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-rw-r--r--editor/translations/az.po350
1 files changed, 235 insertions, 115 deletions
diff --git a/editor/translations/az.po b/editor/translations/az.po
index 6c07f98d38..1965e41921 100644
--- a/editor/translations/az.po
+++ b/editor/translations/az.po
@@ -4,18 +4,19 @@
# This file is distributed under the same license as the Godot source code.
#
# Jafar Tarverdiyev <cefertarverdiyevv@gmail.com>, 2021.
+# Lucifer25x <umudyt2006@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2021-05-14 11:20+0000\n"
-"Last-Translator: Jafar Tarverdiyev <cefertarverdiyevv@gmail.com>\n"
+"PO-Revision-Date: 2021-09-16 14:36+0000\n"
+"Last-Translator: Lucifer25x <umudyt2006@gmail.com>\n"
"Language-Team: Azerbaijani <https://hosted.weblate.org/projects/godot-engine/"
"godot/az/>\n"
"Language: az\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.9-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -402,8 +403,9 @@ msgstr "AnimationPlayer özünü canlandıra bilməz, yalnız digər playerlər.
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "property '%s'"
-msgstr ""
+msgstr "özəllik '%s'"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -497,7 +499,7 @@ msgstr "Animasya Köçürmə Açarları"
#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Clipboard is empty!"
-msgstr ""
+msgstr "Pano boşdur!"
#: editor/animation_track_editor.cpp
#, fuzzy
@@ -621,7 +623,7 @@ msgstr "Əvvəlki addıma keç"
#: editor/animation_track_editor.cpp
msgid "Apply Reset"
-msgstr ""
+msgstr "Sıfırla"
#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
@@ -990,11 +992,11 @@ msgstr "Yeni %s yarat"
#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
msgid "No results for \"%s\"."
-msgstr ""
+msgstr "\"%s\" üçün nəticə yoxdur."
#: editor/create_dialog.cpp editor/property_selector.cpp
msgid "No description available for %s."
-msgstr ""
+msgstr "%s üçün heç bir təsvir yoxdur."
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
@@ -1054,7 +1056,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Asılılıqlar"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Mənbə"
@@ -1189,7 +1191,7 @@ msgstr "Godot topluluğundan təşəkkürlər!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Kopyalamaq üçün vurun."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -1287,20 +1289,24 @@ msgid "Licenses"
msgstr "Lisenziyalar"
#: editor/editor_asset_installer.cpp
+#, fuzzy
msgid "Error opening asset file for \"%s\" (not in ZIP format)."
-msgstr ""
+msgstr "\"%S\" üçün aktiv faylını açarkən xəta oldu (ZIP formatında deyil)."
#: editor/editor_asset_installer.cpp
msgid "%s (already exists)"
-msgstr ""
+msgstr "%s (artıq mövcuddur)"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
msgstr ""
+"\" %S\" aktivinin məzmunu - %d fayl(lar) layihənizlə ziddiyyət təşkil edir:"
#: editor/editor_asset_installer.cpp
+#, fuzzy
msgid "Contents of asset \"%s\" - No files conflict with your project:"
msgstr ""
+"\"%s\" aktivinin məzmunu - Layihənizlə heç bir fayl ziddiyyət təşkil etmir:"
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
@@ -1321,11 +1327,11 @@ msgstr ""
#: editor/editor_asset_installer.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Success!"
-msgstr ""
+msgstr "Uğur!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
msgid "Install"
-msgstr ""
+msgstr "Quraşdır"
#: editor/editor_asset_installer.cpp
msgid "Asset Installer"
@@ -1385,7 +1391,7 @@ msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Mute"
-msgstr ""
+msgstr "Səssiz"
#: editor/editor_audio_buses.cpp
msgid "Bypass"
@@ -1697,13 +1703,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2075,7 +2081,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2553,6 +2559,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3176,6 +3206,11 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Animasya transformasiyasını dəyiş"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3418,6 +3453,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5462,6 +5501,16 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Grouped"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6367,7 +6416,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6953,6 +7006,14 @@ msgstr "Bezier Nöqtələrini Köçür"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Center Node"
+msgstr ""
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7447,11 +7508,11 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7479,6 +7540,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7586,42 +7701,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7883,6 +7978,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7948,7 +8047,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11854,6 +11953,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12135,6 +12242,10 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12603,159 +12714,148 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12763,57 +12863,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12821,54 +12921,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12876,19 +12976,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13338,6 +13438,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13627,6 +13735,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13667,6 +13783,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "