diff options
Diffstat (limited to 'editor/translations/cs.po')
-rw-r--r-- | editor/translations/cs.po | 2458 |
1 files changed, 2192 insertions, 266 deletions
diff --git a/editor/translations/cs.po b/editor/translations/cs.po index f544368d05..29a045d39c 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -46,7 +46,7 @@ msgstr "" "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n" "X-Generator: Weblate 4.12-dev\n" -#: core/bind/core_bind.cpp +#: core/bind/core_bind.cpp main/main.cpp msgid "Tablet Driver" msgstr "" @@ -148,8 +148,8 @@ msgstr "Pozice doku" #: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp #: modules/gdscript/gdscript_editor.cpp modules/gridmap/grid_map.cpp #: modules/mono/csharp_script.cpp modules/visual_script/visual_script_nodes.cpp -#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/gui/control.cpp -#: scene/gui/graph_edit.cpp scene/main/viewport.cpp +#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp +#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp #: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp #: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp #: scene/resources/style_box.cpp scene/resources/texture.cpp @@ -253,8 +253,7 @@ msgid "Data" msgstr "S daty" #: core/io/file_access_network.cpp core/register_core_types.cpp -#: editor/editor_settings.cpp editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp main/main.cpp +#: editor/editor_settings.cpp main/main.cpp #: modules/gdscript/language_server/gdscript_language_server.cpp #, fuzzy msgid "Network" @@ -539,9 +538,10 @@ msgstr "Profil" msgid "Relative" msgstr "Přichytávat relativně" -#: core/os/input_event.cpp scene/2d/camera_2d.cpp -#: scene/3d/interpolated_camera.cpp scene/animation/animation_player.cpp -#: scene/resources/environment.cpp +#: core/os/input_event.cpp scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/interpolated_camera.cpp +#: scene/animation/animation_player.cpp scene/resources/environment.cpp +#: scene/resources/particles_material.cpp #, fuzzy msgid "Speed" msgstr "Rychlost:" @@ -591,8 +591,9 @@ msgstr "Commitnout změny" msgid "Pitch" msgstr "Stoupání:" -#: core/os/input_event.cpp scene/2d/physics_body_2d.cpp -#: scene/3d/physics_body.cpp +#: core/os/input_event.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/physics_body_2d.cpp scene/3d/cpu_particles.cpp +#: scene/3d/physics_body.cpp scene/resources/particles_material.cpp #, fuzzy msgid "Velocity" msgstr "Inicializovat" @@ -611,6 +612,8 @@ msgid "Controller Value" msgstr "" #: core/project_settings.cpp editor/editor_node.cpp main/main.cpp +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#: platform/windows/export/export.cpp #, fuzzy msgid "Application" msgstr "Akce" @@ -629,13 +632,16 @@ msgstr "Nastavení projektu..." #: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp #: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp -#: modules/gdnative/nativescript/nativescript.cpp scene/2d/area_2d.cpp -#: scene/3d/area.cpp scene/main/node.cpp +#: modules/gdnative/nativescript/nativescript.cpp +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp +#: scene/main/node.cpp msgid "Name" msgstr "Název" #: core/project_settings.cpp editor/editor_help.cpp -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp platform/uwp/export/export.cpp +#: platform/windows/export/export.cpp msgid "Description" msgstr "Popis" @@ -673,7 +679,7 @@ msgid "Custom User Dir Name" msgstr "" #: core/project_settings.cpp editor/animation_track_editor.cpp -#: editor/editor_audio_buses.cpp servers/audio_server.cpp +#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp msgid "Audio" msgstr "Zvuk" @@ -841,10 +847,13 @@ msgstr "Filtry:" msgid "Sharpen Intensity" msgstr "" -#: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp -#: editor/plugins/script_editor_plugin.cpp editor/project_export.cpp -#: main/main.cpp modules/gdscript/gdscript.cpp -#: modules/visual_script/visual_script.cpp scene/3d/room_manager.cpp +#: core/project_settings.cpp editor/editor_export.cpp editor/editor_node.cpp +#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp +#: editor/project_export.cpp main/main.cpp modules/gdscript/gdscript.cpp +#: modules/visual_script/visual_script.cpp +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/export/export.cpp scene/3d/room_manager.cpp #: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp #: servers/visual_server.cpp msgid "Debug" @@ -1080,6 +1089,7 @@ msgid "Subsurface Scattering" msgstr "" #: drivers/gles3/rasterizer_scene_gles3.cpp +#: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp @@ -1380,6 +1390,7 @@ msgid "Editors" msgstr "Editor" #: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp #: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp @@ -1614,14 +1625,14 @@ msgstr "Hodnota animačního kroku." msgid "Seconds" msgstr "Sekundy" -#: editor/animation_track_editor.cpp +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp main/main.cpp #: scene/resources/texture.cpp msgid "FPS" msgstr "FPS" #: editor/animation_track_editor.cpp editor/editor_plugin_settings.cpp -#: editor/editor_resource_picker.cpp +#: editor/editor_resource_picker.cpp editor/import/resource_importer_wav.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp @@ -2584,7 +2595,9 @@ msgid "Remove Autoload" msgstr "Odstranit Autoload" #: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp -#: modules/gdscript/gdscript.cpp scene/2d/polygon_2d.cpp scene/3d/area.cpp +#: modules/gdscript/gdscript.cpp platform/android/export/export_plugin.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/2d/polygon_2d.cpp scene/3d/area.cpp scene/3d/physics_joint.cpp #: scene/3d/reflection_probe.cpp scene/main/canvas_layer.cpp #: scene/resources/material.cpp servers/visual_server.cpp msgid "Enable" @@ -2753,6 +2766,58 @@ msgstr "" #: editor/editor_export.cpp platform/android/export/export_plugin.cpp #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp platform/uwp/export/export.cpp +#, fuzzy +msgid "Custom Template" +msgstr "Motiv editoru" + +#: editor/editor_export.cpp editor/project_export.cpp +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/export/export.cpp +msgid "Release" +msgstr "Vydání" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Binary Format" +msgstr "Operátor barvy." + +#: editor/editor_export.cpp +msgid "64 Bits" +msgstr "" + +#: editor/editor_export.cpp +msgid "Embed PCK" +msgstr "" + +#: editor/editor_export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Texture Format" +msgstr "Oblast textury" + +#: editor/editor_export.cpp +msgid "BPTC" +msgstr "" + +#: editor/editor_export.cpp platform/osx/export/export.cpp +msgid "S3TC" +msgstr "" + +#: editor/editor_export.cpp platform/osx/export/export.cpp +msgid "ETC" +msgstr "" + +#: editor/editor_export.cpp platform/osx/export/export.cpp +msgid "ETC2" +msgstr "" + +#: editor/editor_export.cpp +msgid "No BPTC Fallbacks" +msgstr "" + +#: editor/editor_export.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp msgid "Custom debug template not found." msgstr "Vlastní ladící šablona nebyla nalezena." @@ -2929,6 +2994,7 @@ msgid "Make Current" msgstr "Zvolit jako aktuální" #: editor/editor_feature_profile.cpp editor/editor_node.cpp +#: editor/import/resource_importer_scene.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp msgid "Import" msgstr "Import" @@ -3056,8 +3122,11 @@ msgstr "Úspěch!" msgid "Display Mode" msgstr "Režim přehrávání:" -#: editor/editor_file_dialog.cpp main/main.cpp modules/csg/csg_shape.cpp -#: modules/visual_script/visual_script_nodes.cpp +#: editor/editor_file_dialog.cpp +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/import/resource_importer_wav.cpp main/main.cpp +#: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp #: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp @@ -3196,7 +3265,9 @@ msgstr "(Re)Importování assetů" msgid "Reimport Missing Imported Files" msgstr "" -#: editor/editor_help.cpp +#: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp +#: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp +#: scene/resources/style_box.cpp msgid "Top" msgstr "Horní" @@ -3249,6 +3320,7 @@ msgid "Fonts" msgstr "Fonty" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Icons" msgstr "Ikony" @@ -3418,7 +3490,9 @@ msgstr "" msgid "Pin value [Disabled because '%s' is editor-only]" msgstr "" -#: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: editor/editor_inspector.cpp +#: editor/plugins/gradient_texture_2d_editor_plugin.cpp +#: editor/scene_tree_dock.cpp #: modules/visual_script/visual_script_func_nodes.cpp #: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp @@ -3760,6 +3834,16 @@ msgid "Quick Open Script..." msgstr "Rychle otevřít skript..." #: editor/editor_node.cpp +#, fuzzy +msgid "Save & Reload" +msgstr "Uložit a restartovat" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Save changes to '%s' before reloading?" +msgstr "Uložit změny '%s' před zavřením?" + +#: editor/editor_node.cpp msgid "Save & Close" msgstr "Uložit a zavřít" @@ -3876,6 +3960,11 @@ msgid "Open Project Manager?" msgstr "Otevřít Správce projektu?" #: editor/editor_node.cpp +#, fuzzy +msgid "Save changes to the following scene(s) before reloading?" +msgstr "Uložit změny následujících scén před ukončením?" + +#: editor/editor_node.cpp msgid "Save & Quit" msgstr "Uložit a ukončit" @@ -4147,8 +4236,8 @@ msgstr "Změny materiálu:" #: editor/editor_node.cpp #, fuzzy -msgid "Translate Properties" -msgstr "Vložit vlastnosti" +msgid "Localize Settings" +msgstr "Lokalizace" #: editor/editor_node.cpp #, fuzzy @@ -4165,8 +4254,8 @@ msgstr "Inspektor" #: editor/editor_node.cpp #, fuzzy -msgid "Capitalize Properties" -msgstr "Vložit vlastnosti" +msgid "Default Property Name Style" +msgstr "Cesta k projektu:" #: editor/editor_node.cpp msgid "Default Float Step" @@ -4766,7 +4855,9 @@ msgstr "Nainstalované pluginy:" msgid "Update" msgstr "Aktualizovat" -#: editor/editor_plugin_settings.cpp +#: editor/editor_plugin_settings.