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-rw-r--r--editor/translations/az.po1206
1 files changed, 986 insertions, 220 deletions
diff --git a/editor/translations/az.po b/editor/translations/az.po
index 6c07f98d38..5aecfb0e5f 100644
--- a/editor/translations/az.po
+++ b/editor/translations/az.po
@@ -1,21 +1,23 @@
# Azerbaijani translation of the Godot Engine editor.
-# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.
-# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).
+# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.
+# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).
# This file is distributed under the same license as the Godot source code.
#
# Jafar Tarverdiyev <cefertarverdiyevv@gmail.com>, 2021.
+# Lucifer25x <umudyt2006@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2021-05-14 11:20+0000\n"
-"Last-Translator: Jafar Tarverdiyev <cefertarverdiyevv@gmail.com>\n"
+"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
+"PO-Revision-Date: 2021-09-16 14:36+0000\n"
+"Last-Translator: Lucifer25x <umudyt2006@gmail.com>\n"
"Language-Team: Azerbaijani <https://hosted.weblate.org/projects/godot-engine/"
"godot/az/>\n"
"Language: az\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.9-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -339,6 +341,10 @@ msgid "Duplicate Key(s)"
msgstr "Açar(lar)ı çoxalt"
#: editor/animation_track_editor.cpp
+msgid "Add RESET Value(s)"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Delete Key(s)"
msgstr "Açar(lar)ı sil"
@@ -373,6 +379,7 @@ msgstr "%d YENİ izlər yarat və açarları daxil et?"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/mesh_instance_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
@@ -402,8 +409,9 @@ msgstr "AnimationPlayer özünü canlandıra bilməz, yalnız digər playerlər.
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "property '%s'"
-msgstr ""
+msgstr "özəllik '%s'"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -497,7 +505,7 @@ msgstr "Animasya Köçürmə Açarları"
#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Clipboard is empty!"
-msgstr ""
+msgstr "Pano boşdur!"
#: editor/animation_track_editor.cpp
#, fuzzy
@@ -515,6 +523,11 @@ msgstr "Bu seçim Bezier redaktəsi üçün işləmir, çünki yalnız bir izlid
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Anim Add RESET Keys"
+msgstr "Animasya Açarlarını Ölçülə"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid ""
"This animation belongs to an imported scene, so changes to imported tracks "
"will not be saved.\n"
@@ -621,7 +634,7 @@ msgstr "Əvvəlki addıma keç"
#: editor/animation_track_editor.cpp
msgid "Apply Reset"
-msgstr ""
+msgstr "Sıfırla"
#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
@@ -849,6 +862,7 @@ msgstr "Əlavə Et"
#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
@@ -900,8 +914,7 @@ msgstr "Siqnala bağlana bilmir"
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp
-#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/property_editor.cpp
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
@@ -990,11 +1003,11 @@ msgstr "Yeni %s yarat"
#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
msgid "No results for \"%s\"."
-msgstr ""
+msgstr "\"%s\" üçün nəticə yoxdur."
#: editor/create_dialog.cpp editor/property_selector.cpp
msgid "No description available for %s."
-msgstr ""
+msgstr "%s üçün heç bir təsvir yoxdur."
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
@@ -1054,7 +1067,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Asılılıqlar"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Mənbə"
@@ -1189,7 +1202,7 @@ msgstr "Godot topluluğundan təşəkkürlər!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Kopyalamaq üçün vurun."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -1287,20 +1300,24 @@ msgid "Licenses"
msgstr "Lisenziyalar"
#: editor/editor_asset_installer.cpp
+#, fuzzy
msgid "Error opening asset file for \"%s\" (not in ZIP format)."
-msgstr ""
+msgstr "\"%S\" üçün aktiv faylını açarkən xəta oldu (ZIP formatında deyil)."
#: editor/editor_asset_installer.cpp
msgid "%s (already exists)"
-msgstr ""
+msgstr "%s (artıq mövcuddur)"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
msgstr ""
+"\" %S\" aktivinin məzmunu - %d fayl(lar) layihənizlə ziddiyyət təşkil edir:"
#: editor/editor_asset_installer.cpp
+#, fuzzy
msgid "Contents of asset \"%s\" - No files conflict with your project:"
msgstr ""
+"\"%s\" aktivinin məzmunu - Layihənizlə heç bir fayl ziddiyyət təşkil etmir:"
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
@@ -1321,11 +1338,11 @@ msgstr ""
#: editor/editor_asset_installer.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Success!"
-msgstr ""
+msgstr "Uğur!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
msgid "Install"
-msgstr ""
+msgstr "Quraşdır"
#: editor/editor_asset_installer.cpp
msgid "Asset Installer"
@@ -1385,7 +1402,7 @@ msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Mute"
-msgstr ""
+msgstr "Səssiz"
#: editor/editor_audio_buses.cpp
msgid "Bypass"
@@ -1507,6 +1524,10 @@ msgid "Invalid name."
msgstr ""
#: editor/editor_autoload_settings.cpp
+msgid "Cannot begin with a digit."
+msgstr ""
+
+#: editor/editor_autoload_settings.cpp
msgid "Valid characters:"
msgstr ""
@@ -1611,7 +1632,9 @@ msgstr ""
msgid "[empty]"
msgstr ""
-#: editor/editor_data.cpp
+#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp
+#: editor/plugins/text_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
msgid "[unsaved]"
msgstr ""
@@ -1632,6 +1655,7 @@ msgstr ""
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
+#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp
msgid "Name:"
msgstr ""
@@ -1697,13 +1721,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1940,7 +1964,6 @@ msgid "New Folder..."
msgstr ""
#: editor/editor_file_dialog.cpp editor/find_in_files.cpp
-#: editor/plugins/version_control_editor_plugin.cpp
msgid "Refresh"
msgstr ""
@@ -2057,7 +2080,8 @@ msgstr ""
msgid "Preview:"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "File:"
msgstr ""
@@ -2075,7 +2099,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2105,7 +2129,7 @@ msgid "Properties"
msgstr ""
#: editor/editor_help.cpp
-msgid "override:"
+msgid "overrides %s:"
msgstr ""
#: editor/editor_help.cpp
@@ -2120,14 +2144,30 @@ msgstr ""
msgid "Theme Properties"
msgstr ""
-#: editor/editor_help.cpp
-msgid "Enumerations"
+#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
+msgid "Colors"
msgstr ""
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Constants"
msgstr ""
+#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
+msgid "Fonts"
+msgstr ""
+
+#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
+msgid "Icons"
+msgstr ""
+
+#: editor/editor_help.cpp
+msgid "Styles"
+msgstr ""
+
+#: editor/editor_help.cpp
+msgid "Enumerations"
+msgstr ""
+
#: editor/editor_help.cpp
msgid "Property Descriptions"
msgstr ""
@@ -2209,7 +2249,7 @@ msgstr ""
msgid "Signal"
msgstr ""
-#: editor/editor_help_search.cpp
+#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp
msgid "Constant"
msgstr ""
@@ -2225,7 +2265,22 @@ msgstr ""
msgid "Property:"
msgstr ""
+#: editor/editor_inspector.cpp
+msgid "Pin value"
+msgstr ""
+
+#: editor/editor_inspector.cpp
+msgid ""
+"Pinning a value forces it to be saved even if it's equal to the default."
+msgstr ""
+
+#: editor/editor_inspector.cpp
+msgid "Pin value [Disabled because '%s' is editor-only]"
+msgstr ""
+
#: editor/editor_inspector.cpp editor/scene_tree_dock.cpp
+#: modules/visual_script/visual_script_func_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Set %s"
msgstr ""
@@ -2234,6 +2289,29 @@ msgstr ""
msgid "Set Multiple:"
msgstr ""
+#: editor/editor_inspector.cpp
+msgid "Pinned %s"
+msgstr ""
+
+#: editor/editor_inspector.cpp
+msgid "Unpinned %s"
+msgstr ""
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Copy Property"
+msgstr "Animasiya xüsusiyyətləri."
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Paste Property"
+msgstr "Animasiya xüsusiyyətləri."
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Copy Property Path"
+msgstr "Animasiya xüsusiyyətləri."
