diff options
Diffstat (limited to 'editor/translations/br.po')
-rw-r--r-- | editor/translations/br.po | 73 |
1 files changed, 58 insertions, 15 deletions
diff --git a/editor/translations/br.po b/editor/translations/br.po index 823490a280..41d6ac8ee8 100644 --- a/editor/translations/br.po +++ b/editor/translations/br.po @@ -4371,6 +4371,7 @@ msgstr "" #: editor/editor_node.cpp editor/project_manager.cpp #: editor/script_create_dialog.cpp modules/mono/editor/csharp_project.cpp +#: modules/mono/godotsharp_dirs.cpp msgid "Project" msgstr "" @@ -7071,7 +7072,8 @@ msgid "8 Bit" msgstr "" #: editor/import/resource_importer_wav.cpp main/main.cpp -#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp +#: modules/mono/editor/csharp_project.cpp modules/mono/godotsharp_dirs.cpp +#: modules/mono/mono_gd/gd_mono.cpp msgid "Mono" msgstr "" @@ -10664,7 +10666,7 @@ msgstr "" msgid " [auto]" msgstr "" -#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled. +#. TRANSLATORS: This will be appended to the view name when Portal Occlusion is enabled. #: editor/plugins/spatial_editor_plugin.cpp msgid " [portals active]" msgstr "" @@ -12457,9 +12459,10 @@ msgstr "Tro Fiñvskeudenn" #: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp #: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp #: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp -#: scene/main/canvas_layer.cpp scene/resources/material.cpp -#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#: scene/3d/visual_instance.cpp scene/gui/graph_node.cpp +#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp +#: scene/resources/material.cpp scene/resources/particles_material.cpp +#: scene/resources/style_box.cpp msgid "Offset" msgstr "" @@ -13801,12 +13804,11 @@ msgstr "" #: editor/project_manager.cpp msgid "" -"Couldn't load project.godot in project path (error %d). It may be missing or " -"corrupted." +"Couldn't load project at '%s' (error %d). It may be missing or corrupted." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't edit project.godot in project path." +msgid "Couldn't save project at '%s' (error %d)." msgstr "" #: editor/project_manager.cpp @@ -14762,18 +14764,18 @@ msgstr "" msgid "Make Local" msgstr "" -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp -msgid "Another node already uses this unique name in the scene." -msgstr "" - #: editor/scene_tree_dock.cpp #, fuzzy -msgid "Enable Scene Unique Name" +msgid "Enable Scene Unique Name(s)" msgstr "Cheñch Pazenn ar Fiñvskeudenn" -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +#: editor/scene_tree_dock.cpp +msgid "Unique names already used by another node in the scene:" +msgstr "" + +#: editor/scene_tree_dock.cpp #, fuzzy -msgid "Disable Scene Unique Name" +msgid "Disable Scene Unique Name(s)" msgstr "Cheñch Pazenn ar Fiñvskeudenn" #: editor/scene_tree_dock.cpp @@ -14963,6 +14965,11 @@ msgid "Button Group" msgstr "" #: editor/scene_tree_editor.cpp +#, fuzzy +msgid "Disable Scene Unique Name" +msgstr "Cheñch Pazenn ar Fiñvskeudenn" + +#: editor/scene_tree_editor.cpp msgid "(Connecting From)" msgstr "" @@ -15026,6 +15033,10 @@ msgid "Invalid node name, the following characters are not allowed:" msgstr "" #: editor/scene_tree_editor.cpp +msgid "Another node already uses this unique name in the scene." +msgstr "" + +#: editor/scene_tree_editor.cpp msgid "Rename Node" msgstr "" @@ -16816,6 +16827,18 @@ msgstr "" msgid "Auto Update Project" msgstr "" +#: modules/mono/godotsharp_dirs.cpp +msgid "Assembly Name" +msgstr "" + +#: modules/mono/godotsharp_dirs.cpp +msgid "Solution Directory" +msgstr "" + +#: modules/mono/godotsharp_dirs.cpp +msgid "C# Project Directory" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -18520,6 +18543,11 @@ msgstr "Fonksionoù :" msgid "Custom BG Color" msgstr "Fonksionoù :" +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Export Icons" +msgstr "Roudenn Treuzfurmadur 3D" + #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp msgid "Prepare Templates" @@ -19309,6 +19337,12 @@ msgid "Show Name On Square 310 X 310" msgstr "" #: platform/uwp/export/export.cpp +msgid "" +"Godot's Mono version does not support the UWP platform. Use the standard " +"build (no C# support) if you wish to target UWP." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package short name." msgstr "" @@ -22425,6 +22459,15 @@ msgstr "Melezour" msgid "AABB" msgstr "" +#: scene/3d/visual_instance.cpp +#, fuzzy +msgid "Sorting" +msgstr "Mod Interpoladur" + +#: scene/3d/visual_instance.cpp +msgid "Use AABB Center" +msgstr "" + #: scene/3d/visual_instance.cpp scene/resources/navigation_mesh.cpp msgid "Geometry" msgstr "" |