diff options
Diffstat (limited to 'editor/translations/af.po')
-rw-r--r-- | editor/translations/af.po | 2006 |
1 files changed, 1495 insertions, 511 deletions
diff --git a/editor/translations/af.po b/editor/translations/af.po index a92264f015..249e68ff53 100644 --- a/editor/translations/af.po +++ b/editor/translations/af.po @@ -1,45 +1,47 @@ # Afrikaans translation of the Godot Engine editor -# Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) +# Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. -# # Ray West <the.raxar@gmail.com>, 2017. -# +# Julius Stopforth <jjstopforth@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2017-12-01 11:44+0000\n" -"Last-Translator: Ray West <the.raxar@gmail.com>\n" +"POT-Creation-Date: \n" +"PO-Revision-Date: 2018-12-13 14:38+0100\n" +"Last-Translator: Julius Stopforth <jjstopforth@gmail.com>\n" "Language-Team: Afrikaans <https://hosted.weblate.org/projects/godot-engine/" "godot/af/>\n" "Language: af\n" +"MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" -"Content-Transfer-Encoding: 8-bit\n" +"Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 2.18-dev\n" +"X-Generator: Poedit 2.2\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." -msgstr "" +msgstr "Ongeldige tiepe argument om te omskep(), gebruik TYPE_* konstante" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp -#: modules/mono/glue/glue_header.h +#: modules/mono/glue/gd_glue.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." -msgstr "" +msgstr "Nie genoeg bytes om bytes te dekodeer nie, of ongeldige formaat." #: core/math/expression.cpp msgid "Invalid input %i (not passed) in expression" -msgstr "" +msgstr "Ongeldige toevoer %i (nie geslaag nie) in uitdrukking" #: core/math/expression.cpp +#, fuzzy msgid "self can't be used because instance is null (not passed)" -msgstr "" +msgstr "self kan nie vertrou word nie omdat die geval nul is (nie geslaag nie)" #: core/math/expression.cpp msgid "Invalid operands to operator %s, %s and %s." -msgstr "" +msgstr "Ongeldige operande vir operateur %s, %s en %s." #: core/math/expression.cpp msgid "Invalid index of type %s for base type %s" @@ -85,6 +87,15 @@ msgstr "Dupliseer Seleksie" msgid "Delete Selected Key(s)" msgstr "Skrap gekose lêers?" +#: editor/animation_bezier_editor.cpp +msgid "Add Bezier Point" +msgstr "" + +#: editor/animation_bezier_editor.cpp +#, fuzzy +msgid "Move Bezier Points" +msgstr "Skuif Gunsteling Op" + #: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp msgid "Anim Duplicate Keys" msgstr "Anim Dupliseer Sleutels" @@ -116,6 +127,16 @@ msgid "Anim Change Call" msgstr "Anim Verander Roep" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Length" +msgstr "Verander Anim Lente" + +#: editor/animation_track_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation Loop" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Property Track" msgstr "" @@ -168,6 +189,11 @@ msgid "Anim Clips:" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Track Path" +msgstr "Verander Skikking Waarde" + +#: editor/animation_track_editor.cpp msgid "Toggle this track on/off." msgstr "" @@ -194,6 +220,10 @@ msgid "Time (s): " msgstr "Tree (s):" #: editor/animation_track_editor.cpp +msgid "Toggle Track Enabled" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Continuous" msgstr "Deurlopend" @@ -246,6 +276,21 @@ msgid "Delete Key(s)" msgstr "Anim Skrap Sleutels" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Update Mode" +msgstr "Verander Woordeboek Waarde" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Interpolation Mode" +msgstr "Verander Woordeboek Waarde" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Loop Mode" +msgstr "Verander Anim Herspeel" + +#: editor/animation_track_editor.cpp msgid "Remove Anim Track" msgstr "Verwyder Anim Baan" @@ -261,7 +306,6 @@ msgstr "Skep %d NUWE bane en voeg sleutels by?" #: editor/editor_audio_buses.cpp editor/editor_plugin_settings.cpp #: editor/plugin_config_dialog.cpp #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp msgid "Create" @@ -288,6 +332,16 @@ msgid "Anim Insert Key" msgstr "Anim Voeg Sleutel by" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Step" +msgstr "Verander Anim Lente" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Rearrange Tracks" +msgstr "Herrangskik AutoLaaie" + +#: editor/animation_track_editor.cpp msgid "Transform tracks only apply to Spatial-based nodes." msgstr "" @@ -312,6 +366,11 @@ msgid "Not possible to add a new track without a root" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Bezier Track" +msgstr "Anim Voeg Baan By" + +#: editor/animation_track_editor.cpp msgid "Track path is invalid, so can't add a key." msgstr "" @@ -320,10 +379,25 @@ msgid "Track is not of type Spatial, can't insert key" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Transform Track Key" +msgstr "Anim Voeg Baan & Sleutel By" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Track Key" +msgstr "Anim Voeg Baan By" + +#: editor/animation_track_editor.cpp msgid "Track path is invalid, so can't add a method key." msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Method Track Key" +msgstr "Anim Voeg Baan & Sleutel By" + +#: editor/animation_track_editor.cpp msgid "Method not found in object: " msgstr "" @@ -336,6 +410,10 @@ msgid "Clipboard is empty" msgstr "" #: editor/animation_track_editor.cpp +msgid "Paste Tracks" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Anim Scale Keys" msgstr "Anim Skaal Sleutels" @@ -381,10 +459,6 @@ msgid "Copy Tracks" msgstr "" #: editor/animation_track_editor.cpp -msgid "Paste Tracks" -msgstr "" - -#: editor/animation_track_editor.cpp msgid "Scale Selection" msgstr "Skaal Seleksie" @@ -392,8 +466,7 @@ msgstr "Skaal Seleksie" msgid "Scale From Cursor" msgstr "Skaal van Wyser" -#: editor/animation_track_editor.cpp editor/plugins/tile_map_editor_plugin.cpp -#: modules/gridmap/grid_map_editor_plugin.cpp +#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp msgid "Duplicate Selection" msgstr "Dupliseer Seleksie" @@ -407,11 +480,13 @@ msgid "Delete Selection" msgstr "Dupliseer Seleksie" #: editor/animation_track_editor.cpp -msgid "Goto Next Step" +#, fuzzy +msgid "Go to Next Step" msgstr "Gaan na Volgende Stap" #: editor/animation_track_editor.cpp -msgid "Goto Prev Step" +#, fuzzy +msgid "Go to Previous Step" msgstr "Gaan na Vorige Stap" #: editor/animation_track_editor.cpp @@ -486,6 +561,19 @@ msgstr "" msgid "Copy" msgstr "" +#: editor/animation_track_editor_plugins.cpp +#, fuzzy +msgid "Add Audio Track Clip" +msgstr "Anim Voeg Baan By" + +#: editor/animation_track_editor_plugins.cpp +msgid "Change Audio Track Clip Start Offset" +msgstr "" + +#: editor/animation_track_editor_plugins.cpp +msgid "Change Audio Track Clip End Offset" +msgstr "" + #: editor/array_property_edit.cpp msgid "Resize Array" msgstr "Herskaleer Skikking" @@ -514,11 +602,11 @@ msgstr "Geen Pasmaats" msgid "Replaced %d occurrence(s)." msgstr "Het %d verskynsel(s) vervang." -#: editor/code_editor.cpp +#: editor/code_editor.cpp editor/find_in_files.cpp msgid "Match Case" msgstr "Pas Letterkas" -#: editor/code_editor.cpp +#: editor/code_editor.cpp editor/find_in_files.cpp msgid "Whole Words" msgstr "Hele Woorde" @@ -534,34 +622,29 @@ msgstr "Vervang Alles" msgid "Selection Only" msgstr "Slegs Seleksie" -#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp +#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom In" msgstr "Zoem In" -#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp +#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom Out" msgstr "Zoem Uit" -#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp +#: editor/code_editor.cpp msgid "Reset Zoom" msgstr "Herset Zoem" -#: editor/code_editor.cpp -msgid "Warnings:" +#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +msgid "Warnings" msgstr "" #: editor/code_editor.cpp -#, fuzzy -msgid "Zoom:" -msgstr "Zoem In" - -#: editor/code_editor.cpp editor/script_editor_debugger.cpp -msgid "Line:" -msgstr "Reël:" - -#: editor/code_editor.cpp -msgid "Col:" -msgstr "Kol:" +msgid "Line and column numbers." +msgstr "" #: editor/connections_dialog.cpp msgid "Method in target Node must be specified!" @@ -588,6 +671,7 @@ msgstr "Voeg By" #: editor/connections_dialog.cpp editor/dependency_editor.cpp #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -669,7 +753,7 @@ msgid "Edit Connection: " msgstr "Wysig Seleksie Kurwe" #: editor/connections_dialog.cpp -msgid "Are you sure you want to remove all connections from the \"" +msgid "Are you sure you want to remove all connections from the \"%s\" signal?" msgstr "" #: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp @@ -719,23 +803,20 @@ msgid "Recent:" msgstr "Onlangse:" #: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp -#: editor/quick_open.cpp +#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp +#: editor/property_selector.cpp editor/quick_open.