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-rw-r--r--editor/translations/af.po2006
1 files changed, 1495 insertions, 511 deletions
diff --git a/editor/translations/af.po b/editor/translations/af.po
index a92264f015..249e68ff53 100644
--- a/editor/translations/af.po
+++ b/editor/translations/af.po
@@ -1,45 +1,47 @@
# Afrikaans translation of the Godot Engine editor
-# Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.
-# Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)
+# Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.
+# Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
-#
# Ray West <the.raxar@gmail.com>, 2017.
-#
+# Julius Stopforth <jjstopforth@gmail.com>, 2018.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2017-12-01 11:44+0000\n"
-"Last-Translator: Ray West <the.raxar@gmail.com>\n"
+"POT-Creation-Date: \n"
+"PO-Revision-Date: 2018-12-13 14:38+0100\n"
+"Last-Translator: Julius Stopforth <jjstopforth@gmail.com>\n"
"Language-Team: Afrikaans <https://hosted.weblate.org/projects/godot-engine/"
"godot/af/>\n"
"Language: af\n"
+"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
-"Content-Transfer-Encoding: 8-bit\n"
+"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 2.18-dev\n"
+"X-Generator: Poedit 2.2\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
-msgstr ""
+msgstr "Ongeldige tiepe argument om te omskep(), gebruik TYPE_* konstante"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
-#: modules/mono/glue/glue_header.h
+#: modules/mono/glue/gd_glue.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
-msgstr ""
+msgstr "Nie genoeg bytes om bytes te dekodeer nie, of ongeldige formaat."
#: core/math/expression.cpp
msgid "Invalid input %i (not passed) in expression"
-msgstr ""
+msgstr "Ongeldige toevoer %i (nie geslaag nie) in uitdrukking"
#: core/math/expression.cpp
+#, fuzzy
msgid "self can't be used because instance is null (not passed)"
-msgstr ""
+msgstr "self kan nie vertrou word nie omdat die geval nul is (nie geslaag nie)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
-msgstr ""
+msgstr "Ongeldige operande vir operateur %s, %s en %s."
#: core/math/expression.cpp
msgid "Invalid index of type %s for base type %s"
@@ -85,6 +87,15 @@ msgstr "Dupliseer Seleksie"
msgid "Delete Selected Key(s)"
msgstr "Skrap gekose lêers?"
+#: editor/animation_bezier_editor.cpp
+msgid "Add Bezier Point"
+msgstr ""
+
+#: editor/animation_bezier_editor.cpp
+#, fuzzy
+msgid "Move Bezier Points"
+msgstr "Skuif Gunsteling Op"
+
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Duplicate Keys"
msgstr "Anim Dupliseer Sleutels"
@@ -116,6 +127,16 @@ msgid "Anim Change Call"
msgstr "Anim Verander Roep"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Animation Length"
+msgstr "Verander Anim Lente"
+
+#: editor/animation_track_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation Loop"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Property Track"
msgstr ""
@@ -168,6 +189,11 @@ msgid "Anim Clips:"
msgstr ""
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Track Path"
+msgstr "Verander Skikking Waarde"
+
+#: editor/animation_track_editor.cpp
msgid "Toggle this track on/off."
msgstr ""
@@ -194,6 +220,10 @@ msgid "Time (s): "
msgstr "Tree (s):"
#: editor/animation_track_editor.cpp
+msgid "Toggle Track Enabled"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Continuous"
msgstr "Deurlopend"
@@ -246,6 +276,21 @@ msgid "Delete Key(s)"
msgstr "Anim Skrap Sleutels"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Animation Update Mode"
+msgstr "Verander Woordeboek Waarde"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Animation Interpolation Mode"
+msgstr "Verander Woordeboek Waarde"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Animation Loop Mode"
+msgstr "Verander Anim Herspeel"
+
+#: editor/animation_track_editor.cpp
msgid "Remove Anim Track"
msgstr "Verwyder Anim Baan"
@@ -261,7 +306,6 @@ msgstr "Skep %d NUWE bane en voeg sleutels by?"
#: editor/editor_audio_buses.cpp editor/editor_plugin_settings.cpp
#: editor/plugin_config_dialog.cpp
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
#: editor/plugins/mesh_instance_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp
msgid "Create"
@@ -288,6 +332,16 @@ msgid "Anim Insert Key"
msgstr "Anim Voeg Sleutel by"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Animation Step"
+msgstr "Verander Anim Lente"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Rearrange Tracks"
+msgstr "Herrangskik AutoLaaie"
+
+#: editor/animation_track_editor.cpp
msgid "Transform tracks only apply to Spatial-based nodes."
msgstr ""
@@ -312,6 +366,11 @@ msgid "Not possible to add a new track without a root"
msgstr ""
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add Bezier Track"
+msgstr "Anim Voeg Baan By"
+
+#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a key."
msgstr ""
@@ -320,10 +379,25 @@ msgid "Track is not of type Spatial, can't insert key"
msgstr ""
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add Transform Track Key"
+msgstr "Anim Voeg Baan & Sleutel By"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add Track Key"
+msgstr "Anim Voeg Baan By"
+
+#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a method key."
msgstr ""
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add Method Track Key"
+msgstr "Anim Voeg Baan & Sleutel By"
+
+#: editor/animation_track_editor.cpp
msgid "Method not found in object: "
msgstr ""
@@ -336,6 +410,10 @@ msgid "Clipboard is empty"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Paste Tracks"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Anim Scale Keys"
msgstr "Anim Skaal Sleutels"
@@ -381,10 +459,6 @@ msgid "Copy Tracks"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Paste Tracks"
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Scale Selection"
msgstr "Skaal Seleksie"
@@ -392,8 +466,7 @@ msgstr "Skaal Seleksie"
msgid "Scale From Cursor"
msgstr "Skaal van Wyser"
-#: editor/animation_track_editor.cpp editor/plugins/tile_map_editor_plugin.cpp
-#: modules/gridmap/grid_map_editor_plugin.cpp
+#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp
msgid "Duplicate Selection"
msgstr "Dupliseer Seleksie"
@@ -407,11 +480,13 @@ msgid "Delete Selection"
msgstr "Dupliseer Seleksie"
#: editor/animation_track_editor.cpp
-msgid "Goto Next Step"
+#, fuzzy
+msgid "Go to Next Step"
msgstr "Gaan na Volgende Stap"
#: editor/animation_track_editor.cpp
-msgid "Goto Prev Step"
+#, fuzzy
+msgid "Go to Previous Step"
msgstr "Gaan na Vorige Stap"
#: editor/animation_track_editor.cpp
@@ -486,6 +561,19 @@ msgstr ""
msgid "Copy"
msgstr ""
+#: editor/animation_track_editor_plugins.cpp
+#, fuzzy
+msgid "Add Audio Track Clip"
+msgstr "Anim Voeg Baan By"
+
+#: editor/animation_track_editor_plugins.cpp
+msgid "Change Audio Track Clip Start Offset"
+msgstr ""
+
+#: editor/animation_track_editor_plugins.cpp
+msgid "Change Audio Track Clip End Offset"
+msgstr ""
+
#: editor/array_property_edit.cpp
msgid "Resize Array"
msgstr "Herskaleer Skikking"
@@ -514,11 +602,11 @@ msgstr "Geen Pasmaats"
msgid "Replaced %d occurrence(s)."
msgstr "Het %d verskynsel(s) vervang."
-#: editor/code_editor.cpp
+#: editor/code_editor.cpp editor/find_in_files.cpp
msgid "Match Case"
msgstr "Pas Letterkas"
-#: editor/code_editor.cpp
+#: editor/code_editor.cpp editor/find_in_files.cpp
msgid "Whole Words"
msgstr "Hele Woorde"
@@ -534,34 +622,29 @@ msgstr "Vervang Alles"
msgid "Selection Only"
msgstr "Slegs Seleksie"
-#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
+#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom In"
msgstr "Zoem In"
-#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
+#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom Out"
msgstr "Zoem Uit"
-#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
+#: editor/code_editor.cpp
msgid "Reset Zoom"
msgstr "Herset Zoem"
-#: editor/code_editor.cpp
-msgid "Warnings:"
+#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp
+msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
-#, fuzzy
-msgid "Zoom:"
-msgstr "Zoem In"
-
-#: editor/code_editor.cpp editor/script_editor_debugger.cpp
-msgid "Line:"
-msgstr "Reël:"
-
-#: editor/code_editor.cpp
-msgid "Col:"
-msgstr "Kol:"
+msgid "Line and column numbers."
+msgstr ""
#: editor/connections_dialog.cpp
msgid "Method in target Node must be specified!"
