diff options
Diffstat (limited to 'editor/translations/cs.po')
-rw-r--r-- | editor/translations/cs.po | 211 |
1 files changed, 160 insertions, 51 deletions
diff --git a/editor/translations/cs.po b/editor/translations/cs.po index 2839053135..f5eab2658e 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -1612,6 +1612,37 @@ msgstr "" "Povolte 'Import Etc' v nastaveních projektu, nebo vypněte 'Driver Fallback " "Enabled'." +#: editor/editor_export.cpp +#, fuzzy +msgid "" +"Target platform requires 'PVRTC' texture compression for GLES2. Enable " +"'Import Pvrtc' in Project Settings." +msgstr "" +"Cílová platforma vyžaduje kompresi textur 'ETC' pro GLES2. Povolte 'Import " +"Etc' v nastaveních projektu." + +#: editor/editor_export.cpp +#, fuzzy +msgid "" +"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. " +"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings." +msgstr "" +"Cílová platforma vyžaduje kompresi textur 'ETC2' pro GLES3. Povolte 'Import " +"Etc 2' v nastaveních projektu." + +#: editor/editor_export.cpp +#, fuzzy +msgid "" +"Target platform requires 'PVRTC' texture compression for the driver fallback " +"to GLES2.\n" +"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback " +"Enabled'." +msgstr "" +"Cílová platforma vyžaduje kompresi textur 'ETC' pro použití GLES2 jako " +"zálohy.\n" +"Povolte 'Import Etc' v nastaveních projektu, nebo vypněte 'Driver Fallback " +"Enabled'." + #: editor/editor_export.cpp platform/android/export/export.cpp #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp platform/uwp/export/export.cpp @@ -2936,8 +2967,7 @@ msgstr "Spravovat exportní šablony..." msgid "Help" msgstr "Nápověda" -#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp @@ -4355,7 +4385,6 @@ msgid "Add Node to BlendTree" msgstr "Přidat uzel do BlendTree" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Node Moved" msgstr "Uzel přesunut" @@ -5177,27 +5206,50 @@ msgid "Create Horizontal and Vertical Guides" msgstr "Vytvořit vodorovná a svislá vodítka" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move pivot" -msgstr "Přemístit pivot" +msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)" +msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Rotate CanvasItem" +#, fuzzy +msgid "Rotate %d CanvasItems" msgstr "Rotovat CanvasItem" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move anchor" -msgstr "Přesunout kotvu" +#, fuzzy +msgid "Rotate CanvasItem \"%s\" to %d degrees" +msgstr "Rotovat CanvasItem" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Resize CanvasItem" -msgstr "Změnit velikost CanvasItem" +#, fuzzy +msgid "Move CanvasItem \"%s\" Anchor" +msgstr "Přemístit CanvasItem" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Scale CanvasItem" +msgid "Scale Node2D \"%s\" to (%s, %s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Resize Control \"%s\" to (%d, %d)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale %d CanvasItems" +msgstr "Škálovat CanvasItem" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale CanvasItem \"%s\" to (%s, %s)" msgstr "Škálovat CanvasItem" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move CanvasItem" +#, fuzzy +msgid "Move %d CanvasItems" +msgstr "Přemístit CanvasItem" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Move CanvasItem \"%s\" to (%d, %d)" msgstr "Přemístit CanvasItem" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -6489,14 +6541,24 @@ msgid "Move Points" msgstr "Přesunout body" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Ctrl: Rotate" -msgstr "Ctrl: Otočit" +#, fuzzy +msgid "Command: Rotate" +msgstr "Táhnutí: Otočit" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Shift: Move All" msgstr "Shift: Přesunout vše" #: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Shift+Command: Scale" +msgstr "Shift+Ctrl: Změnit měřítko" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Ctrl: Rotate" +msgstr "Ctrl: Otočit" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Shift+Ctrl: Scale" msgstr "Shift+Ctrl: Změnit měřítko" @@ -6537,12 +6599,14 @@ msgid "Radius:" msgstr "Poloměr:" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Polygon->UV" -msgstr "Polygon->UV" +#, fuzzy +msgid "Copy Polygon to UV" +msgstr "Vytvořit polygon a UV" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "UV->Polygon" -msgstr "UV->Polygon" +#, fuzzy +msgid "Copy UV to Polygon" +msgstr "Přesunout polygon" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Clear UV" @@ -6989,11 +7053,6 @@ msgstr "Zvýrazňovač syntaxe" #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -msgid "Go To" -msgstr "" - -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" @@ -7002,6 +7061,11 @@ msgstr "" msgid "Breakpoints" msgstr "Vytvořit body." +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +msgid "Go To" +msgstr "" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -8132,6 +8196,12 @@ msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp msgid "" "Shift+LMB: Line Draw\n" +"Shift+Command+LMB: Rectangle Paint" +msgstr "" + +#: editor/plugins/tile_map_editor_plugin.cpp +msgid "" +"Shift+LMB: Line Draw\n" "Shift+Ctrl+LMB: Rectangle Paint" msgstr "" @@ -8690,6 +8760,11 @@ msgstr "VisualShader" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy +msgid "Node(s) Moved" +msgstr "Uzel přesunut" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "Duplicate Nodes" msgstr "Duplikovat uzel/uzly" @@ -8708,6 +8783,11 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "UniformRef Name Changed" +msgstr "Změna transformace" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "Vrchol" @@ -9383,6 +9463,10 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "A reference to an existing uniform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" @@ -9445,20 +9529,6 @@ msgid "Runnable" msgstr "Spustitelný" #: editor/project_export.cpp -#, fuzzy -msgid "Add initial export..." -msgstr "Přidat vstup" - -#: editor/project_export.cpp -msgid "Add previous patches..." -msgstr "" - -#: editor/project_export.cpp -#, fuzzy -msgid "Delete patch '%s' from list?" -msgstr "Odstranit" - -#: editor/project_export.cpp msgid "Delete preset '%s'?" msgstr "Odstranit předvolbu '%s'?" @@ -9547,19 +9617,6 @@ msgid "" msgstr "" #: editor/project_export.cpp -#, fuzzy -msgid "Patches" -msgstr "Shody:" - -#: editor/project_export.cpp -msgid "Make Patch" -msgstr "" - -#: editor/project_export.cpp -msgid "Pack File" -msgstr "Soubour balíčk" - -#: editor/project_export.cpp msgid "Features" msgstr "Vlastnosti" @@ -12070,6 +12127,22 @@ msgid "" msgstr "" #: platform/android/export/export.cpp +msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Invalid filename! Android App Bundle requires the *.aab extension." +msgstr "" + +#: platform/android/export/export.cpp +msgid "APK Expansion not compatible with Android App Bundle." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Invalid filename! Android APK requires the *.apk extension." +msgstr "" + +#: platform/android/export/export.cpp msgid "" "Trying to build from a custom built template, but no version info for it " "exists. Please reinstall from the 'Project' menu." @@ -12094,7 +12167,13 @@ msgid "" msgstr "" #: platform/android/export/export.cpp -msgid "No build apk generated at: " +msgid "Moving output" +msgstr "" + +#: platform/android/export/export.cpp +msgid "" +"Unable to copy and rename export file, check gradle project directory for " +"outputs." msgstr "" #: platform/iphone/export/export.cpp @@ -12812,6 +12891,36 @@ msgstr "Odlišnosti mohou být přiřazeny pouze ve vertex funkci." msgid "Constants cannot be modified." msgstr "Konstanty není možné upravovat." +#~ msgid "Move pivot" +#~ msgstr "Přemístit pivot" + +#~ msgid "Move anchor" +#~ msgstr "Přesunout kotvu" + +#~ msgid "Resize CanvasItem" +#~ msgstr "Změnit velikost CanvasItem" + +#~ msgid "Polygon->UV" +#~ msgstr "Polygon->UV" + +#~ msgid "UV->Polygon" +#~ msgstr "UV->Polygon" + +#, fuzzy +#~ msgid "Add initial export..." +#~ msgstr "Přidat vstup" + +#, fuzzy +#~ msgid "Delete patch '%s' from list?" +#~ msgstr "Odstranit" + +#, fuzzy +#~ msgid "Patches" +#~ msgstr "Shody:" + +#~ msgid "Pack File" +#~ msgstr "Soubour balíčk" + #, fuzzy #~ msgid "FileSystem and Import Docks" #~ msgstr "Souborový systém" |