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-rw-r--r--editor/translations/da.po779
1 files changed, 693 insertions, 86 deletions
diff --git a/editor/translations/da.po b/editor/translations/da.po
index e240179bb3..94f5d4b033 100644
--- a/editor/translations/da.po
+++ b/editor/translations/da.po
@@ -1,6 +1,6 @@
# Danish translation of the Godot Engine editor
-# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.
-# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).
+# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.
+# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).
# This file is distributed under the same license as the Godot source code.
# Dankse Memes <purplelops@gmail.com>, 2018.
# David Lamhauge <davidlamhauge@gmail.com>, 2016, 2018.
@@ -340,6 +340,10 @@ msgid "Duplicate Key(s)"
msgstr "Dublikér nøgle(r)"
#: editor/animation_track_editor.cpp
+msgid "Add RESET Value(s)"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Delete Key(s)"
msgstr "Slet nøgle(r)"
@@ -377,6 +381,7 @@ msgstr "Opret %d NYE spor og indsæt nøgler?"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/mesh_instance_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
@@ -519,6 +524,11 @@ msgstr ""
"spor."
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Add RESET Keys"
+msgstr "Anim Skaler Nøgler"
+
+#: editor/animation_track_editor.cpp
msgid ""
"This animation belongs to an imported scene, so changes to imported tracks "
"will not be saved.\n"
@@ -864,6 +874,7 @@ msgstr "Tilføj"
#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
@@ -917,8 +928,7 @@ msgstr "Kan ikke forbinde signal"
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp
-#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/property_editor.cpp
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
@@ -1538,6 +1548,10 @@ msgid "Invalid name."
msgstr "Ugyldigt navn."
#: editor/editor_autoload_settings.cpp
+msgid "Cannot begin with a digit."
+msgstr ""
+
+#: editor/editor_autoload_settings.cpp
msgid "Valid characters:"
msgstr "Gyldige karakterer:"
@@ -1653,7 +1667,9 @@ msgstr "Opdatere scene..."
msgid "[empty]"
msgstr "[tom]"
-#: editor/editor_data.cpp
+#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp
+#: editor/plugins/text_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
msgid "[unsaved]"
msgstr "[ikke gemt]"
@@ -1674,6 +1690,7 @@ msgstr "Opret Mappe"
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
+#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp
msgid "Name:"
msgstr "Navn:"
@@ -2025,7 +2042,6 @@ msgid "New Folder..."
msgstr "Opret mappe..."
#: editor/editor_file_dialog.cpp editor/find_in_files.cpp
-#: editor/plugins/version_control_editor_plugin.cpp
msgid "Refresh"
msgstr "Opdater"
@@ -2150,7 +2166,8 @@ msgstr "Mapper & Filer:"
msgid "Preview:"
msgstr "Forhåndsvisning:"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "File:"
msgstr "Fil:"
@@ -2199,7 +2216,7 @@ msgid "Properties"
msgstr "Egenskaber"
#: editor/editor_help.cpp
-msgid "override:"
+msgid "overrides %s:"
msgstr ""
#: editor/editor_help.cpp
@@ -2327,7 +2344,7 @@ msgstr "Metoder"
msgid "Signal"
msgstr "Signaler"
-#: editor/editor_help_search.cpp
+#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp
msgid "Constant"
msgstr "Konstant"
@@ -2345,7 +2362,23 @@ msgstr "Tema Egenskaber"
msgid "Property:"
msgstr ""
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Pin value"
+msgstr "(værdi)"
+
+#: editor/editor_inspector.cpp
+msgid ""
+"Pinning a value forces it to be saved even if it's equal to the default."