@@ -588,6 +671,7 @@ msgstr "Voeg By"
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
@@ -669,7 +753,7 @@ msgid "Edit Connection: "
msgstr "Wysig Seleksie Kurwe"
#: editor/connections_dialog.cpp
-msgid "Are you sure you want to remove all connections from the \""
+msgid "Are you sure you want to remove all connections from the \"%s\" signal?"
msgstr ""
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
@@ -719,23 +803,20 @@ msgid "Recent:"
msgstr "Onlangse:"
#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
-#: editor/quick_open.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
+#: editor/property_selector.cpp editor/quick_open.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
msgstr "Soek:"
-#: editor/create_dialog.cpp editor/editor_help.cpp
-#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
-#: editor/quick_open.cpp
+#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/property_selector.cpp editor/quick_open.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Matches:"
msgstr "Passendes:"
-#: editor/create_dialog.cpp editor/editor_help.cpp
-#: editor/plugin_config_dialog.cpp
+#: editor/create_dialog.cpp editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp
-#: editor/script_editor_debugger.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Description:"
msgstr "Beskrywing:"
@@ -774,8 +855,7 @@ msgid "Resource"
msgstr "Hulpbron"
#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
-#: editor/project_manager.cpp editor/project_settings_editor.cpp
-#: editor/script_create_dialog.cpp
+#: editor/project_settings_editor.cpp editor/script_create_dialog.cpp
msgid "Path"
msgstr "Pad"
@@ -796,9 +876,10 @@ msgid "Search Replacement Resource:"
msgstr "Soek Vervanging Hulpbron:"
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
-#: editor/editor_help.cpp editor/editor_node.cpp editor/filesystem_dock.cpp
-#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
-#: editor/quick_open.cpp editor/script_create_dialog.cpp
+#: editor/editor_help_search.cpp editor/editor_node.cpp
+#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/property_selector.cpp editor/quick_open.cpp
+#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_property_selector.cpp
#: scene/gui/file_dialog.cpp
msgid "Open"
@@ -832,7 +913,8 @@ msgid "Error loading:"
msgstr "Fout terwyl laai:"
#: editor/dependency_editor.cpp
-msgid "Scene failed to load due to missing dependencies:"
+#, fuzzy
+msgid "Load failed due to missing dependencies:"
msgstr "Toneel kon nie laai nie as gevolg van vermiste afhanklikhede:"
#: editor/dependency_editor.cpp editor/editor_node.cpp
@@ -874,8 +956,8 @@ msgstr "Skrap gekose lêers?"
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
-#: editor/project_export.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_dock.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
+#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "Skrap"
@@ -891,14 +973,6 @@ msgstr "Verander Woordeboek Waarde"
msgid "Thanks from the Godot community!"
msgstr "Dankie van die Godot gemeenskap!"
-#: editor/editor_about.cpp editor/editor_node.cpp editor/inspector_dock.cpp
-#: editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
-#: editor/script_create_dialog.cpp scene/gui/dialogs.cpp
-msgid "OK"
-msgstr ""
-
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
msgstr "Godot Enjin bydraers"
@@ -993,7 +1067,8 @@ msgid "Uncompressing Assets"
msgstr "Ontpak Bates"
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
-msgid "Package Installed Successfully!"
+#, fuzzy
+msgid "Package installed successfully!"
msgstr "Pakket Suksesvol Geïnstalleer!"
#: editor/editor_asset_installer.cpp
@@ -1076,8 +1151,7 @@ msgid "Bus options"
msgstr "Bus opsies"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Duplicate"
msgstr "Dupliseer"
@@ -1142,8 +1216,9 @@ msgid "Add Bus"
msgstr "Voeg Bus By"
#: editor/editor_audio_buses.cpp
-msgid "Create a new Bus Layout."
-msgstr "Skep 'n nuwe Bus Uitleg."
+#, fuzzy
+msgid "Add a new Audio Bus to this layout."
+msgstr "Stoor Oudio-Bus Uitleg As..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@@ -1172,6 +1247,10 @@ msgstr "Laai Verstek"
msgid "Load the default Bus Layout."
msgstr "Laai die verstek Bus Uitleg."
+#: editor/editor_audio_buses.cpp
+msgid "Create a new Bus Layout."
+msgstr "Skep 'n nuwe Bus Uitleg."
+
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Ongeldige naam."
@@ -1239,7 +1318,7 @@ msgid "Add AutoLoad"
msgstr "Voeg AutoLaai By"
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
-#: scene/gui/file_dialog.cpp
+#: editor/plugins/animation_tree_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Path:"
msgstr "Pad:"
@@ -1247,8 +1326,8 @@ msgstr "Pad:"
msgid "Node Name:"
msgstr "Nodus Naam:"
-#: editor/editor_autoload_settings.cpp editor/editor_profiler.cpp
-#: editor/project_manager.cpp editor/settings_config_dialog.cpp
+#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
+#: editor/editor_profiler.cpp editor/settings_config_dialog.cpp
msgid "Name"
msgstr "Naam"
@@ -1310,21 +1389,49 @@ msgid "Storing File:"
msgstr "Leêr word gebêre:"
#: editor/editor_export.cpp
+msgid "No export template found at the expected path:"
+msgstr ""
+
+#: editor/editor_export.cpp
msgid "Packing"
msgstr "Verpak"
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'ETC' texture compression for GLES2. Enable support "
+"in Project Settings."
+msgstr ""
+
+#: editor/editor_export.cpp platform/android/export/export.cpp
+#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
+#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Custom debug template not found."
+msgstr "Sjabloon lêer nie gevind nie:\n"
+
+#: editor/editor_export.cpp platform/android/export/export.cpp
+#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
+#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
+msgid "Custom release template not found."
+msgstr ""
+
#: editor/editor_export.cpp platform/javascript/export/export.cpp
#, fuzzy
msgid "Template file not found:"
msgstr "Sjabloon lêer nie gevind nie:\n"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Select Current Folder"
+msgstr "Skep Vouer"
+
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "File Exists, Overwrite?"
msgstr "Lêer Bestaan reeds. Oorskryf?"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Select Current Folder"
+msgid "Select This Folder"
msgstr "Skep Vouer"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -1333,13 +1440,14 @@ msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
#, fuzzy
-msgid "Open In File Manager"
+msgid "Open in File Manager"
msgstr "Open 'n Lêer"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
#: editor/project_manager.cpp
-msgid "Show In File Manager"
-msgstr ""
+#, fuzzy
+msgid "Show in File Manager"
+msgstr "Open 'n Lêer"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "New Folder..."
@@ -1374,7 +1482,8 @@ msgid "Open a File or Directory"
msgstr "Open 'n Lêer of Gids"
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
-#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
+#: editor/editor_properties.cpp editor/inspector_dock.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Save"
msgstr "Stoor"
@@ -1432,8 +1541,7 @@ msgstr "Gidse & Lêers:"
msgid "Preview:"
msgstr "Voorskou:"
-#: editor/editor_file_dialog.cpp editor/script_editor_debugger.cpp
-#: scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "File:"
msgstr "Lêer:"
@@ -1449,24 +1557,11 @@ msgstr "SkandeerBronne"
msgid "(Re)Importing Assets"
msgstr "(Her)Invoer van Bates"
-#: editor/editor_help.cpp editor/editor_node.cpp
-#: editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr "Deursoek Hulp"
-
-#: editor/editor_help.cpp
-msgid "Class List:"
-msgstr "Klas Lys:"
-
-#: editor/editor_help.cpp
-msgid "Search Classes"
-msgstr "Deursoek Klasse"
-
#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
msgid "Top"
msgstr "Bo"
-#: editor/editor_help.cpp editor/property_editor.cpp
+#: editor/editor_help.cpp
msgid "Class:"
msgstr "Klas:"
@@ -1483,28 +1578,31 @@ msgid "Brief Description:"
msgstr "Kort Beskrywing:"
#: editor/editor_help.cpp
-msgid "Members"
-msgstr "Lede"
+msgid "Properties"
+msgstr "Eienskappe"
-#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp
-msgid "Members:"
-msgstr "Lede:"
+#: editor/editor_help.cpp
+msgid "Properties:"
+msgstr ""
#: editor/editor_help.cpp
-msgid "Public Methods"
-msgstr "Openbare Metodes"
+msgid "Methods"
+msgstr "Metodes"
#: editor/editor_help.cpp
-msgid "Public Methods:"
-msgstr "Openbare Metodes:"
+#, fuzzy
+msgid "Methods:"
+msgstr "Metodes"
#: editor/editor_help.cpp
-msgid "GUI Theme Items"
-msgstr "GUI Tema Items"
+#, fuzzy
+msgid "Theme Properties"
+msgstr "Eienskappe"
#: editor/editor_help.cpp
-msgid "GUI Theme Items:"
-msgstr "GUI Tema Items:"
+#, fuzzy
+msgid "Theme Properties:"
+msgstr "Eienskappe"
#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp
msgid "Signals:"
@@ -1531,10 +1629,16 @@ msgid "Constants:"
msgstr "Konstantes:"
#: editor/editor_help.cpp
-msgid "Description"
+#, fuzzy
+msgid "Class Description"
msgstr "Beskrywing"
#: editor/editor_help.cpp
+#, fuzzy
+msgid "Class Description:"
+msgstr "Beskrywing:"
+
+#: editor/editor_help.cpp
msgid "Online Tutorials:"
msgstr ""
@@ -1549,11 +1653,13 @@ msgstr ""
"[color=$color][url=$url]een by te dra[/url][/color]!"
