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-rw-r--r--editor/translations/bg.po98
1 files changed, 78 insertions, 20 deletions
diff --git a/editor/translations/bg.po b/editor/translations/bg.po
index 880682ab7c..9f82d5e72d 100644
--- a/editor/translations/bg.po
+++ b/editor/translations/bg.po
@@ -2889,8 +2889,8 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Преустановяване на сцената"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3584,6 +3584,11 @@ msgstr "Нов скрипт"
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Изберете главна сцена"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "Отваряне на сцена"
@@ -4366,6 +4371,20 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Добавяне на нови пътечки."
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Отиди на Ред"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
@@ -5061,6 +5080,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Rotation Offset:"
msgstr "Изместване при Завъртане:"
@@ -5071,6 +5098,11 @@ msgstr "Съпка при Завъртане:"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "Мащаб:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "Пемести вертикална помощна линия"
@@ -5158,6 +5190,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "Изберете метод"
@@ -5305,6 +5351,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5452,7 +5502,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8439,7 +8489,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9033,9 +9083,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9146,6 +9197,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "Изнасяне на проекта"
@@ -9604,18 +9661,6 @@ msgid "Device"
msgstr "Устройство"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11402,7 +11447,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11718,11 +11763,21 @@ msgstr "Неуспешно създаване на папка."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "невалидно име на Група."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "невалидно име на Група."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "невалидно име на Група."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "Име:"
@@ -12294,6 +12349,9 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Pause the scene"
+#~ msgstr "Преустановяване на сцената"
+
#, fuzzy
#~ msgid "Methods:"
#~ msgstr "Методи"