+
#: editor/editor_log.cpp
msgid "Output:"
msgstr ""
@@ -2397,6 +2475,14 @@ msgid ""
"be satisfied."
msgstr ""
+#: editor/editor_node.cpp
+msgid "Could not save one or more scenes!"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Save All Scenes"
+msgstr ""
+
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "Can't overwrite scene that is still open!"
msgstr ""
@@ -2513,6 +2599,10 @@ msgid "Save changes to '%s' before closing?"
msgstr ""
#: editor/editor_node.cpp
+msgid "%s no longer exists! Please specify a new save location."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid ""
"The current scene has no root node, but %d modified external resource(s) "
"were saved anyway."
@@ -2553,6 +2643,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -2808,10 +2922,6 @@ msgid "Save Scene"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save All Scenes"
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Convert To..."
msgstr ""
@@ -2867,7 +2977,7 @@ msgid "Install Android Build Template..."
msgstr ""
#: editor/editor_node.cpp
-msgid "Open Project Data Folder"
+msgid "Open User Data Folder"
msgstr ""
#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
@@ -2940,6 +3050,20 @@ msgid ""
msgstr ""
#: editor/editor_node.cpp
+msgid "Force Shader Fallbacks"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid ""
+"When this option is enabled, shaders will be used in their fallback form "
+"(either visible via an ubershader or hidden) during all the run time.\n"
+"This is useful for verifying the look and performance of fallbacks, which "
+"are normally displayed briefly.\n"
+"Asynchronous shader compilation must be enabled in the project settings for "
+"this option to make a difference."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Synchronize Scene Changes"
msgstr ""
@@ -2988,10 +3112,6 @@ msgid "Toggle Fullscreen"
msgstr ""
#: editor/editor_node.cpp
-msgid "Toggle System Console"
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Open Editor Data/Settings Folder"
msgstr ""
@@ -3176,6 +3296,11 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Animasya transformasiyasını dəyiş"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3204,6 +3329,7 @@ msgid "Load Errors"
msgstr ""
#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
+#: modules/visual_script/visual_script_nodes.cpp
msgid "Select"
msgstr ""
@@ -3281,7 +3407,6 @@ msgid "Author"
msgstr "Müəlliflər"
#: editor/editor_plugin_settings.cpp
-#: editor/plugins/version_control_editor_plugin.cpp
#: modules/gdnative/gdnative_library_singleton_editor.cpp
msgid "Status"
msgstr ""
@@ -3418,6 +3543,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -3504,6 +3633,11 @@ msgstr ""
msgid "Import From Node:"
msgstr ""
+#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git").
+#: editor/editor_vcs_interface.cpp
+msgid "%s Error"
+msgstr ""
+
#: editor/export_template_manager.cpp
msgid "Open the folder containing these templates."
msgstr ""
@@ -3992,6 +4126,10 @@ msgstr ""
msgid "Find:"
msgstr ""
+#: editor/find_in_files.cpp editor/rename_dialog.cpp
+msgid "Replace:"
+msgstr ""
+
#: editor/find_in_files.cpp
msgid "Folder:"
msgstr ""
@@ -4015,6 +4153,11 @@ msgstr ""
msgid "Replace..."
msgstr ""
+#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Replace in Files"
+msgstr "Hamısını Əvəz Et"
+
#: editor/find_in_files.cpp
msgid "Find: "
msgstr ""
@@ -4024,8 +4167,9 @@ msgid "Replace: "
msgstr ""
#: editor/find_in_files.cpp
-msgid "Replace all (no undo)"
-msgstr ""
+#, fuzzy
+msgid "Replace All (NO UNDO)"
+msgstr "Hamısını Əvəz Et"
#: editor/find_in_files.cpp
msgid "Searching..."
@@ -4206,15 +4350,23 @@ msgid "Clear Default for '%s'"
msgstr ""
#: editor/import_dock.cpp
-msgid "Import As:"
+msgid "Reimport"
msgstr ""
#: editor/import_dock.cpp
-msgid "Preset"
+msgid ""
+"You have pending changes that haven't been applied yet. Click Reimport to "
+"apply changes made to the import options.\n"
+"Selecting another resource in the FileSystem dock without clicking Reimport "
+"first will discard changes made in the Import dock."
msgstr ""
#: editor/import_dock.cpp
-msgid "Reimport"
+msgid "Import As:"
+msgstr ""
+
+#: editor/import_dock.cpp
+msgid "Preset"
msgstr ""
#: editor/import_dock.cpp
@@ -4230,6 +4382,12 @@ msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
+#: editor/import_dock.cpp
+msgid ""
+"Select a resource file in the filesystem or in the inspector to adjust "
+"import settings."