#: editor/editor_help.cpp
-msgid "Properties"
-msgstr "Eienskappe"
+#, fuzzy
+msgid "Property Descriptions"
+msgstr "Eienskap Beskrywing:"
#: editor/editor_help.cpp
-msgid "Property Description:"
+#, fuzzy
+msgid "Property Descriptions:"
msgstr "Eienskap Beskrywing:"
#: editor/editor_help.cpp
@@ -1565,11 +1671,13 @@ msgstr ""
"deur [color=$color][url=$url]een by te dra[/url][/color]!"
#: editor/editor_help.cpp
-msgid "Methods"
-msgstr "Metodes"
+#, fuzzy
+msgid "Method Descriptions"
+msgstr "Metode Beskrywing:"
#: editor/editor_help.cpp
-msgid "Method Description:"
+#, fuzzy
+msgid "Method Descriptions:"
msgstr "Metode Beskrywing:"
#: editor/editor_help.cpp
@@ -1580,12 +1688,60 @@ msgstr ""
"Daar is tans geen beskrywing vir hierdie metode nie. Help ons asseblief deur "
"[color=$color][url=$url]een by te dra[/url][/color]!"
-#: editor/editor_inspector.cpp
+#: editor/editor_help_search.cpp editor/editor_node.cpp
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
+msgstr "Deursoek Hulp"
+
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Display All"
+msgstr "Vervang Alles"
+
+#: editor/editor_help_search.cpp
+msgid "Classes Only"
+msgstr ""
+
+#: editor/editor_help_search.cpp
#, fuzzy
-msgid "Property: "
+msgid "Methods Only"
+msgstr "Metodes"
+
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Signals Only"
+msgstr "Seine"
+
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Constants Only"
+msgstr "Konstantes"
+
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Properties Only"
+msgstr "Eienskappe"
+
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Theme Properties Only"
msgstr "Eienskappe"
-#: editor/editor_inspector.cpp editor/property_editor.cpp
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Member Type"
+msgstr "Lede"
+
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Class"
+msgstr "Klas:"
+
+#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
+msgid "Property:"
+msgstr ""
+
+#: editor/editor_inspector.cpp
msgid "Set"
msgstr ""
@@ -1620,6 +1776,11 @@ msgstr ""
msgid "Error saving resource!"
msgstr "Fout tydens storing van hulpbron!"
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: scene/gui/dialogs.cpp
+msgid "OK"
+msgstr ""
+
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Save Resource As..."
msgstr "Stoor Hulpbron As..."
@@ -1674,10 +1835,20 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
+"This scene can't be saved because there is a cyclic instancing inclusion.\n"
+"Please resolve it and then attempt to save again."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid ""
"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
"be satisfied."
msgstr ""
+#: editor/editor_node.cpp editor/scene_tree_dock.cpp
+msgid "Can't overwrite scene that is still open!"
+msgstr ""
+
#: editor/editor_node.cpp
msgid "Can't load MeshLibrary for merging!"
msgstr ""
@@ -1802,6 +1973,14 @@ msgid "Save changes to '%s' before closing?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Saved %s modified resource(s)."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "A root node is required to save the scene."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Save Scene As..."
msgstr ""
@@ -1905,6 +2084,12 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
+"Unable to load addon script from path: '%s' There seems to be an error in "
+"the code, please check the syntax."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid ""
"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
msgstr ""
@@ -1945,6 +2130,12 @@ msgstr ""
msgid "Default"
msgstr ""
+#: editor/editor_node.cpp editor/editor_properties.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
+#, fuzzy
+msgid "Show in FileSystem"
+msgstr "Deursoek Klasse"
+
#: editor/editor_node.cpp
msgid "Play This Scene"
msgstr ""
@@ -2027,8 +2218,9 @@ msgid "Save Scene"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save all Scenes"
-msgstr ""
+#, fuzzy
+msgid "Save All Scenes"
+msgstr "Stoor As"
#: editor/editor_node.cpp
msgid "Close Scene"
@@ -2056,7 +2248,7 @@ msgid "Undo"
msgstr ""
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
-#: scene/gui/line_edit.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Redo"
msgstr ""
@@ -2080,7 +2272,7 @@ msgstr ""
msgid "Export"
msgstr ""
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
msgid "Tools"
msgstr ""
@@ -2094,6 +2286,7 @@ msgid "Quit to Project List"
msgstr ""
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/project_export.cpp
msgid "Debug"
msgstr ""
@@ -2201,10 +2394,6 @@ msgstr ""
msgid "Help"
msgstr ""
-#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
-msgstr ""
-
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -2283,7 +2472,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
-msgid "Spins when the editor window repaints!"
+msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@@ -2298,21 +2487,21 @@ msgstr ""
msgid "Disable Update Spinner"
msgstr ""
-#: editor/editor_node.cpp
-msgid "Inspector"
-msgstr ""
-
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp
-msgid "Node"
+msgid "FileSystem"
msgstr ""
#: editor/editor_node.cpp
-msgid "FileSystem"
+msgid "Inspector"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Node"
msgstr ""
#: editor/editor_node.cpp
@@ -2449,7 +2638,7 @@ msgstr ""
msgid "Physics Frame %"
msgstr ""
-#: editor/editor_profiler.cpp editor/script_editor_debugger.cpp
+#: editor/editor_profiler.cpp
msgid "Time:"
msgstr ""
@@ -2473,7 +2662,7 @@ msgstr ""
msgid "Calls"
msgstr ""
-#: editor/editor_properties.cpp editor/property_editor.cpp
+#: editor/editor_properties.cpp
msgid "On"
msgstr ""
@@ -2485,20 +2674,44 @@ msgstr ""
msgid "Bit %d, value %d"
msgstr ""
-#: editor/editor_properties.cpp editor/property_editor.cpp
+#: editor/editor_properties.cpp
msgid "[Empty]"
msgstr ""
#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp
-msgid "Assign.."
+msgid "Assign..."
+msgstr ""
+
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Invalid RID"
+msgstr "Ongeldige naam."
+
+#: editor/editor_properties.cpp
+msgid ""
+"The selected resource (%s) does not match any type expected for this "
+"property (%s)."
+msgstr ""
+
+#: editor/editor_properties.cpp
+msgid ""
+"Can't create a ViewportTexture on resources saved as a file.\n"
+"Resource needs to belong to a scene."
+msgstr ""
+
+#: editor/editor_properties.cpp
+msgid ""
+"Can't create a ViewportTexture on this resource because it's not set as "
+"local to scene.\n"
+"Please switch on the 'local to scene' property on it (and all resources "
+"containing it up to a node)."
msgstr ""
#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
-#: editor/editor_properties.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/property_editor.cpp
+#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "New Script"
msgstr ""
@@ -2510,10 +2723,6 @@ msgstr ""
msgid "Make Unique"
msgstr ""
-#: editor/editor_properties.cpp editor/property_editor.cpp
-msgid "Show in File System"
-msgstr ""
-
#: editor/editor_properties.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@@ -2522,7 +2731,8 @@ msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Paste"
msgstr ""
@@ -2805,6 +3015,11 @@ msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Favorites"
+msgstr "Gunstelinge:"
+
+#: editor/filesystem_dock.cpp
msgid "Cannot navigate to '%s' as it has not been found in the file system!"
msgstr ""
@@ -2843,8 +3058,8 @@ msgstr "Fout terwyl laai:"
msgid "Unable to update dependencies:"
msgstr "Toneel kon nie laai nie as gevolg van vermiste afhanklikhede:"
-#: editor/filesystem_dock.cpp
-msgid "No name provided"
+#: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp
+msgid "No name provided."
msgstr ""
#: editor/filesystem_dock.cpp
@@ -2852,10 +3067,6 @@ msgid "Provided name contains invalid characters"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "No name provided."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
msgid "Name contains invalid characters."
msgstr ""
@@ -2882,28 +3093,21 @@ msgid "Duplicating folder:"
msgstr "Dupliseer"
#: editor/filesystem_dock.cpp
-msgid "Expand all"
-msgstr ""
-
-#: editor/filesystem_dock.cpp
-msgid "Collapse all"
-msgstr ""
-
-#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
-msgid "Rename..."
-msgstr ""
+#, fuzzy
+msgid "Open Scene(s)"
+msgstr "Open Lêer(s)"
#: editor/filesystem_dock.cpp
-msgid "Move To..."
+msgid "Instance"
msgstr ""
#: editor/filesystem_dock.cpp
#, fuzzy
-msgid "Open Scene(s)"
-msgstr "Open Lêer(s)"
+msgid "Add to favorites"
+msgstr "Gunstelinge:"
#: editor/filesystem_dock.cpp
-msgid "Instance"
+msgid "Remove from favorites"
msgstr ""
#: editor/filesystem_dock.cpp
@@ -2914,12 +3118,20 @@ msgstr ""
msgid "View Owners..."
msgstr ""
+#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
+msgid "Rename..."
+msgstr ""
+
#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Duplicate..."
msgstr "Dupliseer"
#: editor/filesystem_dock.cpp
+msgid "Move To..."
+msgstr ""
+
+#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
msgid "New Script..."
msgstr ""
@@ -2928,6 +3140,15 @@ msgstr ""
msgid "New Resource..."
msgstr "Stoor Hulpbron As..."