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Search:" msgstr "Soek:" -#: editor/create_dialog.cpp editor/editor_help.cpp -#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp -#: editor/quick_open.cpp +#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp +#: editor/property_selector.cpp editor/quick_open.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Matches:" msgstr "Passendes:" -#: editor/create_dialog.cpp editor/editor_help.cpp -#: editor/plugin_config_dialog.cpp +#: editor/create_dialog.cpp editor/plugin_config_dialog.cpp #: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp -#: editor/script_editor_debugger.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Description:" msgstr "Beskrywing:" @@ -774,8 +855,7 @@ msgid "Resource" msgstr "Hulpbron" #: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp -#: editor/project_manager.cpp editor/project_settings_editor.cpp -#: editor/script_create_dialog.cpp +#: editor/project_settings_editor.cpp editor/script_create_dialog.cpp msgid "Path" msgstr "Pad" @@ -796,9 +876,10 @@ msgid "Search Replacement Resource:" msgstr "Soek Vervanging Hulpbron:" #: editor/dependency_editor.cpp editor/editor_file_dialog.cpp -#: editor/editor_help.cpp editor/editor_node.cpp editor/filesystem_dock.cpp -#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp -#: editor/quick_open.cpp editor/script_create_dialog.cpp +#: editor/editor_help_search.cpp editor/editor_node.cpp +#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp +#: editor/property_selector.cpp editor/quick_open.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_property_selector.cpp #: scene/gui/file_dialog.cpp msgid "Open" @@ -832,7 +913,8 @@ msgid "Error loading:" msgstr "Fout terwyl laai:" #: editor/dependency_editor.cpp -msgid "Scene failed to load due to missing dependencies:" +#, fuzzy +msgid "Load failed due to missing dependencies:" msgstr "Toneel kon nie laai nie as gevolg van vermiste afhanklikhede:" #: editor/dependency_editor.cpp editor/editor_node.cpp @@ -874,8 +956,8 @@ msgstr "Skrap gekose lêers?" #: editor/dependency_editor.cpp editor/editor_audio_buses.cpp #: editor/editor_file_dialog.cpp editor/editor_node.cpp #: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp -#: editor/project_export.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_dock.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp +#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp msgid "Delete" msgstr "Skrap" @@ -891,14 +973,6 @@ msgstr "Verander Woordeboek Waarde" msgid "Thanks from the Godot community!" msgstr "Dankie van die Godot gemeenskap!" -#: editor/editor_about.cpp editor/editor_node.cpp editor/inspector_dock.cpp -#: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp -#: editor/script_create_dialog.cpp scene/gui/dialogs.cpp -msgid "OK" -msgstr "" - #: editor/editor_about.cpp msgid "Godot Engine contributors" msgstr "Godot Enjin bydraers" @@ -993,7 +1067,8 @@ msgid "Uncompressing Assets" msgstr "Ontpak Bates" #: editor/editor_asset_installer.cpp editor/project_manager.cpp -msgid "Package Installed Successfully!" +#, fuzzy +msgid "Package installed successfully!" msgstr "Pakket Suksesvol Geïnstalleer!" #: editor/editor_asset_installer.cpp @@ -1076,8 +1151,7 @@ msgid "Bus options" msgstr "Bus opsies" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp -#: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Duplicate" msgstr "Dupliseer" @@ -1142,8 +1216,9 @@ msgid "Add Bus" msgstr "Voeg Bus By" #: editor/editor_audio_buses.cpp -msgid "Create a new Bus Layout." -msgstr "Skep 'n nuwe Bus Uitleg." +#, fuzzy +msgid "Add a new Audio Bus to this layout." +msgstr "Stoor Oudio-Bus Uitleg As..." #: editor/editor_audio_buses.cpp editor/editor_properties.cpp #: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp @@ -1172,6 +1247,10 @@ msgstr "Laai Verstek" msgid "Load the default Bus Layout." msgstr "Laai die verstek Bus Uitleg." +#: editor/editor_audio_buses.cpp +msgid "Create a new Bus Layout." +msgstr "Skep 'n nuwe Bus Uitleg." + #: editor/editor_autoload_settings.cpp msgid "Invalid name." msgstr "Ongeldige naam." @@ -1239,7 +1318,7 @@ msgid "Add AutoLoad" msgstr "Voeg AutoLaai By" #: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Path:" msgstr "Pad:" @@ -1247,8 +1326,8 @@ msgstr "Pad:" msgid "Node Name:" msgstr "Nodus Naam:" -#: editor/editor_autoload_settings.cpp editor/editor_profiler.cpp -#: editor/project_manager.cpp editor/settings_config_dialog.cpp +#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp +#: editor/editor_profiler.cpp editor/settings_config_dialog.cpp msgid "Name" msgstr "Naam" @@ -1310,21 +1389,49 @@ msgid "Storing File:" msgstr "Leêr word gebêre:" #: editor/editor_export.cpp +msgid "No export template found at the expected path:" +msgstr "" + +#: editor/editor_export.cpp msgid "Packing" msgstr "Verpak" +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'ETC' texture compression for GLES2. Enable support " +"in Project Settings." +msgstr "" + +#: editor/editor_export.cpp platform/android/export/export.cpp +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp +#, fuzzy +msgid "Custom debug template not found." +msgstr "Sjabloon lêer nie gevind nie:\n" + +#: editor/editor_export.cpp platform/android/export/export.cpp +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp +msgid "Custom release template not found." +msgstr "" + #: editor/editor_export.cpp platform/javascript/export/export.cpp #, fuzzy msgid "Template file not found:" msgstr "Sjabloon lêer nie gevind nie:\n" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#, fuzzy +msgid "Select Current Folder" +msgstr "Skep Vouer" + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "File Exists, Overwrite?" msgstr "Lêer Bestaan reeds. Oorskryf?" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp #, fuzzy -msgid "Select Current Folder" +msgid "Select This Folder" msgstr "Skep Vouer" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp @@ -1333,13 +1440,14 @@ msgstr "" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp #, fuzzy -msgid "Open In File Manager" +msgid "Open in File Manager" msgstr "Open 'n Lêer" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp #: editor/project_manager.cpp -msgid "Show In File Manager" -msgstr "" +#, fuzzy +msgid "Show in File Manager" +msgstr "Open 'n Lêer" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "New Folder..." @@ -1374,7 +1482,8 @@ msgid "Open a File or Directory" msgstr "Open 'n Lêer of Gids" #: editor/editor_file_dialog.cpp editor/editor_node.cpp -#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +#: editor/editor_properties.cpp editor/inspector_dock.cpp +#: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Save" msgstr "Stoor" @@ -1432,8 +1541,7 @@ msgstr "Gidse & Lêers:" msgid "Preview:" msgstr "Voorskou:" -#: editor/editor_file_dialog.cpp editor/script_editor_debugger.cpp -#: scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Lêer:" @@ -1449,24 +1557,11 @@ msgstr "SkandeerBronne" msgid "(Re)Importing Assets" msgstr "(Her)Invoer van Bates" -#: editor/editor_help.cpp editor/editor_node.cpp -#: editor/plugins/script_editor_plugin.cpp -msgid "Search Help" -msgstr "Deursoek Hulp" - -#: editor/editor_help.cpp -msgid "Class List:" -msgstr "Klas Lys:" - -#: editor/editor_help.cpp -msgid "Search Classes" -msgstr "Deursoek Klasse" - #: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp msgid "Top" msgstr "Bo" -#: editor/editor_help.cpp editor/property_editor.cpp +#: editor/editor_help.cpp msgid "Class:" msgstr "Klas:" @@ -1483,28 +1578,31 @@ msgid "Brief Description:" msgstr "Kort Beskrywing:" #: editor/editor_help.cpp -msgid "Members" -msgstr "Lede" +msgid "Properties" +msgstr "Eienskappe" -#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp -msgid "Members:" -msgstr "Lede:" +#: editor/editor_help.cpp +msgid "Properties:" +msgstr "" #: editor/editor_help.cpp -msgid "Public Methods" -msgstr "Openbare Metodes" +msgid "Methods" +msgstr "Metodes" #: editor/editor_help.cpp -msgid "Public Methods:" -msgstr "Openbare Metodes:" +#, fuzzy +msgid "Methods:" +msgstr "Metodes" #: editor/editor_help.cpp -msgid "GUI Theme Items" -msgstr "GUI Tema Items" +#, fuzzy +msgid "Theme Properties" +msgstr "Eienskappe" #: editor/editor_help.cpp -msgid "GUI Theme Items:" -msgstr "GUI Tema Items:" +#, fuzzy +msgid "Theme Properties:" +msgstr "Eienskappe" #: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp msgid "Signals:" @@ -1531,10 +1629,16 @@ msgid "Constants:" msgstr "Konstantes:" #: editor/editor_help.cpp -msgid "Description" +#, fuzzy +msgid "Class Description" msgstr "Beskrywing" #: editor/editor_help.cpp +#, fuzzy +msgid "Class Description:" +msgstr "Beskrywing:" + +#: editor/editor_help.cpp msgid "Online Tutorials:" msgstr "" @@ -1549,11 +1653,13 @@ msgstr "" "[color=$color][url=$url]een by te dra[/url][/color]!" #: editor/editor_help.cpp -msgid "Properties" -msgstr "Eienskappe" +#, fuzzy +msgid "Property Descriptions" +msgstr "Eienskap Beskrywing:" #: editor/editor_help.cpp -msgid "Property Description:" +#, fuzzy +msgid "Property Descriptions:" msgstr "Eienskap Beskrywing:" #: editor/editor_help.cpp @@ -1565,11 +1671,13 @@ msgstr "" "deur [color=$color][url=$url]een by te dra[/url][/color]!" #: editor/editor_help.cpp -msgid "Methods" -msgstr "Metodes" +#, fuzzy +msgid "Method Descriptions" +msgstr "Metode Beskrywing:" #: editor/editor_help.cpp -msgid "Method Description:" +#, fuzzy +msgid "Method Descriptions:" msgstr "Metode Beskrywing:" #: editor/editor_help.cpp @@ -1580,12 +1688,60 @@ msgstr "" "Daar is tans geen beskrywing vir hierdie metode nie. Help ons asseblief deur " "[color=$color][url=$url]een by te dra[/url][/color]!" -#: editor/editor_inspector.cpp +#: editor/editor_help_search.cpp editor/editor_node.cpp +#: editor/plugins/script_editor_plugin.cpp +msgid "Search Help" +msgstr "Deursoek Hulp" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Display All" +msgstr "Vervang Alles" + +#: editor/editor_help_search.cpp +msgid "Classes Only" +msgstr "" + +#: editor/editor_help_search.cpp #, fuzzy -msgid "Property: " +msgid "Methods Only" +msgstr "Metodes" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Signals Only" +msgstr "Seine" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Constants Only" +msgstr "Konstantes" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Properties Only" +msgstr "Eienskappe" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Theme Properties Only" msgstr "Eienskappe" -#: editor/editor_inspector.cpp editor/property_editor.cpp +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Member Type" +msgstr "Lede" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Class" +msgstr "Klas:" + +#: editor/editor_inspector.cpp editor/project_settings_editor.cpp +msgid "Property:" +msgstr "" + +#: editor/editor_inspector.cpp msgid "Set" msgstr "" @@ -1620,6 +1776,11 @@ msgstr "" msgid "Error saving resource!" msgstr "Fout tydens storing van hulpbron!" +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: scene/gui/dialogs.cpp +msgid "OK" +msgstr "" + #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Save Resource As..." msgstr "Stoor Hulpbron As..." @@ -1674,10 +1835,20 @@ msgstr "" #: editor/editor_node.cpp msgid "" +"This scene can't be saved because there is a cyclic instancing inclusion.\n" +"Please resolve it and then attempt to save again." +msgstr "" + +#: editor/editor_node.cpp +msgid "" "Couldn't save scene. Likely dependencies (instances or inheritance) couldn't " "be satisfied." msgstr "" +#: editor/editor_node.cpp editor/scene_tree_dock.cpp +msgid "Can't overwrite scene that is still open!" +msgstr "" + #: editor/editor_node.cpp msgid "Can't load MeshLibrary for merging!" msgstr "" @@ -1802,6 +1973,14 @@ msgid "Save changes to '%s' before closing?" msgstr "" #: editor/editor_node.cpp +msgid "Saved %s modified resource(s)." +msgstr "" + +#: editor/editor_node.cpp +msgid "A root node is required to save the scene." +msgstr "" + +#: editor/editor_node.cpp msgid "Save Scene As..." msgstr "" @@ -1905,6 +2084,12 @@ msgstr "" #: editor/editor_node.cpp msgid "" +"Unable to load addon script from path: '%s' There seems to be an error in " +"the code, please check the syntax." +msgstr "" + +#: editor/editor_node.cpp +msgid "" "Unable to load addon script from path: '%s' Base type is not EditorPlugin." msgstr "" @@ -1945,6 +2130,12 @@ msgstr "" msgid "Default" msgstr "" +#: editor/editor_node.cpp editor/editor_properties.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp +#, fuzzy +msgid "Show in FileSystem" +msgstr "Deursoek Klasse" + #: editor/editor_node.cpp msgid "Play This Scene" msgstr "" @@ -2027,8 +2218,9 @@ msgid "Save Scene" msgstr "" #: editor/editor_node.cpp -msgid "Save all Scenes" -msgstr "" +#, fuzzy +msgid "Save All Scenes" +msgstr "Stoor As" #: editor/editor_node.cpp msgid "Close Scene" @@ -2056,7 +2248,7 @@ msgid "Undo" msgstr "" #: editor/editor_node.cpp editor/plugins/script_text_editor.cpp -#: scene/gui/line_edit.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Redo" msgstr "" @@ -2080,7 +2272,7 @@ msgstr "" msgid "Export" msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" msgstr "" @@ -2094,6 +2286,7 @@ msgid "Quit to Project List" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/project_export.cpp msgid "Debug" msgstr "" @@ -2201,10 +2394,6 @@ msgstr "" msgid "Help" msgstr "" -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -msgid "Classes" -msgstr "" - #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -2283,7 +2472,7 @@ msgid "Save & Restart" msgstr "" #: editor/editor_node.cpp -msgid "Spins when the editor window repaints!" +msgid "Spins when the editor window redraws." msgstr "" #: editor/editor_node.cpp @@ -2298,21 +2487,21 @@ msgstr "" msgid "Disable Update Spinner" msgstr "" -#: editor/editor_node.cpp -msgid "Inspector" -msgstr "" - #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp #: editor/project_manager.cpp msgid "Import" msgstr "" #: editor/editor_node.cpp -msgid "Node" +msgid "FileSystem" msgstr "" #: editor/editor_node.cpp -msgid "FileSystem" +msgid "Inspector" +msgstr "" + +#: editor/editor_node.cpp +msgid "Node" msgstr "" #: editor/editor_node.cpp @@ -2449,7 +2638,7 @@ msgstr "" msgid "Physics Frame %" msgstr "" -#: editor/editor_profiler.cpp editor/script_editor_debugger.cpp +#: editor/editor_profiler.cpp msgid "Time:" msgstr "" @@ -2473,7 +2662,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp editor/property_editor.cpp +#: editor/editor_properties.cpp msgid "On" msgstr "" @@ -2485,20 +2674,44 @@ msgstr "" msgid "Bit %d, value %d" msgstr "" -#: editor/editor_properties.cpp editor/property_editor.cpp +#: editor/editor_properties.cpp msgid "[Empty]" msgstr "" #: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp -msgid "Assign.." +msgid "Assign..." +msgstr "" + +#: editor/editor_properties.cpp +#, fuzzy +msgid "Invalid RID" +msgstr "Ongeldige naam." + +#: editor/editor_properties.cpp +msgid "" +"The selected resource (%s) does not match any type expected for this " +"property (%s)." +msgstr "" + +#: editor/editor_properties.cpp +msgid "" +"Can't create a ViewportTexture on resources saved as a file.\n" +"Resource needs to belong to a scene." +msgstr "" + +#: editor/editor_properties.cpp +msgid "" +"Can't create a ViewportTexture on this resource because it's not set as " +"local to scene.