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-rw-r--r--editor/translations/ca.po798
1 files changed, 540 insertions, 258 deletions
diff --git a/editor/translations/ca.po b/editor/translations/ca.po
index a1577b5a15..36f6096591 100644
--- a/editor/translations/ca.po
+++ b/editor/translations/ca.po
@@ -16,8 +16,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-03-11 12:20+0000\n"
-"Last-Translator: Alex Mancha <codingstain@gmail.com>\n"
+"PO-Revision-Date: 2020-06-15 01:48+0000\n"
+"Last-Translator: roger <616steam@gmail.com>\n"
"Language-Team: Catalan <https://hosted.weblate.org/projects/godot-engine/"
"godot/ca/>\n"
"Language: ca\n"
@@ -25,7 +25,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.0-dev\n"
+"X-Generator: Weblate 4.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -536,6 +536,7 @@ msgid "Seconds"
msgstr "Segons"
#: editor/animation_track_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "FPS"
msgstr "FPS"
@@ -567,7 +568,7 @@ msgstr "Escala amb el Cursor"
#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp
msgid "Duplicate Selection"
-msgstr "Duplica la Selecció"
+msgstr "Duplicar la Selecció"
#: editor/animation_track_editor.cpp
msgid "Duplicate Transposed"
@@ -575,7 +576,7 @@ msgstr "Duplica'l Transposat"
#: editor/animation_track_editor.cpp
msgid "Delete Selection"
-msgstr "Elimina la Selecció"
+msgstr "Suprimir la Selecció"
#: editor/animation_track_editor.cpp
msgid "Go to Next Step"
@@ -656,7 +657,7 @@ msgstr "Seleccioneu les Pistes a Copiar"
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Copy"
-msgstr "Copia"
+msgstr "Copiar"
#: editor/animation_track_editor.cpp
msgid "Select All/None"
@@ -688,7 +689,7 @@ msgstr "Modifica el Valor de la Taula"
#: editor/code_editor.cpp
msgid "Go to Line"
-msgstr "Vés a la Línia"
+msgstr "Anar a la Línia"
#: editor/code_editor.cpp
msgid "Line Number:"
@@ -714,9 +715,10 @@ msgstr "Distingeix entre majúscules i minúscules"
msgid "Whole Words"
msgstr "Paraules senceres"
-#: editor/code_editor.cpp editor/rename_dialog.cpp
+#: editor/code_editor.cpp
+#, fuzzy
msgid "Replace"
-msgstr "Reemplaça"
+msgstr "Reemplaçar"
#: editor/code_editor.cpp
msgid "Replace All"
@@ -764,6 +766,11 @@ msgid "Method in target node must be specified."
msgstr "S'ha d'especificar el mètode al node de destinació."
#: editor/connections_dialog.cpp
+#, fuzzy
+msgid "Method name must be a valid identifier."
+msgstr "El nom no és un identificador vàlid:"
+
+#: editor/connections_dialog.cpp
msgid ""
"Target method not found. Specify a valid method or attach a script to the "
"target node."
@@ -847,7 +854,6 @@ msgstr "No es pot connectar el senyal"
#: editor/export_template_manager.cpp editor/groups_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
-#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
@@ -905,6 +911,11 @@ msgid "Signals"
msgstr "Senyals"
#: editor/connections_dialog.cpp
+#, fuzzy
+msgid "Filter signals"
+msgstr "Filtrat de Fitxers"
+
+#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from this signal?"
msgstr "Esteu segur que voleu eliminar totes les connexions d'aquest senyal?"
@@ -942,7 +953,7 @@ msgid "Recent:"
msgstr "Recents:"
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/property_selector.cpp editor/quick_open.cpp
+#: editor/property_selector.cpp editor/quick_open.cpp editor/rename_dialog.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
msgstr "Cerca:"
@@ -1030,14 +1041,19 @@ msgid "Owners Of:"
msgstr "Propietaris de:"
#: editor/dependency_editor.cpp
-msgid "Remove selected files from the project? (Can't be restored)"
+#, fuzzy
+msgid ""
+"Remove selected files from the project? (no undo)\n"
+"You can find the removed files in the system trash to restore them."
msgstr "Eliminar els fitxers seleccionats del projecte? (No es pot restaurar)"
#: editor/dependency_editor.cpp
+#, fuzzy
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
-"Remove them anyway? (no undo)"
+"Remove them anyway? (no undo)\n"
+"You can find the removed files in the system trash to restore them."
msgstr ""
"Els fitxers seleccionats són utilitzats per altres recursos.\n"
"Voleu Eliminar-los de totes maneres? (No es pot desfer!)"
@@ -1122,6 +1138,9 @@ msgstr "Fundadors del Projecte"
msgid "Lead Developer"
msgstr "Desenvolupador Principal"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Gestor del Projecte "
@@ -1143,6 +1162,16 @@ msgid "Gold Sponsors"
msgstr "Patrocinadors Gold"
#: editor/editor_about.cpp
+#, fuzzy
+msgid "Silver Sponsors"
+msgstr "Donants Silver"
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Bronze Sponsors"
+msgstr "Donants Bronze"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Mini Patrocinadors"
@@ -1328,7 +1357,7 @@ msgstr "El Bus Principal no es pot pas eliminar!"
#: editor/editor_audio_buses.cpp
msgid "Delete Audio Bus"
-msgstr "Elimina Bus d'Àudio"
+msgstr "Elimina Bus d'Àudio"
#: editor/editor_audio_buses.cpp
msgid "Duplicate Audio Bus"
@@ -1460,17 +1489,9 @@ msgstr "Activa"
msgid "Rearrange Autoloads"
msgstr "Reorganitza AutoCàrregues"
-#: editor/editor_autoload_settings.cpp editor/script_create_dialog.cpp
-msgid "Invalid path."
-msgstr "Camí no vàlid."
-
-#: editor/editor_autoload_settings.cpp editor/script_create_dialog.cpp
-msgid "File does not exist."
-msgstr "El Fitxer no existeix."
-
#: editor/editor_autoload_settings.cpp
-msgid "Not in resource path."
-msgstr "Fora del camí dels recursos."
+msgid "Can't add autoload:"
+msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
@@ -1499,7 +1520,7 @@ msgstr "Singleton"
#: editor/editor_data.cpp editor/inspector_dock.cpp
msgid "Paste Params"
-msgstr "Enganxa els Paràmetres"
+msgstr "Enganxa els Paràmetres"
#: editor/editor_data.cpp
msgid "Updating Scene"
@@ -1591,6 +1612,37 @@ msgstr ""
"Activeu \"Import Etc\" a Configuració del Projecte o desactiveu la opció "
"'Driver Fallback Enabled''."
+#: editor/editor_export.cpp
+#, fuzzy
+msgid ""
+"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
+"'Import Pvrtc' in Project Settings."
+msgstr ""
+"La plataforma de destí requereix compressió de textures 'ETC' per a GLES2. "
+"Activa 'Import Etc' en la Configuració del Projecte."