+msgstr ""
+
#: editor/inspector_dock.cpp
msgid "Failed to load resource."
msgstr ""
@@ -4340,6 +4498,7 @@ msgid "Subfolder:"
msgstr ""
#: editor/plugin_config_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
msgid "Author:"
msgstr ""
@@ -5462,6 +5621,16 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Grouped"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -5644,6 +5813,10 @@ msgid "Alt+Drag: Move selected node."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Alt+Drag: Scale selected node."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "V: Set selected node's pivot position."
msgstr ""
@@ -5672,6 +5845,10 @@ msgid "Scale Mode"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Shift: Scale proportionally."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Show a list of all objects at the position clicked\n"
@@ -5766,20 +5943,44 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Lock Selected Node(s)"
+msgstr "Seçili açar(lar)-ı çoxalt"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Unlock the selected object (can be moved)."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Unlock Selected Node(s)"
+msgstr "Seçili açar(lar)-ı çoxalt"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Makes sure the object's children are not selectable."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Group Selected Node(s)"
+msgstr "Seçili açar(lar)-ı çoxalt"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Restores the object's children's ability to be selected."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Ungroup Selected Node(s)"
+msgstr "Seçili açar(lar)-ı çoxalt"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Skeleton Options"
msgstr ""
@@ -5952,6 +6153,7 @@ msgid "Zoom to 1600%"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Add %s"
msgstr ""
@@ -6367,7 +6569,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6953,6 +7159,14 @@ msgstr "Bezier Nöqtələrini Köçür"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Center Node"
+msgstr ""
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7085,12 +7299,14 @@ msgid "Move Down"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Next script"
-msgstr ""
+#, fuzzy
+msgid "Next Script"
+msgstr "Skriptə qoşulun:"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Previous script"
-msgstr ""
+#, fuzzy
+msgid "Previous Script"
+msgstr "Əvvəlki addıma keç"
#: editor/plugins/script_editor_plugin.cpp
msgid "File"
@@ -7376,6 +7592,11 @@ msgid "Find in Files..."
msgstr ""
#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Replace in Files..."
+msgstr "Hamısını Əvəz Et"
+
+#: editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr ""
@@ -7435,11 +7656,11 @@ msgid "This skeleton has no bones, create some children Bone2D nodes."
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Create Rest Pose from Bones"
+msgid "Set Rest Pose to Bones"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Rest Pose to Bones"
+msgid "Create Rest Pose from Bones"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
@@ -7447,11 +7668,11 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7479,6 +7700,64 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7586,42 +7865,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7810,6 +8069,26 @@ msgid "Right View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View Down"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View Left"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View Right"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View Up"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View 180"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Switch Perspective/Orthogonal View"
msgstr ""
@@ -7830,6 +8109,18 @@ msgid "Toggle Freelook"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Decrease Field of View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Increase Field of View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Reset Field of View to Default"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Transform"
msgstr ""
@@ -7883,6 +8174,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7948,7 +8243,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -8201,18 +8496,6 @@ msgid "TextureRegion"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Colors"
-msgstr ""
-
-#: editor/plugins/theme_editor_plugin.cpp
-msgid "Fonts"
-msgstr ""
-
-#: editor/plugins/theme_editor_plugin.cpp
-msgid "Icons"
-msgstr ""
-
-#: editor/plugins/theme_editor_plugin.cpp
msgid "Styleboxes"
msgstr ""
@@ -8553,37 +8836,47 @@ msgid "Another Theme"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Confirm Item Rename"
+msgid "Add Type"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Cancel Item Rename"
+msgid "Filter the list of types or create a new custom type:"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Override Item"
+msgid "Available Node-based types:"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Unpin this StyleBox as a main style."
+#, fuzzy
+msgid "Type name is empty!"