+#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp
+msgid "Expand All"
+msgstr ""
+
+#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Collapse All"
+msgstr "Vervang Alles"
+
#: editor/filesystem_dock.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/project_manager.cpp editor/rename_dialog.cpp
@@ -2949,34 +3170,25 @@ msgstr ""
#: editor/filesystem_dock.cpp
#, fuzzy
-msgid "Toggle folder status as Favorite."
-msgstr "Wissel Gunsteling"
+msgid "Toggle split mode"
+msgstr "Wissel Modus"
#: editor/filesystem_dock.cpp
#, fuzzy
-msgid "Show current scene file."
-msgstr "Skep Vouer"
+msgid "Search files"
+msgstr "Deursoek Klasse"
#: editor/filesystem_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Enter tree-view."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
-#, fuzzy
-msgid "Search files"
-msgstr "Deursoek Klasse"
-
-#: editor/filesystem_dock.cpp
msgid ""
"Scanning Files,\n"
"Please Wait..."
msgstr ""
-#: editor/filesystem_dock.cpp editor/plugins/tile_map_editor_plugin.cpp
+#: editor/filesystem_dock.cpp
msgid "Move"
msgstr ""
@@ -2993,30 +3205,22 @@ msgid "Create Script"
msgstr ""
#: editor/find_in_files.cpp
-msgid "Find in files"
-msgstr ""
-
-#: editor/find_in_files.cpp
#, fuzzy
-msgid "Find: "
+msgid "Find in Files"
msgstr "Vind"
#: editor/find_in_files.cpp
#, fuzzy
-msgid "Whole words"
-msgstr "Hele Woorde"
+msgid "Find:"
+msgstr "Vind"
#: editor/find_in_files.cpp
#, fuzzy
-msgid "Match case"
-msgstr "Pas Letterkas"
-
-#: editor/find_in_files.cpp
-msgid "Folder: "
-msgstr ""
+msgid "Folder:"
+msgstr "Skep Vouer"
#: editor/find_in_files.cpp
-msgid "Filter: "
+msgid "Filters:"
msgstr ""
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
@@ -3034,6 +3238,11 @@ msgstr ""
#: editor/find_in_files.cpp
#, fuzzy
+msgid "Find: "
+msgstr "Vind"
+
+#: editor/find_in_files.cpp
+#, fuzzy
msgid "Replace: "
msgstr "Vervang"
@@ -3059,7 +3268,7 @@ msgstr "AutoLaai '%s' bestaan reeds!"
#: editor/groups_editor.cpp
#, fuzzy
-msgid "invalid Group name."
+msgid "Invalid group name."
msgstr "Ongeldige naam."
#: editor/groups_editor.cpp editor/node_dock.cpp
@@ -3191,23 +3400,33 @@ msgstr ""
msgid "Reimport"
msgstr ""
-#: editor/inspector_dock.cpp
-msgid "Failed to load resource."
+#: editor/import_dock.cpp
+msgid "Save scenes, re-import and restart"
msgstr ""
-#: editor/inspector_dock.cpp editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/scene_tree_dock.cpp
-msgid "Ok"
+#: editor/import_dock.cpp
+msgid "Changing the type of an imported file requires editor restart."
msgstr ""
-#: editor/inspector_dock.cpp
-msgid "Expand all properties"
+#: editor/import_dock.cpp
+msgid ""
+"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Collapse all properties"
+msgid "Failed to load resource."
msgstr ""
+#: editor/inspector_dock.cpp
+#, fuzzy
+msgid "Expand All Properties"
+msgstr "Eienskappe"
+
+#: editor/inspector_dock.cpp
+#, fuzzy
+msgid "Collapse All Properties"
+msgstr "Eienskappe"
+
#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
msgid "Save As..."
@@ -3251,6 +3470,10 @@ msgid "Load an existing resource from disk and edit it."
msgstr ""
#: editor/inspector_dock.cpp
+msgid "Save the currently edited resource."
+msgstr ""
+
+#: editor/inspector_dock.cpp
msgid "Go to the previous edited object in history."
msgstr ""
@@ -3313,44 +3536,45 @@ msgid "Activate now?"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Create Poly"
-msgstr ""
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon"
+msgstr "Skep Intekening"
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/collision_polygon_editor_plugin.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Edit Poly"
-msgstr ""
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Create points."
+msgstr "Skep"
#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Insert Point"
+msgid ""
+"Edit points.\n"
+"LMB: Move Point\n"
+"RMB: Erase Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/collision_polygon_editor_plugin.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Edit Poly (Remove Point)"
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+msgid "Erase points."
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Remove Poly And Point"
-msgstr ""
+#, fuzzy
+msgid "Edit Polygon"
+msgstr "Skep Intekening"
#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Create a new polygon from scratch"
+msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid ""
-"Edit existing polygon:\n"
-"LMB: Move Point.\n"
-"Ctrl+LMB: Split Segment.\n"
-"RMB: Erase Point."
+msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Delete points"
+msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
@@ -3366,17 +3590,51 @@ msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
-msgid "Load.."
+msgid "Load..."
msgstr "Laai"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Move Node Point"
+msgstr "Skuif Gunsteling Op"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+msgid "Change BlendSpace1D Limits"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+msgid "Change BlendSpace1D Labels"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "This type of node can't be used. Only root nodes are allowed."
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Add Node Point"
+msgstr "Skuif Gunsteling Op"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Add Animation Point"
+msgstr "Animasie Zoem."
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+msgid "Remove BlendSpace1D Point"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+msgid "Move BlendSpace1D Node Point"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid ""
@@ -3395,13 +3653,8 @@ msgid "Select and move points, create points with RMB."
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
-#: editor/plugins/animation_blend_space_2d_editor.cpp
-#, fuzzy
-msgid "Create points."
-msgstr "Skep"
-
-#: editor/plugins/animation_blend_space_1d_editor.cpp
-msgid "Erase points."
+#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp
+msgid "Enable snap and show grid."
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
@@ -3423,6 +3676,27 @@ msgid "Triangle already exists"
msgstr "AutoLaai '%s' bestaan reeds!"
#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Add Triangle"
+msgstr "Anim Voeg Baan By"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Change BlendSpace2D Limits"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Change BlendSpace2D Labels"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Remove BlendSpace2D Point"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Remove BlendSpace2D Triangle"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "BlendSpace2D does not belong to an AnimationTree node."
msgstr ""
@@ -3431,6 +3705,11 @@ msgid "No triangles exist, so no blending can take place."
msgstr ""
#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Toggle Auto Triangles"
+msgstr "Wissel AutoLaai Globale"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Create triangles by connecting points."
msgstr ""
@@ -3443,9 +3722,12 @@ msgid "Generate blend triangles automatically (instead of manually)"
msgstr ""
#: editor/plugins/animation_blend_space_2d_editor.cpp
-#: editor/plugins/polygon_2d_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Snap"
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+msgid "Blend:"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Parameter Changed"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -3458,11 +3740,54 @@ msgid "Output node can't be added to the blend tree."
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Add Node to BlendTree"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Node Moved"
+msgstr "Nodus Naam:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Unable to connect, port may be in use or connection may be invalid."
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Nodes Connected"
+msgstr "Koppel"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Nodes Disconnected"
+msgstr "Ontkoppel"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Set Animation"
+msgstr "Optimaliseer Animasie"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Node"
+msgstr "Skrap"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Toggle Filter On/Off"
+msgstr "Wissel Gunsteling"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Change Filter"
+msgstr "Verander Anim Lente"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "No animation player set, so unable to retrieve track names."
msgstr ""
@@ -3478,8 +3803,14 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Node Renamed"
+msgstr "Nodus Naam:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Add Node.."
+msgid "Add Node..."
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -3711,6 +4042,21 @@ msgid "Cross-Animation Blend Times"
msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Move Node"
+msgstr "Skuif Byvoeg Sleutel"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Add Transition"
+msgstr "Oorgang"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
msgid "End"
msgstr ""
@@ -3740,6 +4086,20 @@ msgid "No playback resource set at path: %s."
msgstr "Nie in hulpbron pad nie."
#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Node Removed"
+msgstr "Verwyder"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Transition Removed"
+msgstr "Oorgang"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Set Start Node (Autoplay)"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
msgid ""
"Select and move nodes.\n"
"RMB to add new nodes.\n"
@@ -3758,7 +4118,7 @@ msgstr "Koppel aan Nodus:"
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
-msgid "Remove selected node or transition"
+msgid "Remove selected node or transition."
msgstr "Verwyder geselekteerde baan."
#: editor/plugins/animation_state_machine_editor.cpp
@@ -3827,10 +4187,6 @@ msgid "Amount:"
msgstr ""
#: editor/plugins/animation_tree_player_editor_plugin.cpp
-msgid "Blend:"
-msgstr ""
-
-#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend 0:"
msgstr ""
@@ -4029,7 +4385,7 @@ msgstr ""
msgid "Plugins"
msgstr ""
-#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Sort:"
msgstr ""
@@ -4154,10 +4510,24 @@ msgid "Resize CanvasItem"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale CanvasItem"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move CanvasItem"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Presets for the anchors and margins values of a Control node."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Children of containers have their anchors and margins values overridden by "
+"their parent."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Anchors only"
msgstr ""
@@ -4174,21 +4544,19 @@ msgid "Paste Pose"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
-msgid "Zoom out"
-msgstr "Zoem Uit"
+msgid ""
+"Warning: Children of a container get their position and size determined only "
+"by their parent."
+msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
#, fuzzy
-msgid "Zoom reset"
+msgid "Zoom Reset"
msgstr "Zoem Uit"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
-msgid "Zoom in"
-msgstr "Zoem In"
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode"
msgstr ""
@@ -4217,6 +4585,11 @@ msgid "Rotate Mode"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Mode"
+msgstr "Wissel Modus"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Show a list of all objects at the position clicked\n"
@@ -4311,6 +4684,11 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Skeleton Options"
+msgstr "EnkelHouer"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Bones"
msgstr ""
@@ -4361,6 +4739,10 @@ msgid "Show Viewport"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Group And Lock Icons"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Center Selection"
msgstr ""
@@ -4430,7 +4812,16 @@ msgid ""
msgstr ""
#: editor/plugins/collision_polygon_editor_plugin.cpp
-msgid "Create Poly3D"
+#, fuzzy
+msgid "Create Polygon3D"
+msgstr "Skep Intekening"
+
+#: editor/plugins/collision_polygon_editor_plugin.cpp
+msgid "Edit Poly"
+msgstr ""
+
+#: editor/plugins/collision_polygon_editor_plugin.cpp
+msgid "Edit Poly (Remove Point)"
msgstr ""
#: editor/plugins/collision_shape_2d_editor_plugin.cpp
@@ -4519,6 +4910,10 @@ msgstr ""
msgid "Bake GI Probe"
msgstr ""
+#: editor/plugins/gradient_editor_plugin.cpp
+msgid "Gradient Edited"
+msgstr ""
+
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
msgstr ""
@@ -4532,35 +4927,9 @@ msgid "Item List Editor"
msgstr ""
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid ""
-"No OccluderPolygon2D resource on this node.\n"
-"Create and assign one?"
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
msgid "Create Occluder Polygon"
msgstr ""
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Create a new polygon from scratch."
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Edit existing polygon:"
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "LMB: Move Point."
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Ctrl+LMB: Split Segment."
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "RMB: Erase Point."
-msgstr ""
-
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh is empty!"
msgstr ""
@@ -4792,12 +5161,12 @@ msgid "Populate"
msgstr ""
#: editor/plugins/navigation_polygon_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create Navigation Polygon"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generating AABB"
+msgid "Generating Visibility Rect"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
@@ -4826,6 +5195,11 @@ msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
+msgid "Convert to CPUParticles"
+msgstr ""
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
msgid "Particles"
msgstr ""
@@ -4895,11 +5269,11 @@ msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
+msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Convert to CPUParticles"
+msgid "Generate AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
@@ -4924,6 +5298,11 @@ msgid "Add Point to Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Split Curve"
+msgstr "Wysig Nodus Kurwe"
+
+#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Move Point in Curve"
msgstr ""
@@ -4951,6 +5330,10 @@ msgid "Click: Add Point"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
+msgid "Left Click: Split Segment (in curve)"
+msgstr ""
+
+#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Right Click: Delete Point"
msgstr ""
@@ -4966,11 +5349,6 @@ msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
-msgid "Split Segment (in curve)"
-msgstr ""
-
-#: editor/plugins/path_2d_editor_plugin.cpp
-#: editor/plugins/path_editor_plugin.cpp
msgid "Delete Point"
msgstr ""
@@ -5027,6 +5405,10 @@ msgstr ""
msgid "Remove In-Control Point"
msgstr ""
+#: editor/plugins/path_editor_plugin.cpp
+msgid "Split Segment (in curve)"
+msgstr ""
+
#: editor/plugins/physical_bone_plugin.cpp
#, fuzzy
msgid "Move joint"
@@ -5038,7 +5420,13 @@ msgid ""
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Sync bones"
+msgid "Sync Bones"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid ""
+"No texture in this polygon.\n"
+"Set a texture to be able to edit UV."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -5046,74 +5434,82 @@ msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Create Polygon & UV"
+msgid ""
+"Polygon 2D has internal vertices, so it can no longer be edited in the "
+"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Split point with itself."
+msgid "Create Polygon & UV"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Split can't form an existing edge."
+msgid "Create Internal Vertex"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-#, fuzzy
-msgid "Split already exists."
-msgstr "AutoLaai '%s' bestaan reeds!"
+msgid "Remove Internal Vertex"
+msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Add Split"
+msgid "Invalid Polygon (need 3 different vertices)"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
-msgid "Invalid Split: "
-msgstr "Ongeldige Pad."
+msgid "Add Custom Polygon"
+msgstr "Skep Intekening"
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
-msgid "Remove Split"
-msgstr "Verwyder Seleksie"
+msgid "Remove Custom Polygon"
+msgstr "Hernoem AutoLaai"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Transform UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Paint bone weights"
-msgstr ""
+#, fuzzy
+msgid "Transform Polygon"
+msgstr "Skep Intekening"
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Polygon 2D UV Editor"
+msgid "Paint Bone Weights"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "UV"
+msgid "Open Polygon 2D UV editor."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Poly"
+msgid "Polygon 2D UV Editor"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Splits"
+msgid "UV"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Bones"
-msgstr ""
+#, fuzzy
+msgid "Points"
+msgstr "Skuif Gunsteling Op"
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
-msgid "Create Polygon"
+msgid "Polygons"
msgstr "Skep Intekening"
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Move Point"
+msgid "Bones"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Move Points"
+msgstr "Skuif Gunsteling Op"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Ctrl: Rotate"
msgstr ""
@@ -5138,19 +5534,21 @@ msgid "Scale Polygon"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Connect two points to make a split"
+msgid "Create a custom polygon. Enables custom polygon rendering."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Select a split to erase it"
+msgid ""
+"Remove a custom polygon. If none remain, custom polygon rendering is "
+"disabled."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Paint weights with specified intensity"
+msgid "Paint weights with specified intensity."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "UnPaint weights with specified intensity"
+msgid "Unpaint weights with specified intensity."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -5174,6 +5572,11 @@ msgid "Grid Settings"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Enable Snap"
msgstr ""
@@ -5231,22 +5634,22 @@ msgid "Paste Resource"
msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
-msgid "Open in Editor"
-msgstr ""
-
-#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/scene_tree_editor.cpp
msgid "Instance:"
msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
+#: editor/scene_tree_editor.cpp
msgid "Type:"
msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
+msgid "Open in Editor"
+msgstr ""
+
+#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Load Resource"
msgstr ""
@@ -5279,6 +5682,11 @@ msgstr "Leêr word gebêre:"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
+msgid "Error: could not load file."
+msgstr "Kon nie vouer skep nie."
+
+#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
msgid "Error could not load file."
msgstr "Kon nie vouer skep nie."
@@ -5288,20 +5696,24 @@ msgid "Error saving file!"
msgstr "Fout tydens storing van hulpbron!"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Error while saving theme"
-msgstr ""
+#, fuzzy
+msgid "Error while saving theme."
+msgstr "Fout tydens stoor."
#: editor/plugins/script_editor_plugin.cpp
-msgid "Error saving"
-msgstr ""
+#, fuzzy
+msgid "Error Saving"
+msgstr "Fout terwyl laai:"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Error importing theme"
-msgstr ""
+#, fuzzy
+msgid "Error importing theme."
+msgstr "Fout terwyl laai:"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Error importing"
-msgstr ""
+#, fuzzy
+msgid "Error Importing"
+msgstr "Fout terwyl laai:"
#: editor/plugins/script_editor_plugin.cpp
msgid "New TextFile..."
@@ -5322,6 +5734,14 @@ msgid "Import Theme"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Error while saving theme"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Error saving"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Save Theme As..."
msgstr ""
@@ -5362,8 +5782,9 @@ msgid "File"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "New TextFile"
-msgstr ""
+#, fuzzy
+msgid "Open..."
+msgstr "Oop"
#: editor/plugins/script_editor_plugin.cpp
msgid "Save All"
@@ -5378,12 +5799,9 @@ msgid "Copy Script Path"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Show In File System"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
-msgid "History Prev"
-msgstr ""
+#, fuzzy
+msgid "History Previous"
+msgstr "Voorskou:"
#: editor/plugins/script_editor_plugin.cpp
msgid "History Next"
@@ -5395,15 +5813,16 @@ msgid "Theme"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Reload Theme"
-msgstr ""
+#, fuzzy
+msgid "Import Theme..."
+msgstr "Ek sien..."