\n" +"Please switch on the 'local to scene' property on it (and all resources " +"containing it up to a node)." msgstr "" #: editor/editor_properties.cpp editor/property_editor.cpp msgid "Pick a Viewport" msgstr "" -#: editor/editor_properties.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_editor.cpp +#: editor/editor_properties.cpp editor/property_editor.cpp msgid "New Script" msgstr "" @@ -2510,10 +2723,6 @@ msgstr "" msgid "Make Unique" msgstr "" -#: editor/editor_properties.cpp editor/property_editor.cpp -msgid "Show in File System" -msgstr "" - #: editor/editor_properties.cpp #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -2522,7 +2731,8 @@ msgstr "" #: editor/plugins/animation_state_machine_editor.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -2805,6 +3015,11 @@ msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Favorites" +msgstr "Gunstelinge:" + +#: editor/filesystem_dock.cpp msgid "Cannot navigate to '%s' as it has not been found in the file system!" msgstr "" @@ -2843,8 +3058,8 @@ msgstr "Fout terwyl laai:" msgid "Unable to update dependencies:" msgstr "Toneel kon nie laai nie as gevolg van vermiste afhanklikhede:" -#: editor/filesystem_dock.cpp -msgid "No name provided" +#: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp +msgid "No name provided." msgstr "" #: editor/filesystem_dock.cpp @@ -2852,10 +3067,6 @@ msgid "Provided name contains invalid characters" msgstr "" #: editor/filesystem_dock.cpp -msgid "No name provided." -msgstr "" - -#: editor/filesystem_dock.cpp msgid "Name contains invalid characters." msgstr "" @@ -2882,28 +3093,21 @@ msgid "Duplicating folder:" msgstr "Dupliseer" #: editor/filesystem_dock.cpp -msgid "Expand all" -msgstr "" - -#: editor/filesystem_dock.cpp -msgid "Collapse all" -msgstr "" - -#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp -msgid "Rename..." -msgstr "" +#, fuzzy +msgid "Open Scene(s)" +msgstr "Open Lêer(s)" #: editor/filesystem_dock.cpp -msgid "Move To..." +msgid "Instance" msgstr "" #: editor/filesystem_dock.cpp #, fuzzy -msgid "Open Scene(s)" -msgstr "Open Lêer(s)" +msgid "Add to favorites" +msgstr "Gunstelinge:" #: editor/filesystem_dock.cpp -msgid "Instance" +msgid "Remove from favorites" msgstr "" #: editor/filesystem_dock.cpp @@ -2914,12 +3118,20 @@ msgstr "" msgid "View Owners..." msgstr "" +#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +msgid "Rename..." +msgstr "" + #: editor/filesystem_dock.cpp #, fuzzy msgid "Duplicate..." msgstr "Dupliseer" #: editor/filesystem_dock.cpp +msgid "Move To..." +msgstr "" + +#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp msgid "New Script..." msgstr "" @@ -2928,6 +3140,15 @@ msgstr "" msgid "New Resource..." msgstr "Stoor Hulpbron As..." +#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp +msgid "Expand All" +msgstr "" + +#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp +#, fuzzy +msgid "Collapse All" +msgstr "Vervang Alles" + #: editor/filesystem_dock.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/project_manager.cpp editor/rename_dialog.cpp @@ -2949,34 +3170,25 @@ msgstr "" #: editor/filesystem_dock.cpp #, fuzzy -msgid "Toggle folder status as Favorite." -msgstr "Wissel Gunsteling" +msgid "Toggle split mode" +msgstr "Wissel Modus" #: editor/filesystem_dock.cpp #, fuzzy -msgid "Show current scene file." -msgstr "Skep Vouer" +msgid "Search files" +msgstr "Deursoek Klasse" #: editor/filesystem_dock.cpp msgid "Instance the selected scene(s) as child of the selected node." msgstr "" #: editor/filesystem_dock.cpp -msgid "Enter tree-view." -msgstr "" - -#: editor/filesystem_dock.cpp -#, fuzzy -msgid "Search files" -msgstr "Deursoek Klasse" - -#: editor/filesystem_dock.cpp msgid "" "Scanning Files,\n" "Please Wait..." msgstr "" -#: editor/filesystem_dock.cpp editor/plugins/tile_map_editor_plugin.cpp +#: editor/filesystem_dock.cpp msgid "Move" msgstr "" @@ -2993,30 +3205,22 @@ msgid "Create Script" msgstr "" #: editor/find_in_files.cpp -msgid "Find in files" -msgstr "" - -#: editor/find_in_files.cpp #, fuzzy -msgid "Find: " +msgid "Find in Files" msgstr "Vind" #: editor/find_in_files.cpp #, fuzzy -msgid "Whole words" -msgstr "Hele Woorde" +msgid "Find:" +msgstr "Vind" #: editor/find_in_files.cpp #, fuzzy -msgid "Match case" -msgstr "Pas Letterkas" - -#: editor/find_in_files.cpp -msgid "Folder: " -msgstr "" +msgid "Folder:" +msgstr "Skep Vouer" #: editor/find_in_files.cpp -msgid "Filter: " +msgid "Filters:" msgstr "" #: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp @@ -3034,6 +3238,11 @@ msgstr "" #: editor/find_in_files.cpp #, fuzzy +msgid "Find: " +msgstr "Vind" + +#: editor/find_in_files.cpp +#, fuzzy msgid "Replace: " msgstr "Vervang" @@ -3059,7 +3268,7 @@ msgstr "AutoLaai '%s' bestaan reeds!" #: editor/groups_editor.cpp #, fuzzy -msgid "invalid Group name." +msgid "Invalid group name." msgstr "Ongeldige naam." #: editor/groups_editor.cpp editor/node_dock.cpp @@ -3191,23 +3400,33 @@ msgstr "" msgid "Reimport" msgstr "" -#: editor/inspector_dock.cpp -msgid "Failed to load resource." +#: editor/import_dock.cpp +msgid "Save scenes, re-import and restart" msgstr "" -#: editor/inspector_dock.cpp editor/plugins/canvas_item_editor_plugin.cpp -#: editor/scene_tree_dock.cpp -msgid "Ok" +#: editor/import_dock.cpp +msgid "Changing the type of an imported file requires editor restart." msgstr "" -#: editor/inspector_dock.cpp -msgid "Expand all properties" +#: editor/import_dock.cpp +msgid "" +"WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" #: editor/inspector_dock.cpp -msgid "Collapse all properties" +msgid "Failed to load resource." msgstr "" +#: editor/inspector_dock.cpp +#, fuzzy +msgid "Expand All Properties" +msgstr "Eienskappe" + +#: editor/inspector_dock.cpp +#, fuzzy +msgid "Collapse All Properties" +msgstr "Eienskappe" + #: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp msgid "Save As..." @@ -3251,6 +3470,10 @@ msgid "Load an existing resource from disk and edit it." msgstr "" #: editor/inspector_dock.cpp +msgid "Save the currently edited resource." +msgstr "" + +#: editor/inspector_dock.cpp msgid "Go to the previous edited object in history." msgstr "" @@ -3313,44 +3536,45 @@ msgid "Activate now?" msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Create Poly" -msgstr "" +#: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon" +msgstr "Skep Intekening" #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/collision_polygon_editor_plugin.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Edit Poly" -msgstr "" +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Create points." +msgstr "Skep" #: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Insert Point" +msgid "" +"Edit points.\n" +"LMB: Move Point\n" +"RMB: Erase Point" msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/collision_polygon_editor_plugin.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Edit Poly (Remove Point)" +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Erase points." msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Remove Poly And Point" -msgstr "" +#, fuzzy +msgid "Edit Polygon" +msgstr "Skep Intekening" #: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Create a new polygon from scratch" +msgid "Insert Point" msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "" -"Edit existing polygon:\n" -"LMB: Move Point.\n" -"Ctrl+LMB: Split Segment.