+msgstr "Pano boşdur!"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Are you sure you want to create an empty type?"
+msgstr "Əminsinizmi ki, bütün əlaqələri bu siqnaldan çıxartmaq istəyirsiniz?"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Confirm Item Rename"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid ""
-"Pin this StyleBox as a main style. Editing its properties will update the "
-"same properties in all other StyleBoxes of this type."
+msgid "Cancel Item Rename"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Add Type"
+msgid "Override Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Add Item Type"
+msgid "Unpin this StyleBox as a main style."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Node Types:"
+msgid ""
+"Pin this StyleBox as a main style. Editing its properties will update the "
+"same properties in all other StyleBoxes of this type."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
@@ -8603,6 +8896,10 @@ msgid "Override all default type items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Item Type"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
msgid "Theme:"
msgstr ""
@@ -9150,7 +9447,7 @@ msgid "TileSet"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "No VCS addons are available."
+msgid "No VCS plugins are available."
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
@@ -9158,7 +9455,12 @@ msgid "Error"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "No files added to stage"
+msgid ""
+"Remote settings are empty. VCS features that use the network may not work."
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "No commit message was provided."
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
@@ -9166,10 +9468,41 @@ msgid "Commit"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "VCS Addon is not initialized"
+#, fuzzy
+msgid "Staged Changes"
+msgstr "Dəyişdir"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Unstaged Changes"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Commit:"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Date:"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Subtitle:"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Do you want to remove the %s branch?"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Do you want to remove the %s remote?"
+msgstr "Əminsinizmi ki, bütün əlaqələri bu siqnaldan çıxartmaq istəyirsiniz?"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Apply"
+msgstr "Sıfırla"
+
+#: editor/plugins/version_control_editor_plugin.cpp
msgid "Version Control System"
msgstr ""
@@ -9178,39 +9511,56 @@ msgid "Initialize"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Staging area"
+#, fuzzy
+msgid "Remote Login"
+msgstr "Səhv açarları sil"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Username"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Detect new changes"
+msgid "Password"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Changes"
+msgid "SSH Public Key Path"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Modified"
+msgid "Select SSH public key path"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Renamed"
+msgid "SSH Private Key Path"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Deleted"
+msgid "Select SSH private key path"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Typechange"
+msgid "SSH Passphrase"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Detect new changes"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Discard all changes"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Stage Selected"
+msgid "Stage all changes"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Stage All"
+msgid "Unstage all changes"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Commit Message"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
@@ -9218,15 +9568,114 @@ msgid "Commit Changes"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "View file diffs before committing them to the latest version"
+msgid "Commit List"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Commit list size"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "10"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "20"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "30"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Branches"
+msgstr "Uyğunlaşmalar:"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Create New Branch"
+msgstr "Yeni %s yarat"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Remove Branch"
+msgstr "Animasya İzini Sil"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Branch Name"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Remotes"
+msgstr "Sil"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Create New Remote"
+msgstr "Yeni %s yarat"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Remove Remote"
+msgstr "Sil"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Remote Name"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Remote URL"
+msgstr "Sil"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Fetch"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Pull"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "No file diff is active"
+msgid "Push"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Detect changes in file diff"
+msgid "Force Push"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Modified"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Renamed"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Deleted"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Typechange"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Unmerged"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "View:"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Split"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Unified"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -10557,11 +11006,11 @@ msgid ""
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Key "
+msgid "Physical Key"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Physical Key"
+msgid "Key "
msgstr ""
#: editor/project_settings_editor.cpp
@@ -10945,10 +11394,6 @@ msgid "Batch Rename"
msgstr ""
#: editor/rename_dialog.cpp
-msgid "Replace:"
-msgstr ""
-
-#: editor/rename_dialog.cpp
msgid "Prefix:"
msgstr ""
@@ -11221,6 +11666,20 @@ msgid ""
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid ""
+"Can't save a branch which is a child of an already instantiated scene.\n"
+"To save this branch into its own scene, open the original scene, right click "
+"on this branch, and select \"Save Branch as Scene\"."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid ""
+"Can't save a branch which is part of an inherited scene.\n"
+"To save this branch into its own scene, open the original scene, right click "
+"on this branch, and select \"Save Branch as Scene\"."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Save New Scene As..."
