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-rw-r--r--editor/translations/cs.po174
1 files changed, 109 insertions, 65 deletions
diff --git a/editor/translations/cs.po b/editor/translations/cs.po
index 1e92a92ae7..ed04f66e4b 100644
--- a/editor/translations/cs.po
+++ b/editor/translations/cs.po
@@ -30,13 +30,14 @@
# Jakub Janšta <jansta.ja@gmail.com>, 2021.
# Petr Voparil <voparil.petr96@gmail.com>, 2022.
# JoeMoos <josephmoose13@gmail.com>, 2022.
+# Mirinek <mirek.nozicka77@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-04-08 07:29+0000\n"
-"Last-Translator: Zbyněk <zbynek.fiala@gmail.com>\n"
+"PO-Revision-Date: 2022-08-30 03:11+0000\n"
+"Last-Translator: Petr Voparil <voparil.petr96@gmail.com>\n"
"Language-Team: Czech <https://hosted.weblate.org/projects/godot-engine/godot/"
"cs/>\n"
"Language: cs\n"
@@ -44,7 +45,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
-"X-Generator: Weblate 4.12-dev\n"
+"X-Generator: Weblate 4.14.1-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -65,7 +66,7 @@ msgstr "Kód pro ukončení (exit code)"
#: core/bind/core_bind.cpp
#, fuzzy
msgid "V-Sync Enabled"
-msgstr "Povolit"
+msgstr "V-Sync Zapnutý"
#: core/bind/core_bind.cpp main/main.cpp
msgid "V-Sync Via Compositor"
@@ -78,7 +79,7 @@ msgstr ""
#: core/bind/core_bind.cpp
#, fuzzy
msgid "Low Processor Usage Mode"
-msgstr "Režim přesouvání"
+msgstr "Režim Nízkého Využití Procesoru"
#: core/bind/core_bind.cpp
msgid "Low Processor Usage Mode Sleep (µsec)"
@@ -90,14 +91,12 @@ msgid "Keep Screen On"
msgstr "Nechat ladící program otevřený"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Min Window Size"
-msgstr "Velikost obrysu:"
+msgstr "Minimální Velikost Okna"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Max Window Size"
-msgstr "Velikost obrysu:"
+msgstr "Maximální Velikost Okna"
#: core/bind/core_bind.cpp
#, fuzzy
@@ -116,8 +115,9 @@ msgid "Borderless"
msgstr "Hraniční pixely"
#: core/bind/core_bind.cpp
+#, fuzzy
msgid "Per Pixel Transparency Enabled"
-msgstr ""
+msgstr "Per Pixel Průhlednost Aktivována"
#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
@@ -136,7 +136,7 @@ msgstr "Inicializovat"
#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
-msgstr ""
+msgstr "Přizpůsobitelná velikost"
#: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp
@@ -170,7 +170,7 @@ msgstr "Editor"
#: core/bind/core_bind.cpp
msgid "Print Error Messages"
-msgstr ""
+msgstr "Vypsat chybové hlášky"
#: core/bind/core_bind.cpp
#, fuzzy
@@ -183,9 +183,8 @@ msgid "Target FPS"
msgstr "Cíl"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Time Scale"
-msgstr "Uzel TimeScale"
+msgstr "Časová Osa"
#: core/bind/core_bind.cpp main/main.cpp
#, fuzzy
@@ -213,7 +212,7 @@ msgstr "Výsledky hledání"
#: core/command_queue_mt.cpp core/message_queue.cpp main/main.cpp
msgid "Memory"
-msgstr ""
+msgstr "Paměť"
#: core/command_queue_mt.cpp core/message_queue.cpp
#: core/register_core_types.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
@@ -229,11 +228,11 @@ msgstr ""
#: core/command_queue_mt.cpp
#, fuzzy
msgid "Command Queue"
-msgstr "Příkaz: Otočit"
+msgstr "Fronta Příkazů"
#: core/command_queue_mt.cpp
msgid "Multithreading Queue Size (KB)"
-msgstr ""
+msgstr "Velikost vícevláknové fronty (KB)"