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Version" msgstr "Verze" @@ -5808,7 +5899,7 @@ msgstr "Celý obdélník" msgid "Rect Custom Position" msgstr "Nastavit bod z křivky" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp platform/android/export/export_plugin.cpp msgid "Screen" msgstr "" @@ -5835,6 +5926,19 @@ msgid "Editor SSL Certificates" msgstr "Nastavení editoru" #: editor/editor_settings.cpp +msgid "HTTP Proxy" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Host" +msgstr "" + +#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp +#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp +msgid "Port" +msgstr "" + +#: editor/editor_settings.cpp msgid "Project Manager" msgstr "Správce projektů" @@ -5877,7 +5981,8 @@ msgstr "" msgid "String Color" msgstr "Ukládám soubor:" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp platform/javascript/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Background Color" msgstr "Neplatná barva pozadí." @@ -6056,22 +6161,6 @@ msgid "Starting the download..." msgstr "Zahájení stahování..." #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "HTTP Proxy" -msgstr "" - -#: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Host" -msgstr "" - -#: editor/export_template_manager.cpp editor/fileserver/editor_file_server.cpp -#: editor/plugins/asset_library_editor_plugin.cpp main/main.cpp -#: modules/mono/mono_gd/gd_mono.cpp -msgid "Port" -msgstr "" - -#: editor/export_template_manager.cpp msgid "Error requesting URL:" msgstr "Chyba žádosti o URL:" @@ -6322,6 +6411,7 @@ msgstr "" #: editor/fileserver/editor_file_server.cpp #: editor/plugins/version_control_editor_plugin.cpp +#: platform/uwp/export/export.cpp platform/windows/export/export.cpp msgid "Password" msgstr "" @@ -6704,6 +6794,117 @@ msgstr "" msgid "Use Ambient" msgstr "" +#: editor/import/resource_importer_bitmask.cpp +#, fuzzy +msgid "Create From" +msgstr "Vytvořit složku" + +#: editor/import/resource_importer_bitmask.cpp +#: servers/audio/effects/audio_effect_compressor.cpp +msgid "Threshold" +msgstr "" + +#: editor/import/resource_importer_csv_translation.cpp +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/import/resource_importer_wav.cpp scene/3d/gi_probe.cpp +#, fuzzy +msgid "Compress" +msgstr "Komponenty" + +#: editor/import/resource_importer_csv_translation.cpp +msgid "Delimiter" +msgstr "" + +#: editor/import/resource_importer_layered_texture.cpp +msgid "No BPTC If RGB" +msgstr "" + +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/resources/material.cpp scene/resources/particles_material.cpp +#: scene/resources/texture.cpp +msgid "Flags" +msgstr "" + +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp scene/animation/tween.cpp +#: scene/resources/texture.cpp +msgid "Repeat" +msgstr "" + +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp +#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Filter" +msgstr "Filtry:" + +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp +#, fuzzy +msgid "Mipmaps" +msgstr "Signály" + +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp +msgid "Anisotropic" +msgstr "" + +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp +msgid "sRGB" +msgstr "" + +#: editor/import/resource_importer_layered_texture.cpp +#, fuzzy +msgid "Slices" +msgstr "Automatický řez" + +#: editor/import/resource_importer_layered_texture.cpp +#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Horizontal" +msgstr "Horizonálně:" + +#: editor/import/resource_importer_layered_texture.cpp +#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Vertical" +msgstr "Vertikálně:" + +#: editor/import/resource_importer_obj.cpp +#, fuzzy +msgid "Generate Tangents" +msgstr "Generovat body" + +#: editor/import/resource_importer_obj.cpp +#, fuzzy +msgid "Scale Mesh" +msgstr "Režim škálování" + +#: editor/import/resource_importer_obj.cpp +#, fuzzy +msgid "Offset Mesh" +msgstr "Offset(Posun):" + +#: editor/import/resource_importer_obj.cpp +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Octahedral Compression" +msgstr "Nastavit výraz" + +#: editor/import/resource_importer_obj.cpp +#, fuzzy +msgid "Optimize Mesh Flags" +msgstr "Velikost: " + #: editor/import/resource_importer_scene.cpp msgid "Import as Single Scene" msgstr "Importovat jako jednu scénu" @@ -6744,6 +6945,156 @@ msgstr "Importovat jako více scén" msgid "Import as Multiple Scenes+Materials" msgstr "Importovat jako více scén a materiálů" +#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Nodes" +msgstr "Uzel" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Root Type" +msgstr "Typ člena" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Root Name" +msgstr "Vzdálené Jméno" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Root Scale" +msgstr "Měřítko" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Custom Script" +msgstr "Vyjmout uzly" + +#: editor/import/resource_importer_scene.cpp scene/resources/texture.cpp +#, fuzzy +msgid "Storage" +msgstr "Ukládám soubor:" + +#: editor/import/resource_importer_scene.cpp +msgid "Use Legacy Names" +msgstr "" + +#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Materials" +msgstr "Změny materiálu:" + +#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Lokalizace" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Keep On Reimport" +msgstr "Znovu importovat" + +#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Meshes" +msgstr "Sítě (Mesh)" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Ensure Tangents" +msgstr "Upravit tečnu křivky" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Light Baking" +msgstr "Zapéct lightmapy" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Lightmap Texel Size" +msgstr "Zapéct lightmapy" + +#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp +msgid "Skins" +msgstr "" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Use Named Skins" +msgstr "Použít škálovací přichytávání" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "External Files" +msgstr "Otevřít soubor" + +#: editor/import/resource_importer_scene.cpp +msgid "Store In Subdir" +msgstr "" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Filter Script" +msgstr "Filtrovat skripty" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Keep Custom Tracks" +msgstr "Transformace" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Optimizer" +msgstr "Optimalizuj" + +#: editor/import/resource_importer_scene.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp +#: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp +#: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp +#: scene/resources/curve.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp +#, fuzzy +msgid "Enabled" +msgstr "Povolit" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Max Linear Error" +msgstr "Maximální lineární chyba:" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Max Angular Error" +msgstr "Maximální úhlová chyba:" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Max Angle" +msgstr "Hodnota" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Remove Unused Tracks" +msgstr "Odstranit stopu animace" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Clips" +msgstr "Animační klipy" + +#: editor/import/resource_importer_scene.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/particles_2d.cpp scene/3d/area.cpp scene/3d/cpu_particles.cpp +#: scene/3d/particles.cpp scene/resources/environment.cpp +#, fuzzy +msgid "Amount" +msgstr "Množství:" + #: editor/import/resource_importer_scene.cpp #: editor/plugins/mesh_library_editor_plugin.cpp msgid "Import Scene" @@ -6785,12 +7136,149 @@ msgstr "Vrátili jste objekt, který dědí z Node metodou `post_import()`?" msgid "Saving..." msgstr "Ukládání..." +#: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp +msgid "Lossy Quality" +msgstr "" + +#: editor/import/resource_importer_texture.cpp +#, fuzzy +msgid "HDR Mode" +msgstr "Režim výběru" + +#: editor/import/resource_importer_texture.cpp +msgid "BPTC LDR" +msgstr "" + +#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp +#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp +msgid "Normal Map" +msgstr "" + +#: editor/import/resource_importer_texture.cpp +#, fuzzy +msgid "Process" +msgstr "Následné zpracování" + +#: editor/import/resource_importer_texture.cpp +msgid "Fix Alpha Border" +msgstr "" + +#: editor/import/resource_importer_texture.cpp +#, fuzzy +msgid "Premult Alpha" +msgstr "Editovat polygon" + +#: editor/import/resource_importer_texture.cpp +msgid "Hdr As Srgb" +msgstr "" + +#: editor/import/resource_importer_texture.cpp +#, fuzzy +msgid "Invert Color" +msgstr "Vrchol" + +#: editor/import/resource_importer_texture.cpp +#, fuzzy +msgid "Normal Map Invert Y" +msgstr "Náhodné měřítko:" + +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/import/resource_importer_texture.cpp +#, fuzzy +msgid "Size Limit" +msgstr "Velikost: " + +#: editor/import/resource_importer_texture.cpp +msgid "Detect 3D" +msgstr "" + +#: editor/import/resource_importer_texture.cpp +#, fuzzy +msgid "SVG" +msgstr "HSV" + #: editor/import/resource_importer_texture.cpp msgid "" "Warning, no suitable PC VRAM compression enabled in Project Settings. This " "texture will not display correctly on PC." msgstr "" +#: editor/import/resource_importer_texture_atlas.cpp +#, fuzzy +msgid "Atlas File" +msgstr "Velikost obrysu:" + +#: editor/import/resource_importer_texture_atlas.cpp +#, fuzzy +msgid "Import Mode" +msgstr "Expertní režim:" + +#: editor/import/resource_importer_texture_atlas.cpp +#, fuzzy +msgid "Crop To Region" +msgstr "Nastavit oblast textury" + +#: editor/import/resource_importer_texture_atlas.cpp +msgid "Trim Alpha Border From Region" +msgstr "" + +#: editor/import/resource_importer_wav.cpp scene/2d/physics_body_2d.cpp +#, fuzzy +msgid "Force" +msgstr "Vnutit nahrátí" + +#: editor/import/resource_importer_wav.cpp +msgid "8 Bit" +msgstr "" + +#: editor/import/resource_importer_wav.cpp main/main.cpp +#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp +msgid "Mono" +msgstr "" + +#: editor/import/resource_importer_wav.cpp +#, fuzzy +msgid "Max Rate" +msgstr "Uzel Mix" + +#: editor/import/resource_importer_wav.cpp +#, fuzzy +msgid "Max Rate Hz" +msgstr "Uzel Mix" + +#: editor/import/resource_importer_wav.cpp +msgid "Trim" +msgstr "" + +#: editor/import/resource_importer_wav.cpp +#, fuzzy +msgid "Normalize" +msgstr "Formát" + +#: editor/import/resource_importer_wav.cpp +#: scene/resources/audio_stream_sample.cpp +#, fuzzy +msgid "Loop Mode" +msgstr "Režim přesouvání" + +#: editor/import/resource_importer_wav.cpp +#: scene/resources/audio_stream_sample.cpp +#, fuzzy +msgid "Loop Begin" +msgstr "Režim přesouvání" + +#: editor/import/resource_importer_wav.cpp +#: scene/resources/audio_stream_sample.cpp +#, fuzzy +msgid "Loop End" +msgstr "Režim přesouvání" + #: editor/import_defaults_editor.cpp msgid "Select Importer" msgstr "Vybrat Importér" @@ -6865,6 +7353,29 @@ msgid "Failed to load resource." msgstr "Selhalo nahrání zdroje." #: editor/inspector_dock.cpp +#, fuzzy +msgid "Property Name Style" +msgstr "Jméno projektu:" + +#: editor/inspector_dock.cpp scene/gui/color_picker.cpp +msgid "Raw" +msgstr "Surový" + +#: editor/inspector_dock.cpp +#, fuzzy +msgid "Capitalized" +msgstr "Velká Písmena" + +#: editor/inspector_dock.cpp +#, fuzzy +msgid "Localized" +msgstr "Jazyky" + +#: editor/inspector_dock.cpp +msgid "Localization not available for current language." +msgstr "" + +#: editor/inspector_dock.cpp msgid "Copy Properties" msgstr "Kopírovat vlastnosti" @@ -7907,18 +8418,26 @@ msgid "License (Z-A)" msgstr "Licence (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgctxt "Pagination" msgid "First" msgstr "První" -#: editor/plugins/asset_library_editor_plugin.cpp scene/gui/control.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgctxt "Pagination" msgid "Previous" msgstr "Předchozí" -#: editor/plugins/asset_library_editor_plugin.cpp scene/gui/control.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgctxt "Pagination" msgid "Next" msgstr "Další" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgctxt "Pagination" msgid "Last" msgstr "Poslední" @@ -8167,19 +8686,19 @@ msgstr "" "Když je aktivní, pohybující se Control uzly mění svoje ukotvení, namísto " "jejich okrajů." -#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp msgid "Top Left" msgstr "Vlevo nahoře" -#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp msgid "Top Right" msgstr "Vpravo nahoře" -#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp msgid "Bottom Right" msgstr "Vpravo dole" -#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp msgid "Bottom Left" msgstr "Vlevo dole" @@ -8897,6 +9416,19 @@ msgstr "Zapéct GI probe" msgid "Gradient Edited" msgstr "Gradient upraven" +#: editor/plugins/gradient_texture_2d_editor_plugin.cpp +msgid "Swap GradientTexture2D Fill Points" +msgstr "" + +#: editor/plugins/gradient_texture_2d_editor_plugin.cpp +msgid "Swap Gradient Fill Points" +msgstr "" + +#: editor/plugins/gradient_texture_2d_editor_plugin.cpp +#, fuzzy +msgid "Toggle Grid Snap" +msgstr "Přepnout režim" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Položka %d" @@ -9129,8 +9661,9 @@ msgstr "" "Aktualizovat z existující scény?:\n" "%s" -#: editor/plugins/mesh_library_editor_plugin.cpp modules/gridmap/grid_map.cpp -msgid "Mesh Library" +#: editor/plugins/mesh_library_editor_plugin.cpp +#, fuzzy +msgid "MeshLibrary" msgstr "Knihovna modelů" #: editor/plugins/mesh_library_editor_plugin.cpp @@ -10120,8 +10653,8 @@ msgstr "Připojení k metodě:" msgid "Source" msgstr "Zdroj" -#: editor/plugins/script_text_editor.cpp scene/3d/interpolated_camera.cpp -#: scene/animation/skeleton_ik.cpp +#: editor/plugins/script_text_editor.cpp platform/uwp/export/export.cpp +#: scene/3d/interpolated_camera.cpp scene/animation/skeleton_ik.cpp msgid "Target" msgstr "Cíl" @@ -11110,7 +11643,9 @@ msgstr "Rychlost:" #: editor/plugins/sprite_frames_editor_plugin.cpp #: modules/gltf/gltf_animation.cpp modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp scene/2d/path_2d.cpp +#: modules/minimp3/resource_importer_mp3.cpp +#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp +#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp scene/2d/path_2d.cpp #: scene/3d/path.cpp scene/resources/animation.cpp scene/resources/material.cpp msgid "Loop" msgstr "Smyčka" @@ -12027,8 +12562,9 @@ msgstr "Bitmaska" msgid "Priority" msgstr "Priorita" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp scene/gui/button.cpp -#: scene/gui/item_list.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp msgid "Icon" msgstr "Ikona" @@ -13414,10 +13950,6 @@ msgstr "" "nastavení exportu." #: editor/project_export.cpp -msgid "Release" -msgstr "Vydání" - -#: editor/project_export.cpp msgid "Exporting All" msgstr "Exportování všeho" @@ -15278,6 +15810,7 @@ msgid "Change AudioStreamPlayer3D Emission Angle" msgstr "Změnit úhel vysílání uzlu AudioStreamPlayer3D" #: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp +#: platform/osx/export/export.cpp msgid "Camera" msgstr "" @@ -15565,7 +16098,8 @@ msgstr "" msgid "Use Nvidia Rect Flicker Workaround" msgstr "" -#: main/main.cpp platform/uwp/os_uwp.cpp +#: main/main.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp #, fuzzy msgid "Display" msgstr "Zobrazit všechny" @@ -15626,19 +16160,6 @@ msgstr "" msgid "Allowed" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp scene/2d/camera_2d.cpp -#: scene/2d/light_2d.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp scene/2d/y_sort.cpp -#: scene/3d/audio_stream_player_3d.cpp scene/3d/baked_lightmap.cpp -#: scene/3d/interpolated_camera.cpp scene/3d/light.cpp -#: scene/3d/navigation_mesh_instance.cpp scene/3d/ray_cast.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp -#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp -#: scene/resources/environment.cpp -#, fuzzy -msgid "Enabled" -msgstr "Povolit" - #: main/main.cpp msgid "Intended Usage" msgstr "" @@ -15670,13 +16191,14 @@ msgstr "" msgid "Handheld" msgstr "" -#: main/main.cpp +#: main/main.cpp platform/javascript/export/export.cpp +#: platform/uwp/export/export.cpp #, fuzzy msgid "Orientation" msgstr "Online dokumentace" #: main/main.cpp scene/gui/scroll_container.cpp scene/gui/text_edit.cpp -#: scene/main/scene_tree.cpp +#: scene/main/scene_tree.cpp scene/register_scene_types.cpp #, fuzzy msgid "Common" msgstr "Komunita" @@ -15719,7 +16241,7 @@ msgstr "" #: main/main.cpp #, fuzzy -msgid "Frame Delay (msec)" +msgid "Frame Delay Msec" msgstr "Výběr snímku" #: main/main.cpp @@ -15847,11 +16369,6 @@ msgstr "" msgid "Tooltip Position Offset" msgstr "Offset rotace:" -#: main/main.cpp modules/mono/editor/csharp_project.cpp -#: modules/mono/mono_gd/gd_mono.cpp -msgid "Mono" -msgstr "" - #: main/main.cpp modules/mono/mono_gd/gd_mono.cpp #, fuzzy msgid "Debugger Agent" @@ -16430,7 +16947,7 @@ msgstr "Barvy" msgid "Intensity" msgstr "" -#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp +#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp scene/3d/light.cpp #, fuzzy msgid "Range" msgstr "Změnit" @@ -16577,11 +17094,6 @@ msgstr "S daty" msgid "Use Named Skin Binds" msgstr "" -#: modules/gltf/gltf_state.cpp scene/3d/physics_joint.cpp -#, fuzzy -msgid "Nodes" -msgstr "Uzel" - #: modules/gltf/gltf_state.cpp #, fuzzy msgid "Buffer Views" @@ -16593,16 +17105,6 @@ msgstr "" #: modules/gltf/gltf_state.cpp #, fuzzy -msgid "Meshes" -msgstr "Sítě (Mesh)" - -#: modules/gltf/gltf_state.cpp -#, fuzzy -msgid "Materials" -msgstr "Změny materiálu:" - -#: modules/gltf/gltf_state.cpp -#, fuzzy msgid "Scene Name" msgstr "Cesta ke scéně:" @@ -16618,15 +17120,11 @@ msgstr "Název kořenového uzlu" msgid "Textures" msgstr "Vlastnosti" -#: modules/gltf/gltf_state.cpp +#: modules/gltf/gltf_state.cpp platform/uwp/export/export.cpp msgid "Images" msgstr "" #: modules/gltf/gltf_state.cpp -msgid "Skins" -msgstr "" - -#: modules/gltf/gltf_state.cpp msgid "Cameras" msgstr "" @@ -16661,11 +17159,15 @@ msgid "Src Image" msgstr "Zobrazit kosti" #: modules/gridmap/grid_map.cpp +msgid "Mesh Library" +msgstr "Knihovna modelů" + +#: modules/gridmap/grid_map.cpp #, fuzzy msgid "Physics Material" msgstr "Fyzikální snímek %" -#: modules/gridmap/grid_map.cpp +#: modules/gridmap/grid_map.cpp scene/3d/visual_instance.cpp #, fuzzy msgid "Use In Baked Light" msgstr "Zapéct lightmapy" @@ -16697,6 +17199,7 @@ msgstr "Uprostřed" #: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp #: scene/2d/tile_map.cpp scene/3d/collision_object.cpp scene/3d/soft_body.cpp +#: scene/resources/material.cpp msgid "Mask" msgstr "" @@ -16879,7 +17382,9 @@ msgid "Ultra Quality Ray Count" msgstr "" #: modules/minimp3/audio_stream_mp3.cpp +#: modules/minimp3/resource_importer_mp3.cpp #: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp +#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp #, fuzzy msgid "Loop Offset" msgstr "Offset(Posun):" @@ -17993,6 +18498,192 @@ msgid "The package must have at least one '.' separator." msgstr "Balíček musí mít alespoň jeden '.' oddělovač." #: platform/android/export/export_plugin.cpp +msgid "Use Custom Build" +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Export Format" +msgstr "Exportovat cestu" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Keystore" +msgstr "Ladicí program" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Debug User" +msgstr "Ladicí program" + +#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp +msgid "Debug Password" +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Release User" +msgstr "Vydání" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Release Password" +msgstr "Vydání" + +#: platform/android/export/export_plugin.cpp +msgid "One Click Deploy" +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Clear Previous Install" +msgstr "Zkontrolovat předchozí instanci" + +#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +msgid "Code" +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Min SDK" +msgstr "Velikost obrysu:" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Target SDK" +msgstr "Cíl" + +#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp +#, fuzzy +msgid "Package" +msgstr "Balím" + +#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp +#, fuzzy +msgid "Unique Name" +msgstr "Název uzlu:" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Signed" +msgstr "Signál" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Classify As Game" +msgstr "Jméno třídy:" + +#: platform/android/export/export_plugin.cpp +msgid "Retain Data On Uninstall" +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Exclude From Recents" +msgstr "Smazat uzly" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Graphics" +msgstr "Offset mřížky:" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "OpenGL Debug" +msgstr "Otevřít" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "XR Features" +msgstr "Vlastnosti" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "XR Mode" +msgstr "Režim posouvání" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Hand Tracking" +msgstr "Balím" + +#: platform/android/export/export_plugin.cpp +msgid "Hand Tracking Frequency" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Passthrough" +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Immersive Mode" +msgstr "Prioritní mód" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Support Small" +msgstr "Podpora" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Support Normal" +msgstr "Podpora" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Support Large" +msgstr "Podpora" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Support Xlarge" +msgstr "Podpora" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "User Data Backup" +msgstr "Uživatelské rozhraní" + +#: platform/android/export/export_plugin.cpp +msgid "Allow" +msgstr "" + +#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp +#, fuzzy +msgid "Command Line" +msgstr "Komunita" + +#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp +#, fuzzy +msgid "Extra Args" +msgstr "Další argumenty volání:" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "APK Expansion" +msgstr "Nastavit výraz" + +#: platform/android/export/export_plugin.cpp +msgid "Salt" +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Public Key" +msgstr "Fyzická Klávesa" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Permissions" +msgstr "Emisní maska" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Custom Permissions" +msgstr "Přehrát upravenou scénu" + +#: platform/android/export/export_plugin.cpp msgid "Select device from the list" msgstr "Vyberte zařízení ze seznamu" @@ -18314,6 +19005,178 @@ msgid "The character '%s' is not allowed in Identifier." msgstr "Znak '%s' není dovolen v identifikátoru." #: platform/iphone/export/export.cpp +msgid "App Store Team ID" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Provisioning Profile UUID Debug" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Code Sign Identity Debug" +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Export Method Debug" +msgstr "Exportovat s laděním" + +#: platform/iphone/export/export.cpp +msgid "Provisioning Profile UUID Release" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Code Sign Identity Release" +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Export Method Release" +msgstr "Expertní režim:" + +#: platform/iphone/export/export.cpp +msgid "Targeted Device Family" +msgstr "" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +msgid "Info" +msgstr "" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Identifier" +msgstr "Neplatný identifikátor:" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Signature" +msgstr "Signál" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Short Version" +msgstr "Verze" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Copyright" +msgstr "Vpravo nahoře" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Capabilities" +msgstr "Vložit vlastnosti" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Access Wi-Fi" +msgstr "Úspěch!" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Push Notifications" +msgstr "Náhodná rotace:" + +#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "User Data" +msgstr "Uživatelské rozhraní" + +#: platform/iphone/export/export.cpp +msgid "Accessible From Files App" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Accessible From Itunes Sharing" +msgstr "" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Privacy" +msgstr "Fyzická Klávesa" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Camera Usage Description" +msgstr "Popis" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Microphone Usage Description" +msgstr "Popisy vlastnosti" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Photolibrary Usage Description" +msgstr "Popisy vlastnosti" + +#: platform/iphone/export/export.cpp +msgid "iPhone 120 X 120" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 180 X 180" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 76 X 76" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 152 X 152" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 167 X 167" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "App Store 1024 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Spotlight 40 X 40" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Spotlight 80 X 80" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Storyboard" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Use Launch Screen Storyboard" +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Image Scale Mode" +msgstr "Režim škálování" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Custom Image @2x" +msgstr "Vyjmout uzly" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Custom Image @3x" +msgstr "Vyjmout uzly" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Use Custom BG Color" +msgstr "Vyjmout uzly" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Custom BG Color" +msgstr "Vyjmout uzly" + +#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "App Store Team ID nebyla poskytnuta - projekt nelze konfigurovat." @@ -18351,6 +19214,80 @@ msgstr "Nelze přečíst soubor:" #: platform/javascript/export/export.cpp #, fuzzy +msgid "Variant" +msgstr "Oddělení:" + +#: platform/javascript/export/export.cpp +#, fuzzy +msgid "Export Type" +msgstr "Export" + +#: platform/javascript/export/export.cpp +#, fuzzy +msgid "VRAM Texture Compression" +msgstr "Nastavit výraz" + +#: platform/javascript/export/export.cpp +msgid "For Desktop" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "For Mobile" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Html" +msgstr "" + +#: platform/javascript/export/export.cpp +#, fuzzy +msgid "Export Icon" +msgstr "Rozbalit vše" + +#: platform/javascript/export/export.cpp +#, fuzzy +msgid "Custom Html Shell" +msgstr "Vyjmout uzly" + +#: platform/javascript/export/export.cpp +msgid "Head Include" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Canvas Resize Policy" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Focus Canvas On Start" +msgstr "" + +#: platform/javascript/export/export.cpp +#, fuzzy +msgid "Experimental Virtual Keyboard" +msgstr "Filtrovat signály" + +#: platform/javascript/export/export.cpp +msgid "Progressive Web App" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Offline Page" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Icon 144 X 144" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Icon 180 X 180" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Icon 512 X 512" +msgstr "" + +#: platform/javascript/export/export.cpp +#, fuzzy msgid "Could not read HTML shell:" msgstr "Nebylo možné přečíst HTML shell:" @@ -18464,6 +19401,201 @@ msgid "Unknown object type." msgstr "" #: platform/osx/export/export.cpp +#, fuzzy +msgid "App Category" +msgstr "Kategorie:" + +#: platform/osx/export/export.cpp +msgid "High Res" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location Usage Description" +msgstr "Popis" + +#: platform/osx/export/export.cpp +msgid "Address Book Usage Description" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Calendar Usage Description" +msgstr "Popis" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Photos Library Usage Description" +msgstr "Popisy vlastnosti" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Desktop Folder Usage Description" +msgstr "Popisy metod" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Documents Folder Usage Description" +msgstr "Popisy metod" + +#: platform/osx/export/export.cpp +msgid "Downloads Folder Usage Description" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Network Volumes Usage Description" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Removable Volumes Usage Description" +msgstr "" + +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#, fuzzy +msgid "Codesign" +msgstr "Uzel" + +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Identity" +msgstr "Odsadit zleva" + +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#, fuzzy +msgid "Timestamp" +msgstr "Čas" + +#: platform/osx/export/export.cpp +msgid "Hardened Runtime" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Replace Existing Signature" +msgstr "Nahradit všechny" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Entitlements" +msgstr "Gizma" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Custom File" +msgstr "Vyjmout uzly" + +#: platform/osx/export/export.cpp +msgid "Allow JIT Code Execution" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Allow Unsigned Executable Memory" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Allow Dyld Environment Variables" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Disable Library Validation" +msgstr "Deaktivované tlačítko" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Audio Input" +msgstr "Přidat vstup" + +#: platform/osx/export/export.cpp +msgid "Address Book" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Calendars" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Photos Library" +msgstr "Exportovat knihovnu" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Apple Events" +msgstr "Přidat akci" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Debugging" +msgstr "Ladění" + +#: platform/osx/export/export.cpp +msgid "App Sandbox" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Network Server" +msgstr "Síťový profiler" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Network Client" +msgstr "Síťový profiler" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Device Usb" +msgstr "Zařízení" + +#: platform/osx/export/export.cpp +msgid "Device Bluetooth" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Files Downloads" +msgstr "Stáhnout" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Files Pictures" +msgstr "Vlastnosti" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Files Music" +msgstr "Soubor" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Files Movies" +msgstr "Filtrovat dlaždice" + +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#, fuzzy +msgid "Custom Options" +msgstr "Možnosti sběrnice" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Notarization" +msgstr "Lokalizace" + +#: platform/osx/export/export.cpp +msgid "Apple ID Name" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Apple ID Password" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Apple Team ID" +msgstr "" + +#: platform/osx/export/export.cpp msgid "" "Note: The notarization process generally takes less than an hour. When the " "process is completed, you'll receive an email." @@ -18656,6 +19788,136 @@ msgid "Force Builtin Codesign" msgstr "" #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Architecture" +msgstr "Přidat záznam architektury" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Display Name" +msgstr "Zobrazit všechny" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Short Name" +msgstr "Název skriptu:" + +#: platform/uwp/export/export.cpp +msgid "Publisher" +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Publisher Display Name" +msgstr "Neplatný unikátní název vydavatele balíčku." + +#: platform/uwp/export/export.cpp +msgid "Product Guid" +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Publisher Guid" +msgstr "Vymazat vodítka" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Signing" +msgstr "Signál" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Certificate" +msgstr "Vrcholy:" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Algorithm" +msgstr "Ladicí program" + +#: platform/uwp/export/export.cpp +msgid "Major" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Minor" +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Build" +msgstr "Režim pravítka" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Revision" +msgstr "Nastavit výraz" + +#: platform/uwp/export/export.cpp +msgid "Landscape" +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Portrait" +msgstr "Převrátit portály" + +#: platform/uwp/export/export.cpp +msgid "Landscape Flipped" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Portrait Flipped" +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Store Logo" +msgstr "Režim škálování" + +#: platform/uwp/export/export.cpp +msgid "Square 44 X 44 Logo" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Square 71 X 71 Logo" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Square 150 X 150 Logo" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Square 310 X 310 Logo" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Wide 310 X 150 Logo" +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Splash Screen" +msgstr "Vykreslovací volání:" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Tiles" +msgstr "Soubor" + +#: platform/uwp/export/export.cpp +msgid "Show Name On Square 150 X 150" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Show Name On Wide 310 X 150" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Show Name On Square 310 X 310" +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package short name." msgstr "Neplatné krátké jméno balíčku." @@ -18721,15 +19983,53 @@ msgid "Debug Certificate" msgstr "" #: platform/uwp/export/export.cpp -msgid "Debug Password" +#, fuzzy +msgid "Debug Algorithm" +msgstr "Ladicí program" + +#: platform/windows/export/export.cpp +msgid "Identity Type" msgstr "" -#: platform/uwp/export/export.cpp +#: platform/windows/export/export.cpp +msgid "Timestamp Server URL" +msgstr "" + +#: platform/windows/export/export.cpp #, fuzzy -msgid "Debug Algorithm" +msgid "Digest Algorithm" msgstr "Ladicí program" #: platform/windows/export/export.cpp +#, fuzzy +msgid "File Version" +msgstr "Verze" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Product Version" +msgstr "Neplatné GUID produktu." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Company Name" +msgstr "Název uzlu:" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Product Name" +msgstr "Jméno projektu:" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "File Description" +msgstr "Popis" + +#: platform/windows/export/export.cpp +msgid "Trademarks" +msgstr "" + +#: platform/windows/export/export.cpp msgid "" "The rcedit tool must be configured in the Editor Settings (Export > Windows " "> Rcedit) to change the icon or app information data." @@ -18802,12 +20102,14 @@ msgstr "Hrát" msgid "Centered" msgstr "Uprostřed" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp #: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp #: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/path.cpp scene/3d/physics_body.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp -#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp +#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp +#: scene/resources/material.cpp scene/resources/particles_material.cpp #: scene/resources/style_box.cpp #, fuzzy msgid "Offset" @@ -18882,11 +20184,6 @@ msgstr "Přidat audio sběrnici" msgid "Override" msgstr "Přepisuje" -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: scene/2d/audio_stream_player_2d.cpp scene/audio/audio_stream_player.cpp #: scene/gui/video_player.cpp servers/audio/effects/audio_effect_amplify.cpp #, fuzzy @@ -18913,13 +20210,13 @@ msgid "Stream Paused" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/3d/reflection_probe.cpp scene/3d/visual_instance.cpp -#: scene/resources/material.cpp +#: scene/3d/light.cpp scene/3d/reflection_probe.cpp +#: scene/3d/visual_instance.cpp scene/resources/material.cpp #, fuzzy msgid "Max Distance" msgstr "Vybrat vzdálenost:" -#: scene/2d/audio_stream_player_2d.