+msgstr ""
+
+#: editor/editor_inspector.cpp
+msgid "Pin value [Disabled because '%s' is editor-only]"
+msgstr ""
+
#: editor/editor_inspector.cpp editor/scene_tree_dock.cpp
+#: modules/visual_script/visual_script_func_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Set %s"
msgstr ""
@@ -2354,6 +2387,29 @@ msgstr ""
msgid "Set Multiple:"
msgstr ""
+#: editor/editor_inspector.cpp
+msgid "Pinned %s"
+msgstr ""
+
+#: editor/editor_inspector.cpp
+msgid "Unpinned %s"
+msgstr ""
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Copy Property"
+msgstr "Egenskaber"
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Paste Property"
+msgstr "Egenskaber"
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Copy Property Path"
+msgstr "Kopier Sti"
+
#: editor/editor_log.cpp
msgid "Output:"
msgstr "Output:"
@@ -3079,7 +3135,8 @@ msgid "Install Android Build Template..."
msgstr ""
#: editor/editor_node.cpp
-msgid "Open Project Data Folder"
+#, fuzzy
+msgid "Open User Data Folder"
msgstr "Åbn Projekt datamappe"
#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
@@ -3167,6 +3224,20 @@ msgstr ""
"denne indstilling er tændt."
#: editor/editor_node.cpp
+msgid "Force Shader Fallbacks"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid ""
+"When this option is enabled, shaders will be used in their fallback form "
+"(either visible via an ubershader or hidden) during all the run time.\n"
+"This is useful for verifying the look and performance of fallbacks, which "
+"are normally displayed briefly.\n"
+"Asynchronous shader compilation must be enabled in the project settings for "
+"this option to make a difference."
+msgstr ""
+
+#: editor/editor_node.cpp
#, fuzzy
msgid "Synchronize Scene Changes"
msgstr "Synkroniser Scene Ændringer"
@@ -3230,11 +3301,6 @@ msgid "Toggle Fullscreen"
msgstr "Skifter fuldskærm"
#: editor/editor_node.cpp
-#, fuzzy
-msgid "Toggle System Console"
-msgstr "Skifter Modus"
-
-#: editor/editor_node.cpp
msgid "Open Editor Data/Settings Folder"
msgstr "Åbn redaktør Data/Indstillinger-mappe"
@@ -3465,6 +3531,7 @@ msgid "Load Errors"
msgstr "Indlæs Fejl"
#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
+#: modules/visual_script/visual_script_nodes.cpp
msgid "Select"
msgstr "Vælg"
@@ -3548,7 +3615,6 @@ msgid "Author"
msgstr "Forfattere"
#: editor/editor_plugin_settings.cpp
-#: editor/plugins/version_control_editor_plugin.cpp
#: modules/gdnative/gdnative_library_singleton_editor.cpp
msgid "Status"
msgstr ""
@@ -3782,6 +3848,12 @@ msgstr "Scene Sti:"
msgid "Import From Node:"
msgstr "Importer Fra Node:"
+#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git").
+#: editor/editor_vcs_interface.cpp
+#, fuzzy
+msgid "%s Error"
+msgstr "Fejl!"
+
#: editor/export_template_manager.cpp
msgid "Open the folder containing these templates."
msgstr ""
@@ -4328,6 +4400,11 @@ msgstr "%d flere filer"
msgid "Find:"
msgstr "Find"
+#: editor/find_in_files.cpp editor/rename_dialog.cpp
+#, fuzzy
+msgid "Replace:"
+msgstr "Erstat"
+
#: editor/find_in_files.cpp
#, fuzzy
msgid "Folder:"
@@ -4353,6 +4430,11 @@ msgstr ""
msgid "Replace..."
msgstr ""
+#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Replace in Files"
+msgstr "Erstat Alle"
+
#: editor/find_in_files.cpp
#, fuzzy
msgid "Find: "
@@ -4365,7 +4447,7 @@ msgstr "Erstat"
#: editor/find_in_files.cpp
#, fuzzy
-msgid "Replace all (no undo)"
+msgid "Replace All (NO UNDO)"
msgstr "Erstat Alle"
#: editor/find_in_files.cpp
@@ -4595,6 +4677,12 @@ msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
+#: editor/import_dock.cpp
+msgid ""
+"Select a resource file in the filesystem or in the inspector to adjust "
+"import settings."
+msgstr ""
+
#: editor/inspector_dock.cpp
msgid "Failed to load resource."
msgstr "Fejler med at indlæse ressource."
