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-rw-r--r--editor/translations/cs.po19
1 files changed, 12 insertions, 7 deletions
diff --git a/editor/translations/cs.po b/editor/translations/cs.po
index 79163c835f..b37f9a6a3f 100644
--- a/editor/translations/cs.po
+++ b/editor/translations/cs.po
@@ -29,8 +29,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-04-21 07:35+0000\n"
-"Last-Translator: Zbyněk <zbynek.fiala@gmail.com>\n"
+"PO-Revision-Date: 2021-05-03 06:13+0000\n"
+"Last-Translator: Vojtěch Šamla <auzkok@seznam.cz>\n"
"Language-Team: Czech <https://hosted.weblate.org/projects/godot-engine/godot/"
"cs/>\n"
"Language: cs\n"
@@ -2547,9 +2547,11 @@ msgid "Unable to load addon script from path: '%s'."
msgstr "Nelze načíst skript rozšíření z cesty: '%s'."
#: editor/editor_node.cpp
+#, fuzzy
msgid ""
-"Unable to load addon script from path: '%s' There seems to be an error in "
-"the code, please check the syntax."
+"Unable to load addon script from path: '%s'. This might be due to a code "
+"error in that script.\n"
+"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Nelze načíst skript rozšíření z cesty: '%s'. Zdá se, že se v kódu nachází "
"chyba. Prosím, zkontrolujte syntax."
@@ -2992,6 +2994,10 @@ msgid "About"
msgstr "O aplikaci"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Spustit projekt."
@@ -5178,14 +5184,12 @@ msgid "Assets ZIP File"
msgstr "ZIP soubor asetů"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-#, fuzzy
msgid ""
"Can't determine a save path for lightmap images.\n"
"Save your scene and try again."
msgstr ""
"Nelze určit cestu pro uložení obrázků světelné mapy.\n"
-"Uložte scénu (obrázky se uloží do stejného adresáře) nebo vyberte cestu pro "
-"uložení z vlastnosti BakedLightmap."
+"Uložte scénu a zkuste to znovu."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
@@ -5215,6 +5219,7 @@ msgstr ""
"čtvercové oblasti [0.0, 1.0]."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
+#, fuzzy
msgid ""
"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""