\n" -"RMB: Erase Point." +msgid "Edit Polygon (Remove Point)" msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Delete points" +msgid "Remove Polygon And Point" msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp @@ -3366,17 +3590,51 @@ msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy -msgid "Load.." +msgid "Load..." msgstr "Laai" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Move Node Point" +msgstr "Skuif Gunsteling Op" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Change BlendSpace1D Limits" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Change BlendSpace1D Labels" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "This type of node can't be used. Only root nodes are allowed." msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Add Node Point" +msgstr "Skuif Gunsteling Op" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Add Animation Point" +msgstr "Animasie Zoem." + +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Remove BlendSpace1D Point" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Move BlendSpace1D Node Point" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "" @@ -3395,13 +3653,8 @@ msgid "Select and move points, create points with RMB." msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp -#: editor/plugins/animation_blend_space_2d_editor.cpp -#, fuzzy -msgid "Create points." -msgstr "Skep" - -#: editor/plugins/animation_blend_space_1d_editor.cpp -msgid "Erase points." +#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp +msgid "Enable snap and show grid." msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp @@ -3423,6 +3676,27 @@ msgid "Triangle already exists" msgstr "AutoLaai '%s' bestaan reeds!" #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Add Triangle" +msgstr "Anim Voeg Baan By" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Change BlendSpace2D Limits" +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Change BlendSpace2D Labels" +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Remove BlendSpace2D Point" +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Remove BlendSpace2D Triangle" +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp msgid "BlendSpace2D does not belong to an AnimationTree node." msgstr "" @@ -3431,6 +3705,11 @@ msgid "No triangles exist, so no blending can take place." msgstr "" #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Toggle Auto Triangles" +msgstr "Wissel AutoLaai Globale" + +#: editor/plugins/animation_blend_space_2d_editor.cpp msgid "Create triangles by connecting points." msgstr "" @@ -3443,9 +3722,12 @@ msgid "Generate blend triangles automatically (instead of manually)" msgstr "" #: editor/plugins/animation_blend_space_2d_editor.cpp -#: editor/plugins/polygon_2d_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Snap" +#: editor/plugins/animation_tree_player_editor_plugin.cpp +msgid "Blend:" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Parameter Changed" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -3458,11 +3740,54 @@ msgid "Output node can't be added to the blend tree." msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Add Node to BlendTree" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Node Moved" +msgstr "Nodus Naam:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Unable to connect, port may be in use or connection may be invalid." msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Nodes Connected" +msgstr "Koppel" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Nodes Disconnected" +msgstr "Ontkoppel" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Set Animation" +msgstr "Optimaliseer Animasie" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Node" +msgstr "Skrap" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Toggle Filter On/Off" +msgstr "Wissel Gunsteling" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Change Filter" +msgstr "Verander Anim Lente" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "No animation player set, so unable to retrieve track names." msgstr "" @@ -3478,8 +3803,14 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Node Renamed" +msgstr "Nodus Naam:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Add Node.." +msgid "Add Node..." msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -3711,6 +4042,21 @@ msgid "Cross-Animation Blend Times" msgstr "" #: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Move Node" +msgstr "Skuif Byvoeg Sleutel" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Add Transition" +msgstr "Oorgang" + +#: editor/plugins/animation_state_machine_editor.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp msgid "End" msgstr "" @@ -3740,6 +4086,20 @@ msgid "No playback resource set at path: %s." msgstr "Nie in hulpbron pad nie." #: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Node Removed" +msgstr "Verwyder" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Transition Removed" +msgstr "Oorgang" + +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Set Start Node (Autoplay)" +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp msgid "" "Select and move nodes.\n" "RMB to add new nodes.\n" @@ -3758,7 +4118,7 @@ msgstr "Koppel aan Nodus:" #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy -msgid "Remove selected node or transition" +msgid "Remove selected node or transition." msgstr "Verwyder geselekteerde baan." #: editor/plugins/animation_state_machine_editor.cpp @@ -3827,10 +4187,6 @@ msgid "Amount:" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -msgid "Blend:" -msgstr "" - -#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend 0:" msgstr "" @@ -4029,7 +4385,7 @@ msgstr "" msgid "Plugins" msgstr "" -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Sort:" msgstr "" @@ -4154,10 +4510,24 @@ msgid "Resize CanvasItem" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale CanvasItem" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move CanvasItem" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Presets for the anchors and margins values of a Control node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Children of containers have their anchors and margins values overridden by " +"their parent." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -4174,21 +4544,19 @@ msgid "Paste Pose" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy -msgid "Zoom out" -msgstr "Zoem Uit" +msgid "" +"Warning: Children of a container get their position and size determined only " +"by their parent." +msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp #, fuzzy -msgid "Zoom reset" +msgid "Zoom Reset" msgstr "Zoem Uit" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy -msgid "Zoom in" -msgstr "Zoem In" - -#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Select Mode" msgstr "" @@ -4217,6 +4585,11 @@ msgid "Rotate Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Mode" +msgstr "Wissel Modus" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -4311,6 +4684,11 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Skeleton Options" +msgstr "EnkelHouer" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show Bones" msgstr "" @@ -4361,6 +4739,10 @@ msgid "Show Viewport" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Group And Lock Icons" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Center Selection" msgstr "" @@ -4430,7 +4812,16 @@ msgid "" msgstr "" #: editor/plugins/collision_polygon_editor_plugin.cpp -msgid "Create Poly3D" +#, fuzzy +msgid "Create Polygon3D" +msgstr "Skep Intekening" + +#: editor/plugins/collision_polygon_editor_plugin.cpp +msgid "Edit Poly" +msgstr "" + +#: editor/plugins/collision_polygon_editor_plugin.cpp +msgid "Edit Poly (Remove Point)" msgstr "" #: editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -4519,6 +4910,10 @@ msgstr "" msgid "Bake GI Probe" msgstr "" +#: editor/plugins/gradient_editor_plugin.cpp +msgid "Gradient Edited" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" @@ -4532,35 +4927,9 @@ msgid "Item List Editor" msgstr "" #: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "" -"No OccluderPolygon2D resource on this node.