diff options
Diffstat (limited to 'editor/translations/da.po')
-rw-r--r-- | editor/translations/da.po | 38 |
1 files changed, 30 insertions, 8 deletions
diff --git a/editor/translations/da.po b/editor/translations/da.po index 0f677c6f96..bc00612eae 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -1938,8 +1938,8 @@ msgid "Open a File or Directory" msgstr "Åben en Fil eller Mappe" #: editor/editor_file_dialog.cpp editor/editor_node.cpp -#: editor/editor_properties.cpp editor/inspector_dock.cpp -#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/editor_properties.cpp editor/import_defaults_editor.cpp +#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Save" msgstr "Gem" @@ -4199,6 +4199,21 @@ msgstr "" msgid "Saving..." msgstr "Gemmer..." +#: editor/import_defaults_editor.cpp +#, fuzzy +msgid "Select Importer" +msgstr "Vælg Node" + +#: editor/import_defaults_editor.cpp +#, fuzzy +msgid "Importer:" +msgstr "Importer" + +#: editor/import_defaults_editor.cpp +#, fuzzy +msgid "Reset to Defaults" +msgstr "Indlæs Default" + #: editor/import_dock.cpp msgid "%d Files" msgstr "%d Filer" @@ -5334,7 +5349,6 @@ msgid "Sort:" msgstr "Sorter:" #: editor/plugins/asset_library_editor_plugin.cpp -#: editor/project_settings_editor.cpp msgid "Category:" msgstr "Kategori:" @@ -10638,6 +10652,11 @@ msgstr "" msgid "Plugins" msgstr "" +#: editor/project_settings_editor.cpp +#, fuzzy +msgid "Import Defaults" +msgstr "Indlæs Default" + #: editor/property_editor.cpp msgid "Preset..." msgstr "Forudindstillet..." @@ -12730,6 +12749,14 @@ msgstr "" msgid "An empty CollisionPolygon2D has no effect on collision." msgstr "En tom CollisionPolygon2D har ingen effekt på kollision." +#: scene/2d/collision_polygon_2d.cpp +msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode." +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp +msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode." +msgstr "" + #: scene/2d/collision_shape_2d.cpp msgid "" "CollisionShape2D only serves to provide a collision shape to a " @@ -13019,11 +13046,6 @@ msgid "" "Use a BakedLightmap instead." msgstr "" -#: scene/3d/interpolated_camera.cpp -msgid "" -"InterpolatedCamera has been deprecated and will be removed in Godot 4.0." -msgstr "" - #: scene/3d/light.cpp msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" |