diff options
Diffstat (limited to 'editor/translations/cs.po')
-rw-r--r-- | editor/translations/cs.po | 83 |
1 files changed, 61 insertions, 22 deletions
diff --git a/editor/translations/cs.po b/editor/translations/cs.po index 3908694615..9094006744 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -34,7 +34,7 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2022-02-10 07:50+0000\n" +"PO-Revision-Date: 2022-03-08 08:59+0000\n" "Last-Translator: Zbyněk <zbynek.fiala@gmail.com>\n" "Language-Team: Czech <https://hosted.weblate.org/projects/godot-engine/godot/" "cs/>\n" @@ -43,7 +43,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n" -"X-Generator: Weblate 4.11-dev\n" +"X-Generator: Weblate 4.12-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -1503,6 +1503,11 @@ msgstr "Načíst výchozí rozvržení sběrnice." msgid "Create a new Bus Layout." msgstr "Vytvořit nové rozvržení sběrnice." +#: editor/editor_audio_buses.cpp +#, fuzzy +msgid "Audio Bus Layout" +msgstr "Otevřít rozložení audio sběrnice" + #: editor/editor_autoload_settings.cpp msgid "Invalid name." msgstr "Neplatný název." @@ -2936,7 +2941,7 @@ msgstr "Zapnout nerozptylující režim." msgid "Add a new scene." msgstr "Přidat novou scénu." -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp msgid "Scene" msgstr "Scéna" @@ -4721,7 +4726,7 @@ msgstr "Odstranit polygon a bod" #: editor/plugins/animation_state_machine_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Add Animation" -msgstr "Přidat animaci" +msgstr "Přidání animace" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -5690,6 +5695,10 @@ msgid "Bake Lightmaps" msgstr "Zapéct lightmapy" #: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "LightMap Bake" +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Select lightmap bake file:" msgstr "Vybrat soubor pro zapečení světelných map:" @@ -8186,7 +8195,13 @@ msgid "Cinematic Preview" msgstr "Filmový náhled" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Not available when using the GLES2 renderer." +msgid "(Not in GLES2)" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "" +"Debug draw modes are only available when using the GLES3 renderer, not GLES2." msgstr "Není k dispozici při použití vykreslovacího modulu GLES2." #: editor/plugins/spatial_editor_plugin.cpp @@ -9104,6 +9119,11 @@ msgstr "Vybrerte jiný zdroj motivu:" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Theme Resource" +msgstr "Přejmenovat zdroj" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Another Theme" msgstr "Importovat motiv" @@ -9155,6 +9175,21 @@ msgid "" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Add Item Type" +msgstr "Přidat položku" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Set Variation Base Type" +msgstr "Nastavit typ proměnné" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Set Base Type" +msgstr "Změnit základní typ" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "Zobrazit výchozí" @@ -9172,8 +9207,18 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Item Type" -msgstr "Přidat položku" +msgid "Base Type" +msgstr "Změnit základní typ" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select the variation base type from a list of available types." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"A type associated with a built-in class cannot be marked as a variation of " +"another type." +msgstr "" #: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" @@ -9889,18 +9934,6 @@ msgid "Commit list size" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "10" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "20" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "30" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp #, fuzzy msgid "Branches" msgstr "Shody:" @@ -12628,6 +12661,11 @@ msgid "Stack Frames" msgstr "Rámce zásobníku" #: editor/script_editor_debugger.cpp +#, fuzzy +msgid "Filter stack variables" +msgstr "Filtrovat dlaždice" + +#: editor/script_editor_debugger.cpp msgid "Profiler" msgstr "Profiler" @@ -13543,7 +13581,7 @@ msgstr "" #: modules/visual_script/visual_script_flow_control.cpp msgid "While" -msgstr "" +msgstr "While" #: modules/visual_script/visual_script_flow_control.cpp msgid "while (cond):" @@ -13977,9 +14015,10 @@ msgstr "Neplatné jméno balíčku:" msgid "" "Invalid \"GodotPaymentV3\" module included in the \"android/modules\" " "project setting (changed in Godot 3.2.2).\n" +"Replace it with the first-party \"GodotGooglePlayBilling\" plugin.\n" +"Note that the singleton was also renamed from \"GodotPayments\" to " +"\"GodotGooglePlayBilling\"." msgstr "" -"Neplatný modul \"GodotPaymentV3\" v nastavení projektu \"Android / " -"moduly\" (změněno v Godot 3.2.2).\n" #: platform/android/export/export_plugin.cpp msgid "\"Use Custom Build\" must be enabled to use the plugins." |