\n" -"Create and assign one?" -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp msgid "Create Occluder Polygon" msgstr "" -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Create a new polygon from scratch." -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Edit existing polygon:" -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "LMB: Move Point." -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Ctrl+LMB: Split Segment." -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "RMB: Erase Point." -msgstr "" - #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh is empty!" msgstr "" @@ -4792,12 +5161,12 @@ msgid "Populate" msgstr "" #: editor/plugins/navigation_polygon_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Create Navigation Polygon" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Generating AABB" +msgid "Generating Visibility Rect" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp @@ -4826,6 +5195,11 @@ msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +msgid "Convert to CPUParticles" +msgstr "" + +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp msgid "Particles" msgstr "" @@ -4895,11 +5269,11 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" +msgid "Generating AABB" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Convert to CPUParticles" +msgid "Generate AABB" msgstr "" #: editor/plugins/particles_editor_plugin.cpp @@ -4924,6 +5298,11 @@ msgid "Add Point to Curve" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp +#, fuzzy +msgid "Split Curve" +msgstr "Wysig Nodus Kurwe" + +#: editor/plugins/path_2d_editor_plugin.cpp msgid "Move Point in Curve" msgstr "" @@ -4951,6 +5330,10 @@ msgid "Click: Add Point" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp +msgid "Left Click: Split Segment (in curve)" +msgstr "" + +#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp msgid "Right Click: Delete Point" msgstr "" @@ -4966,11 +5349,6 @@ msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp -msgid "Split Segment (in curve)" -msgstr "" - -#: editor/plugins/path_2d_editor_plugin.cpp -#: editor/plugins/path_editor_plugin.cpp msgid "Delete Point" msgstr "" @@ -5027,6 +5405,10 @@ msgstr "" msgid "Remove In-Control Point" msgstr "" +#: editor/plugins/path_editor_plugin.cpp +msgid "Split Segment (in curve)" +msgstr "" + #: editor/plugins/physical_bone_plugin.cpp #, fuzzy msgid "Move joint" @@ -5038,7 +5420,13 @@ msgid "" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Sync bones" +msgid "Sync Bones" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "" +"No texture in this polygon.\n" +"Set a texture to be able to edit UV." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -5046,74 +5434,82 @@ msgid "Create UV Map" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Create Polygon & UV" +msgid "" +"Polygon 2D has internal vertices, so it can no longer be edited in the " +"viewport." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Split point with itself." +msgid "Create Polygon & UV" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Split can't form an existing edge." +msgid "Create Internal Vertex" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -#, fuzzy -msgid "Split already exists." -msgstr "AutoLaai '%s' bestaan reeds!" +msgid "Remove Internal Vertex" +msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Add Split" +msgid "Invalid Polygon (need 3 different vertices)" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Invalid Split: " -msgstr "Ongeldige Pad." +msgid "Add Custom Polygon" +msgstr "Skep Intekening" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Remove Split" -msgstr "Verwyder Seleksie" +msgid "Remove Custom Polygon" +msgstr "Hernoem AutoLaai" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Transform UV Map" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Paint bone weights" -msgstr "" +#, fuzzy +msgid "Transform Polygon" +msgstr "Skep Intekening" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Polygon 2D UV Editor" +msgid "Paint Bone Weights" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "UV" +msgid "Open Polygon 2D UV editor." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Poly" +msgid "Polygon 2D UV Editor" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Splits" +msgid "UV" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Bones" -msgstr "" +#, fuzzy +msgid "Points" +msgstr "Skuif Gunsteling Op" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Create Polygon" +msgid "Polygons" msgstr "Skep Intekening" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Move Point" +msgid "Bones" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Move Points" +msgstr "Skuif Gunsteling Op" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Ctrl: Rotate" msgstr "" @@ -5138,19 +5534,21 @@ msgid "Scale Polygon" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Connect two points to make a split" +msgid "Create a custom polygon. Enables custom polygon rendering." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Select a split to erase it" +msgid "" +"Remove a custom polygon. If none remain, custom polygon rendering is " +"disabled." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Paint weights with specified intensity" +msgid "Paint weights with specified intensity." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "UnPaint weights with specified intensity" +msgid "Unpaint weights with specified intensity." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -5174,6 +5572,11 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Snap" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Enable Snap" msgstr "" @@ -5231,22 +5634,22 @@ msgid "Paste Resource" msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp -msgid "Open in Editor" -msgstr "" - -#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/scene_tree_editor.cpp msgid "Instance:" msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp +#: editor/scene_tree_editor.cpp msgid "Type:" msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +msgid "Open in Editor" +msgstr "" + +#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Load Resource" msgstr "" @@ -5279,6 +5682,11 @@ msgstr "Leêr word gebêre:" #: editor/plugins/script_editor_plugin.cpp #, fuzzy +msgid "Error: could not load file." +msgstr "Kon nie vouer skep nie." + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy msgid "Error could not load file." msgstr "Kon nie vouer skep nie." @@ -5288,20 +5696,24 @@ msgid "Error saving file!" msgstr "Fout tydens storing van hulpbron!" #: editor/plugins/script_editor_plugin.cpp -msgid "Error while saving theme" -msgstr "" +#, fuzzy +msgid "Error while saving theme." +msgstr "Fout tydens stoor." #: editor/plugins/script_editor_plugin.cpp -msgid "Error saving" -msgstr "" +#, fuzzy +msgid "Error Saving" +msgstr "Fout terwyl laai:" #: editor/plugins/script_editor_plugin.cpp -msgid "Error importing theme" -msgstr "" +#, fuzzy +msgid "Error importing theme." +msgstr "Fout terwyl laai:" #: editor/plugins/script_editor_plugin.cpp -msgid "Error importing" -msgstr "" +#, fuzzy +msgid "Error Importing" +msgstr "Fout terwyl laai:" #: editor/plugins/script_editor_plugin.cpp msgid "New TextFile..." @@ -5322,6 +5734,14 @@ msgid "Import Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Error while saving theme" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Error saving" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Save Theme As..." msgstr "" @@ -5362,8 +5782,9 @@ msgid "File" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "New TextFile" -msgstr "" +#, fuzzy +msgid "Open..." +msgstr "Oop" #: editor/plugins/script_editor_plugin.cpp msgid "Save All" @@ -5378,12 +5799,9 @@ msgid "Copy Script Path" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Show In File System" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -msgid "History Prev" -msgstr "" +#, fuzzy +msgid "History Previous" +msgstr "Voorskou:" #: editor/plugins/script_editor_plugin.cpp msgid "History Next" @@ -5395,15 +5813,16 @@ msgid "Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Reload Theme" -msgstr "" +#, fuzzy +msgid "Import Theme..." +msgstr "Ek sien..." #: editor/plugins/script_editor_plugin.cpp -msgid "Save Theme" +msgid "Reload Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Save Theme As" +msgid "Save Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -5453,7 +5872,7 @@ msgid "Keep Debugger Open" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Debug with external editor" +msgid "Debug with External