#: editor/plugins/script_editor_plugin.cpp
-msgid "Save Theme"
+msgid "Reload Theme"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Save Theme As"
+msgid "Save Theme"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -5453,7 +5872,7 @@ msgid "Keep Debugger Open"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Debug with external editor"
+msgid "Debug with External Editor"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -5461,10 +5880,6 @@ msgid "Open Godot online documentation"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr ""
@@ -5500,19 +5915,9 @@ msgstr ""
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
-msgid "Search results"
+msgid "Search Results"
msgstr "Deursoek Hulp"
-#: editor/plugins/script_editor_plugin.cpp
-#, fuzzy
-msgid "Search in files"
-msgstr "Deursoek Klasse"
-
-#: editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
-msgstr ""
-
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Line"
@@ -5523,6 +5928,15 @@ msgid "(ignore)"
msgstr ""
#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Go to Function"
+msgstr "Maak Funksie"
+
+#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
+msgid "Standard"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
msgid "Only resources from filesystem can be dropped."
msgstr ""
@@ -5554,10 +5968,6 @@ msgstr ""
msgid "Syntax Highlighter"
msgstr ""
-#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
-msgid "Standard"
-msgstr ""
-
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Cut"
@@ -5609,11 +6019,11 @@ msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Convert Indent To Spaces"
+msgid "Convert Indent to Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Convert Indent To Tabs"
+msgid "Convert Indent to Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
@@ -5630,36 +6040,33 @@ msgid "Remove All Breakpoints"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Goto Next Breakpoint"
-msgstr ""
-
-#: editor/plugins/script_text_editor.cpp
-msgid "Goto Previous Breakpoint"
-msgstr ""
-
-#: editor/plugins/script_text_editor.cpp
-msgid "Convert To Uppercase"
-msgstr ""
+#, fuzzy
+msgid "Go to Next Breakpoint"
+msgstr "Gaan na Volgende Stap"
#: editor/plugins/script_text_editor.cpp
-msgid "Convert To Lowercase"
-msgstr ""
+#, fuzzy
+msgid "Go to Previous Breakpoint"
+msgstr "Gaan na Vorige Stap"
#: editor/plugins/script_text_editor.cpp
msgid "Find Previous"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Find in files..."
-msgstr ""
+#, fuzzy
+msgid "Find in Files..."
+msgstr "Vind"
#: editor/plugins/script_text_editor.cpp
-msgid "Goto Function..."
-msgstr ""
+#, fuzzy
+msgid "Go to Function..."
+msgstr "Maak Funksie"
#: editor/plugins/script_text_editor.cpp
-msgid "Goto Line..."
-msgstr ""
+#, fuzzy
+msgid "Go to Line..."
+msgstr "Gaan na Reël"
#: editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
@@ -5674,6 +6081,14 @@ msgid "This skeleton has no bones, create some children Bone2D nodes."
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
+msgid "Create Rest Pose from Bones"
+msgstr ""
+
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
+msgid "Set Rest Pose to Bones"
+msgstr ""
+
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
msgid "Skeleton2D"
msgstr "EnkelHouer"
@@ -5753,6 +6168,14 @@ msgid "Animation Key Inserted."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Pitch"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Yaw"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Objects Drawn"
msgstr ""
@@ -5777,10 +6200,6 @@ msgid "Vertices"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "FPS"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View."
msgstr ""
@@ -5825,7 +6244,7 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view"
+msgid "Align with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -5917,10 +6336,24 @@ msgid "Freelook Speed Modifier"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Note: The FPS value displayed is the editor's framerate.\n"
+"It cannot be used as a reliable indication of in-game performance."
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Rotation Locked"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "XForm Dialog"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap Nodes To Floor"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Select Mode (Q)"
msgstr ""
@@ -6016,10 +6449,6 @@ msgid "Tool Scale"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Snap To Floor"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Toggle Freelook"
msgstr ""
@@ -6136,6 +6565,10 @@ msgstr ""
msgid "Post"
msgstr ""
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Nameless gizmo"
+msgstr ""
+
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6199,10 +6632,6 @@ msgid "Add Empty"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Change Animation Loop"
-msgstr ""
-
-#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation FPS"
msgstr ""
@@ -6211,8 +6640,14 @@ msgid "(empty)"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Animations"
-msgstr ""
+#, fuzzy
+msgid "Animations:"
+msgstr "Animasie Zoem."
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+#, fuzzy
+msgid "New Animation"
+msgstr "Optimaliseer Animasie"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Speed (FPS):"
@@ -6223,8 +6658,9 @@ msgid "Loop"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Animation Frames"
-msgstr ""
+#, fuzzy
+msgid "Animation Frames:"
+msgstr "Animasie Zoem."
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Insert Empty (Before)"
@@ -6251,11 +6687,16 @@ msgid "Set Region Rect"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
+msgid "Set Margin"
+msgstr ""
+
+#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Snap Mode:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-msgid "<None>"
+#: scene/resources/visual_shader.cpp
+msgid "None"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
@@ -6420,6 +6861,11 @@ msgid "Fix Invalid Tiles"
msgstr "Ongeldige naam."
#: editor/plugins/tile_map_editor_plugin.cpp
+#, fuzzy
+msgid "Cut Selection"
+msgstr "Dupliseer Seleksie"
+
+#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Paint TileMap"
msgstr ""
@@ -6466,32 +6912,37 @@ msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
-msgid "Move Selection"
+msgid "Copy Selection"
msgstr "Verwyder Seleksie"
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 0 degrees"
+msgid "Rotate left"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 90 degrees"
+msgid "Rotate right"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 180 degrees"
+msgid "Flip horizontally"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 270 degrees"
+msgid "Flip vertically"
msgstr ""
+#: editor/plugins/tile_map_editor_plugin.cpp
+#, fuzzy
+msgid "Clear transform"
+msgstr "Anim Verander Transform"
+
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Add Texture(s) to TileSet"
+msgid "Add Texture(s) to TileSet."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
-msgid "Remove current Texture from TileSet"
+msgid "Remove selected Texture from TileSet."
msgstr "Skuif huidige baan op."
#: editor/plugins/tile_set_editor_plugin.cpp
@@ -6503,25 +6954,50 @@ msgid "Merge from Scene"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid ""
-"Select sub-tile to use as icon, this will be also used on invalid autotile "
-"bindings."
+msgid "Copy bitmask."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Display tile's names (hold Alt Key)"
+msgid "Paste bitmask."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Remove Selected Textue and ALL TILES wich uses it?"
+msgid "Erase bitmask."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Create a new rectangle."
+msgstr "Skep Nuwe"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Create a new polygon."
+msgstr "Skep Intekening"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Keep polygon inside region Rect."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Enable snap and show grid (configurable via the Inspector)."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Display Tile Names (Hold Alt Key)"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Remove selected texture? This will remove all tiles which use it."
+msgstr "Skuif huidige baan op."
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "You haven't selected a texture to remove."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Create from scene?"
+msgid "Create from scene? This will overwrite all current tiles."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
@@ -6529,7 +7005,12 @@ msgid "Merge from scene?"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid " file(s) was not added because was already on the list."
+#, fuzzy
+msgid "Remove Texture"
+msgstr "Verwyder Seleksie"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "%s file(s) were not added because was already on the list."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
@@ -6539,16 +7020,27 @@ msgid ""
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Delete selected Rect."
+msgstr "Skrap gekose lêers?"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
msgid ""
-"LMB: set bit on.\n"
-"RMB: set bit off.\n"
+"Select current edited sub-tile.\n"
"Click on another Tile to edit it."
-msgstr ""
+msgstr "Skep Vouer"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Delete polygon."
+msgstr "Skep Intekening"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid ""
-"Select current edited sub-tile.\n"
+"LMB: Set bit on.\n"
+"RMB: Set bit off.\n"
"Click on another Tile to edit it."
msgstr "Skep Vouer"
@@ -6566,11 +7058,114 @@ msgid ""
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid ""
+"Select sub-tile to change its z index.\n"
+"Click on another Tile to edit it."
+msgstr "Skep Vouer"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Set Tile Region"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Create Tile"
+msgstr "Skep Vouer"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Set Tile Icon"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Edit Tile Bitmask"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Collision Polygon"
+msgstr "Skep Intekening"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Occlusion Polygon"
+msgstr "Skep Intekening"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Navigation Polygon"
+msgstr "Skep Intekening"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Paste Tile Bitmask"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Clear Tile Bitmask"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Remove Tile"
+msgstr "Verwyder"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Remove Collision Polygon"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Remove Occlusion Polygon"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Remove Navigation Polygon"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Edit Tile Priority"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Edit Tile Z Index"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Create Collision Polygon"
+msgstr "Skep Intekening"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Create Occlusion Polygon"
+msgstr "Skep Intekening"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "This property can't be changed."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Tile Set"
+msgid "TileSet"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Set Uniform Name"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Set Input Default Port"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Add Node to Visual Shader"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Duplicate Nodes"
+msgstr "Anim Dupliseer Sleutels"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Visual Shader Input Type Changed"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -6589,6 +7184,14 @@ msgstr ""
msgid "VisualShader"
msgstr ""
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Edit Visual Property"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Visual Shader Mode Changed"
+msgstr ""
+
#: editor/project_export.cpp
msgid "Runnable"
msgstr ""
@@ -6602,6 +7205,27 @@ msgid "Delete preset '%s'?"