#: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
@@ -263,9 +262,8 @@ msgid "Remote FS"
msgstr "Vzdálený "
#: core/io/file_access_network.cpp
-#, fuzzy
msgid "Page Size"
-msgstr "Strana: "
+msgstr "Velikost Stránky"
#: core/io/file_access_network.cpp
msgid "Page Read Ahead"
@@ -292,11 +290,11 @@ msgstr "Kreslené objekty:"
#: core/io/multiplayer_api.cpp core/io/packet_peer.cpp
#, fuzzy
msgid "Allow Object Decoding"
-msgstr "Povolit Onion Skinning"
+msgstr "Povolit Dekódování Objektu"
#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
msgid "Refuse New Network Connections"
-msgstr ""
+msgstr "Odmítnout nová síťová připojení"
#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
#, fuzzy
@@ -309,9 +307,8 @@ msgid "Root Node"
msgstr "Název kořenového uzlu"
#: core/io/networked_multiplayer_peer.cpp
-#, fuzzy
msgid "Refuse New Connections"
-msgstr "Připojit"
+msgstr "Odmítnout Nová Připojení"
#: core/io/networked_multiplayer_peer.cpp
#, fuzzy
@@ -398,8 +395,9 @@ msgstr "Při volání '%s':"
#: core/math/random_number_generator.cpp
#: modules/opensimplex/open_simplex_noise.cpp
+#, fuzzy
msgid "Seed"
-msgstr ""
+msgstr "Seed"
#: core/math/random_number_generator.cpp
#, fuzzy
@@ -412,7 +410,7 @@ msgstr ""
#: core/message_queue.cpp
msgid "Max Size (KB)"
-msgstr ""
+msgstr "Maximální Velikost (KB)"
#: core/os/input.cpp
#, fuzzy
@@ -435,8 +433,9 @@ msgid "Alt"
msgstr "všichni"
#: core/os/input_event.cpp
+#, fuzzy
msgid "Shift"
-msgstr ""
+msgstr "Shift"
#: core/os/input_event.cpp
#, fuzzy
@@ -450,7 +449,7 @@ msgstr ""
#: core/os/input_event.cpp
#, fuzzy
msgid "Command"
-msgstr "Komunita"
+msgstr "Příkaz"
#: core/os/input_event.cpp
#, fuzzy
@@ -462,7 +461,7 @@ msgstr "Fyzická Klávesa"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Pressed"
-msgstr "Profil"
+msgstr "Stisknuté"
#: core/os/input_event.cpp
#, fuzzy
@@ -475,8 +474,9 @@ msgid "Physical Scancode"
msgstr "Fyzická Klávesa"
#: core/os/input_event.cpp
+#, fuzzy
msgid "Unicode"
-msgstr ""
+msgstr "Unicode"
#: core/os/input_event.cpp
msgid "Echo"
@@ -488,9 +488,8 @@ msgid "Button Mask"
msgstr "Tlačítko"
#: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp
-#, fuzzy
msgid "Global Position"
-msgstr "Konstantní"
+msgstr "Globální Pozice"
#: core/os/input_event.cpp
#, fuzzy
@@ -503,12 +502,14 @@ msgid "Button Index"
msgstr "Index tlačítka myši:"
#: core/os/input_event.cpp
+#, fuzzy
msgid "Doubleclick"
-msgstr ""
+msgstr "Dvojklik"
#: core/os/input_event.cpp
+#, fuzzy
msgid "Tilt"
-msgstr ""
+msgstr "Sklon"
#: core/os/input_event.cpp
#, fuzzy
@@ -556,11 +557,12 @@ msgstr "Akce"
#: core/os/input_event.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp
msgid "Strength"
-msgstr ""
+msgstr "Síla"
#: core/os/input_event.cpp
+#, fuzzy
msgid "Delta"
-msgstr ""
+msgstr "Delta"
#: core/os/input_event.cpp
#, fuzzy
@@ -648,12 +650,12 @@ msgstr "Hlavní scéna"
#: core/project_settings.cpp
#, fuzzy
msgid "Disable stdout"
-msgstr "Deaktivovat Autotile"
+msgstr "Deaktivovat stdout"
#: core/project_settings.cpp
#, fuzzy
msgid "Disable stderr"
-msgstr "Deaktivovaná položka"
+msgstr "Deaktivovat stderr"
#: core/project_settings.cpp
msgid "Use Hidden Project Data Directory"
@@ -678,7 +680,7 @@ msgstr "Zobrazit všechny"
#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp
msgid "Width"
-msgstr ""
+msgstr "Šířka"
#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
@@ -686,13 +688,13 @@ msgstr ""
#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
-#, fuzzy
msgid "Height"
-msgstr "Světlo"
+msgstr "Výška"
#: core/project_settings.cpp
+#, fuzzy
msgid "Always On Top"
-msgstr ""
+msgstr "Vždy na hoře"
#: core/project_settings.cpp
#, fuzzy
@@ -757,7 +759,7 @@ msgstr "Přidat vstup"
#: core/project_settings.cpp
msgid "UI Accept"
-msgstr ""
+msgstr "Potvrdit"
#: core/project_settings.cpp
#, fuzzy
@@ -790,8 +792,9 @@ msgid "UI Right"
msgstr "Vpravo nahoře"
#: core/project_settings.cpp
+#, fuzzy
msgid "UI Up"
-msgstr ""
+msgstr "Nahoře"
#: core/project_settings.cpp
#, fuzzy
@@ -836,7 +839,7 @@ msgstr "Fyzikální snímek %"
#: scene/3d/physics_body.cpp scene/resources/world.cpp
#: servers/physics/space_sw.cpp servers/physics_server.cpp
msgid "3D"
-msgstr ""
+msgstr "3D"
#: core/project_settings.cpp
#, fuzzy
@@ -864,7 +867,7 @@ msgstr "Vykreslovač:"
#: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp
#: servers/visual_server.cpp
msgid "Quality"
-msgstr ""
+msgstr "Kvalita"
#: core/project_settings.cpp scene/gui/file_dialog.cpp
#: scene/main/scene_tree.cpp scene/resources/navigation_mesh.cpp
@@ -874,8 +877,9 @@ msgid "Filters"
msgstr "Filtry:"
#: core/project_settings.cpp scene/main/viewport.cpp
+#, fuzzy
msgid "Sharpen Intensity"
-msgstr ""
+msgstr "Intenzita Zaostření"
#: core/project_settings.cpp editor/editor_export.cpp editor/editor_node.cpp
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
@@ -924,8 +928,9 @@ msgid "Long Distance Matching"
msgstr ""
#: core/project_settings.cpp
+#, fuzzy
msgid "Compression Level"
-msgstr ""
+msgstr "Úroveň Komprese"
#: core/project_settings.cpp
msgid "Window Log Size"
@@ -937,19 +942,20 @@ msgstr ""
#: core/project_settings.cpp
msgid "Gzip"
-msgstr ""
+msgstr "Gzip"
#: core/project_settings.cpp platform/android/export/export.cpp
msgid "Android"
-msgstr ""
+msgstr "Android"
#: core/project_settings.cpp
msgid "Modules"
-msgstr ""
+msgstr "Moduly"
#: core/register_core_types.cpp
+#, fuzzy
msgid "TCP"
-msgstr ""
+msgstr "TCP"
#: core/register_core_types.cpp
#, fuzzy
@@ -966,12 +972,11 @@ msgstr ""
#: core/register_core_types.cpp editor/editor_settings.cpp main/main.cpp
msgid "SSL"
-msgstr ""
+msgstr "SSL"
#: core/register_core_types.cpp main/main.cpp
-#, fuzzy
msgid "Certificates"
-msgstr "Vrcholy:"
+msgstr "Certifikáty"
#: core/resource.cpp editor/dependency_editor.cpp
#: editor/editor_resource_picker.cpp
@@ -1042,8 +1047,9 @@ msgstr "EiB"
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp modules/gltf/gltf_state.cpp
+#, fuzzy
msgid "Buffers"
-msgstr ""
+msgstr "Vyrovnávací Paměti"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
@@ -1065,7 +1071,7 @@ msgstr ""
#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
#: servers/visual_server.cpp
msgid "2D"
-msgstr ""
+msgstr "2D"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
@@ -1144,7 +1150,7 @@ msgstr ""
#: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp
msgid "High Quality"
-msgstr ""
+msgstr "Vysoká Kvalita"
#: drivers/gles3/rasterizer_storage_gles3.cpp
msgid "Blend Shape Max Buffer Size (KB)"
@@ -4645,6 +4651,7 @@ msgstr "Různé nástroje pro projekt nebo scény."