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid ""
+"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
+"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
+msgstr ""
+"La plataforma de destí requereix compressió de textures 'ETC' per a GLES2. "
+"Activa 'Import Etc 2' en la Configuració del Projecte."
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid ""
+"Target platform requires 'PVRTC' texture compression for the driver fallback "
+"to GLES2.\n"
+"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
+"Enabled'."
+msgstr ""
+"La plataforma de destinació requereix una compressió de textura 'ETC' per a "
+"utilitzar GLES2 com a controlador alternatiu.\n"
+"Activeu \"Import Etc\" a Configuració del Projecte o desactiveu la opció "
+"'Driver Fallback Enabled''."
+
#: editor/editor_export.cpp platform/android/export/export.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
@@ -1629,16 +1681,17 @@ msgid "Scene Tree Editing"
msgstr "Edició de l'arbre d'escenes"
#: editor/editor_feature_profile.cpp
-msgid "Import Dock"
-msgstr "Importació"
-
-#: editor/editor_feature_profile.cpp
msgid "Node Dock"
msgstr "Nodes"
#: editor/editor_feature_profile.cpp
-msgid "FileSystem and Import Docks"
-msgstr "Importació i sistema de fitxers"
+#, fuzzy
+msgid "FileSystem Dock"
+msgstr "Sistema de Fitxers"
+
+#: editor/editor_feature_profile.cpp
+msgid "Import Dock"
+msgstr "Importació"
#: editor/editor_feature_profile.cpp
msgid "Erase profile '%s'? (no undo)"
@@ -1902,7 +1955,7 @@ msgstr "Directoris i Fitxers:"
#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
#: editor/plugins/style_box_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp
msgid "Preview:"
msgstr "Vista prèvia:"
@@ -1984,6 +2037,7 @@ msgid "Constants"
msgstr "Constants"
#: editor/editor_help.cpp
+#, fuzzy
msgid "Property Descriptions"
msgstr "Descripcions de la Propietat"
@@ -2000,6 +2054,7 @@ msgstr ""
"$color][url=$url] totaportant-ne una[/url][/color]!"
#: editor/editor_help.cpp
+#, fuzzy
msgid "Method Descriptions"
msgstr "Descripcions del Mètode"
@@ -2008,7 +2063,7 @@ msgid ""
"There is currently no description for this method. Please help us by [color="
"$color][url=$url]contributing one[/url][/color]!"
msgstr ""
-"Aquest mètode no disposa de cap descripció. Podeu contribuir [color=$color]"
+"Aquest mètode no disposa de cap descripció. Podeu contribuir [color=$color]"
"[url=$url] tot aportant-ne una[/url][/color]!"
#: editor/editor_help_search.cpp editor/editor_node.cpp
@@ -2077,7 +2132,6 @@ msgid "Property"
msgstr "Propietat"
#: editor/editor_help_search.cpp
-#, fuzzy
msgid "Theme Property"
msgstr "Propietats del tema"
@@ -2272,19 +2326,25 @@ msgid "Error saving TileSet!"
msgstr "Error en desar el TileSet!"
#: editor/editor_node.cpp
-msgid "Error trying to save layout!"
-msgstr "Error en desar els canvis!"
+msgid ""
+"An error occurred while trying to save the editor layout.\n"
+"Make sure the editor's user data path is writable."
+msgstr ""
#: editor/editor_node.cpp
-msgid "Default editor layout overridden."
-msgstr "S'han sobreescrit els Ajustos Predeterminats de l'Editor."
+msgid ""
+"Default editor layout overridden.\n"
+"To restore the Default layout to its base settings, use the Delete Layout "
+"option and delete the Default layout."
+msgstr ""
#: editor/editor_node.cpp
msgid "Layout name not found!"
msgstr "No s'ha trobat el nom del Disseny!"
#: editor/editor_node.cpp
-msgid "Restored default layout to base settings."
+#, fuzzy
+msgid "Restored the Default layout to its base settings."
msgstr "S'ha restaurat la configuració predeterminada."
#: editor/editor_node.cpp
@@ -2340,11 +2400,6 @@ msgid "There is no defined scene to run."
msgstr "No s'ha definit cap escena per executar."
#: editor/editor_node.cpp
-msgid "Current scene was never saved, please save it prior to running."
-msgstr ""
-"L'escena actual no s'ha desat encara. Desa l'escena abans d'executar-la."
-
-#: editor/editor_node.cpp
msgid "Could not start subprocess!"
msgstr "No s'ha pogut començar el subprocés!"
@@ -2430,12 +2485,19 @@ msgid "Can't reload a scene that was never saved."
msgstr "No es pot recarregar una escena mai desada."
#: editor/editor_node.cpp
-msgid "Revert"
-msgstr "Reverteix"
+#, fuzzy
+msgid "Reload Saved Scene"
+msgstr "Desa Escena"
#: editor/editor_node.cpp
-msgid "This action cannot be undone. Revert anyway?"
-msgstr "Aquesta acció no es pot desfer. N'esteu segur?"
+#, fuzzy
+msgid ""
+"The current scene has unsaved changes.\n"
+"Reload the saved scene anyway? This action cannot be undone."
+msgstr ""
+"L'escena actual té canvis sense desar.\n"
+"Voleu torna a carregar l'escena desada de totes maneres? Aquesta acció no es "
+"pot desfer."
#: editor/editor_node.cpp
msgid "Quick Run Scene..."
@@ -2484,14 +2546,13 @@ msgid "Close Scene"
msgstr "Tanca l'Escena"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Reopen Closed Scene"
msgstr "Reobrir l'escena tancada"
#: editor/editor_node.cpp
msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
msgstr ""
-"No es pot habilitar el complement a: '%s' ha fallat l'anàlisi de la "
+"No es pot habilitar el complement a: '%s' ha fallat l'anàlisi de la "
"configuració."
#: editor/editor_node.cpp
@@ -2530,8 +2591,8 @@ msgid ""
"Scene '%s' was automatically imported, so it can't be modified.\n"
"To make changes to it, a new inherited scene can be created."
msgstr ""
-"En ser importada automàticament, l'escena '%s' no es pot modificar. Per fer-"
-"hi canvis, creeu una nova escena heretada."
+"En ser importada automàticament, l'escena '%s' no es pot modificar. \n"
+"Per fer-hi canvis, creeu una nova escena heretada."
#: editor/editor_node.cpp
msgid ""
@@ -2607,7 +2668,6 @@ msgid "Close Tab"
msgstr "Tanca la Pestanya"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Undo Close Tab"
msgstr "Desfer Tancament de Pestanya"
@@ -2730,10 +2790,6 @@ msgid "Redo"
msgstr "Refés"
#: editor/editor_node.cpp
-msgid "Revert Scene"
-msgstr "Reverteix Escena"
-
-#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr "Eines vàries o d'escena."
@@ -2751,7 +2807,6 @@ msgid "Version Control"
msgstr "Control de Versions"
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
-#, fuzzy
msgid "Set Up Version Control"
msgstr "Configurar Control de Versions"
@@ -2764,9 +2819,8 @@ msgid "Export..."
msgstr "Exportar..."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Install Android Build Template..."
