diff options
Diffstat (limited to 'editor/translations/bg.po')
-rw-r--r-- | editor/translations/bg.po | 80 |
1 files changed, 57 insertions, 23 deletions
diff --git a/editor/translations/bg.po b/editor/translations/bg.po index fe15509a62..01ca2b63f2 100644 --- a/editor/translations/bg.po +++ b/editor/translations/bg.po @@ -1110,10 +1110,6 @@ msgstr "" msgid "Clear" msgstr "Изчистване" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1478,21 +1474,6 @@ msgid "Distraction Free Mode" msgstr "" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Внасяне на обекти в проекта." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Внасяне" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1700,6 +1681,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Внасяне" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3744,6 +3736,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3791,6 +3787,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4241,6 +4245,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5101,11 +5113,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5117,7 +5129,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5399,7 +5411,7 @@ msgstr "" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "Настройки на проекта" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6079,6 +6091,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6664,6 +6680,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6732,6 +6759,13 @@ msgid "" "texture to some node for display." msgstr "" +#~ msgid "Import assets to the project." +#~ msgstr "Внасяне на обекти в проекта." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Настройки на проекта" + #~ msgid "" #~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "in order for SamplePlayer to play sound." |