#: editor/editor_node.cpp editor/project_manager.cpp
#: editor/script_create_dialog.cpp modules/mono/editor/csharp_project.cpp
+#: modules/mono/godotsharp_dirs.cpp
msgid "Project"
msgstr "Projekt"
@@ -7576,7 +7583,8 @@ msgid "8 Bit"
msgstr ""
#: editor/import/resource_importer_wav.cpp main/main.cpp
-#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp
+#: modules/mono/editor/csharp_project.cpp modules/mono/godotsharp_dirs.cpp
+#: modules/mono/mono_gd/gd_mono.cpp
msgid "Mono"
msgstr ""
@@ -15659,18 +15667,19 @@ msgstr ""
msgid "Make Local"
msgstr "Změnit na lokální"
-#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
-msgid "Another node already uses this unique name in the scene."
-msgstr ""
-
#: editor/scene_tree_dock.cpp
#, fuzzy
-msgid "Enable Scene Unique Name"
+msgid "Enable Scene Unique Name(s)"
msgstr "Název uzlu:"
-#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
+#: editor/scene_tree_dock.cpp
#, fuzzy
-msgid "Disable Scene Unique Name"
+msgid "Unique names already used by another node in the scene:"
+msgstr "Jméno už je použito jinou funkcí/proměnnou/signálem:"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Disable Scene Unique Name(s)"
msgstr "Název uzlu:"
#: editor/scene_tree_dock.cpp
@@ -15868,6 +15877,11 @@ msgid "Button Group"
msgstr "Skupina tlačítek"
#: editor/scene_tree_editor.cpp
+#, fuzzy
+msgid "Disable Scene Unique Name"
+msgstr "Název uzlu:"
+
+#: editor/scene_tree_editor.cpp
msgid "(Connecting From)"
msgstr "(Připojování z)"
@@ -15943,6 +15957,10 @@ msgid "Invalid node name, the following characters are not allowed:"
msgstr "Neplatný název uzlu, následující znaky nejsou povoleny:"
#: editor/scene_tree_editor.cpp
+msgid "Another node already uses this unique name in the scene."
+msgstr ""
+
+#: editor/scene_tree_editor.cpp
msgid "Rename Node"
msgstr "Přejmenovat uzel"
@@ -17871,6 +17889,21 @@ msgstr "Vyplnit výběr"
msgid "Auto Update Project"
msgstr "Nepojmenovaný projekt"
+#: modules/mono/godotsharp_dirs.cpp
+#, fuzzy
+msgid "Assembly Name"
+msgstr "Zobrazit všechny"
+
+#: modules/mono/godotsharp_dirs.cpp
+#, fuzzy
+msgid "Solution Directory"
+msgstr "Vyberte složku"
+
+#: modules/mono/godotsharp_dirs.cpp
+#, fuzzy
+msgid "C# Project Directory"
+msgstr "Vyberte složku"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "Konec zásobníku trasování vnitřní výjimky"
@@ -19742,6 +19775,11 @@ msgstr "Vyjmout uzly"
msgid "Custom BG Color"
msgstr "Vyjmout uzly"
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Export Icons"
+msgstr "Rozbalit vše"
+
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp
#, fuzzy
@@ -20596,6 +20634,12 @@ msgid "Show Name On Square 310 X 310"
msgstr ""
#: platform/uwp/export/export.cpp
+msgid ""
+"Godot's Mono version does not support the UWP platform. Use the standard "
+"build (no C# support) if you wish to target UWP."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package short name."
msgstr "Neplatné krátké jméno balíčku."