-msgstr "Instal·lar plantilla de compilació d'Android"
+msgstr "Instal·lar Plantilla de Compilació d'Android..."
#: editor/editor_node.cpp
msgid "Open Project Data Folder"
@@ -2777,9 +2831,8 @@ msgid "Tools"
msgstr "Eines"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Orphan Resource Explorer..."
-msgstr "Navegador de Recursos Orfes"
+msgstr "Navegador de Recursos Orfes..."
#: editor/editor_node.cpp
msgid "Quit to Project List"
@@ -2796,24 +2849,28 @@ msgstr "Desplegar amb Depuració Remota"
#: editor/editor_node.cpp
msgid ""
-"When exporting or deploying, the resulting executable will attempt to "
-"connect to the IP of this computer in order to be debugged."
+"When this option is enabled, using one-click deploy will make the executable "
+"attempt to connect to this computer's IP so the running project can be "
+"debugged.\n"
+"This option is intended to be used for remote debugging (typically with a "
+"mobile device).\n"
+"You don't need to enable it to use the GDScript debugger locally."
msgstr ""
-"En ser exportat o desplegat, l'executable resultant intenta connectar-se a "
-"l'IP d'aquest equip per iniciar-ne la depuració."
#: editor/editor_node.cpp
-msgid "Small Deploy with Network FS"
+#, fuzzy
+msgid "Small Deploy with Network Filesystem"
msgstr "Desplegament Reduït amb Sistema de Fitxers en Xarxa"
#: editor/editor_node.cpp
+#, fuzzy
msgid ""
-"When this option is enabled, export or deploy will produce a minimal "
-"executable.\n"
+"When this option is enabled, using one-click deploy for Android will only "
+"export an executable without the project data.\n"
"The filesystem will be provided from the project by the editor over the "
"network.\n"
-"On Android, deploy will use the USB cable for faster performance. This "
-"option speeds up testing for games with a large footprint."
+"On Android, deploying will use the USB cable for faster performance. This "
+"option speeds up testing for projects with large assets."
msgstr ""
"Amb aquesta opció activada, 'Exportar' o 'Desplegar' generen un executable "
"reduït.\n"
@@ -2827,9 +2884,10 @@ msgid "Visible Collision Shapes"
msgstr "Formes de Col·lisió Visibles"
#: editor/editor_node.cpp
+#, fuzzy
msgid ""
-"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
-"running game if this option is turned on."
+"When this option is enabled, collision shapes and raycast nodes (for 2D and "
+"3D) will be visible in the running project."
msgstr ""
"Les formes de col·lisió i nodes de difusió de raigs (raycast) (per a 2D i "
"3D), son visibles durant l'execució del joc quan s'activa aquesta opció."
@@ -2839,23 +2897,26 @@ msgid "Visible Navigation"
msgstr "Navegació Visible"
#: editor/editor_node.cpp
+#, fuzzy
msgid ""
-"Navigation meshes and polygons will be visible on the running game if this "
-"option is turned on."
+"When this option is enabled, navigation meshes and polygons will be visible "
+"in the running project."
msgstr ""
"Aquesta opció fa visibles les malles i polígons de Navegació durant "
"l'execució del joc."
#: editor/editor_node.cpp
-msgid "Sync Scene Changes"
+#, fuzzy
+msgid "Synchronize Scene Changes"
msgstr "Sincronitzar Canvis en Escena"
#: editor/editor_node.cpp
+#, fuzzy
msgid ""
-"When this option is turned on, any changes made to the scene in the editor "
-"will be replicated in the running game.\n"
-"When used remotely on a device, this is more efficient with network "
-"filesystem."
+"When this option is enabled, any changes made to the scene in the editor "
+"will be replicated in the running project.\n"
+"When used remotely on a device, this is more efficient when the network "
+"filesystem option is enabled."
msgstr ""
"En activar aquesta opció, els canvis fets en l'Editor es repliquen en el joc "
"en execució.\n"
@@ -2863,15 +2924,17 @@ msgstr ""
"millora el rendiment."
#: editor/editor_node.cpp
-msgid "Sync Script Changes"
+#, fuzzy
+msgid "Synchronize Script Changes"
msgstr "Sincronitzar Canvis en Scripts"
#: editor/editor_node.cpp
+#, fuzzy
msgid ""
-"When this option is turned on, any script that is saved will be reloaded on "
-"the running game.\n"
-"When used remotely on a device, this is more efficient with network "
-"filesystem."
+"When this option is enabled, any script that is saved will be reloaded in "
+"the running project.\n"
+"When used remotely on a device, this is more efficient when the network "
+"filesystem option is enabled."
msgstr ""
"En activar aquesta opció, els Scripts, en ser desats, es recarreguen en el "
"joc en execució.\n"
@@ -2921,25 +2984,22 @@ msgid "Open Editor Settings Folder"
msgstr "Obre el directori de Configuració de l'Editor"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Manage Editor Features..."
-msgstr "Administrar Característiques de l'Editor"
+msgstr "Administrar Característiques de l'Editor..."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Manage Export Templates..."
-msgstr "Gestor de Plantilles d'Exportació"
+msgstr "Administrar Plantilles d'Exportació..."
#: editor/editor_node.cpp editor/plugins/shader_editor_plugin.cpp
msgid "Help"
msgstr "Ajuda"
-#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
-#: editor/project_settings_editor.cpp editor/rename_dialog.cpp
+#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Search"
msgstr "Cerca"
@@ -2958,8 +3018,9 @@ msgid "Report a Bug"
msgstr "ReImportar"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Send Docs Feedback"
-msgstr ""
+msgstr "Enviar suggeriments sobre la documentació"
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
msgid "Community"
@@ -3219,7 +3280,7 @@ msgstr "% del Fotograma"
#: editor/editor_profiler.cpp
msgid "Physics Frame %"
-msgstr "Fotograma de Física %"
+msgstr "Fotograma de Física %"
#: editor/editor_profiler.cpp
msgid "Inclusive"
@@ -3294,7 +3355,7 @@ msgid ""
msgstr ""
"No es pot crear una ViewportTexture en aquest recurs ja que no s'ha definit "
"com local per a l'escena.\n"
-"Activeu la propietat \"local a l'escena\" del recurs i també en tots els "
+"Activeu la propietat \"local a l'escena\" del recurs i també en tots els "
"recurs intermitjos que el continguin fins a un node."
#: editor/editor_properties.cpp editor/property_editor.cpp
@@ -3365,11 +3426,13 @@ msgid "Add Key/Value Pair"
msgstr "Afegeix una Parella de Clau/Valor"
#: editor/editor_run_native.cpp
+#, fuzzy
msgid ""
"No runnable export preset found for this platform.\n"
-"Please add a runnable preset in the export menu."
+"Please add a runnable preset in the Export menu or define an existing preset "
+"as runnable."
msgstr ""
-"No s'ha trobat cap patró d'exportació executable per aquesta plataforma. \n"
+"No s'ha trobat cap patró d'exportació executable per aquesta plataforma. \n"
"Afegiu un patró predeterminat en el menú d'exportació."