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/light.cpp #, fuzzy msgid "Attenuation" msgstr "Animace" @@ -18975,6 +20272,24 @@ msgstr "Režim přesouvání" msgid "Limit" msgstr "" +#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Left" +msgstr "Vlevo nahoře" + +#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Right" +msgstr "Světlo" + +#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp +#: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Bottom" +msgstr "Vlevo dole" + #: scene/2d/camera_2d.cpp #, fuzzy msgid "Smoothed" @@ -19214,13 +20529,6 @@ msgstr "" msgid "Emitting" msgstr "Nastavení:" -#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp scene/3d/area.cpp -#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/environment.cpp -#, fuzzy -msgid "Amount" -msgstr "Množství:" - #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Lifetime" @@ -19285,18 +20593,13 @@ msgstr "" #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp #: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/sky.cpp -#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#: scene/gui/texture_rect.cpp scene/resources/material.cpp +#: scene/resources/sky.cpp scene/resources/style_box.cpp +#: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Texture" msgstr "Text" -#: scene/2d/cpu_particles_2d.cpp scene/2d/mesh_instance_2d.cpp -#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp -#: scene/2d/sprite.cpp scene/resources/style_box.cpp -msgid "Normal Map" -msgstr "" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -19320,10 +20623,10 @@ msgid "Normals" msgstr "Formát" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/sprite_3d.cpp scene/resources/material.cpp -#: scene/resources/particles_material.cpp scene/resources/texture.cpp -msgid "Flags" -msgstr "" +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Align Y" +msgstr "Přiřadit" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp @@ -19344,6 +20647,12 @@ msgid "Initial Velocity" msgstr "Inicializovat" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Velocity Random" +msgstr "Inicializovat" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp servers/physics_2d_server.cpp #: servers/physics_server.cpp msgid "Angular Velocity" @@ -19351,6 +20660,12 @@ msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp +#, fuzzy +msgid "Velocity Curve" +msgstr "Inicializovat" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp msgid "Orbit Velocity" msgstr "" @@ -19362,6 +20677,23 @@ msgstr "Lineární" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp +#, fuzzy +msgid "Accel" +msgstr "Úspěch!" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Accel Random" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Accel Curve" +msgstr "Rozdělit křivku" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp msgid "Radial Accel" msgstr "" @@ -19371,19 +20703,55 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/vehicle_body.cpp -#: scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp +msgid "Damping Random" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Damping Curve" +msgstr "Rozdělit křivku" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/light.cpp +#: scene/resources/particles_material.cpp msgid "Angle" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp +msgid "Angle Random" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Angle Curve" +msgstr "Uzavřít křivku" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#, fuzzy +msgid "Scale Amount" +msgstr "Množství:" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +msgid "Scale Amount Random" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#, fuzzy +msgid "Scale Amount Curve" +msgstr "Změnit měřítko od kurzoru" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp #, fuzzy msgid "Color Ramp" msgstr "Barvy" @@ -19399,6 +20767,48 @@ msgstr "" msgid "Hue Variation" msgstr "Oddělení:" +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Variation" +msgstr "Oddělení:" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Variation Random" +msgstr "Oddělení:" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Variation Curve" +msgstr "Oddělení:" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Speed Random" +msgstr "Měřítko" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Speed Curve" +msgstr "Rozdělit křivku" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Offset Random" +msgstr "Offset(Posun):" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Offset Curve" +msgstr "Uzavřít křivku" + #: scene/2d/joints_2d.cpp msgid "Node A and Node B must be PhysicsBody2Ds" msgstr "Uzel A a uzel B musí být PhysicsBody2D" @@ -19430,6 +20840,7 @@ msgid "Node B" msgstr "Uzel" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/3d/light.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -19439,7 +20850,7 @@ msgstr "" msgid "Disable Collision" msgstr "Deaktivované tlačítko" -#: scene/2d/joints_2d.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -19457,7 +20868,7 @@ msgstr "Inicializovat" msgid "Rest Length" msgstr "" -#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp msgid "Stiffness" msgstr "" @@ -19478,7 +20889,7 @@ msgid "Texture Scale" msgstr "Oblast textury" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -19519,12 +20930,6 @@ msgstr "Pohled zezadu" msgid "Gradient Length" msgstr "Gradient upraven" -#: scene/2d/light_2d.cpp scene/gui/control.cpp -#: scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Filter" -msgstr "Filtry:" - #: scene/2d/light_2d.cpp #, fuzzy msgid "Filter Smooth" @@ -19960,11 +21365,6 @@ msgid "Applied Forces" msgstr "" #: scene/2d/physics_body_2d.cpp -#, fuzzy -msgid "Force" -msgstr "Vnutit nahrátí" - -#: scene/2d/physics_body_2d.cpp msgid "Torque" msgstr "" @@ -19980,7 +21380,7 @@ msgstr "Fyzikální snímek %" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp #, fuzzy -msgid "Moving platform" +msgid "Moving Platform" msgstr "Přesunout výstup" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp @@ -19989,7 +21389,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/2d/touch_screen_button.cpp #: scene/3d/physics_body.cpp scene/gui/texture_button.cpp -#: scene/resources/line_shape_2d.cpp +#: scene/resources/line_shape_2d.cpp scene/resources/material.cpp #, fuzzy msgid "Normal" msgstr "Formát" @@ -20236,6 +21636,34 @@ msgstr "" "VisibilityEnable2D funguje nejlépe, když je přímo pod kořenem aktuálně " "upravované scény." +#: scene/2d/visibility_notifier_2d.cpp scene/3d/visibility_notifier.cpp +#, fuzzy +msgid "Pause Animations" +msgstr "Vložit animaci" + +#: scene/2d/visibility_notifier_2d.cpp scene/3d/visibility_notifier.cpp +msgid "Freeze Bodies" +msgstr "" + +#: scene/2d/visibility_notifier_2d.cpp +#, fuzzy +msgid "Pause Particles" +msgstr "Částice" + +#: scene/2d/visibility_notifier_2d.cpp +#, fuzzy +msgid "Pause Animated Sprites" +msgstr "Vložit animaci" + +#: scene/2d/visibility_notifier_2d.cpp +#, fuzzy +msgid "Process Parent" +msgstr "Zapnout priority" + +#: scene/2d/visibility_notifier_2d.cpp +msgid "Physics Process Parent" +msgstr "" + #: scene/3d/area.cpp msgid "Reverb Bus" msgstr "" @@ -20335,6 +21763,7 @@ msgid "Attenuation Filter" msgstr "" #: scene/3d/audio_stream_player_3d.cpp +#: servers/audio/effects/audio_effect_chorus.cpp #: servers/audio/effects/audio_effect_filter.cpp msgid "Cutoff Hz" msgstr "" @@ -20379,11 +21808,6 @@ msgid "Octree" msgstr "Podstrom" #: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "User Data" -msgstr "Uživatelské rozhraní" - -#: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "Hledat mřížky a světla" @@ -20656,6 +22080,16 @@ msgid "Ring Axis" msgstr "Varování" #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +#, fuzzy +msgid "Rotate Y" +msgstr "Otočit" + +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +#, fuzzy +msgid "Disable Z" +msgstr "Deaktivovaná položka" + +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp msgid "Flatness" msgstr "" @@ -20696,16 +22130,11 @@ msgstr "Dynamická knihovna" msgid "Dynamic Range" msgstr "Dynamická knihovna" -#: scene/3d/gi_probe.cpp +#: scene/3d/gi_probe.cpp scene/3d/light.cpp msgid "Normal Bias" msgstr "" #: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Compress" -msgstr "Komponenty" - -#: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Vykreslení sítí" @@ -20734,16 +22163,31 @@ msgstr "" #: scene/3d/light.cpp #, fuzzy +msgid "Indirect Energy" +msgstr "Emisní barvy" + +#: scene/3d/light.cpp +#, fuzzy msgid "Negative" msgstr "GDNative" #: scene/3d/light.cpp #, fuzzy +msgid "Specular" +msgstr "Režim pravítka" + +#: scene/3d/light.cpp +#, fuzzy msgid "Bake Mode" msgstr "Režim bitové masky" #: scene/3d/light.cpp #, fuzzy +msgid "Contact" +msgstr "Vyberte barvu" + +#: scene/3d/light.cpp +#, fuzzy msgid "Reverse Cull Face" msgstr "Obnovit hlasitost sběrnice" @@ -20754,11 +22198,31 @@ msgstr "Směry" #: scene/3d/light.cpp #, fuzzy +msgid "Split 1" +msgstr "Rozdělit cestu" + +#: scene/3d/light.cpp +#, fuzzy +msgid "Split 2" +msgstr "Rozdělit cestu" + +#: scene/3d/light.cpp +#, fuzzy +msgid "Split 3" +msgstr "Rozdělit cestu" + +#: scene/3d/light.cpp +#, fuzzy msgid "Blend Splits" msgstr "Blend časy:" #: scene/3d/light.cpp #, fuzzy +msgid "Bias Split Scale" +msgstr "Použít škálovací přichytávání" + +#: scene/3d/light.cpp +#, fuzzy msgid "Depth Range" msgstr "Hloubka" @@ -20784,6 +22248,11 @@ msgstr "SpotLight s úhlem širším než 90 stupňů nemůže vrhat stíny." msgid "Spot" msgstr "" +#: scene/3d/light.cpp +#, fuzzy +msgid "Angle Attenuation" +msgstr "Animace" + #: scene/3d/mesh_instance.cpp msgid "Software Skinning" msgstr "" @@ -20924,6 +22393,63 @@ msgstr "Osa" #: scene/3d/physics_body.cpp #, fuzzy +msgid "Linear X" +msgstr "Lineární" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Y" +msgstr "Lineární" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Z" +msgstr "Lineární" + +#: scene/3d/physics_body.cpp +msgid "Angular X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Motion X" +msgstr "Akce" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Motion Y" +msgstr "Akce" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Motion Z" +msgstr "Akce" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Move Lock X" +msgstr "Přesunout uzel" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Move Lock Y" +msgstr "Přesunout uzel" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Move Lock Z" +msgstr "Přesunout uzel" + +#: scene/3d/physics_body.cpp +#, fuzzy msgid "Body Offset" msgstr "Offset(Posun):" @@ -20957,6 +22483,15 @@ msgid "Exclude Nodes" msgstr "Smazat uzly" #: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Params" +msgstr "Změněný parametr:" + +#: scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -20970,6 +22505,55 @@ msgstr "Velká písmena" msgid "Lower" msgstr "Malá písmena" +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Oddělení:" + +#: scene/3d/physics_joint.cpp +msgid "Motor" +msgstr "" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Target Velocity" +msgstr "Inicializovat" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Max Impulse" +msgstr "Rychlost:" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Limit" +msgstr "Lineární" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Upper Distance" +msgstr "Vybrat vzdálenost:" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Lower Distance" +msgstr "Vybrat vzdálenost:" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Restitution" +msgstr "Popis" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Motion" +msgstr "Inicializovat" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Ortho" +msgstr "Ortogonální" + #: scene/3d/physics_joint.cpp #, fuzzy msgid "Upper Angle" @@ -20982,6 +22566,16 @@ msgstr "Malá písmena" #: scene/3d/physics_joint.cpp #, fuzzy +msgid "Angular Motion" +msgstr "Animace" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Angular Ortho" +msgstr "Maximální úhlová chyba:" + +#: scene/3d/physics_joint.cpp +#, fuzzy msgid "Swing Span" msgstr "Ukládám scénu" @@ -20990,17 +22584,99 @@ msgid "Twist Span" msgstr "" #: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Limit X" +msgstr "Lineární" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Motor X" +msgstr "Inicializovat" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Force Limit" +msgstr "Vykreslovací volání:" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Spring X" +msgstr "Lineární" + +#: scene/3d/physics_joint.cpp +msgid "Equilibrium Point" +msgstr "" + +#: scene/3d/physics_joint.cpp msgid "Angular Limit X" msgstr "" #: scene/3d/physics_joint.cpp +msgid "Erp" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Angular Motor X" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Angular Spring X" +msgstr "" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Limit Y" +msgstr "Lineární" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Motor Y" +msgstr "Inicializovat" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Spring Y" +msgstr "Lineární" + +#: scene/3d/physics_joint.cpp msgid "Angular Limit Y" msgstr "" #: scene/3d/physics_joint.cpp +msgid "Angular Motor Y" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Angular Spring Y" +msgstr "" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Limit Z" +msgstr "Lineární" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Motor Z" +msgstr "Inicializovat" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Spring Z" +msgstr "Lineární" + +#: scene/3d/physics_joint.cpp msgid "Angular Limit Z" msgstr "" +#: scene/3d/physics_joint.cpp +msgid "Angular Motor Z" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Angular Spring Z" +msgstr "" + #: scene/3d/portal.cpp msgid "The RoomManager should not be a child or grandchild of a Portal." msgstr "" @@ -21120,7 +22796,7 @@ msgstr "" msgid "Use Default Simplify" msgstr "" -#: scene/3d/room.cpp +#: scene/3d/room.cpp scene/3d/room_manager.cpp msgid "Room Simplify" msgstr "" @@ -21159,6 +22835,13 @@ msgstr "" msgid "Main" msgstr "" +#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp +#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: servers/audio/effects/audio_effect_delay.cpp +#, fuzzy +msgid "Active" +msgstr "Akce" + #: scene/3d/room_manager.cpp msgid "Roomlist" msgstr "" @@ -21183,6 +22866,54 @@ msgid "Gameplay" msgstr "" #: scene/3d/room_manager.cpp +#, fuzzy +msgid "Gameplay Monitor" +msgstr "Monitor" + +#: scene/3d/room_manager.cpp +#, fuzzy +msgid "Use Secondary PVS" +msgstr "Použít škálovací přichytávání" + +#: scene/3d/room_manager.cpp +#, fuzzy +msgid "Merge Meshes" +msgstr "Sítě (Mesh)" + +#: scene/3d/room_manager.cpp +#, fuzzy +msgid "Show Margins" +msgstr "Zobrazit počátek" + +#: scene/3d/room_manager.cpp +#, fuzzy +msgid "Debug Sprawl" +msgstr "Ladění" + +#: scene/3d/room_manager.cpp +msgid "Overlap Warning Threshold" +msgstr "" + +#: scene/3d/room_manager.cpp +#, fuzzy +msgid "Preview Camera" +msgstr "Náhled" + +#: scene/3d/room_manager.cpp +msgid "Portal Depth Limit" +msgstr "" + +#: scene/3d/room_manager.cpp +#, fuzzy +msgid "Default Portal Margin" +msgstr "Nastavit okraj" + +#: scene/3d/room_manager.cpp +#, fuzzy +msgid "Roaming Expansion Margin" +msgstr "Rozbalit vše" + +#: scene/3d/room_manager.cpp msgid "" "RoomList path is invalid.\n" "Please check the RoomList branch has been assigned in the RoomManager." @@ -21310,6 +23041,20 @@ msgstr "Přichycení na pixely" msgid "Billboard" msgstr "" +#: scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Transparent" +msgstr "Transponovat" + +#: scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Shader" + +#: scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + #: scene/3d/sprite_3d.cpp msgid "Alpha Cut" msgstr "" @@ -21385,11 +23130,6 @@ msgstr "Nastavit výraz" msgid "Max Force" msgstr "Chyba" -#: scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Oddělení:" - #: scene/3d/visibility_notifier.cpp msgid "AABB" msgstr "" @@ -21533,7 +23273,7 @@ msgstr "X-Fade čas (s):" #: scene/animation/animation_blend_tree.cpp #, fuzzy -msgid "autorestart_" +msgid "Auto Restart" msgstr "Auto-restart:" #: scene/animation/animation_blend_tree.cpp @@ -21619,13 +23359,6 @@ msgstr "Možnosti třídy:" msgid "Default Blend Time" msgstr "Výchozí motiv" -#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp -#: scene/animation/animation_tree_player.cpp -#: servers/audio/effects/audio_effect_delay.cpp -#, fuzzy -msgid "Active" -msgstr "Akce" - #: scene/animation/animation_player.cpp msgid "Method Call Mode" msgstr "" @@ -21749,10 +23482,6 @@ msgstr "Změnit rodiče uzlu" msgid "Max Iterations" msgstr "Vytvořit funkci" -#: scene/animation/tween.cpp scene/resources/texture.cpp -msgid "Repeat" -msgstr "" - #: scene/animation/tween.cpp msgid "Playback Process Mode" msgstr "" @@ -21783,20 +23512,6 @@ msgstr "Režim výběru" msgid "Alignment" msgstr "" -#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp -#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Horizontal" -msgstr "Horizonálně:" - -#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp -#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Vertical" -msgstr "Vertikálně:" - #: scene/gui/base_button.cpp #, fuzzy msgid "Shortcut In Tooltip" @@ -21899,10 +23614,6 @@ msgid "HSV" msgstr "HSV" #: scene/gui/color_picker.cpp -msgid "Raw" -msgstr "Surový" - -#: scene/gui/color_picker.cpp msgid "Switch between hexadecimal and code values." msgstr "Přepni mezi hexadecimálními a kódovými hodnotami." @@ -21969,6 +23680,31 @@ msgid "Focus" msgstr "Zvýraznit cestu" #: scene/gui/control.cpp +msgid "Neighbour Left" +msgstr "" + +#: scene/gui/control.cpp +msgid "Neighbour Top" +msgstr "" + +#: scene/gui/control.cpp +msgid "Neighbour Right" +msgstr "" + +#: scene/gui/control.cpp +#, fuzzy +msgid "Neighbour Bottom" +msgstr "Uprostřed dole" + +#: scene/gui/control.cpp +msgid "Next" +msgstr "Další" + +#: scene/gui/control.cpp +msgid "Previous" +msgstr "Předchozí" + +#: scene/gui/control.cpp msgid "Mouse" msgstr "" @@ -22006,7 +23742,7 @@ msgid "Dialog" msgstr "XForm dialog" #: scene/gui/dialogs.cpp -msgid "Hide On Ok" +msgid "Hide On OK" msgstr "" #: scene/gui/dialogs.cpp scene/gui/label.cpp @@ -22105,7 +23841,7 @@ msgid "Timers" msgstr "Čas" #: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/tree.cpp -msgid "Incremental Search Max Interval (msec)" +msgid "Incremental Search Max Interval Msec" msgstr "" #: scene/gui/item_list.cpp scene/gui/tree.cpp @@ -22689,6 +24425,26 @@ msgstr "Vlevo uprostřed" msgid "Nine Patch Stretch" msgstr "Interpolační režim" +#: scene/gui/texture_progress.cpp +#, fuzzy +msgid "Stretch Margin Left" +msgstr "Nastavit okraj" + +#: scene/gui/texture_progress.cpp +#, fuzzy +msgid "Stretch Margin Top" +msgstr "Nastavit okraj" + +#: scene/gui/texture_progress.cpp +#, fuzzy +msgid "Stretch Margin Right" +msgstr "Nastavit okraj" + +#: scene/gui/texture_progress.cpp +#, fuzzy +msgid "Stretch Margin Bottom" +msgstr "Režim výběru" + #: scene/gui/tree.cpp msgid "Custom Minimum Height" msgstr "" @@ -22726,8 +24482,9 @@ msgid "Paused" msgstr "" #: scene/gui/video_player.cpp -msgid "Buffering (msec)" -msgstr "" +#, fuzzy +msgid "Buffering Msec" +msgstr "Pohled zezadu" #: scene/gui/video_player.cpp #, fuzzy @@ -23084,6 +24841,22 @@ msgid "Shadow Atlas" msgstr "Nový Atlas" #: scene/main/viewport.cpp +msgid "Quad 0" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Quad 1" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Quad 2" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Quad 3" +msgstr "" + +#: scene/main/viewport.cpp #, fuzzy msgid "Canvas Transform" msgstr "Promazat transformaci" @@ -23098,6 +24871,11 @@ msgid "Tooltip Delay (sec)" msgstr "" #: scene/register_scene_types.cpp +#, fuzzy +msgid "Swap OK Cancel" +msgstr "Zrušit" + +#: scene/register_scene_types.cpp msgid "Use hiDPI" msgstr "" @@ -23112,21 +24890,6 @@ msgid "Custom Font" msgstr "Vyjmout uzly" #: scene/resources/audio_stream_sample.cpp -#, fuzzy -msgid "Loop Mode" -msgstr "Režim přesouvání" - -#: scene/resources/audio_stream_sample.cpp -#, fuzzy -msgid "Loop Begin" -msgstr "Režim přesouvání" - -#: scene/resources/audio_stream_sample.cpp -#, fuzzy -msgid "Loop End" -msgstr "Režim přesouvání" - -#: scene/resources/audio_stream_sample.cpp #: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp #, fuzzy msgid "Mix Rate" @@ -23186,6 +24949,17 @@ msgstr "Další možnosti:" #: scene/resources/dynamic_font.cpp #, fuzzy +msgid "Char" +msgstr "Platné znaky:" + +#: scene/resources/dynamic_font.cpp scene/resources/world.cpp +#: scene/resources/world_2d.cpp +#, fuzzy +msgid "Space" +msgstr "Hlavní scéna" + +#: scene/resources/dynamic_font.cpp +#, fuzzy msgid "Font" msgstr "Fonty" @@ -23413,6 +25187,43 @@ msgid "Glow" msgstr "" #: scene/resources/environment.cpp +#, fuzzy +msgid "Levels" +msgstr "Vývojáři" + +#: scene/resources/environment.cpp +#: servers/audio/effects/audio_effect_chorus.cpp +msgid "1" +msgstr "" + +#: scene/resources/environment.cpp +#: servers/audio/effects/audio_effect_chorus.cpp +msgid "2" +msgstr "" + +#: scene/resources/environment.cpp +#: servers/audio/effects/audio_effect_chorus.cpp +msgid "3" +msgstr "" + +#: scene/resources/environment.cpp +#: servers/audio/effects/audio_effect_chorus.cpp +msgid "4" +msgstr "" + +#: scene/resources/environment.cpp +msgid "5" +msgstr "" + +#: scene/resources/environment.cpp +msgid "6" +msgstr "" + +#: scene/resources/environment.cpp +msgid "7" +msgstr "" + +#: scene/resources/environment.cpp msgid "Bloom" msgstr "" @@ -23505,10 +25316,68 @@ msgid "Next Pass" msgstr "Další rovina" #: scene/resources/material.cpp +msgid "Use Shadow To Opacity" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Unshaded" +msgstr "Bezestínový pohled" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Vertex Lighting" +msgstr "Přímé osvětlení" + +#: scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Use Point Size" +msgstr "Pohled zepředu" + +#: scene/resources/material.cpp +msgid "World Triplanar" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Pohled zepředu" + +#: scene/resources/material.cpp +msgid "Albedo Tex Force sRGB" +msgstr "" + +#: scene/resources/material.cpp +msgid "Do Not Receive Shadows" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Disable Ambient Light" +msgstr "Odsadit zprava" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Ensure Correct Normals" +msgstr "Transformace zrušena." + +#: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" msgstr "Vrchol" +#: scene/resources/material.cpp +msgid "Use As Albedo" +msgstr "" + +#: scene/resources/material.cpp +msgid "Is sRGB" +msgstr "" + #: scene/resources/material.cpp servers/visual_server.cpp #, fuzzy msgid "Parameters" @@ -23545,6 +25414,11 @@ msgid "Billboard Mode" msgstr "Režim pravítka" #: scene/resources/material.cpp +#, fuzzy +msgid "Billboard Keep Scale" +msgstr "Režim pravítka" + +#: scene/resources/material.cpp msgid "Grow" msgstr "" @@ -23554,6 +25428,10 @@ msgid "Grow Amount" msgstr "Množství:" #: scene/resources/material.cpp +msgid "Use Alpha Scissor" +msgstr "" + +#: scene/resources/material.cpp msgid "Alpha Scissor Threshold" msgstr "" @@ -23585,10 +25463,20 @@ msgid "Metallic Specular" msgstr "" #: scene/resources/material.cpp +#, fuzzy +msgid "Metallic Texture" +msgstr "Zdroje emisí: " + +#: scene/resources/material.cpp msgid "Metallic Texture Channel" msgstr "" #: scene/resources/material.cpp +#, fuzzy +msgid "Roughness Texture" +msgstr "Odstranit texturu" + +#: scene/resources/material.cpp msgid "Roughness Texture Channel" msgstr "" @@ -23608,6 +25496,16 @@ msgid "Emission Operator" msgstr "Emisní barvy" #: scene/resources/material.cpp +#, fuzzy +msgid "Emission On UV2" +msgstr "Emisní maska" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Emission Texture" +msgstr "Zdroje emisí: " + +#: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -23622,6 +25520,11 @@ msgstr "Náhodné naklonění:" #: scene/resources/material.cpp #, fuzzy +msgid "Rim Texture" +msgstr "Odstranit texturu" + +#: scene/resources/material.cpp +#, fuzzy msgid "Clearcoat" msgstr "Promazat" @@ -23631,15 +25534,28 @@ msgid "Clearcoat Gloss" msgstr "Vymazat pózu" #: scene/resources/material.cpp +#, fuzzy +msgid "Clearcoat Texture" +msgstr "Motiv editoru" + +#: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp +msgid "Anisotropy Flowmap" +msgstr "" + +#: scene/resources/material.cpp #, fuzzy msgid "Ambient Occlusion" msgstr "Okluze" #: scene/resources/material.cpp +msgid "On UV2" +msgstr "" + +#: scene/resources/material.cpp #, fuzzy msgid "Texture Channel" msgstr "Oblast textury" @@ -23678,6 +25594,11 @@ msgstr "Přechod: " #: scene/resources/material.cpp #, fuzzy +msgid "Transmission Texture" +msgstr "Přechod: " + +#: scene/resources/material.cpp +#, fuzzy msgid "Refraction" msgstr "Oddělení:" @@ -23696,6 +25617,10 @@ msgid "UV1" msgstr "UV" #: scene/resources/material.cpp +msgid "Triplanar" +msgstr "" + +#: scene/resources/material.cpp msgid "Triplanar Sharpness" msgstr "" @@ -23907,6 +25832,16 @@ msgstr "Motiv editoru" msgid "Point Count" msgstr "Přidat vstupní port" +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Scale Random" +msgstr "Poměr zvětšení:" + +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Scale Curve" +msgstr "Uzavřít křivku" + #: scene/resources/physics_material.cpp msgid "Rough" msgstr "" @@ -23969,10 +25904,6 @@ msgid "A" msgstr "" #: scene/resources/shader.cpp -msgid "Code" -msgstr "" - -#: scene/resources/shader.cpp #, fuzzy msgid "Custom Defines" msgstr "Přehrát upravenou scénu" @@ -24069,15 +26000,6 @@ msgstr "" #: scene/resources/texture.cpp #, fuzzy -msgid "Storage" -msgstr "Ukládám soubor:" - -#: scene/resources/texture.cpp -msgid "Lossy Quality" -msgstr "" - -#: scene/resources/texture.cpp -#, fuzzy msgid "Load Path" msgstr "Načíst přednastavení" @@ -24208,11 +26130,6 @@ msgstr "Neplatná funkce pro porovnání tohoto typu." msgid "Fallback Environment" msgstr "Zobrazit prostředí" -#: scene/resources/world.cpp scene/resources/world_2d.cpp -#, fuzzy -msgid "Space" -msgstr "Hlavní scéna" - #: scene/resources/world.cpp #, fuzzy msgid "Scenario" @@ -24293,10 +26210,37 @@ msgstr "" msgid "Wet" msgstr "" -#: servers/audio/effects/audio_effect_compressor.cpp -msgid "Threshold" +#: servers/audio/effects/audio_effect_chorus.cpp +msgid "Voice" msgstr "" +#: servers/audio/effects/audio_effect_chorus.cpp +#: servers/audio/effects/audio_effect_delay.cpp +msgid "Delay (ms)" +msgstr "" + +#: servers/audio/effects/audio_effect_chorus.cpp +#: servers/audio/effects/audio_effect_phaser.cpp +msgid "Rate Hz" +msgstr "" + +#: servers/audio/effects/audio_effect_chorus.cpp +#, fuzzy +msgid "Depth (ms)" +msgstr "Hloubka" + +#: servers/audio/effects/audio_effect_chorus.cpp +#: servers/audio/effects/audio_effect_delay.cpp +msgid "Level dB" +msgstr "" + +#: servers/audio/effects/audio_effect_chorus.cpp +#: servers/audio/effects/audio_effect_delay.cpp +#: servers/audio/effects/audio_effect_panner.cpp +#, fuzzy +msgid "Pan" +msgstr "Rovina:" + #: servers/audio/effects/audio_effect_compressor.cpp #: servers/audio/effects/audio_effect_filter.cpp msgid "Gain" @@ -24320,20 +26264,6 @@ msgid "Tap 1" msgstr "" #: servers/audio/effects/audio_effect_delay.cpp -msgid "Delay (ms)" -msgstr "" - -#: servers/audio/effects/audio_effect_delay.cpp -msgid "Level dB" -msgstr "" - -#: servers/audio/effects/audio_effect_delay.cpp -#: servers/audio/effects/audio_effect_panner.cpp -#, fuzzy -msgid "Pan" -msgstr "Rovina:" - -#: servers/audio/effects/audio_effect_delay.cpp msgid "Tap 2" msgstr "" @@ -24395,10 +26325,6 @@ msgstr "" msgid "Range Max Hz" msgstr "" -#: servers/audio/effects/audio_effect_phaser.cpp -msgid "Rate Hz" -msgstr "" - #: servers/audio/effects/audio_effect_pitch_shift.cpp msgid "Oversampling" msgstr "" @@ -24414,7 +26340,7 @@ msgid "Predelay" msgstr "" #: servers/audio/effects/audio_effect_reverb.cpp -msgid "(msec)" +msgid "Msec" msgstr "" #: servers/audio/effects/audio_effect_reverb.cpp |