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"Failed to export the project for platform '%s'.\n"
+"Export templates seem to be missing or invalid."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid ""
+"Failed to export the project for platform '%s'.\n"
+"This might be due to a configuration issue in the export preset or your "
+"export settings."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Release"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Exporting All"
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export templates for this platform are missing/corrupted:"
msgstr ""
@@ -6614,6 +7238,10 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid "Export Path"
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Resources"
msgstr ""
@@ -6668,10 +7296,46 @@ msgid "Feature List:"
msgstr ""
#: editor/project_export.cpp
+msgid "Script"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Script Export Mode:"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Text"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Compiled"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Encrypted (Provide Key Below)"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Invalid Encryption Key (must be 64 characters long)"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Script Encryption Key (256-bits as hex):"
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export PCK/Zip"
msgstr ""
#: editor/project_export.cpp
+msgid "Export mode?"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Export All"
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
msgstr ""
@@ -6798,19 +7462,83 @@ msgid "Browse"
msgstr ""
#: editor/project_manager.cpp
-msgid "Unnamed Project"
+msgid "Renderer:"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "OpenGL ES 3.0"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Higher visual quality\n"
+"All features available\n"
+"Incompatible with older hardware\n"
+"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
-msgid "Can't open project"
+msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
+msgid ""
+"Lower visual quality\n"
+"Some features not available\n"
+"Works on most hardware\n"
+"Recommended for web games"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Renderer can be changed later, but scenes may need to be adjusted."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Unnamed Project"
+msgstr ""
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Can't open project at '%s'."
+msgstr "Kan nie '%s' oopmaak nie."
+
+#: editor/project_manager.cpp
msgid "Are you sure to open more than one project?"
msgstr ""
#: editor/project_manager.cpp
msgid ""
+"The following project settings file does not specify the version of Godot "
+"through which it was created.\n"
+"\n"
+"%s\n"
+"\n"
+"If you proceed with opening it, it will be converted to Godot's current "
+"configuration file format.\n"
+"Warning: You will not be able to open the project with previous versions of "
+"the engine anymore."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"The following project settings file was generated by an older engine "
+"version, and needs to be converted for this version:\n"
+"\n"
+"%s\n"
+"\n"
+"Do you want to convert it?\n"
+"Warning: You will not be able to open the project with previous versions of "
+"the engine anymore."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"The project settings were created by a newer engine version, whose settings "
+"are not compatible with this version."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
"Can't run project: no main scene defined.\n"
"Please edit the project and set the main scene in \"Project Settings\" under "
"the \"Application\" category."
@@ -7125,10 +7853,6 @@ msgstr ""
msgid "General"
msgstr ""
-#: editor/project_settings_editor.cpp editor/property_editor.cpp
-msgid "Property:"
-msgstr ""
-
#: editor/project_settings_editor.cpp
msgid "Override For..."
msgstr ""
@@ -7262,10 +7986,6 @@ msgstr ""
msgid "Bit %d, val %d."
msgstr ""
-#: editor/property_editor.cpp
-msgid "Properties:"
-msgstr ""
-
#: editor/property_selector.cpp
msgid "Select Property"
msgstr ""
@@ -7353,7 +8073,7 @@ msgid "Step"
msgstr "Tree (s):"
#: editor/rename_dialog.cpp
-msgid "Ammount by which counter is incremented for each node"
+msgid "Amount by which counter is incremented for each node"
msgstr ""
#: editor/rename_dialog.cpp
@@ -7362,7 +8082,7 @@ msgstr ""
#: editor/rename_dialog.cpp
msgid ""
-"Minium number of digits for the counter.\n"
+"Minimum number of digits for the counter.\n"
"Missing digits are padded with leading zeros."
msgstr ""
@@ -7403,7 +8123,7 @@ msgstr ""
msgid "Reset"
msgstr "Herset Zoem"
-#: editor/rename_dialog.cpp editor/script_editor_debugger.cpp
+#: editor/rename_dialog.cpp
msgid "Error"
msgstr ""
@@ -7462,6 +8182,10 @@ msgid "Instance Scene(s)"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Instance Child Scene"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Clear Script"
msgstr ""
@@ -7482,6 +8206,22 @@ msgid "Duplicate Node(s)"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid "Node must belong to the edited scene to become root."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid "Instantiated scenes can't become root"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid "Make node as Root"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Delete Node(s)?"
msgstr ""
@@ -7498,6 +8238,12 @@ msgid "Save New Scene As..."
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid ""
+"Disabling \"editable_instance\" will cause all properties of the node to be "
+"reverted to their default."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Editable Children"
msgstr ""
@@ -7510,6 +8256,10 @@ msgid "Make Local"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "New Scene Root"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Create Root Node:"
msgstr "Skep Vouer"
@@ -7570,6 +8320,11 @@ msgid "Clear Inheritance"
msgstr ""
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Open documentation"
+msgstr "Opnoemings"
+
+#: editor/scene_tree_dock.cpp
msgid "Delete Node(s)"
msgstr ""
@@ -7578,11 +8333,11 @@ msgid "Add Child Node"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Instance Child Scene"
+msgid "Change Type"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Change Type"
+msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
@@ -7733,6 +8488,10 @@ msgid "Path is empty"
msgstr ""
#: editor/script_create_dialog.cpp
+msgid "Filename is empty"
+msgstr ""
+
+#: editor/script_create_dialog.cpp
msgid "Path is not local"
msgstr ""
@@ -7821,19 +8580,7 @@ msgid "Bytes:"
msgstr ""
#: editor/script_editor_debugger.cpp
-msgid "Warning"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
-msgid "Error:"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
-msgid "Source:"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
-msgid "Function:"
+msgid "Stack Trace"
msgstr ""
#: editor/script_editor_debugger.cpp
@@ -7865,18 +8612,6 @@ msgid "Stack Frames"
msgstr ""
#: editor/script_editor_debugger.cpp
-msgid "Variable"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
-msgid "Errors:"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
-msgid "Stack Trace (if applicable):"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
msgid "Profiler"
msgstr ""
@@ -7941,6 +8676,18 @@ msgid "Set From Tree"
msgstr ""
#: editor/settings_config_dialog.cpp
+msgid "Erase Shortcut"
+msgstr ""
+
+#: editor/settings_config_dialog.cpp
+msgid "Restore Shortcut"
+msgstr ""
+
+#: editor/settings_config_dialog.cpp
+msgid "Change Shortcut"
+msgstr ""
+
+#: editor/settings_config_dialog.cpp
msgid "Shortcuts"
msgstr ""
@@ -8074,7 +8821,7 @@ msgid "GDNative"
msgstr ""
#: modules/gdscript/gdscript_functions.cpp
-msgid "step argument is zero!"
+msgid "Step argument is zero!"
msgstr ""
#: modules/gdscript/gdscript_functions.cpp
@@ -8147,6 +8894,10 @@ msgid "GridMap Duplicate Selection"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "GridMap Paint"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
msgstr ""
@@ -8286,10 +9037,6 @@ msgid "Build Project"
msgstr ""
#: modules/mono/editor/mono_bottom_panel.cpp
-msgid "Warnings"
-msgstr ""
-
-#: modules/mono/editor/mono_bottom_panel.cpp
msgid "View log"
msgstr ""
@@ -8298,11 +9045,7 @@ msgid "End of inner exception stack trace"
msgstr ""
#: modules/recast/navigation_mesh_editor_plugin.cpp
-msgid "Bake!"
-msgstr ""
-
-#: modules/recast/navigation_mesh_editor_plugin.cpp
-msgid "Bake the navigation mesh."
+msgid "Bake NavMesh"
msgstr ""
#: modules/recast/navigation_mesh_editor_plugin.cpp
@@ -8452,10 +9195,6 @@ msgid "Change Expression"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Add Node"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Remove VisualScript Nodes"
msgstr ""
@@ -8538,6 +9277,10 @@ msgid "Change Input Value"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Resize Comment"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Can't copy the function node."
msgstr ""
@@ -8574,6 +9317,10 @@ msgid "Base Type:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Members:"
+msgstr "Lede:"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Available Nodes:"
msgstr ""
@@ -8674,11 +9421,94 @@ msgid "Search VisualScript"
msgstr "Deursoek Hulp"
#: modules/visual_script/visual_script_property_selector.cpp
-msgid "Get"
+msgid "Get %s"
msgstr ""
#: modules/visual_script/visual_script_property_selector.cpp
-msgid "Set "
+msgid "Set %s"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Package name is missing."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Package segments must be of non-zero length."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "The character '%s' is not allowed in Android application package names."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "A digit cannot be the first character in a package segment."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "The character '%s' cannot be the first character in a package segment."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "The package must have at least one '.' separator."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "ADB executable not configured in the Editor Settings."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "OpenJDK jarsigner not configured in the Editor Settings."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Debug keystore not configured in the Editor Settings nor in the preset."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Invalid public key for APK expansion."
+msgstr ""
+
+#: platform/android/export/export.cpp
+#, fuzzy
+msgid "Invalid package name:"
+msgstr "Ongeldige naam."
+
+#: platform/iphone/export/export.cpp
+msgid "Identifier is missing."
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Identifier segments must be of non-zero length."
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "The character '%s' is not allowed in Identifier."
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "A digit cannot be the first character in a Identifier segment."
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid ""
+"The character '%s' cannot be the first character in a Identifier segment."
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "The Identifier must have at least one '.' separator."
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "App Store Team ID not specified - cannot configure the project."
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Invalid Identifier:"
+msgstr "Ongeldige naam."
+
+#: platform/iphone/export/export.cpp
+msgid "Required icon is not specified in the preset."
msgstr ""
#: platform/javascript/export/export.cpp
@@ -8716,6 +9546,54 @@ msgstr "Kon nie vouer skep nie."
msgid "Using default boot splash image."
msgstr ""
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package unique name."