#: editor/editor_run_script.cpp
@@ -3396,6 +3459,13 @@ msgstr "No s'ha pogut executar l'Script:"
msgid "Did you forget the '_run' method?"
msgstr "Podria mancar el mètode '_run'?"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hold Ctrl to round to integers. Hold Shift for more precise changes."
+msgstr ""
+"Retén Ctrl per dipositar un mètode Accessor (Getter). Retén Maj per "
+"dipositar una firma genèrica."
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Selecciona Node(s) per Importar"
@@ -3538,13 +3608,12 @@ msgid ""
"Templates installation failed.\n"
"The problematic templates archives can be found at '%s'."
msgstr ""
-"No s'han pogut instal·lar les plantilles. Els fitxers problemàtics es troben "
-"a '%s'."
+"No s'han pogut instal·lar les plantilles. \n"
+"Les plantilles problemàtics es troben a '%s'."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Error requesting URL:"
-msgstr "Error en la sol·licitud de l'url: "
+msgstr "Error en sol·licitar l'URL:"
#: editor/export_template_manager.cpp
msgid "Connecting to Mirror..."
@@ -3740,8 +3809,12 @@ msgstr "Mou cap a..."
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Move to Trash"
+msgstr "Mou l'AutoCàrrega"
+
+#: editor/filesystem_dock.cpp
msgid "New Scene..."
-msgstr "Nova Escena"
+msgstr "Nova Escena..."
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
msgid "New Script..."
@@ -3792,7 +3865,9 @@ msgstr "Cerca Fitxers"
msgid ""
"Scanning Files,\n"
"Please Wait..."
-msgstr "Analitzant Fitxers..."
+msgstr ""
+"Analitzant Fitxers,\n"
+"Si Us Plau Espereu..."
#: editor/filesystem_dock.cpp
msgid "Move"
@@ -3931,7 +4006,7 @@ msgstr "Gestiona Grups"
#: editor/import/resource_importer_scene.cpp
msgid "Import as Single Scene"
-msgstr "Importar com a Única Escena"
+msgstr "Importar com a Única Escena"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Animations"
@@ -4003,6 +4078,10 @@ msgid "Error running post-import script:"
msgstr "Error en l'execució de l'Script de post-importació:"
#: editor/import/resource_importer_scene.cpp
+msgid "Did you return a Node-derived object in the `post_import()` method?"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
msgid "Saving..."
msgstr "Desant..."
@@ -4373,7 +4452,6 @@ msgid "Add Node to BlendTree"
msgstr "Afegeix Nodes des d'Arbre"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Node Moved"
msgstr "Node mogut"
@@ -4771,9 +4849,8 @@ msgid "Transition: "
msgstr "Transició: "
#: editor/plugins/animation_state_machine_editor.cpp
-#, fuzzy
msgid "Play Mode:"
-msgstr "Mode d'Escombratge lateral"
+msgstr "Mode de Reproducció:"
#: editor/plugins/animation_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
@@ -4836,7 +4913,7 @@ msgstr "Mescla 1:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "X-Fade Time (s):"
-msgstr "Durada de la fosa (s):"
+msgstr "Durada de la fosa (s):"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Current:"
@@ -4970,12 +5047,12 @@ msgstr "Bucle de redirecció."
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Request failed, timeout"
-msgstr "Ha fallat la sol·licitud, codi de devolució:"
+msgstr "La sol·licitud ha fallat, s'ha esgotat el temps d'espera"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Timeout."
-msgstr "Temps"
+msgstr "Temps esgotat."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
@@ -5157,7 +5234,7 @@ msgid "Bake Lightmaps"
msgstr "Precalcular Lightmaps"
#: editor/plugins/camera_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Preview"
msgstr "Previsualització"
@@ -5225,31 +5302,50 @@ msgid "Create Horizontal and Vertical Guides"
msgstr "Crea guies horitzontal i vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move pivot"
-msgstr "Moure pivot"
+msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Rotate %d CanvasItems"
+msgstr "Modifica el elementCanvas"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Rotate CanvasItem \"%s\" to %d degrees"
+msgstr "Modifica el elementCanvas"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Rotate CanvasItem"
+msgid "Move CanvasItem \"%s\" Anchor"
msgstr "Modifica el elementCanvas"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move anchor"
-msgstr "Moure àncora"
+msgid "Scale Node2D \"%s\" to (%s, %s)"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Resize Control \"%s\" to (%d, %d)"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale %d CanvasItems"
+msgstr "Modifica el elementCanvas"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Resize CanvasItem"
+msgid "Scale CanvasItem \"%s\" to (%s, %s)"
msgstr "Modifica el elementCanvas"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Scale CanvasItem"
+msgid "Move %d CanvasItems"
msgstr "Modifica el elementCanvas"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Move CanvasItem"
+msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Modifica el elementCanvas"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -5348,9 +5444,8 @@ msgid "Full Rect"
msgstr "Rect. Complet"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Keep Ratio"
-msgstr "Relació d'Escala:"
+msgstr "Mantenir Proporcions"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Anchors only"
@@ -5371,7 +5466,7 @@ msgid ""
"Overrides game camera with editor viewport camera."
msgstr ""
"Substitueix la càmera del joc.\n"
-"Substitueix la càmera del joc per la la càmera de l'editor."
+"Substitueix la càmera del joc per la càmera de l'editor."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5499,9 +5594,8 @@ msgid "Pan Mode"
msgstr "Mode d'Escombratge lateral"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Ruler Mode"
-msgstr "Mode d'Execució:"
+msgstr "Mode Regla"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
@@ -5700,9 +5794,8 @@ msgid "Auto Insert Key"
msgstr "Inserir Clau Automàticament"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Animation Key and Pose Options"
-msgstr "S'ha insertit una Clau d'Animació."
+msgstr "Opcions de Clau d'Animació i Pose"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -5760,7 +5853,7 @@ msgid ""
"Drag & drop + Shift : Add node as sibling\n"
"Drag & drop + Alt : Change node type"
msgstr ""
-"Arrossegar i deixar anar + Maj: Afegeix un node com a germà\n"
+"Arrossegar i deixar anar + Maj: Afegeix un node com a germà\n"
"Arrossegar i deixar anar + Maj: Canvia el tipus del node"
#: editor/plugins/collision_polygon_editor_plugin.cpp
@@ -5958,7 +6051,7 @@ msgstr "La malla és buida!"
#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Couldn't create a Trimesh collision shape."
-msgstr "Crea una Col·lisió entre malles de triangles germanes"
+msgstr "Crea una Col·lisió entre malles de triangles germanes."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Static Trimesh Body"
@@ -5974,12 +6067,15 @@ msgid "Create Trimesh Static Shape"
msgstr "Crea un forma amb una malla de triangles"
#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
msgid "Can't create a single convex collision shape for the scene root."
msgstr ""
+"No es pot crear una sola forma de col·lisió convexa per a l'arrel de "
+"l'escena."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Couldn't create a single convex collision shape."
-msgstr "No s'ha pogut crear una capa de col·lisió convexa."
+msgstr "No s'ha pogut crear una forma de col·lisió convexa."