msgstr ""
@@ -11727,6 +12186,7 @@ msgid "Export list to a CSV file"
msgstr ""
#: editor/script_editor_debugger.cpp
+#: modules/visual_script/visual_script_nodes.cpp
msgid "Resource Path"
msgstr ""
@@ -11854,6 +12314,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12135,67 +12603,76 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
-#: modules/recast/navigation_mesh_editor_plugin.cpp
+#: modules/navigation/navigation_mesh_editor_plugin.cpp
+#: scene/3d/navigation_mesh_instance.cpp
+msgid "A NavigationMesh resource must be set or created for this node to work."
+msgstr ""
+
+#: modules/navigation/navigation_mesh_editor_plugin.cpp
msgid "Bake NavMesh"
msgstr ""
-#: modules/recast/navigation_mesh_editor_plugin.cpp
+#: modules/navigation/navigation_mesh_editor_plugin.cpp
msgid "Clear the navigation mesh."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Setting up Configuration..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Calculating grid size..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating heightfield..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Marking walkable triangles..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Constructing compact heightfield..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Eroding walkable area..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Partitioning..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating contours..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating polymesh..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Converting to native navigation mesh..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Navigation Mesh Generator Setup:"
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Parsing Geometry..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Done!"
msgstr ""
@@ -12541,6 +13018,39 @@ msgstr ""
msgid "Edit Member"
msgstr ""
+#: modules/visual_script/visual_script_expression.cpp
+msgid "Expression"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Return"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "Animasiyanı Təmizləmə"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "if (cond) is:"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "while (cond):"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "for (elem) in (input):"
+msgstr ""
+
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr ""
@@ -12553,6 +13063,80 @@ msgstr ""
msgid "Iterator became invalid: "
msgstr ""
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "in order:"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "'input' is:"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Type Cast"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Is %s?"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "On %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "On Self"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Subtract %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Multiply %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Divide %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Mod %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "ShiftLeft %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "ShiftRight %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "BitAnd %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "BitOr %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "BitXor %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp
+#: modules/visual_script/visual_script_property_selector.cpp
+msgid "Get %s"
+msgstr ""
+
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr ""
@@ -12569,6 +13153,20 @@ msgstr ""
msgid "Invalid index property name '%s' in node %s."
msgstr ""
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Emit %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Function"
+msgstr "Funksiyalar:"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Compose Array"
+msgstr "Massiv Ölçüsünü Dəyiş"
+
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid argument of type: "
msgstr ""
@@ -12578,6 +13176,10 @@ msgid ": Invalid arguments: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
+msgid "a if cond, else b"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr ""
@@ -12586,6 +13188,55 @@ msgid "VariableSet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
+msgid "Preload"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Get Index"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Set Index"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Global Constant"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Class Constant"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Basic Constant"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Math Constant"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Get Engine Singleton"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Get Scene Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Get Scene Tree"
+msgstr "Açar sözü buraya daxil edin"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Get Self"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "CustomNode"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
msgstr ""
@@ -12595,167 +13246,230 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "SubCall"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Construct %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Get Local Var"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Set Local Var"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Action %s"
+msgstr "Funksiyalar:"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Deconstruct %s"
+msgstr ""
+
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search VisualScript"
msgstr ""
-#: modules/visual_script/visual_script_property_selector.cpp
-msgid "Get %s"
+#: modules/visual_script/visual_script_yield_nodes.cpp
+msgid "Yield"
+msgstr ""
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+msgid "Wait"
+msgstr ""
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+msgid "Next Frame"
+msgstr ""
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+msgid "Next Physics Frame"
+msgstr ""
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+msgid "%s sec(s)"
+msgstr ""
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+#, fuzzy
+msgid "WaitSignal"
+msgstr "Siqnal:"
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+msgid "WaitNodeSignal"
msgstr ""
-#: platform/android/export/export.cpp
+#: modules/visual_script/visual_script_yield_nodes.cpp
+msgid "WaitInstanceSignal"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
+"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"or \"OpenXR\"."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
+msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
+"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
+"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
+"enabled."
msgstr ""
-#: platform/android/export/export.cpp
-msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12763,57 +13477,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12821,54 +13535,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12876,19 +13590,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13122,6 +13836,16 @@ msgstr ""
msgid "The occluder polygon for this occluder is empty. Please draw a polygon."
msgstr ""
+#: scene/2d/navigation_agent_2d.cpp
+msgid "The NavigationAgent2D can be used only under a Node2D node."
