diff options
Diffstat (limited to 'editor/translations/da.po')
-rw-r--r-- | editor/translations/da.po | 229 |
1 files changed, 213 insertions, 16 deletions
diff --git a/editor/translations/da.po b/editor/translations/da.po index ed2e8b584c..6c6f3152db 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -1291,9 +1291,26 @@ msgid "Storing File:" msgstr "Lagrings Fil:" #: editor/editor_export.cpp +msgid "No export template found at the expected path:" +msgstr "" + +#: editor/editor_export.cpp msgid "Packing" msgstr "Pakker" +#: editor/editor_export.cpp platform/android/export/export.cpp +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp +#, fuzzy +msgid "Custom debug template not found." +msgstr "Skabelonfil ikke fundet:" + +#: editor/editor_export.cpp platform/android/export/export.cpp +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp +msgid "Custom release template not found." +msgstr "" + #: editor/editor_export.cpp platform/javascript/export/export.cpp msgid "Template file not found:" msgstr "Skabelonfil ikke fundet:" @@ -3321,6 +3338,19 @@ msgstr "Forudindstillet..." msgid "Reimport" msgstr "Genimporter" +#: editor/import_dock.cpp +msgid "Save scenes, re-import and restart" +msgstr "" + +#: editor/import_dock.cpp +msgid "Changing the type of an imported file requires editor restart." +msgstr "" + +#: editor/import_dock.cpp +msgid "" +"WARNING: Assets exist that use this resource, they may stop loading properly." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Fejler med at indlæse ressource." @@ -7207,6 +7237,38 @@ msgid "Browse" msgstr "" #: editor/project_manager.cpp +msgid "Renderer:" +msgstr "" + +#: editor/project_manager.cpp +msgid "OpenGL ES 3.0" +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"Higher visual quality\n" +"All features available\n" +"Incompatible with older hardware\n" +"Not recommended for web games" +msgstr "" + +#: editor/project_manager.cpp +msgid "OpenGL ES 2.0" +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"Lower visual quality\n" +"Some features not available\n" +"Works on most hardware\n" +"Recommended for web games" +msgstr "" + +#: editor/project_manager.cpp +msgid "Renderer can be changed later, but scenes may need to be adjusted." +msgstr "" + +#: editor/project_manager.cpp msgid "Unnamed Project" msgstr "" @@ -7916,6 +7978,18 @@ msgid "Duplicate Node(s)" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't reparent nodes in inherited scenes, order of nodes can't change." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Node must belong to the edited scene to become root." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Instantiated scenes can't become root" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Delete Node(s)?" msgstr "" @@ -9135,6 +9209,90 @@ msgstr "" msgid "Set %s" msgstr "" +#: platform/android/export/export.cpp +msgid "Package name is missing." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Package segments must be of non-zero length." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The character '%s' is not allowed in Android application package names." +msgstr "" + +#: platform/android/export/export.cpp +msgid "A digit cannot be the first character in a package segment." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The character '%s' cannot be the first character in a package segment." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The package must have at least one '.' separator." +msgstr "" + +#: platform/android/export/export.cpp +msgid "ADB executable not configured in the Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "OpenJDK jarsigner not configured in the Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Debug keystore not configured in the Editor Settings nor in the preset." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Invalid public key for APK expansion." +msgstr "" + +#: platform/android/export/export.cpp +#, fuzzy +msgid "Invalid package name:" +msgstr "Ugyldigt navn." + +#: platform/iphone/export/export.cpp +msgid "Identifier is missing." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Identifier segments must be of non-zero length." +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "The character '%s' is not allowed in Identifier." +msgstr "Navnet er ikke et gyldigt id:" + +#: platform/iphone/export/export.cpp +msgid "A digit cannot be the first character in a Identifier segment." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "" +"The character '%s' cannot be the first character in a Identifier segment." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "The Identifier must have at least one '.' separator." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "App Store Team ID not specified - cannot configure the project." +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Invalid Identifier:" +msgstr "Navnet er ikke et gyldigt id:" + +#: platform/iphone/export/export.cpp +msgid "Required icon is not specified in the preset." +msgstr "" + #: platform/javascript/export/export.cpp msgid "Run in Browser" msgstr "" @@ -9173,6 +9331,54 @@ msgstr "Kan ikke læse boot splash billed fil:\n" msgid "Using default boot splash image." msgstr "Kan ikke læse boot splash billed fil:\n" +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package unique name." +msgstr "Ugyldigt index egenskabsnavn." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Ugyldig skriftstørrelse." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "Ugyldig skriftstørrelse." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "Ugyldigt navn." + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -9461,15 +9667,9 @@ msgstr "" "PathFollow2D virker kun, når den angives som et barn af en Path2D node." #: scene/3d/path.cpp -#, fuzzy -msgid "OrientedPathFollow only works when set as a child of a Path node." -msgstr "" -"PathFollow2D virker kun, når den angives som et barn af en Path2D node." - -#: scene/3d/path.cpp msgid "" -"OrientedPathFollow requires \"Up Vector\" enabled in its parent Path's Curve " -"resource." +"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " +"Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -9667,6 +9867,11 @@ msgid "Varyings can only be assigned in vertex function." msgstr "" #, fuzzy +#~ msgid "OrientedPathFollow only works when set as a child of a Path node." +#~ msgstr "" +#~ "PathFollow2D virker kun, når den angives som et barn af en Path2D node." + +#, fuzzy #~ msgid "Split already exists." #~ msgstr "Autoload '%s' eksisterer allerede!" @@ -9969,14 +10174,6 @@ msgstr "" #~ msgid "Ctrl+" #~ msgstr "CTRL +" -#, fuzzy -#~ msgid "Invalid unique name." -#~ msgstr "Ugyldigt index egenskabsnavn." - -#, fuzzy -#~ msgid "Invalid product GUID." -#~ msgstr "Ugyldig skriftstørrelse." - #~ msgid "Path property must point to a valid Particles2D node to work." #~ msgstr "" #~ "Egenskaben Path skal pege på en gyldig Particles2D node for at virke." |