@@ -4714,6 +4802,7 @@ msgid "Subfolder:"
msgstr ""
#: editor/plugin_config_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
msgid "Author:"
msgstr "Forfatter:"
@@ -6121,6 +6210,11 @@ msgstr "Slet markerede filer?"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Alt+Drag: Scale selected node."
+msgstr "Slet markerede filer?"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "V: Set selected node's pivot position."
msgstr "Fjern valgte node eller overgang."
@@ -6150,6 +6244,10 @@ msgid "Scale Mode"
msgstr "Skifter Modus"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Shift: Scale proportionally."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Show a list of all objects at the position clicked\n"
@@ -6250,20 +6348,44 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Lock Selected Node(s)"
+msgstr "Vælg værktøj"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Unlock the selected object (can be moved)."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Unlock Selected Node(s)"
+msgstr "Slet Valgte"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Makes sure the object's children are not selectable."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Group Selected Node(s)"
+msgstr "Fjern Markering"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Restores the object's children's ability to be selected."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Ungroup Selected Node(s)"
+msgstr "Fjern Markering"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Skeleton Options"
msgstr "Singleton"
@@ -6442,6 +6564,7 @@ msgid "Zoom to 1600%"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Add %s"
msgstr ""
@@ -7956,6 +8079,11 @@ msgid "Find in Files..."
msgstr "Filtrer filer..."
#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Replace in Files..."
+msgstr "Filtrer filer..."
+
+#: editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr ""
@@ -8496,6 +8624,19 @@ msgid "Toggle Freelook"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Decrease Field of View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Increase Field of View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Reset Field of View to Default"
+msgstr "Indlæs Default"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Transform"
msgstr ""
@@ -9279,6 +9420,30 @@ msgstr "Medlemmer"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
+msgid "Add Type"
+msgstr "Find Node Type"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Filter the list of types or create a new custom type:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Available Node-based types:"
+msgstr "Tilgængelige Noder:"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Type name is empty!"
+msgstr "Udklipsholder er tom"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Are you sure you want to create an empty type?"
+msgstr "Er du sikker på at du vil fjerne alle forbindelser fra dette signal?"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
msgid "Confirm Item Rename"
msgstr "Anim Omdøb Spor"
@@ -9303,20 +9468,6 @@ msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
-msgid "Add Type"
-msgstr "Find Node Type"
-
-#: editor/plugins/theme_editor_plugin.cpp
-msgid "Add Item Type"
-msgstr ""
-
-#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
-msgid "Node Types:"
-msgstr "Find Node Type"
-
-#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Show Default"
msgstr "Indlæs Default"
@@ -9333,6 +9484,10 @@ msgid "Override all default type items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Item Type"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Theme:"
msgstr "Medlemmer"
@@ -9944,7 +10099,7 @@ msgid "TileSet"
msgstr "TileSet..."
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "No VCS addons are available."
+msgid "No VCS plugins are available."
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
@@ -9952,19 +10107,58 @@ msgid "Error"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "No files added to stage"
+msgid ""
+"Remote settings are empty. VCS features that use the network may not work."
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
+msgid "No commit message was provided."
+msgstr "Intet navn angivet."
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
msgid "Commit"
msgstr "Fællesskab"
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "VCS Addon is not initialized"
+#, fuzzy
+msgid "Staged Changes"
+msgstr "Skift Shader"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Unstaged Changes"
+msgstr "Skift Shader"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Commit:"
+msgstr "Fællesskab"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Date:"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Subtitle:"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Do you want to remove the %s branch?"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Do you want to remove the %s remote?"
