diff options
Diffstat (limited to 'editor/translations/da.po')
-rw-r--r-- | editor/translations/da.po | 626 |
1 files changed, 443 insertions, 183 deletions
diff --git a/editor/translations/da.po b/editor/translations/da.po index ba9d018e5a..51a0b05e3b 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -1,6 +1,5 @@ # Danish translation of the Godot Engine editor -# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur -# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # David Lamhauge <davidlamhauge@gmail.com>, 2016. @@ -540,7 +539,8 @@ msgid "Search:" msgstr "Søgning:" #: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp -#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp +#: editor/editor_help.cpp editor/editor_node.cpp +#: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp msgid "Search" @@ -586,7 +586,7 @@ msgstr "Støtte..." msgid "Official" msgstr "Officiel" -#: editor/asset_library_editor_plugin.cpp +#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp msgid "Community" msgstr "Fællesskabet" @@ -730,6 +730,7 @@ msgstr "Tilføj" #: editor/connections_dialog.cpp editor/dependency_editor.cpp #: editor/plugins/animation_tree_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings.cpp msgid "Remove" msgstr "Fjern" @@ -839,6 +840,7 @@ msgstr "Ressource" #: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp #: editor/project_manager.cpp editor/project_settings.cpp +#: editor/script_create_dialog.cpp msgid "Path" msgstr "Sti" @@ -939,8 +941,7 @@ msgstr "" msgid "Add Bus" msgstr "" -#: editor/editor_audio_buses.cpp editor/property_editor.cpp -#: editor/script_create_dialog.cpp +#: editor/editor_audio_buses.cpp editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -950,6 +951,7 @@ msgid "Save As" msgstr "" #: editor/editor_audio_buses.cpp editor/editor_node.cpp editor/import_dock.cpp +#: editor/script_create_dialog.cpp msgid "Default" msgstr "" @@ -1018,8 +1020,7 @@ msgid "Rearrange Autoloads" msgstr "" #: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/script_create_dialog.cpp scene/gui/file_dialog.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp scene/gui/file_dialog.cpp msgid "Path:" msgstr "Sti:" @@ -1210,7 +1211,8 @@ msgstr "" msgid "(Re)Importing Assets" msgstr "" -#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp +#: editor/editor_help.cpp editor/editor_node.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Search Help" msgstr "" @@ -1227,7 +1229,6 @@ msgid "Class:" msgstr "" #: editor/editor_help.cpp editor/scene_tree_editor.cpp -#: editor/script_create_dialog.cpp msgid "Inherits:" msgstr "" @@ -1398,8 +1399,8 @@ msgstr "" #: editor/editor_node.cpp msgid "" "No main scene has ever been defined, select one?\n" -"You can change it later in later in \"Project Settings\" under the " -"'application' category." +"You can change it later in \"Project Settings\" under the 'application' " +"category." msgstr "" #: editor/editor_node.cpp @@ -1453,6 +1454,10 @@ msgid "Save Scene As.." msgstr "" #: editor/editor_node.cpp +msgid "No" +msgstr "" + +#: editor/editor_node.cpp msgid "This scene has never been saved. Save before running?" msgstr "" @@ -1509,7 +1514,7 @@ msgid "" msgstr "" #: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp -#: editor/scene_tree_dock.cpp editor/script_create_dialog.cpp +#: editor/scene_tree_dock.cpp msgid "Ugh" msgstr "" @@ -1547,6 +1552,10 @@ msgstr "" msgid "%d more file(s) or folder(s)" msgstr "" +#: editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: editor/editor_node.cpp editor/io_plugins/editor_scene_import_plugin.cpp msgid "Scene" msgstr "" @@ -1599,7 +1608,7 @@ msgstr "" msgid "Close Goto Prev. Scene" msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Open Recent" msgstr "" @@ -1627,35 +1636,23 @@ msgid "Redo" msgstr "" #: editor/editor_node.cpp -msgid "Run Script" -msgstr "" - -#: editor/editor_node.cpp -msgid "Project Settings" -msgstr "" - -#: editor/editor_node.cpp msgid "Revert Scene" msgstr "" #: editor/editor_node.cpp -msgid "Quit to Project List" +msgid "Miscellaneous project or scene-wide tools." msgstr "" #: editor/editor_node.cpp -msgid "Distraction Free Mode" +msgid "Project" msgstr "" #: editor/editor_node.cpp -msgid "Miscellaneous project or scene-wide tools." -msgstr "" - -#: editor/editor_node.cpp -msgid "Tools" +msgid "Project Settings" msgstr "" #: editor/editor_node.cpp -msgid "Export the project to many platforms." +msgid "Run Script" msgstr "" #: editor/editor_node.cpp editor/project_export.cpp @@ -1663,47 +1660,15 @@ msgid "Export" msgstr "" #: editor/editor_node.cpp -msgid "Play the project." -msgstr "" - -#: editor/editor_node.cpp editor/plugins/sample_library_editor_plugin.cpp -msgid "Play" -msgstr "" - -#: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "" - -#: editor/editor_node.cpp -msgid "Pause Scene" -msgstr "" - -#: editor/editor_node.cpp -msgid "Stop the scene." -msgstr "" - -#: editor/editor_node.cpp editor/plugins/sample_library_editor_plugin.cpp -msgid "Stop" -msgstr "" - -#: editor/editor_node.cpp -msgid "Play the edited scene." -msgstr "" - -#: editor/editor_node.cpp -msgid "Play Scene" -msgstr "" - -#: editor/editor_node.cpp -msgid "Play custom scene" +msgid "Tools" msgstr "" #: editor/editor_node.cpp -msgid "Play Custom Scene" +msgid "Quit to Project List" msgstr "" -#: editor/editor_node.cpp -msgid "Debug options" +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +msgid "Debug" msgstr "" #: editor/editor_node.cpp @@ -1774,9 +1739,10 @@ msgid "" "filesystem." msgstr "" -#: editor/editor_node.cpp editor/plugins/spatial_editor_plugin.cpp -msgid "Settings" -msgstr "" +#: editor/editor_node.cpp +#, fuzzy +msgid "Editor" +msgstr "Rediger" #: editor/editor_node.cpp editor/settings_config_dialog.cpp msgid "Editor Settings" @@ -1795,11 +1761,67 @@ msgid "Manage Export Templates" msgstr "" #: editor/editor_node.cpp +msgid "Help" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +msgid "Classes" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +msgid "Online Docs" +msgstr "" + +#: editor/editor_node.cpp +msgid "Q&A" +msgstr "" + +#: editor/editor_node.cpp +msgid "Issue Tracker" +msgstr "" + +#: editor/editor_node.cpp msgid "About" msgstr "" #: editor/editor_node.cpp -msgid "Alerts when an external resource has changed." +msgid "Play the project." +msgstr "" + +#: editor/editor_node.cpp editor/plugins/sample_library_editor_plugin.cpp +msgid "Play" +msgstr "" + +#: editor/editor_node.cpp +msgid "Pause the scene" +msgstr "" + +#: editor/editor_node.cpp +msgid "Pause Scene" +msgstr "" + +#: editor/editor_node.cpp +msgid "Stop the scene." +msgstr "" + +#: editor/editor_node.cpp editor/plugins/sample_library_editor_plugin.cpp +msgid "Stop" +msgstr "" + +#: editor/editor_node.cpp +msgid "Play the edited scene." +msgstr "" + +#: editor/editor_node.cpp +msgid "Play Scene" +msgstr "" + +#: editor/editor_node.cpp +msgid "Play custom scene" +msgstr "" + +#: editor/editor_node.cpp +msgid "Play Custom Scene" msgstr "" #: editor/editor_node.cpp @@ -1883,6 +1905,14 @@ msgid "Thanks!" msgstr "" #: editor/editor_node.cpp +msgid "Godot Engine contributors" +msgstr "" + +#: editor/editor_node.cpp +msgid "Developers" +msgstr "" + +#: editor/editor_node.cpp msgid "Import Templates From ZIP File" msgstr "" @@ -1910,6 +1940,34 @@ msgstr "" msgid "Load Errors" msgstr "" +#: editor/editor_node.cpp +#, fuzzy +msgid "Open 2D Editor" +msgstr "Åbn en mappe" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Open 3D Editor" +msgstr "Åbn en mappe" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Open Script Editor" +msgstr "Afhængigheds Editor" + +#: editor/editor_node.cpp +msgid "Open Asset Library" +msgstr "" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Open the next Editor" +msgstr "Afhængigheds Editor" + +#: editor/editor_node.cpp +msgid "Open the previous Editor" +msgstr "" + #: editor/editor_plugin_settings.cpp msgid "Installed Plugins:" msgstr "" @@ -2155,6 +2213,10 @@ msgid "Collapse all" msgstr "" #: editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Instance" msgstr "" @@ -2183,10 +2245,6 @@ msgid "Info" msgstr "" #: editor/filesystem_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: editor/filesystem_dock.cpp msgid "Re-Import.." msgstr "" @@ -2353,7 +2411,7 @@ msgstr "" #: editor/io_plugins/editor_font_import_plugin.cpp msgid "" "Invalid file extension.\n" -"Please use .fnt." +"Please use .font." msgstr "" #: editor/io_plugins/editor_font_import_plugin.cpp @@ -2828,7 +2886,7 @@ msgid "Compress" msgstr "" #: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Add to Project (godot.cfg)" +msgid "Add to Project (project.godot)" msgstr "" #: editor/io_plugins/editor_translation_import_plugin.cpp @@ -3490,7 +3548,7 @@ msgid "Change default type" msgstr "Skift Array værditype" #: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/gui/dialogs.cpp +#: editor/script_create_dialog.cpp scene/gui/dialogs.cpp msgid "OK" msgstr "Ok" @@ -3539,17 +3597,6 @@ msgstr "" msgid "Set Handle" msgstr "" -#: editor/plugins/color_ramp_editor_plugin.cpp -#: editor/plugins/gradient_texture_editor_plugin.cpp -msgid "Add/Remove Color Ramp Point" -msgstr "" - -#: editor/plugins/color_ramp_editor_plugin.cpp -#: editor/plugins/gradient_texture_editor_plugin.cpp -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Modify Color Ramp" -msgstr "" - #: editor/plugins/cube_grid_theme_editor_plugin.cpp msgid "Creating Mesh Library" msgstr "" @@ -3581,9 +3628,32 @@ msgid "Update from Scene" msgstr "" #: editor/plugins/curve_editor_plugin.cpp +#, fuzzy +msgid "Add point" +msgstr "Tilføj Signal" + +#: editor/plugins/curve_editor_plugin.cpp +#, fuzzy +msgid "Remove point" +msgstr "Fjern Signal" + +#: editor/plugins/curve_editor_plugin.cpp +msgid "Load preset" +msgstr "" + +#: editor/plugins/curve_editor_plugin.cpp msgid "Modify Curve" msgstr "" +#: editor/plugins/gradient_editor_plugin.cpp +msgid "Add/Remove Color Ramp Point" +msgstr "" + +#: editor/plugins/gradient_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp +msgid "Modify Color Ramp" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" @@ -3854,6 +3924,19 @@ msgid "Remove Poly And Point" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Can only set point into a ParticlesMaterial process material" +msgstr "" + +#: editor/plugins/particles_2d_editor_plugin.cpp msgid "Error loading image:" msgstr "" @@ -3866,7 +3949,7 @@ msgid "Set Emission Mask" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" +msgid "Generate Visibility Rect" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp @@ -3877,20 +3960,33 @@ msgstr "" msgid "Generated Point Count:" msgstr "" +#: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp -msgid "Node does not contain geometry." +msgid "Generation Time (sec):" +msgstr "" + +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Node does not contain geometry (faces)." +msgid "Node does not contain geometry." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "A processor material of type 'ParticlesMaterial' is required." +msgid "Node does not contain geometry (faces)." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Generating AABB" +msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp @@ -3945,12 +4041,16 @@ msgstr "" msgid "Generate Visibility AABB" msgstr "" -#: editor/plugins/particles_editor_plugin.cpp -msgid "Generation Time (sec):" +#: editor/plugins/path_2d_editor_plugin.cpp +msgid "Remove Point from Curve" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp -msgid "Remove Point from Curve" +msgid "Remove Out-Control from Curve" +msgstr "" + +#: editor/plugins/path_2d_editor_plugin.cpp +msgid "Remove In-Control from Curve" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp @@ -4008,6 +4108,15 @@ msgstr "" msgid "Remove Path Point" msgstr "" +#: editor/plugins/path_editor_plugin.cpp +#, fuzzy +msgid "Remove Out-Control Point" +msgstr "Fjern Funktion" + +#: editor/plugins/path_editor_plugin.cpp +msgid "Remove In-Control Point" +msgstr "" + #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Create UV Map" msgstr "" @@ -4161,6 +4270,10 @@ msgid "Pitch" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Clear Recent Files" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Error while saving theme" msgstr "" @@ -4249,10 +4362,6 @@ msgstr "" msgid "Find Next" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Debug" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Over" msgstr "" @@ -4286,15 +4395,7 @@ msgid "Move Right" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -msgid "Classes" +msgid "Open Godot online documentation" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -4350,6 +4451,22 @@ msgid "Pick Color" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Case" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Uppercase" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Lowercase" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Capitalize" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -4429,6 +4546,15 @@ msgid "Goto Previous Breakpoint" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert To Uppercase" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Convert To Lowercase" +msgstr "Opret forbindelse til Node:" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Find Previous" msgstr "" @@ -4451,6 +4577,10 @@ msgstr "" msgid "Contextual Help" msgstr "" +#: editor/plugins/shader_editor_plugin.cpp +msgid "Shader" +msgstr "" + #: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Scalar Constant" msgstr "" @@ -4668,35 +4798,98 @@ msgid "Animation Key Inserted." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Freelook Left" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Freelook Right" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Freelook Forward" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Freelook Backwards" +msgstr "Baglæns" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Freelook Up" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Freelook Down" +msgstr "Hjulet ned." + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Freelook Speed Modifier" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Objects Drawn" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Material Changes" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Shader Changes" +msgstr "Skift" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Surface Changes" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Draw Calls" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Vertices" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Align with view" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Environment" +msgid "Display Normal" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Audio Listener" +msgid "Display Wireframe" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Gizmos" +msgid "Display Overdraw" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "XForm Dialog" +msgid "Display Unshaded" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "No scene selected to instance!" +msgid "View Environment" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Instance at Cursor" +msgid "View Gizmos" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Could not instance scene!" +msgid "View Information" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Audio Listener" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "XForm Dialog" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -4756,23 +4949,32 @@ msgid "Align Selection With View" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Transform" +#, fuzzy +msgid "Tool Select" +msgstr "All selection" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Tool Move" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Local Coords" +msgid "Tool Rotate" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Transform Dialog.." +msgid "Tool Scale" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Use Default Light" +msgid "Transform" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Use Default sRGB" +msgid "Local Coords" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Dialog.." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -4800,27 +5002,15 @@ msgid "4 Viewports" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Display Normal" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Display Wireframe" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Display Overdraw" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Display Shadeless" +msgid "View Origin" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "View Origin" +msgid "View Grid" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "View Grid" +msgid "Settings" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -4844,14 +5034,6 @@ msgid "Viewport Settings" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Default Light Normal:" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Ambient Light Color:" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Perspective FOV (deg.):" msgstr "" @@ -5265,11 +5447,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, *.godot must not exist." +msgid "Invalid project path, project.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, *.godot must exist." +msgid "Invalid project path, project.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5281,7 +5463,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create *.godot project file in project path." +msgid "Couldn't create project.godot in project path." msgstr "" #: editor/project_manager.cpp @@ -5498,6 +5680,10 @@ msgstr "" msgid "Erase Input Action Event" msgstr "" +#: editor/project_settings.cpp +msgid "Add Event" +msgstr "" + #: editor/project_settings.cpp scene/gui/input_action.cpp msgid "Device" msgstr "Enhed" @@ -5563,7 +5749,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings " +msgid "Project Settings (project.godot)" msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -5679,10 +5865,6 @@ msgid "Error loading file: Not a resource!" msgstr "" #: editor/property_editor.cpp -msgid "Couldn't load image" -msgstr "" - -#: editor/property_editor.cpp #, fuzzy msgid "Pick a Node" msgstr "Sti til Node:" @@ -5870,6 +6052,11 @@ msgid "Error duplicating scene to save it." msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Sub-Resources:" +msgstr "Ressource" + +#: editor/scene_tree_dock.cpp msgid "Edit Groups" msgstr "" @@ -5945,10 +6132,57 @@ msgid "Toggle CanvasItem Visible" msgstr "" #: editor/scene_tree_editor.cpp +msgid "Node configuration warning:" +msgstr "" + +#: editor/scene_tree_editor.cpp +msgid "" +"Node has connection(s) and group(s)\n" +"Click to show signals dock." +msgstr "" + +#: editor/scene_tree_editor.cpp +msgid "" +"Node has connections.\n" +"Click to show signals dock." +msgstr "" + +#: editor/scene_tree_editor.cpp +msgid "" +"Node is in group(s).\n" +"Click to show groups dock." +msgstr "" + +#: editor/scene_tree_editor.cpp +msgid "Subscene options" +msgstr "" + +#: editor/scene_tree_editor.cpp msgid "Instance:" msgstr "" #: editor/scene_tree_editor.cpp +#, fuzzy +msgid "Open script" +msgstr "Opret abonnement" + +#: editor/scene_tree_editor.cpp +msgid "" +"Node is locked.