+msgstr "Ongeldige naam."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "Ongeldige naam."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid publisher GUID."
+msgstr "Ongeldige Pad."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid background color."
+msgstr "Ongeldige naam."
+
+#: platform/uwp/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -8759,6 +9637,12 @@ msgid ""
"shape resource for it!"
msgstr ""
+#: scene/2d/cpu_particles_2d.cpp
+msgid ""
+"CPUParticles2D animation requires the usage of a CanvasItemMaterial with "
+"\"Particles Animation\" enabled."
+msgstr ""
+
#: scene/2d/light_2d.cpp
msgid ""
"A texture with the shape of the light must be supplied to the 'texture' "
@@ -8791,12 +9675,25 @@ msgid ""
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
msgstr ""
+#: scene/2d/particles_2d.cpp
+msgid ""
+"GPU-based particles are not supported by the GLES2 video driver.\n"
+"Use the CPUParticles2D node instead. You can use the \"Convert to "
+"CPUParticles\" option for this purpose."
+msgstr ""
+
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
+#: scene/2d/particles_2d.cpp
+msgid ""
+"Particles2D animation requires the usage of a CanvasItemMaterial with "
+"\"Particles Animation\" enabled."
+msgstr ""
+
#: scene/2d/path_2d.cpp
msgid "PathFollow2D only works when set as a child of a Path2D node."
msgstr ""
@@ -8914,6 +9811,16 @@ msgid ""
"shape resource for it!"
msgstr ""
+#: scene/3d/cpu_particles.cpp
+msgid "Nothing is visible because no mesh has been assigned."
+msgstr ""
+
+#: scene/3d/cpu_particles.cpp
+msgid ""
+"CPUParticles animation requires the usage of a SpatialMaterial with "
+"\"Billboard Particles\" enabled."
+msgstr ""
+
#: scene/3d/gi_probe.cpp
msgid "Plotting Meshes"
msgstr ""
@@ -8930,33 +9837,41 @@ msgstr ""
#: scene/3d/particles.cpp
msgid ""
-"Nothing is visible because meshes have not been assigned to draw passes."
+"GPU-based particles are not supported by the GLES2 video driver.\n"
+"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles"
+"\" option for this purpose."
msgstr ""
-#: scene/3d/physics_body.cpp
+#: scene/3d/particles.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overridden "
-"by the physics engine when running.\n"
-"Change the size in children collision shapes instead."
+"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
-#: scene/3d/remote_transform.cpp
-msgid "Path property must point to a valid Spatial node to work."
+#: scene/3d/particles.cpp
+msgid ""
+"Particles animation requires the usage of a SpatialMaterial with \"Billboard "
+"Particles\" enabled."
msgstr ""
-#: scene/3d/scenario_fx.cpp
-msgid "WorldEnvironment needs an Environment resource."
+#: scene/3d/path.cpp
+msgid "PathFollow only works when set as a child of a Path node."
msgstr ""
-#: scene/3d/scenario_fx.cpp
+#: scene/3d/path.cpp
msgid ""
-"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
+"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent "
+"Path's Curve resource."
msgstr ""
-#: scene/3d/scenario_fx.cpp
+#: scene/3d/physics_body.cpp
msgid ""
-"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
-"this environment's Background Mode to Canvas (for 2D scenes)."
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
+"Change the size in children collision shapes instead."
+msgstr ""
+
+#: scene/3d/remote_transform.cpp
+msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/soft_body.cpp
@@ -8965,7 +9880,7 @@ msgstr ""
#: scene/3d/soft_body.cpp
msgid ""
-"Size changes to SoftBody will be overriden by the physics engine when "
+"Size changes to SoftBody will be overridden by the physics engine when "
"running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8982,6 +9897,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
+#: scene/3d/world_environment.cpp
+msgid "WorldEnvironment needs an Environment resource."
+msgstr ""
+
+#: scene/3d/world_environment.cpp
+msgid ""
+"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
+msgstr ""
+
+#: scene/3d/world_environment.cpp
+msgid ""
+"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
+"this environment's Background Mode to Canvas (for 2D scenes)."
+msgstr ""
+
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@@ -9022,12 +9952,24 @@ msgstr ""
msgid "AnimationPlayer root is not a valid node."
msgstr ""
+#: scene/animation/animation_tree_player.cpp
+msgid "This node has been deprecated. Use AnimationTree instead."
+msgstr ""
+
+#: scene/gui/color_picker.cpp
+msgid "Pick a color from the screen."
+msgstr ""
+
#: scene/gui/color_picker.cpp
msgid "Raw Mode"
msgstr ""
#: scene/gui/color_picker.cpp
-msgid "Add current color as a preset"
+msgid "Switch between hexadecimal and code values."
+msgstr ""
+
+#: scene/gui/color_picker.cpp
+msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp
@@ -9038,10 +9980,6 @@ msgstr ""
msgid "Please Confirm..."
msgstr ""
-#: scene/gui/file_dialog.cpp
-msgid "Select this Folder"
-msgstr ""
-
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -9049,6 +9987,10 @@ msgid ""
"hide upon running."
msgstr ""
+#: scene/gui/range.cpp
+msgid "If exp_edit is true min_value must be > 0."
+msgstr ""
+
#: scene/gui/scroll_container.cpp
msgid ""
"ScrollContainer is intended to work with a single child control.\n"
@@ -9094,10 +10036,6 @@ msgstr ""
msgid "Input"
msgstr ""
-#: scene/resources/visual_shader.cpp
-msgid "None"
-msgstr ""
-
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid source for shader."
msgstr ""
@@ -9114,6 +10052,70 @@ msgstr ""
msgid "Varyings can only be assigned in vertex function."
msgstr ""
+#~ msgid "Line:"
+#~ msgstr "Reël:"
+
+#~ msgid "Col:"
+#~ msgstr "Kol:"
+
+#, fuzzy
+#~ msgid "Split already exists."
+#~ msgstr "AutoLaai '%s' bestaan reeds!"
+
+#, fuzzy
+#~ msgid "Remove Split"
+#~ msgstr "Verwyder Seleksie"
+
+#, fuzzy
+#~ msgid "Zoom out"
+#~ msgstr "Zoem Uit"
+
+#, fuzzy
+#~ msgid "Zoom in"
+#~ msgstr "Zoem In"
+
+#, fuzzy
+#~ msgid "Zoom:"
+#~ msgstr "Zoem In"
+
+#~ msgid "Class List:"
+#~ msgstr "Klas Lys:"
+
+#~ msgid "Search Classes"
+#~ msgstr "Deursoek Klasse"
+
+#~ msgid "Public Methods"
+#~ msgstr "Openbare Metodes"
+
+#~ msgid "Public Methods:"
+#~ msgstr "Openbare Metodes:"
+
+#~ msgid "GUI Theme Items"
+#~ msgstr "GUI Tema Items"
+
+#~ msgid "GUI Theme Items:"
+#~ msgstr "GUI Tema Items:"
+
+#, fuzzy
+#~ msgid "Property: "
+#~ msgstr "Eienskappe"
+
+#, fuzzy
+#~ msgid "Toggle folder status as Favorite."
+#~ msgstr "Wissel Gunsteling"
+
+#, fuzzy
+#~ msgid "Show current scene file."
+#~ msgstr "Skep Vouer"
+
+#, fuzzy
+#~ msgid "Whole words"
+#~ msgstr "Hele Woorde"
+
+#, fuzzy
+#~ msgid "Match case"
+#~ msgstr "Pas Letterkas"
+
#~ msgid "Disabled"
#~ msgstr "Afgeskaskel"
@@ -9138,9 +10140,6 @@ msgstr ""
#~ msgid "Anim Track Change Wrap Mode"
#~ msgstr "Anim Baan Verander Terug Draai Modus"
-#~ msgid "Edit Node Curve"
-#~ msgstr "Wysig Nodus Kurwe"
-
#~ msgid "Anim Add Key"
#~ msgstr "Anim Voeg Sleutel By"
@@ -9156,12 +10155,6 @@ msgstr ""
#~ msgid "Out-In"
#~ msgstr "Uit-In"
-#~ msgid "Change Anim Len"
-#~ msgstr "Verander Anim Lente"
-
-#~ msgid "Change Anim Loop"
-#~ msgstr "Verander Anim Herspeel"
-
#~ msgid "Anim Create Typed Value Key"
#~ msgstr "Anim Skep Soort-Waarde Sleutel"
@@ -9202,12 +10195,6 @@ msgstr ""
#~ msgid "Thanks!"
#~ msgstr "Dankie!"
-#~ msgid "I see..."
-#~ msgstr "Ek sien..."
-
-#~ msgid "Can't open '%s'."
-#~ msgstr "Kan nie '%s' oopmaak nie."
-
#~ msgid "Not found!"
#~ msgstr "Nie gevind nie!"
@@ -9226,8 +10213,5 @@ msgstr ""
#~ msgid "Skip"
#~ msgstr "Spring Oor"
-#~ msgid "Move Add Key"
-#~ msgstr "Skuif Byvoeg Sleutel"
-
#~ msgid "List:"
#~ msgstr "Lys:"