+msgstr ""
+
+#: scene/2d/navigation_obstacle_2d.cpp
+msgid ""
+"The NavigationObstacle2D only serves to provide collision avoidance to a "
+"Node2D object."
+msgstr ""
+
#: scene/2d/navigation_polygon.cpp
msgid ""
"A NavigationPolygon resource must be set or created for this node to work. "
@@ -13143,7 +13867,16 @@ msgstr ""
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
"Use the CPUParticles2D node instead. You can use the \"Convert to "
-"CPUParticles\" option for this purpose."
+"CPUParticles2D\" toolbar option for this purpose."
+msgstr ""
+
+#: scene/2d/particles_2d.cpp
+msgid ""
+"On macOS, Particles2D rendering is much slower than CPUParticles2D due to "
+"transform feedback being implemented on the CPU instead of the GPU.\n"
+"Consider using CPUParticles2D instead when targeting macOS.\n"
+"You can use the \"Convert to CPUParticles2D\" toolbar option for this "
+"purpose."
msgstr ""
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
@@ -13328,21 +14061,43 @@ msgstr ""
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
msgstr ""
-#: scene/3d/navigation_mesh.cpp
-msgid "A NavigationMesh resource must be set or created for this node to work."
+#: scene/3d/navigation_agent.cpp
+msgid "The NavigationAgent can be used only under a spatial node."
msgstr ""
-#: scene/3d/navigation_mesh.cpp
+#: scene/3d/navigation_mesh_instance.cpp
msgid ""
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
"It only provides navigation data."
msgstr ""
+#: scene/3d/navigation_obstacle.cpp
+msgid ""
+"The NavigationObstacle only serves to provide collision avoidance to a "
+"spatial object."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles"
-"\" option for this purpose."
+"\" toolbar option for this purpose."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"On macOS, Particles rendering is much slower than CPUParticles due to "
+"transform feedback being implemented on the CPU instead of the GPU.\n"
+"Consider using CPUParticles instead when targeting macOS.\n"
+"You can use the \"Convert to CPUParticles\" toolbar option for this purpose."
msgstr ""
#: scene/3d/particles.cpp
@@ -13627,6 +14382,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13655,6 +14418,14 @@ msgid ""
"Environment -> Default Environment) could not be loaded."
msgstr ""
+#: scene/main/timer.cpp
+msgid ""
+"Very low timer wait times (< 0.05 seconds) may behave in significantly "
+"different ways depending on the rendered or physics frame rate.\n"
+"Consider using a script's process loop instead of relying on a Timer for "
+"very low wait times."
+msgstr ""
+
#: scene/main/viewport.cpp
msgid ""
"This viewport is not set as render target. If you intend for it to display "
@@ -13664,7 +14435,13 @@ msgid ""
msgstr ""
#: scene/main/viewport.cpp
-msgid "Viewport size must be greater than 0 to render anything."
+msgid ""
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
+msgstr ""
+
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
msgstr ""
#: scene/resources/visual_shader_nodes.cpp
@@ -13702,10 +14479,6 @@ msgid ""
msgstr ""
#: servers/visual/shader_language.cpp
-msgid "Fragment-stage varying could not been accessed in custom function!"
-msgstr ""
-
-#: servers/visual/shader_language.cpp
msgid "Assignment to function."
msgstr ""
@@ -13716,10 +14489,3 @@ msgstr ""
#: servers/visual/shader_language.cpp
msgid "Constants cannot be modified."
msgstr ""
-
-#, fuzzy
-#~ msgid "An animation player can't animate itself, only other players."
-#~ msgstr "Animasiya pleyeri özünü canlandıra bilməz, yalnız digər pleyerlər."
-
-#~ msgid "Clipboard is empty"
-#~ msgstr "Panel(Clipboard) boşdur"