+msgstr "Er du sikker på at du vil fjerne alle forbindelser fra dette signal?"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Apply"
+msgstr "Anvende nulstilling"
+
+#: editor/plugins/version_control_editor_plugin.cpp
msgid "Version Control System"
msgstr ""
@@ -9973,7 +10167,37 @@ msgid "Initialize"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Staging area"
+#, fuzzy
+msgid "Remote Login"
+msgstr "Fjern punkt"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Username"
+msgstr "Omdøb"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Password"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "SSH Public Key Path"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Select SSH public key path"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "SSH Private Key Path"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Select SSH private key path"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "SSH Passphrase"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
@@ -9983,53 +10207,145 @@ msgstr "Opret Ny %s"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
-msgid "Changes"
-msgstr "Skift"
+msgid "Discard all changes"
+msgstr "Skift Shader"
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Modified"
+#, fuzzy
+msgid "Stage all changes"
+msgstr "Gemmer lokale ændringer..."
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Unstage all changes"
+msgstr "Skift Shader"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Commit Message"
+msgstr "Synkroniser Script Ændringer"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Commit Changes"
+msgstr "Synkroniser Script Ændringer"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Commit List"
+msgstr "Fællesskab"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Commit list size"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "10"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "20"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "30"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
-msgid "Renamed"
-msgstr "Omdøb"
+msgid "Branches"
+msgstr "Matches:"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
-msgid "Deleted"
-msgstr "Slet"
+msgid "Create New Branch"
+msgstr "Opret Ny %s"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
-msgid "Typechange"
-msgstr "Skift"
+msgid "Remove Branch"
+msgstr "Fjern Anim Spor"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Branch Name"
+msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
-msgid "Stage Selected"
-msgstr "Slet Valgte"
+msgid "Remotes"
+msgstr "Fjern"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
-msgid "Stage All"
-msgstr "Vælg alle"
+msgid "Create New Remote"
+msgstr "Opret Ny %s"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
-msgid "Commit Changes"
-msgstr "Synkroniser Script Ændringer"
+msgid "Remove Remote"
+msgstr "Fjern Template"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Remote Name"
+msgstr "Fjern"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Remote URL"
+msgstr "Fjern"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Fetch"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Pull"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Push"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Force Push"
+msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "View file diffs before committing them to the latest version"
+msgid "Modified"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "No file diff is active"
+#, fuzzy
+msgid "Renamed"
+msgstr "Omdøb"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Deleted"
+msgstr "Slet"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Typechange"
+msgstr "Skift"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Unmerged"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Detect changes in file diff"
+#, fuzzy
+msgid "View:"
+msgstr "Forhåndsvisning:"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Split"
+msgstr "Rediger Node Kurve"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Unified"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -11823,11 +12139,6 @@ msgid "Batch Rename"
msgstr "Omdøb"
#: editor/rename_dialog.cpp
-#, fuzzy
-msgid "Replace:"
-msgstr "Erstat"
-
-#: editor/rename_dialog.cpp
msgid "Prefix:"
msgstr ""
@@ -12116,6 +12427,20 @@ msgid ""
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid ""
+"Can't save a branch which is a child of an already instantiated scene.\n"
+"To save this branch into its own scene, open the original scene, right click "
+"on this branch, and select \"Save Branch as Scene\"."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid ""
+"Can't save a branch which is part of an inherited scene.\n"
+"To save this branch into its own scene, open the original scene, right click "
+"on this branch, and select \"Save Branch as Scene\"."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Save New Scene As..."
msgstr ""
@@ -12672,6 +12997,7 @@ msgid "Export list to a CSV file"
msgstr "Eksporter Projekt"
#: editor/script_editor_debugger.cpp
+#: modules/visual_script/visual_script_nodes.cpp
msgid "Resource Path"
msgstr ""
@@ -13117,63 +13443,70 @@ msgstr "All selection"
msgid "End of inner exception stack trace"
msgstr ""
-#: modules/recast/navigation_mesh_editor_plugin.cpp
+#: modules/navigation/navigation_mesh_editor_plugin.cpp
+#: scene/3d/navigation_mesh_instance.cpp
+msgid "A NavigationMesh resource must be set or created for this node to work."
+msgstr ""
+"En NavigationMesh ressource skal laves eller oprettes for at denne node kan "
+"fungere."
+
+#: modules/navigation/navigation_mesh_editor_plugin.cpp
msgid "Bake NavMesh"
msgstr ""
-#: modules/recast/navigation_mesh_editor_plugin.cpp
+#: modules/navigation/navigation_mesh_editor_plugin.cpp
msgid "Clear the navigation mesh."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Setting up Configuration..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Calculating grid size..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating heightfield..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Marking walkable triangles..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Constructing compact heightfield..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Eroding walkable area..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Partitioning..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating contours..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating polymesh..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Converting to native navigation mesh..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Navigation Mesh Generator Setup:"
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Parsing Geometry..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Done!"
msgstr ""
@@ -13551,6 +13884,40 @@ msgstr "Opdater"
msgid "Edit Member"
msgstr "Medlemmer"
+#: modules/visual_script/visual_script_expression.cpp
+#, fuzzy
+msgid "Expression"
+msgstr "Skift udtryk"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Return"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "Animation"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "if (cond) is:"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "while (cond):"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "for (elem) in (input):"
+msgstr ""
+
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr "Input type ikke iterabel: "
@@ -13563,6 +13930,84 @@ msgstr "Iterator blev ugyldig"
msgid "Iterator became invalid: "
msgstr "Iterator blev ugyldig: "
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+#, fuzzy
+msgid "in order:"
+msgstr "Omdøber mappe:"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "'input' is:"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+#, fuzzy
+msgid "Type Cast"
+msgstr "Basis Type:"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Is %s?"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "On %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "On Self"
+msgstr "Selv"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Subtract %s"
+msgstr "Gyldige karakterer:"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Multiply %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Divide %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Mod %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "ShiftLeft %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "ShiftRight %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "BitAnd %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "BitOr %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "BitXor %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp
+#: modules/visual_script/visual_script_property_selector.cpp
+msgid "Get %s"
+msgstr ""
+
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr "Ugyldigt index egenskabsnavn."
@@ -13579,6 +14024,20 @@ msgstr "Stien fører ikke til Node!"
msgid "Invalid index property name '%s' in node %s."
msgstr "Ugyldigt indeks egenskabsnavn '%s' i noden %s."
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Emit %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Function"
+msgstr "Funktioner:"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Compose Array"
+msgstr "Ændre størrelsen på Array"
+
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid argument of type: "
msgstr ": Ugyldigt argument af typen: "
@@ -13588,6 +14047,10 @@ msgid ": Invalid arguments: "
msgstr ": Ugyldige argumenter: "
#: modules/visual_script/visual_script_nodes.cpp
+msgid "a if cond, else b"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr "VariableGet blev ikke fundet i scriptet: "
@@ -13596,6 +14059,63 @@ msgid "VariableSet not found in script: "
msgstr "VariableSet blev ikke fundet i scriptet: "
#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Preload"
+msgstr "Tilføj Preload Node"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Get Index"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Set Index"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Global Constant"
+msgstr "Konstant"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Class Constant"
+msgstr "Konstant"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Basic Constant"
+msgstr "Konstant"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Math Constant"
+msgstr "Konstant"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Get Engine Singleton"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Get Scene Node"
+msgstr "Tidssøgning Node"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Get Scene Tree"
+msgstr "Gem Scene"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Get Self"
+msgstr "Selv"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "CustomNode"
+msgstr "Indsæt Node"
+
+#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
msgstr ""
"Brugerdefinerede node har ingen _step() metode, kan ikke behandle graf."
@@ -13608,15 +14128,75 @@ msgstr ""
"Ugyldig retur værdi fra _step(), skal være heltal (seq ud), eller en streng "
"(fejl)."
