diff options
Diffstat (limited to 'editor/translations/ar.po')
-rw-r--r-- | editor/translations/ar.po | 62 |
1 files changed, 42 insertions, 20 deletions
diff --git a/editor/translations/ar.po b/editor/translations/ar.po index d12383f798..5c03984e01 100644 --- a/editor/translations/ar.po +++ b/editor/translations/ar.po @@ -46,12 +46,13 @@ # Musab Alasaifer <mousablasefer@gmail.com>, 2020. # Yassine Oudjana <y.oudjana@protonmail.com>, 2020. # bruvzg <bruvzg13@gmail.com>, 2020. -# StarlkYT <mrsstarlkps4@gmail.com>, 2020. +# StarlkYT <mrsstarlkps4@gmail.com>, 2020, 2021. +# Games Toon <xxtvgoodxx@gmail.com>, 2021. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2020-12-29 15:03+0000\n" +"PO-Revision-Date: 2021-03-07 06:04+0000\n" "Last-Translator: StarlkYT <mrsstarlkps4@gmail.com>\n" "Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/" "godot/ar/>\n" @@ -61,7 +62,7 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 " "&& n%100<=10 ? 3 : n%100>=11 ? 4 : 5;\n" -"X-Generator: Weblate 4.4.1-dev\n" +"X-Generator: Weblate 4.5.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -1701,9 +1702,8 @@ msgid "Node Dock" msgstr "رصيف العُقد" #: editor/editor_feature_profile.cpp -#, fuzzy msgid "FileSystem Dock" -msgstr "نظام الملفات" +msgstr "قوائم نظام الملفات" #: editor/editor_feature_profile.cpp msgid "Import Dock" @@ -1885,8 +1885,8 @@ msgid "Open a File or Directory" msgstr "إفتح ملف أو وجهة" #: editor/editor_file_dialog.cpp editor/editor_node.cpp -#: editor/editor_properties.cpp editor/inspector_dock.cpp -#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/editor_properties.cpp editor/import_defaults_editor.cpp +#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Save" msgstr "حفظ" @@ -2342,6 +2342,9 @@ msgid "" "To restore the Default layout to its base settings, use the Delete Layout " "option and delete the Default layout." msgstr "" +"تم تجاوز اعدادات المحرر الاساسيه.\n" +"لإستعادة اعدادات المحرر, اذهب إلى خيار 'Delete Layout' من ثم إحفظ الاعدادات " +"الاساسيه." #: editor/editor_node.cpp msgid "Layout name not found!" @@ -2406,7 +2409,7 @@ msgstr "ليس هناك مشهد محدد ليتم تشغيله." #: editor/editor_node.cpp msgid "Save scene before running..." -msgstr "" +msgstr "احفظ المشهد قبل التشغيل..." #: editor/editor_node.cpp msgid "Could not start subprocess!" @@ -3147,13 +3150,12 @@ msgid "Open & Run a Script" msgstr "فتح و تشغيل كود" #: editor/editor_node.cpp -#, fuzzy msgid "" "The following files are newer on disk.\n" "What action should be taken?" msgstr "" "الملفات التالية أحدث على القرص.\n" -"ما الإجراء الذي ينبغي اتخاذه؟:" +"ما الإجراء الذي ينبغي اتخاذه؟" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp @@ -4074,6 +4076,21 @@ msgstr "هل قمت بإرجاع كائن مشتق من العقدة في دال msgid "Saving..." msgstr "جاري الحفظ..." +#: editor/import_defaults_editor.cpp +#, fuzzy +msgid "Select Importer" +msgstr "تحديد الوضع" + +#: editor/import_defaults_editor.cpp +#, fuzzy +msgid "Importer:" +msgstr "إستيراد" + +#: editor/import_defaults_editor.cpp +#, fuzzy +msgid "Reset to Defaults" +msgstr "تحميل الإفتراضي" + #: editor/import_dock.cpp msgid "%d Files" msgstr "%d ملفات" @@ -5145,7 +5162,6 @@ msgid "Sort:" msgstr "ترتيب:" #: editor/plugins/asset_library_editor_plugin.cpp -#: editor/project_settings_editor.cpp msgid "Category:" msgstr "الفئة:" @@ -7346,9 +7362,8 @@ msgid "Yaw" msgstr "الإنحراف Yaw" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Size" -msgstr "الحجم: " +msgstr "الحجم" #: editor/plugins/spatial_editor_plugin.cpp msgid "Objects Drawn" @@ -10413,6 +10428,11 @@ msgstr "تحميل تلقائي" msgid "Plugins" msgstr "إضافات" +#: editor/project_settings_editor.cpp +#, fuzzy +msgid "Import Defaults" +msgstr "تحميل الإفتراضي" + #: editor/property_editor.cpp msgid "Preset..." msgstr "إعداد مُسبق..." @@ -10474,9 +10494,8 @@ msgid "Batch Rename" msgstr "إعادة تسمية الدفعة" #: editor/rename_dialog.cpp -#, fuzzy msgid "Replace:" -msgstr "إستبدال: " +msgstr "إستبدال:" #: editor/rename_dialog.cpp #, fuzzy @@ -12463,6 +12482,14 @@ msgstr "" "مُضلع تصادم ثنائي الأبعاد (CollisionPolygon2D) الفارغ ليس له أي تأثير على " "التصادم." +#: scene/2d/collision_polygon_2d.cpp +msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode." +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp +msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode." +msgstr "" + #: scene/2d/collision_shape_2d.cpp msgid "" "CollisionShape2D only serves to provide a collision shape to a " @@ -12799,11 +12826,6 @@ msgstr "" "GIProbes لا يدعم برنامج تشغيل الفيديو GLES2.\n" "استخدم BakedLightmap بدلاً من ذلك." -#: scene/3d/interpolated_camera.cpp -msgid "" -"InterpolatedCamera has been deprecated and will be removed in Godot 4.0." -msgstr "" - #: scene/3d/light.cpp msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "بقعة الضوء بزاوية أكبر من 90 درجة لا يمكنها إلقاء الظلال." |