#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
@@ -6132,12 +6228,14 @@ msgstr "Elimina l'element %d?"
msgid ""
"Update from existing scene?:\n"
"%s"
-msgstr "Actualitza des de l'Escena"
+msgstr ""
+"Actualitzar des d'una 'Escena existent?:\n"
+"%s"
#: editor/plugins/mesh_library_editor_plugin.cpp
#, fuzzy
msgid "Mesh Library"
-msgstr "Biblioteca de Models (MeshLibrary)..."
+msgstr "Biblioteca de Models (MeshLibrary)"
#: editor/plugins/mesh_library_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp
@@ -6381,7 +6479,7 @@ msgstr "Selecciona Punts"
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Shift+Drag: Select Control Points"
-msgstr "Maj.+ Arrossegar: Selecciona Punts de Control"
+msgstr "Maj.+ Arrossegar: Selecciona Punts de Control"
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
@@ -6566,14 +6664,24 @@ msgid "Move Points"
msgstr "Moure Punts"
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Ctrl: Rotate"
-msgstr "Ctrl: Gira"
+#, fuzzy
+msgid "Command: Rotate"
+msgstr "Arrossega: gira"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Shift: Move All"
msgstr "Maj.: Mou'ho tot"
#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Shift+Command: Scale"
+msgstr "Maj.+Ctrl: Escala"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Ctrl: Rotate"
+msgstr "Ctrl: Gira"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Shift+Ctrl: Scale"
msgstr "Maj.+Ctrl: Escala"
@@ -6619,12 +6727,14 @@ msgid "Radius:"
msgstr "Radi:"
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Polygon->UV"
-msgstr "Polígon -> UV"
+#, fuzzy
+msgid "Copy Polygon to UV"
+msgstr "Crear Polígon i UV"
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "UV->Polygon"
-msgstr "UV->Polígon"
+#, fuzzy
+msgid "Copy UV to Polygon"
+msgstr "Convertir a Polígon2D"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Clear UV"
@@ -6656,7 +6766,7 @@ msgstr "Configurar Quadrícula:"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Grid Offset X:"
-msgstr "Desplaçament X de la quadrícula:"
+msgstr "Desplaçament X de la quadrícula:"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Grid Offset Y:"
@@ -7028,12 +7138,13 @@ msgstr ""
"'%s'."
#: editor/plugins/script_text_editor.cpp
-msgid "Line"
-msgstr "Línia"
+#, fuzzy
+msgid "[Ignore]"
+msgstr "(ignorar)"
#: editor/plugins/script_text_editor.cpp
-msgid "(ignore)"
-msgstr "(ignorar)"
+msgid "Line"
+msgstr "Línia"
#: editor/plugins/script_text_editor.cpp
msgid "Go to Function"
@@ -7080,18 +7191,17 @@ msgstr "Ressaltador de sintaxi"
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-msgid "Go To"
-msgstr "Anar a"
-
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
msgid "Bookmarks"
msgstr "Marcadors"
#: editor/plugins/script_text_editor.cpp
-#, fuzzy
msgid "Breakpoints"
-msgstr "Crea punts."
+msgstr "Punts d’interrupció"
+
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
+msgid "Go To"
+msgstr "Anar a"
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
@@ -7125,7 +7235,7 @@ msgstr "(Des)Plega la línia"
#: editor/plugins/script_text_editor.cpp
msgid "Fold All Lines"
-msgstr "Plega totes les Línies"
+msgstr "Plega totes les Línies"
#: editor/plugins/script_text_editor.cpp
msgid "Unfold All Lines"
@@ -7245,7 +7355,7 @@ msgstr "Esquelet2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
msgid "Make Rest Pose (From Bones)"
-msgstr "Crear Pose de Repòs (A partir dels Ossos)"
+msgstr "Crear Pose de Repòs (A partir dels Ossos)"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
@@ -7311,7 +7421,7 @@ msgstr "Rotació de %s graus."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Keying is disabled (no key inserted)."
-msgstr "l'Edició de Claus està inhabilitada (no s'ha inserit cap Clau)."
+msgstr "l'Edició de Claus està inhabilitada (no s'ha inserit cap Clau)."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Animation Key Inserted."
@@ -7526,6 +7636,15 @@ msgid "XForm Dialog"
msgstr "Diàleg XForm"
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Click to toggle between visibility states.\n"
+"\n"
+"Open eye: Gizmo is visible.\n"
+"Closed eye: Gizmo is hidden.\n"
+"Half-open eye: Gizmo is also visible through opaque surfaces (\"x-ray\")."
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Nodes To Floor"
msgstr "Ajustar Nodes al Terra"
@@ -7540,9 +7659,9 @@ msgid ""
"Alt+Drag: Move\n"
"Alt+RMB: Depth list selection"
msgstr ""
-"Arrossegar: Gira\n"
+"Arrossegar: Gira\n"
"Alt+Arrossegar: Mou\n"
-"Alt+Clic Dret: Selecció de llista de profunditat"
+"Alt+Clic Dret: Selecció de llista de profunditat"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
@@ -7649,9 +7768,8 @@ msgstr "Mostra la Graella"
#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "Settings..."
-msgstr "Configuració"
+msgstr "Configuració..."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Settings"
@@ -7842,9 +7960,8 @@ msgid "Add Frame"
msgstr "Afegeix Fotograma"
#: editor/plugins/sprite_frames_editor_plugin.cpp
-#, fuzzy
msgid "Unable to load images"
-msgstr "No s'ha pogut carregar el recurs."
+msgstr "No s'han pogut carregar les imatges"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "ERROR: Couldn't load frame resource!"
@@ -7884,7 +8001,8 @@ msgid "New Animation"
msgstr "Nova Animació"
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Speed (FPS):"
+#, fuzzy
+msgid "Speed:"
msgstr "Velocitat (FPS):"
#: editor/plugins/sprite_frames_editor_plugin.cpp
@@ -8208,7 +8326,7 @@ msgstr "Habilitar Prioritat"
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Filter tiles"
-msgstr "Filtrat de Fitxers..."
+msgstr "Filtrat de Fitxers"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Give a TileSet resource to this TileMap to use its tiles."
@@ -8222,6 +8340,15 @@ msgstr "Pinta Rajola"
#, fuzzy
msgid ""
"Shift+LMB: Line Draw\n"
+"Shift+Command+LMB: Rectangle Paint"
+msgstr ""
+"Maj + RMB: dibuixar una línia\n"
+"Maj + Ctrl + RMB: pintar rectangle"
+
+#: editor/plugins/tile_map_editor_plugin.cpp
+#, fuzzy
+msgid ""
+"Shift+LMB: Line Draw\n"
"Shift+Ctrl+LMB: Rectangle Paint"
msgstr ""
"Maj + RMB: dibuixar una línia\n"
@@ -8254,12 +8381,12 @@ msgstr "Restablir Transformació"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Add Texture(s) to TileSet."
-msgstr "Afegeix Nodes des d'Arbre"
+msgstr "Afegeix Nodes des d'Arbre."
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove selected Texture from TileSet."
-msgstr "Elimina l'entrada actual"
+msgstr "Elimineu la textura seleccionada de TileSet."
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create from Scene"
@@ -8391,11 +8518,26 @@ msgid "Create a new rectangle."
msgstr "Crear un nou rectangle."
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "New Rectangle"
+msgstr "Pinta Rectangle"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create a new polygon."
msgstr "Crear un nou polígon."
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
+msgid "New Polygon"
+msgstr "Mou el Polígon"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Selected Shape"
+msgstr "Elimina Seleccionats"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
msgid "Keep polygon inside region Rect."
msgstr "Mantenir polígon dins de la regió Rect."
@@ -8608,9 +8750,8 @@ msgid "TileSet"
msgstr "Conjunt de rajoles"
#: editor/plugins/version_control_editor_plugin.cpp
-#, fuzzy
msgid "No VCS addons are available."
-msgstr "Nom del pare del node, si està disponible"
+msgstr "No hi ha addons VCS disponibles."
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Error"
@@ -8649,9 +8790,8 @@ msgid "Staging area"
msgstr "Zona de posada en escena"
#: editor/plugins/version_control_editor_plugin.cpp
-#, fuzzy
msgid "Detect new changes"
-msgstr "Crear un nou rectangle."
+msgstr "Detectar nous canvis"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
@@ -8727,9 +8867,8 @@ msgid "Add Output"
msgstr "Afegeix una Entrada"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Scalar"
-msgstr "Escala:"
+msgstr "Escalar"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vector"
@@ -8809,6 +8948,11 @@ msgid "Add Node to Visual Shader"
msgstr "Afegir node al VisualShader"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Node(s) Moved"
+msgstr "Node mogut"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Duplicate Nodes"
msgstr "Duplicar Nodes"
@@ -8827,6 +8971,11 @@ msgid "Visual Shader Input Type Changed"
msgstr "El tipus d'entrada VisualShader ha canviat"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "UniformRef Name Changed"
+msgstr "Definir nom uniforme"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Vèrtex"
@@ -8850,7 +8999,7 @@ msgstr "Crear node Shader"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Color function."
-msgstr "Vés a la Funció"
+msgstr "Funció color."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Color operator."
@@ -8871,7 +9020,7 @@ msgstr "Converteix el vector RGB en un equivalent de HSV."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Sepia function."
-msgstr "Reanomena Funció"
+msgstr "Funció sèpia."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Burn operator."
@@ -8919,7 +9068,7 @@ msgstr "Constant de color."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Color uniform."
-msgstr "Transforma"
+msgstr "Color uniforme."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
@@ -9004,9 +9153,8 @@ msgstr ""
"escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Boolean constant."
-msgstr "Modificar una constant vectorial"
+msgstr "Constant booleana."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean uniform."
@@ -9052,14 +9200,12 @@ msgid "'%s' input parameter for vertex and fragment shader mode."
msgstr "paràmetre d'entrada 'alpha' per modes shader vèrtex i el fragment."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Scalar function."
-msgstr "Modifica una Funció Escalar"
+msgstr "Funció escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Scalar operator."
-msgstr "Modifica un operador escalar"
+msgstr "Operador escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "E constant (2.718282). Represents the base of the natural logarithm."
@@ -9100,7 +9246,7 @@ msgstr "Retorna el valor absolut del paràmetre."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-cosine of the parameter."
-msgstr "Retorna el l'arc cosinus del paràmetre."
+msgstr "Retorna el l'arc cosinus del paràmetre."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
@@ -9302,14 +9448,13 @@ msgid "Subtracts scalar from scalar."
msgstr "Resta escalar d'escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Scalar constant."
-msgstr "Modificar una constant escalar"
+msgstr "Constant escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Scalar uniform."
-msgstr "Modificar un Uniforme Escalar"
+msgstr "Escalar uniforme."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
@@ -9324,7 +9469,7 @@ msgstr "Realitza la cerca de textures."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Cubic texture uniform lookup."
-msgstr "Modifica un Uniforme Textura"
+msgstr "Modifica un Uniforme Textura."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
@@ -9405,7 +9550,7 @@ msgstr "Funció vector."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Vector operator."
-msgstr "Modifica un operador vectorial"
+msgstr "Operador de vector."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Composes vector from three scalars."
@@ -9556,16 +9701,15 @@ msgid "Vector uniform."
msgstr "Modifica un Uniforme Vectorial"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Custom Godot Shader Language expression, with custom amount of input and "
"output ports. This is a direct injection of code into the vertex/fragment/"
"light function, do not use it to write the function declarations inside."
msgstr ""
"Expressió personalitzada del llenguatge de Shader de Godot, amb una "
-"quantitat de ports d'entrada i sortida personalitzats. Això es una una "
-"injecció de codi directa en la funció vertex/fragment/light, no lo utilitzau "
-"per a escriure les declaracions de la funció dins seu."
+"quantitat de ports d'entrada i sortida personalitzats. Això es una injecció "
+"de codi directa en la funció vertex/fragment/light, no lo utilitzau per a "
+"escriure les declaracions de la funció dins seu."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -9582,6 +9726,10 @@ msgid ""
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "A reference to an existing uniform."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr ""
@@ -9642,19 +9790,6 @@ msgid "Runnable"
msgstr "Executable"
#: editor/project_export.cpp
-#, fuzzy
-msgid "Add initial export..."
-msgstr "Afegeix una Entrada"
-
-#: editor/project_export.cpp
-msgid "Add previous patches..."
-msgstr ""
-
-#: editor/project_export.cpp
-msgid "Delete patch '%s' from list?"
-msgstr "Eliminar el Pedaç '%s' de la llista?"
-
-#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "Esborrar la configuració '%s' ?"
@@ -9690,7 +9825,7 @@ msgstr "El camí d'exportació donat no existeix:"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing/corrupted:"
-msgstr "Manquen d'exportació per aquesta plataforma o s'han malmès:"
+msgstr "Manquen d'exportació per aquesta plataforma o s'han malmès:"
#: editor/project_export.cpp
msgid "Presets"
@@ -9735,35 +9870,20 @@ msgid "Resources to export:"
msgstr "Recursos per exportar:"
#: editor/project_export.cpp
-#, fuzzy
msgid ""
"Filters to export non-resource files/folders\n"
"(comma-separated, e.g: *.json, *.txt, docs/*)"
msgstr ""
-"Filtres per a l'exportació fitxers no-recurs (separats per comes, ex: *."
-"json, *. txt)"
+"Filtres per a l'exportació de fitxers/carpetes no-recurs \n"
+"(separats per comes, ex: *.json, *. txt, docs/*)"
#: editor/project_export.cpp
-#, fuzzy
msgid ""
"Filters to exclude files/folders from project\n"
"(comma-separated, e.g: *.json, *.txt, docs/*)"
msgstr ""
-"Filtres per excloure fitxers del projecte (separats per comes, ex:*.json, *."