\n" +"Click to unlock" +msgstr "" + +#: editor/scene_tree_editor.cpp +msgid "" +"Children are not selectable.\n" +"Click to make selectable" +msgstr "" + +#: editor/scene_tree_editor.cpp +msgid "Toggle Visibility" +msgstr "" + +#: editor/scene_tree_editor.cpp msgid "Invalid node name, the following characters are not allowed:" msgstr "" @@ -5993,77 +6227,89 @@ msgid "Select a Node" msgstr "" #: editor/script_create_dialog.cpp -msgid "Invalid parent class name" -msgstr "" +#, fuzzy +msgid "Error - Could not create script in filesystem." +msgstr "Kunne ikke oprette mappe." #: editor/script_create_dialog.cpp -msgid "Valid chars:" -msgstr "" +#, fuzzy +msgid "Error loading script from %s" +msgstr "Error loading skrifttype." #: editor/script_create_dialog.cpp -msgid "Invalid class name" +msgid "Path is empty" msgstr "" #: editor/script_create_dialog.cpp -msgid "Valid name" +msgid "Path is not local" msgstr "" #: editor/script_create_dialog.cpp -msgid "N/A" +msgid "Invalid base path" msgstr "" #: editor/script_create_dialog.cpp -msgid "Class name is invalid!" +msgid "Invalid extension" msgstr "" #: editor/script_create_dialog.cpp -msgid "Parent class name is invalid!" +msgid "Wrong extension chosen" msgstr "" #: editor/script_create_dialog.cpp -msgid "Invalid path!" -msgstr "" +#, fuzzy +msgid "Invalid Path" +msgstr ": Ugyldige argumenter: " #: editor/script_create_dialog.cpp -msgid "Could not create script in filesystem." +msgid "Invalid class name" msgstr "" #: editor/script_create_dialog.cpp #, fuzzy -msgid "Error loading script from %s" -msgstr "Error loading skrifttype." +msgid "Invalid inherited parent name or path" +msgstr "Ugyldigt index egenskabsnavn." #: editor/script_create_dialog.cpp -msgid "Path is empty" +msgid "Script valid" msgstr "" #: editor/script_create_dialog.cpp -msgid "Path is not local" +msgid "Allowed: a-z, A-Z, 0-9 and _" msgstr "" #: editor/script_create_dialog.cpp -msgid "Invalid base path" +msgid "N/A" msgstr "" #: editor/script_create_dialog.cpp -msgid "Invalid extension" +msgid "Built-in script (into scene file)" msgstr "" #: editor/script_create_dialog.cpp #, fuzzy -msgid "Create new script" +msgid "Create new script file" msgstr "Opret abonnement" #: editor/script_create_dialog.cpp -msgid "Load existing script" +msgid "Load existing script file" msgstr "" #: editor/script_create_dialog.cpp -msgid "Class Name:" +msgid "Inherits" msgstr "" #: editor/script_create_dialog.cpp -msgid "Built-In Script" +msgid "Class Name" +msgstr "" + +#: editor/script_create_dialog.cpp +#, fuzzy +msgid "Template" +msgstr "Fjern markering" + +#: editor/script_create_dialog.cpp +msgid "Built-in Script" msgstr "" #: editor/script_create_dialog.cpp @@ -6756,9 +7002,11 @@ msgstr "" "ParallaxLayer node virker kun, når den angives som barn af en " "ParallaxBackground node." -#: scene/2d/particles_2d.cpp -msgid "Path property must point to a valid Particles2D node to work." -msgstr "Egenskaben Path skal pege på en gyldig Particles2D node for at virke." +#: scene/2d/particles_2d.cpp scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" #: scene/2d/path_2d.cpp msgid "PathFollow2D only works when set as a child of a Path2D node." @@ -6844,12 +7092,6 @@ msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" -#: scene/3d/particles.cpp -msgid "" -"A material to process the particles is not assigned, so no behavior is " -"imprinted." -msgstr "" - #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6870,6 +7112,14 @@ msgstr "" "En SpriteFrames ressource skal oprettes eller angivets i egenskaben 'Frames' " "for at AnimatedSprite3D kan vise frames." +#: scene/gui/color_picker.cpp +msgid "RAW Mode" +msgstr "" + +#: scene/gui/color_picker.cpp +msgid "Add current color as a preset" +msgstr "" + #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Advarsel!" @@ -6915,6 +7165,12 @@ msgid "" "minimum size manually." msgstr "" +#: scene/main/scene_main_loop.cpp +msgid "" +"Default Environment as specified in Project Setings (Rendering -> Viewport -" +"> Default Environment) could not be loaded." +msgstr "" + #: scene/main/viewport.cpp msgid "" "This viewport is not set as render target. If you intend for it to display " @@ -6927,6 +7183,10 @@ msgstr "" "den kan opnå en størrelse. Ellers gør den til en RenderTarget og tildel dens " "indre textur til en node så den kan vises." +#~ msgid "Path property must point to a valid Particles2D node to work." +#~ msgstr "" +#~ "Egenskaben Path skal pege på en gyldig Particles2D node for at virke." + #~ msgid "" #~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "in order for SamplePlayer to play sound." |