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "SubCall"
+msgstr "Kald"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Construct %s"
+msgstr "Konstanter"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Get Local Var"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Set Local Var"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Action %s"
+msgstr "Tilføj Funktion"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Deconstruct %s"
+msgstr ""
+
#: modules/visual_script/visual_script_property_selector.cpp
#, fuzzy
msgid "Search VisualScript"
msgstr "Fjern VisualScript Node"
-#: modules/visual_script/visual_script_property_selector.cpp
-msgid "Get %s"
+#: modules/visual_script/visual_script_yield_nodes.cpp
+msgid "Yield"
msgstr ""
+#: modules/visual_script/visual_script_yield_nodes.cpp
+msgid "Wait"
+msgstr ""
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+#, fuzzy
+msgid "Next Frame"
+msgstr "Flyt Node(s)"
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+#, fuzzy
+msgid "Next Physics Frame"
+msgstr "Fysik Frame %"
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+msgid "%s sec(s)"
+msgstr ""
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+#, fuzzy
+msgid "WaitSignal"
+msgstr "Signaler"
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+#, fuzzy
+msgid "WaitNodeSignal"
+msgstr "Signaler"
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+#, fuzzy
+msgid "WaitInstanceSignal"
+msgstr "Instans"
+
#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
@@ -14198,6 +14778,16 @@ msgstr ""
msgid "The occluder polygon for this occluder is empty. Please draw a polygon."
msgstr "Occluder polygon for denne occluder er tom. Tegn venligst en polygon!"
+#: scene/2d/navigation_agent_2d.cpp
+msgid "The NavigationAgent2D can be used only under a Node2D node."
+msgstr ""
+
+#: scene/2d/navigation_obstacle_2d.cpp
+msgid ""
+"The NavigationObstacle2D only serves to provide collision avoidance to a "
+"Node2D object."
+msgstr ""
+
#: scene/2d/navigation_polygon.cpp
msgid ""
"A NavigationPolygon resource must be set or created for this node to work. "
@@ -14225,7 +14815,16 @@ msgstr ""
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
"Use the CPUParticles2D node instead. You can use the \"Convert to "
-"CPUParticles\" option for this purpose."
+"CPUParticles2D\" toolbar option for this purpose."
+msgstr ""
+
+#: scene/2d/particles_2d.cpp
+msgid ""
+"On macOS, Particles2D rendering is much slower than CPUParticles2D due to "
+"transform feedback being implemented on the CPU instead of the GPU.\n"
+"Consider using CPUParticles2D instead when targeting macOS.\n"
+"You can use the \"Convert to CPUParticles2D\" toolbar option for this "
+"purpose."
msgstr ""
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
@@ -14429,13 +15028,11 @@ msgstr ""
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
msgstr ""
-#: scene/3d/navigation_mesh.cpp
-msgid "A NavigationMesh resource must be set or created for this node to work."
+#: scene/3d/navigation_agent.cpp
+msgid "The NavigationAgent can be used only under a spatial node."
msgstr ""
-"En NavigationMesh ressource skal laves eller oprettes for at denne node kan "
-"fungere."
-#: scene/3d/navigation_mesh.cpp
+#: scene/3d/navigation_mesh_instance.cpp
msgid ""
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
"It only provides navigation data."
@@ -14443,6 +15040,12 @@ msgstr ""
"NavigationMeshInstance skal være et barn eller barnebarn til en Navigation "
"node. Det giver kun navigationsdata."
+#: scene/3d/navigation_obstacle.cpp
+msgid ""
+"The NavigationObstacle only serves to provide collision avoidance to a "
+"spatial object."
+msgstr ""
+
#: scene/3d/occluder.cpp
msgid "No shape is set."
msgstr ""
@@ -14455,7 +15058,15 @@ msgstr ""
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles"
-"\" option for this purpose."
+"\" toolbar option for this purpose."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"On macOS, Particles rendering is much slower than CPUParticles due to "
+"transform feedback being implemented on the CPU instead of the GPU.\n"
+"Consider using CPUParticles instead when targeting macOS.\n"
+"You can use the \"Convert to CPUParticles\" toolbar option for this purpose."
msgstr ""
#: scene/3d/particles.cpp
@@ -14861,10 +15472,6 @@ msgid ""
msgstr ""
#: servers/visual/shader_language.cpp
-msgid "Fragment-stage varying could not been accessed in custom function!"
-msgstr ""
-
-#: servers/visual/shader_language.cpp
msgid "Assignment to function."
msgstr ""