-"txt)"
-
-#: editor/project_export.cpp
-msgid "Patches"
-msgstr "Pedaços"
-
-#: editor/project_export.cpp
-msgid "Make Patch"
-msgstr "Crea un Pedaç"
-
-#: editor/project_export.cpp
-#, fuzzy
-msgid "Pack File"
-msgstr " Fitxers"
+"Filtres per excloure fitxers/carpetes del projecte\n"
+"(separats per comes, ex:*.json, *.txt, docs/*)"
#: editor/project_export.cpp
msgid "Features"
@@ -9823,9 +9943,8 @@ msgid "Export All"
msgstr "Exportar Tot"
#: editor/project_export.cpp editor/project_manager.cpp
-#, fuzzy
msgid "ZIP File"
-msgstr " Fitxers"
+msgstr "Fitxer ZIP"
#: editor/project_export.cpp
msgid "Godot Game Pack"
@@ -10138,6 +10257,7 @@ msgstr ""
"existents?\n"
"Això pot trigar una estona."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr "Gestor del Projecte"
@@ -10217,7 +10337,7 @@ msgid ""
"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or "
"'\"'"
msgstr ""
-"Nom d'acció no vàlid. No pot estar buit ni contenir '/', ':', '=', '\\' o "
+"Nom d'acció no vàlid. No pot estar buit ni contenir '/', ':', '=', '\\' o "
"'\"'"
#: editor/project_settings_editor.cpp
@@ -10583,11 +10703,18 @@ msgid "Batch Rename"
msgstr "Reanomena"
#: editor/rename_dialog.cpp
-msgid "Prefix"
+#, fuzzy
+msgid "Replace:"
+msgstr "Reemplaça: "
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Prefix:"
msgstr "Prefix"
#: editor/rename_dialog.cpp
-msgid "Suffix"
+#, fuzzy
+msgid "Suffix:"
msgstr "Sufix"
#: editor/rename_dialog.cpp
@@ -10637,7 +10764,8 @@ msgid "Per-level Counter"
msgstr "Comptador per nivell"
#: editor/rename_dialog.cpp
-msgid "If set the counter restarts for each group of child nodes"
+#, fuzzy
+msgid "If set, the counter restarts for each group of child nodes."
msgstr "Si s'estableix el comptador es reinicia per a cada grup de nodes fills"
#: editor/rename_dialog.cpp
@@ -10699,13 +10827,13 @@ msgstr "Resetejar"
#: editor/rename_dialog.cpp
#, fuzzy
-msgid "Regular Expression Error"
+msgid "Regular Expression Error:"
msgstr "Expressions Regulars"
#: editor/rename_dialog.cpp
#, fuzzy
msgid "At character %s"
-msgstr "Caràcters vàlids:"
+msgstr "Al caràcter %s"
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
msgid "Reparent Node"
@@ -10773,8 +10901,9 @@ msgid "Instance Child Scene"
msgstr "Instancia una Escena Filla"
#: editor/scene_tree_dock.cpp
-msgid "Clear Script"
-msgstr "Esborra l'Script"
+#, fuzzy
+msgid "Detach Script"
+msgstr "Adjunta-li un Script"
#: editor/scene_tree_dock.cpp
msgid "This operation can't be done on the tree root."
@@ -10815,13 +10944,16 @@ msgstr "Convertir node en arrel"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Delete %d nodes and any children?"
+msgstr "Voleu suprimir el node \"%s\" i els seus fills?"
+
+#: editor/scene_tree_dock.cpp
msgid "Delete %d nodes?"
-msgstr "Eliminar Nodes"
+msgstr "Suprimir %d nodes?"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Delete the root node \"%s\"?"
-msgstr "Elimina el(s) Node(s) de Graf d'Ombreig"
+msgstr "Voleu suprimir el node arrel \"% s\"?"
#: editor/scene_tree_dock.cpp
#, fuzzy
@@ -10829,9 +10961,8 @@ msgid "Delete node \"%s\" and its children?"
msgstr "Voleu suprimir el node \"%s\" i els seus fills?"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Delete node \"%s\"?"
-msgstr "Eliminar Nodes"
+msgstr "Suprimir el node \"% s\"?"
#: editor/scene_tree_dock.cpp
msgid "Can not perform with the root node."
@@ -10950,6 +11081,13 @@ msgid "Open Documentation"
msgstr "Obrir documentació"
#: editor/scene_tree_dock.cpp
+msgid ""
+"Cannot attach a script: there are no languages registered.\n"
+"This is probably because this editor was built with all language modules "
+"disabled."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Afegeix un Node Fill"
@@ -11002,11 +11140,13 @@ msgstr ""
"node arrel."
#: editor/scene_tree_dock.cpp
-msgid "Attach a new or existing script for the selected node."
+#, fuzzy
+msgid "Attach a new or existing script to the selected node."
msgstr "Adjunta un Script nou o existent per al Node Seleccionat."
#: editor/scene_tree_dock.cpp
-msgid "Clear a script for the selected node."
+#, fuzzy
+msgid "Detach the script from the selected node."
msgstr "Reestableix un Script per al node Seleccionat."
#: editor/scene_tree_dock.cpp
@@ -11142,6 +11282,10 @@ msgid "A directory with the same name exists."
msgstr "Ja existeix un directori amb el mateix nom."
#: editor/script_create_dialog.cpp
+msgid "File does not exist."
+msgstr "El Fitxer no existeix."
+
+#: editor/script_create_dialog.cpp
msgid "Invalid extension."
msgstr "L'extensió no és vàlida."
@@ -11183,6 +11327,10 @@ msgid "File exists, it will be reused."
msgstr "El fitxer ja existeix, es reutilitzarà."
#: editor/script_create_dialog.cpp
+msgid "Invalid path."
+msgstr "Camí no vàlid."
+
+#: editor/script_create_dialog.cpp
msgid "Invalid class name."
msgstr "Nom de classe no vàlid."
@@ -11224,19 +11372,16 @@ msgid ""
msgstr ""
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Class Name:"
-msgstr "Nom de Classe"
+msgstr "Nom de la Classe:"
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Template:"
-msgstr "Plantilla"
+msgstr "Plantilla:"
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Built-in Script:"
-msgstr "Script Integrat"
+msgstr "Script integrat:"
#: editor/script_create_dialog.cpp
msgid "Attach Node Script"
@@ -11275,14 +11420,13 @@ msgid "C++ Source"
msgstr "Font"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Source:"
-msgstr "Font"
+msgstr "Font:"
#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "C++ Source:"
-msgstr "Font"
+msgstr "Font de C++:"
#: editor/script_editor_debugger.cpp
#, fuzzy
@@ -11729,7 +11873,7 @@ msgstr "Trieu la distància:"
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Filter meshes"
-msgstr "Filtra Mode:"
+msgstr "Filtrar malles"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
@@ -12043,7 +12187,7 @@ msgstr "Connecta els Nodes"
#: modules/visual_script/visual_script_editor.cpp
msgid "Script already has function '%s'"
-msgstr "La funció '%s' ja existeix en l'Script"
+msgstr "La funció '%s' ja existeix en l'Script"
#: modules/visual_script/visual_script_editor.cpp
msgid "Change Input Value"
@@ -12112,7 +12256,7 @@ msgstr "Edició del Senyal:"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Make Tool:"
-msgstr "Fer Local"
+msgstr "Convertir en Eina:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Members:"
@@ -12121,7 +12265,7 @@ msgstr "Membres:"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Change Base Type:"
-msgstr "Modifica el Tipus de Base"
+msgstr "Canviar Tipus de Base:"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
@@ -12136,7 +12280,7 @@ msgstr "Afegeix una Funció"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "function_name"
-msgstr "Funció:"
+msgstr "nom_funció"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
@@ -12284,13 +12428,17 @@ msgstr "L'executable ADB no està configurat a la configuració de l'editor."
