diff options
Diffstat (limited to 'editor/translations/cs.po')
-rw-r--r-- | editor/translations/cs.po | 17 |
1 files changed, 6 insertions, 11 deletions
diff --git a/editor/translations/cs.po b/editor/translations/cs.po index b0d92db7a0..b37f9a6a3f 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -2550,7 +2550,7 @@ msgstr "Nelze načíst skript rozšíření z cesty: '%s'." #, fuzzy msgid "" "Unable to load addon script from path: '%s'. This might be due to a code " -"error in that script. \n" +"error in that script.\n" "Disabling the addon at '%s' to prevent further errors." msgstr "" "Nelze načíst skript rozšíření z cesty: '%s'. Zdá se, že se v kódu nachází " @@ -2994,6 +2994,10 @@ msgid "About" msgstr "O aplikaci" #: editor/editor_node.cpp +msgid "Support Godot Development" +msgstr "" + +#: editor/editor_node.cpp msgid "Play the project." msgstr "Spustit projekt." @@ -5215,18 +5219,9 @@ msgstr "" "čtvercové oblasti [0.0, 1.0]." #: editor/plugins/baked_lightmap_editor_plugin.cpp -msgid "" -"Godot editor was built without ray tracing support; lightmaps can't be " -"baked.\n" -"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation " -"on Godot.app in the application settings\n" -"then restart the editor." -msgstr "" - -#: editor/plugins/baked_lightmap_editor_plugin.cpp #, fuzzy msgid "" -"Godot editor was built without ray tracing support; lightmaps can't be baked." +"Godot editor was built without ray tracing support, lightmaps can't be baked." msgstr "" "Godot byl sestaven bez podpory ray tracingu, světelné mapy nelze zapéct." |