diff options
Diffstat (limited to 'editor/translations/bg.po')
-rw-r--r-- | editor/translations/bg.po | 100 |
1 files changed, 76 insertions, 24 deletions
diff --git a/editor/translations/bg.po b/editor/translations/bg.po index 7aab99c847..98f60b8518 100644 --- a/editor/translations/bg.po +++ b/editor/translations/bg.po @@ -16,8 +16,9 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" +"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-09-20 14:46+0000\n" +"PO-Revision-Date: 2021-10-11 15:44+0000\n" "Last-Translator: Любомир Василев <lyubomirv@gmx.com>\n" "Language-Team: Bulgarian <https://hosted.weblate.org/projects/godot-engine/" "godot/bg/>\n" @@ -2336,6 +2337,14 @@ msgid "" "be satisfied." msgstr "" +#: editor/editor_node.cpp +msgid "Could not save one or more scenes!" +msgstr "" + +#: editor/editor_node.cpp +msgid "Save All Scenes" +msgstr "Запазване на всички сцени" + #: editor/editor_node.cpp editor/scene_tree_dock.cpp msgid "Can't overwrite scene that is still open!" msgstr "" @@ -2452,6 +2461,10 @@ msgid "Save changes to '%s' before closing?" msgstr "" #: editor/editor_node.cpp +msgid "%s no longer exists! Please specify a new save location." +msgstr "" + +#: editor/editor_node.cpp msgid "" "The current scene has no root node, but %d modified external resource(s) " "were saved anyway." @@ -2793,10 +2806,6 @@ msgid "Save Scene" msgstr "Запазване на сцената" #: editor/editor_node.cpp -msgid "Save All Scenes" -msgstr "Запазване на всички сцени" - -#: editor/editor_node.cpp msgid "Convert To..." msgstr "" @@ -4202,6 +4211,18 @@ msgid "Clear Default for '%s'" msgstr "Изчистване на подразбирането за „%s“" #: editor/import_dock.cpp +msgid "Reimport" +msgstr "Повторно внасяне" + +#: editor/import_dock.cpp +msgid "" +"You have pending changes that haven't been applied yet. Click Reimport to " +"apply changes made to the import options.\n" +"Selecting another resource in the FileSystem dock without clicking Reimport " +"first will discard changes made in the Import dock." +msgstr "" + +#: editor/import_dock.cpp msgid "Import As:" msgstr "Внасяне като:" @@ -4210,10 +4231,6 @@ msgid "Preset" msgstr "" #: editor/import_dock.cpp -msgid "Reimport" -msgstr "Повторно внасяне" - -#: editor/import_dock.cpp msgid "Save Scenes, Re-Import, and Restart" msgstr "" @@ -5481,15 +5498,13 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Locked" -msgstr "Заключване на избраното" +msgstr "Заключено" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Grouped" -msgstr "Групи" +msgstr "Групирано" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" @@ -7143,11 +7158,13 @@ msgid "Move Down" msgstr "Преместване надолу" #: editor/plugins/script_editor_plugin.cpp -msgid "Next script" +#, fuzzy +msgid "Next Script" msgstr "Следващ скрипт" #: editor/plugins/script_editor_plugin.cpp -msgid "Previous script" +#, fuzzy +msgid "Previous Script" msgstr "Предишен скрипт" #: editor/plugins/script_editor_plugin.cpp @@ -7497,14 +7514,14 @@ msgid "This skeleton has no bones, create some children Bone2D nodes." msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp -msgid "Create Rest Pose from Bones" -msgstr "Създаване на поза на покоя от костите" - -#: editor/plugins/skeleton_2d_editor_plugin.cpp msgid "Set Rest Pose to Bones" msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp +msgid "Create Rest Pose from Bones" +msgstr "Създаване на поза на покоя от костите" + +#: editor/plugins/skeleton_2d_editor_plugin.cpp msgid "Skeleton2D" msgstr "" @@ -7564,8 +7581,9 @@ msgid "Left Orthogonal" msgstr "Ляв бутон" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Right Perspective" -msgstr "" +#, fuzzy +msgid "Left Perspective" +msgstr "Долу вляво" #: editor/plugins/spatial_editor_plugin.cpp #, fuzzy @@ -7573,6 +7591,10 @@ msgid "Right Orthogonal" msgstr "Десен бутон" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Right Perspective" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Front Orthogonal" msgstr "" @@ -7910,6 +7932,26 @@ msgid "Right View" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Orbit View Down" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Orbit View Left" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Orbit View Right" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Orbit View Up" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Orbit View 180" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Switch Perspective/Orthogonal View" msgstr "" @@ -10678,11 +10720,11 @@ msgid "" msgstr "" #: editor/project_settings_editor.cpp -msgid "Key " +msgid "Physical Key" msgstr "" #: editor/project_settings_editor.cpp -msgid "Physical Key" +msgid "Key " msgstr "" #: editor/project_settings_editor.cpp @@ -13854,6 +13896,14 @@ msgid "" "Environment -> Default Environment) could not be loaded." msgstr "" +#: scene/main/timer.cpp +msgid "" +"Very low timer wait times (< 0.05 seconds) may behave in significantly " +"different ways depending on the rendered or physics frame rate.\n" +"Consider using a script's process loop instead of relying on a Timer for " +"very low wait times." +msgstr "" + #: scene/main/viewport.cpp msgid "" "This viewport is not set as render target. If you intend for it to display " @@ -13863,7 +13913,9 @@ msgid "" msgstr "" #: scene/main/viewport.cpp -msgid "Viewport size must be greater than 0 to render anything." +msgid "" +"The Viewport size must be greater than or equal to 2 pixels on both " +"dimensions to render anything." msgstr "" #: scene/resources/occluder_shape.cpp |