#: platform/android/export/export.cpp
#, fuzzy
msgid "OpenJDK jarsigner not configured in the Editor Settings."
-msgstr "OpenJDK Jarsigner no està configurat en la configuració de l'editor."
+msgstr "OpenJDK Jarsigner no està configurat en la configuració de l'editor."
#: platform/android/export/export.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
#: platform/android/export/export.cpp
+msgid "Release keystore incorrectly configured in the export preset."
+msgstr ""
+
+#: platform/android/export/export.cpp
#, fuzzy
msgid "Custom build requires a valid Android SDK path in Editor Settings."
msgstr ""
@@ -12305,6 +12453,10 @@ msgstr ""
"la configuració de l'editor."
#: platform/android/export/export.cpp
+msgid "Missing 'platform-tools' directory!"
+msgstr ""
+
+#: platform/android/export/export.cpp
#, fuzzy
msgid ""
"Android build template not installed in the project. Install it from the "
@@ -12322,6 +12474,48 @@ msgid "Invalid package name:"
msgstr "El nom del paquet no és vàlid:"
#: platform/android/export/export.cpp
+msgid ""
+"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
+"project setting (changed in Godot 3.2.2).\n"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "\"Use Custom Build\" must be enabled to use the plugins."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid ""
+"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+"\"."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid ""
+"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid ""
+"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Invalid filename! Android App Bundle requires the *.aab extension."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "APK Expansion not compatible with Android App Bundle."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Invalid filename! Android APK requires the *.apk extension."
+msgstr ""
+
+#: platform/android/export/export.cpp
#, fuzzy
msgid ""
"Trying to build from a custom built template, but no version info for it "
@@ -12361,9 +12555,14 @@ msgstr ""
"compilació d'Android."
#: platform/android/export/export.cpp
-#, fuzzy
-msgid "No build apk generated at: "
-msgstr "No s'ha generat cap compilació apk a: "
+msgid "Moving output"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid ""
+"Unable to copy and rename export file, check gradle project directory for "
+"outputs."
+msgstr ""
#: platform/iphone/export/export.cpp
msgid "Identifier is missing."
@@ -12426,7 +12625,7 @@ msgstr "Utilitzant la imatge de presentació per defecte."
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Invalid package short name."
-msgstr "El nom del paquet no és vàlid:"
+msgstr "El nom curt del paquet no és vàlid."
#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
@@ -12541,6 +12740,12 @@ msgstr ""
"S'ha de proporcionar una forma perquè *CollisionShape2D pugui funcionar. "
"Creeu-li un recurs de forma (shape)!"
+#: scene/2d/collision_shape_2d.cpp
+msgid ""
+"Polygon-based shapes are not meant be used nor edited directly through the "
+"CollisionShape2D node. Please use the CollisionPolygon2D node instead."
+msgstr ""
+
#: scene/2d/cpu_particles_2d.cpp
msgid ""
"CPUParticles2D animation requires the usage of a CanvasItemMaterial with "
@@ -12810,6 +13015,11 @@ msgstr ""
"Les GIProbes no estan suportades pel controlador de vídeo GLES2.\n"
"Utilitzeu un BakedLightmap en el seu lloc."
+#: scene/3d/interpolated_camera.cpp
+msgid ""
+"InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
+msgstr ""
+
#: scene/3d/light.cpp
#, fuzzy
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
@@ -13057,7 +13267,7 @@ msgid ""
msgstr ""
"ScrollContainer fou pensat per treballar-hi amb un sol Control fill.\n"
"Utilitzeu un contenidor (VBox, HBox, ...) com a fill, o un utilitzeu Control "
-"i personalitzeu-hi la mida mínima manualment."
+"i personalitzeu-hi la mida mínima manualment."
#: scene/gui/tree.cpp
msgid "(Other)"
@@ -13117,6 +13327,78 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Les constants no es poden modificar."
+#~ msgid "Error trying to save layout!"
+#~ msgstr "Error en desar els canvis!"
+
+#~ msgid "Default editor layout overridden."
+#~ msgstr "S'han sobreescrit els Ajustos Predeterminats de l'Editor."
+
+#~ msgid "Move pivot"
+#~ msgstr "Moure pivot"
+
+#~ msgid "Move anchor"
+#~ msgstr "Moure àncora"
+
+#, fuzzy
+#~ msgid "Resize CanvasItem"
+#~ msgstr "Modifica el elementCanvas"
+
+#~ msgid "Polygon->UV"
+#~ msgstr "Polígon -> UV"
+
+#~ msgid "UV->Polygon"
+#~ msgstr "UV->Polígon"
+
+#, fuzzy
+#~ msgid "Add initial export..."
+#~ msgstr "Afegeix una Entrada"
+
+#~ msgid "Delete patch '%s' from list?"
+#~ msgstr "Eliminar el Pedaç '%s' de la llista?"
+
+#~ msgid "Patches"
+#~ msgstr "Pedaços"
+
+#~ msgid "Make Patch"
+#~ msgstr "Crea un Pedaç"
+
+#, fuzzy
+#~ msgid "Pack File"
+#~ msgstr "Fitxers"
+
+#, fuzzy
+#~ msgid "No build apk generated at: "
+#~ msgstr "No s'ha generat cap compilació apk a: "
+
+#~ msgid "FileSystem and Import Docks"
+#~ msgstr "Importació i sistema de fitxers"
+
+#~ msgid ""
+#~ "When exporting or deploying, the resulting executable will attempt to "
+#~ "connect to the IP of this computer in order to be debugged."
+#~ msgstr ""
+#~ "En ser exportat o desplegat, l'executable resultant intenta connectar-se "
+#~ "a l'IP d'aquest equip per iniciar-ne la depuració."
+
+#~ msgid "Current scene was never saved, please save it prior to running."
+#~ msgstr ""
+#~ "L'escena actual no s'ha desat encara. Desa l'escena abans d'executar-la."
+
+#~ msgid "Not in resource path."
+#~ msgstr "Fora del camí dels recursos."
+
+#~ msgid "Revert"
+#~ msgstr "Reverteix"
+
+#~ msgid "This action cannot be undone. Revert anyway?"
+#~ msgstr "Aquesta acció no es pot desfer. N'esteu segur?"
+
+#~ msgid "Revert Scene"
+#~ msgstr "Reverteix Escena"
+
+#~ msgid "Clear Script"
+#~ msgstr "Esborra l'Script"
+
#~ msgid "Issue Tracker"
#~ msgstr "Seguiment d'Incidències"