Editor" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -5461,10 +5880,6 @@ msgid "Open Godot online documentation" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp msgid "Search the reference documentation." msgstr "" @@ -5500,19 +5915,9 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp #, fuzzy -msgid "Search results" +msgid "Search Results" msgstr "Deursoek Hulp" -#: editor/plugins/script_editor_plugin.cpp -#, fuzzy -msgid "Search in files" -msgstr "Deursoek Klasse" - -#: editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" -msgstr "" - #: editor/plugins/script_text_editor.cpp #, fuzzy msgid "Line" @@ -5523,6 +5928,15 @@ msgid "(ignore)" msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Go to Function" +msgstr "Maak Funksie" + +#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp +msgid "Standard" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Only resources from filesystem can be dropped." msgstr "" @@ -5554,10 +5968,6 @@ msgstr "" msgid "Syntax Highlighter" msgstr "" -#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -msgid "Standard" -msgstr "" - #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -5609,11 +6019,11 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Convert Indent To Spaces" +msgid "Convert Indent to Spaces" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Convert Indent To Tabs" +msgid "Convert Indent to Tabs" msgstr "" #: editor/plugins/script_text_editor.cpp @@ -5630,36 +6040,33 @@ msgid "Remove All Breakpoints" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Goto Next Breakpoint" -msgstr "" - -#: editor/plugins/script_text_editor.cpp -msgid "Goto Previous Breakpoint" -msgstr "" - -#: editor/plugins/script_text_editor.cpp -msgid "Convert To Uppercase" -msgstr "" +#, fuzzy +msgid "Go to Next Breakpoint" +msgstr "Gaan na Volgende Stap" #: editor/plugins/script_text_editor.cpp -msgid "Convert To Lowercase" -msgstr "" +#, fuzzy +msgid "Go to Previous Breakpoint" +msgstr "Gaan na Vorige Stap" #: editor/plugins/script_text_editor.cpp msgid "Find Previous" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Find in files..." -msgstr "" +#, fuzzy +msgid "Find in Files..." +msgstr "Vind" #: editor/plugins/script_text_editor.cpp -msgid "Goto Function..." -msgstr "" +#, fuzzy +msgid "Go to Function..." +msgstr "Maak Funksie" #: editor/plugins/script_text_editor.cpp -msgid "Goto Line..." -msgstr "" +#, fuzzy +msgid "Go to Line..." +msgstr "Gaan na Reël" #: editor/plugins/script_text_editor.cpp msgid "Contextual Help" @@ -5674,6 +6081,14 @@ msgid "This skeleton has no bones, create some children Bone2D nodes." msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp +msgid "Create Rest Pose from Bones" +msgstr "" + +#: editor/plugins/skeleton_2d_editor_plugin.cpp +msgid "Set Rest Pose to Bones" +msgstr "" + +#: editor/plugins/skeleton_2d_editor_plugin.cpp #, fuzzy msgid "Skeleton2D" msgstr "EnkelHouer" @@ -5753,6 +6168,14 @@ msgid "Animation Key Inserted." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Pitch" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Yaw" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Objects Drawn" msgstr "" @@ -5777,10 +6200,6 @@ msgid "Vertices" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "FPS" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Top View." msgstr "" @@ -5825,7 +6244,7 @@ msgid "Rear" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Align with view" +msgid "Align with View" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp @@ -5917,10 +6336,24 @@ msgid "Freelook Speed Modifier" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Note: The FPS value displayed is the editor's framerate.\n" +"It cannot be used as a reliable indication of in-game performance." +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "View Rotation Locked" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "XForm Dialog" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Snap Nodes To Floor" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Select Mode (Q)" msgstr "" @@ -6016,10 +6449,6 @@ msgid "Tool Scale" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Snap To Floor" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Toggle Freelook" msgstr "" @@ -6136,6 +6565,10 @@ msgstr "" msgid "Post" msgstr "" +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Nameless gizmo" +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6199,10 +6632,6 @@ msgid "Add Empty" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Change Animation Loop" -msgstr "" - -#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Change Animation FPS" msgstr "" @@ -6211,8 +6640,14 @@ msgid "(empty)" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animations" -msgstr "" +#, fuzzy +msgid "Animations:" +msgstr "Animasie Zoem." + +#: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "New Animation" +msgstr "Optimaliseer Animasie" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Speed (FPS):" @@ -6223,8 +6658,9 @@ msgid "Loop" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animation Frames" -msgstr "" +#, fuzzy +msgid "Animation Frames:" +msgstr "Animasie Zoem." #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Insert Empty (Before)" @@ -6251,11 +6687,16 @@ msgid "Set Region Rect" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp +msgid "Set Margin" +msgstr "" + +#: editor/plugins/texture_region_editor_plugin.cpp msgid "Snap Mode:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -msgid "<None>" +#: scene/resources/visual_shader.cpp +msgid "None" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp @@ -6420,6 +6861,11 @@ msgid "Fix Invalid Tiles" msgstr "Ongeldige naam." #: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Cut Selection" +msgstr "Dupliseer Seleksie" + +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Paint TileMap" msgstr "" @@ -6466,32 +6912,37 @@ msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp #, fuzzy -msgid "Move Selection" +msgid "Copy Selection" msgstr "Verwyder Seleksie" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 0 degrees" +msgid "Rotate left" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 90 degrees" +msgid "Rotate right" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 180 degrees" +msgid "Flip horizontally" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 270 degrees" +msgid "Flip vertically" msgstr "" +#: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Clear transform" +msgstr "Anim Verander Transform" + #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Add Texture(s) to TileSet" +msgid "Add Texture(s) to TileSet." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy -msgid "Remove current Texture from TileSet" +msgid "Remove selected Texture from TileSet." msgstr "Skuif huidige baan op." #: editor/plugins/tile_set_editor_plugin.cpp @@ -6503,25 +6954,50 @@ msgid "Merge from Scene" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "" -"Select sub-tile to use as icon, this will be also used on invalid autotile " -"bindings." +msgid "Copy bitmask." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Display tile's names (hold Alt Key)" +msgid "Paste bitmask." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Remove Selected Textue and ALL TILES wich uses it?" +msgid "Erase bitmask." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create a new rectangle." +msgstr "Skep Nuwe" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create a new polygon." +msgstr "Skep Intekening" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Keep polygon inside region Rect." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Enable snap and show grid (configurable via the Inspector)." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Display Tile Names (Hold Alt Key)" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Remove selected texture? This will remove all tiles which use it." +msgstr "Skuif huidige baan op." + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "You haven't selected a texture to remove." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Create from scene?" +msgid "Create from scene? This will overwrite all current tiles." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp @@ -6529,7 +7005,12 @@ msgid "Merge from scene?" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid " file(s) was not added because was already on the list." +#, fuzzy +msgid "Remove Texture" +msgstr "Verwyder Seleksie" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "%s file(s) were not added because was already on the list." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp @@ -6539,16 +7020,27 @@ msgid "" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Delete selected Rect." +msgstr "Skrap gekose lêers?" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "" -"LMB: set bit on.\n" -"RMB: set bit off.\n" +"Select current edited sub-tile.\n" "Click on another Tile to edit it." -msgstr "" +msgstr "Skep Vouer" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Delete polygon." +msgstr "Skep Intekening" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "" -"Select current edited sub-tile.\n" +"LMB: Set bit on.\n" +"RMB: Set bit off.\n" "Click on another Tile to edit it." msgstr "Skep Vouer" @@ -6566,11 +7058,114 @@ msgid "" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "" +"Select sub-tile to change its z index.\n" +"Click on another Tile to edit it." +msgstr "Skep Vouer" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Set Tile Region" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create Tile" +msgstr "Skep Vouer" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Set Tile Icon" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Edit Tile Bitmask" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Collision Polygon" +msgstr "Skep Intekening" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Occlusion Polygon" +msgstr "Skep Intekening" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Navigation Polygon" +msgstr "Skep Intekening" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Paste Tile Bitmask" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Clear Tile Bitmask" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Remove Tile" +msgstr "Verwyder" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Remove Collision Polygon" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Remove Occlusion Polygon" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Remove Navigation Polygon" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Edit Tile Priority" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Edit Tile Z Index" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create Collision Polygon" +msgstr "Skep Intekening" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create Occlusion Polygon" +msgstr "Skep Intekening" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "This property can't be changed." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Tile Set" +msgid "TileSet" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Set Uniform Name" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Set Input Default Port" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Add Node to Visual Shader" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Duplicate Nodes" +msgstr "Anim Dupliseer Sleutels" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -6589,6 +7184,14 @@ msgstr "" msgid "VisualShader" msgstr "" +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Edit Visual Property" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Visual Shader Mode Changed" +msgstr "" + #: editor/project_export.cpp msgid "Runnable" msgstr "" @@ -6602,6 +7205,27 @@ msgid "Delete preset '%s'?" msgstr "" #: editor/project_export.cpp +msgid "" +"Failed to export the project for platform '%s'.\n" +"Export templates seem to be missing or invalid." +msgstr "" + +#: editor/project_export.cpp +msgid "" +"Failed to export the project for platform '%s'.\n" +"This might be due to a configuration issue in the export preset or your " +"export settings." +msgstr "" + +#: editor/project_export.cpp +msgid "Release" +msgstr "" + +#: editor/project_export.cpp +msgid "Exporting All" +msgstr "" + +#: editor/project_export.cpp msgid "Export templates for this platform are missing/corrupted:" msgstr "" @@ -6614,6 +7238,10 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "Export Path" +msgstr "" + +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -6668,10 +7296,46 @@ msgid "Feature List:" msgstr "" #: editor/project_export.cpp +msgid "Script" +msgstr "" + +#: editor/project_export.cpp +msgid "Script Export Mode:" +msgstr "" + +#: editor/project_export.cpp +msgid "Text" +msgstr "" + +#: editor/project_export.cpp +msgid "Compiled" +msgstr "" + +#: editor/project_export.cpp +msgid "Encrypted (Provide Key Below)" +msgstr "" + +#: editor/project_export.cpp +msgid "Invalid Encryption Key (must be 64 characters long)" +msgstr "" + +#: editor/project_export.cpp +msgid "Script Encryption Key (256-bits as hex):" +msgstr "" + +#: editor/project_export.cpp msgid "Export PCK/Zip" msgstr "" #: editor/project_export.cpp +msgid "Export mode?" +msgstr "" + +#: editor/project_export.cpp +msgid "Export All" +msgstr "" + +#: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -6798,19 +7462,83 @@ msgid "Browse" msgstr "" #: editor/project_manager.cpp -msgid "Unnamed Project" +msgid "Renderer:" +msgstr "" + +#: editor/project_manager.cpp +msgid "OpenGL ES 3.0" +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"Higher visual quality\n" +"All features available\n" +"Incompatible with older hardware\n" +"Not recommended for web games" msgstr "" #: editor/project_manager.cpp -msgid "Can't open project" +msgid "OpenGL ES 2.0" msgstr "" #: editor/project_manager.cpp +msgid "" +"Lower visual quality\n" +"Some features not available\n" +"Works on most hardware\n" +"Recommended for web games" +msgstr "" + +#: editor/project_manager.cpp +msgid "Renderer can be changed later, but scenes may need to be adjusted." +msgstr "" + +#: editor/project_manager.cpp +msgid "Unnamed Project" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Can't open project at '%s'." +msgstr "Kan nie '%s' oopmaak nie." + +#: editor/project_manager.cpp msgid "Are you sure to open more than one project?" msgstr "" #: editor/project_manager.cpp msgid "" +"The following project settings file does not specify the version of Godot " +"through which it was created.\n" +"\n" +"%s\n" +"\n" +"If you proceed with opening it, it will be converted to Godot's current " +"configuration file format.\n" +"Warning: You will not be able to open the project with previous versions of " +"the engine anymore." +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"The following project settings file was generated by an older engine " +"version, and needs to be converted for this version:\n" +"\n" +"%s\n" +"\n" +"Do you want to convert it?\n" +"Warning: You will not be able to open the project with previous versions of " +"the engine anymore." +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"The project settings were created by a newer engine version, whose settings " +"are not compatible with this version." +msgstr "" + +#: editor/project_manager.cpp +msgid "" "Can't run project: no main scene defined.\n" "Please edit the project and set the main scene in \"Project Settings\" under " "the \"Application\" category." @@ -7125,10 +7853,6 @@ msgstr "" msgid "General" msgstr "" -#: editor/project_settings_editor.cpp editor/property_editor.cpp -msgid "Property:" -msgstr "" - #: editor/project_settings_editor.cpp msgid "Override For..." msgstr "" @@ -7262,10 +7986,6 @@ msgstr "" msgid "Bit %d, val %d." msgstr "" -#: editor/property_editor.cpp -msgid "Properties:" -msgstr "" - #: editor/property_selector.cpp msgid "Select Property" msgstr "" @@ -7353,7 +8073,7 @@ msgid "Step" msgstr "Tree (s):" #: editor/rename_dialog.cpp -msgid "Ammount by which counter is incremented for each node" +msgid "Amount by which counter is incremented for each node" msgstr "" #: editor/rename_dialog.cpp @@ -7362,7 +8082,7 @@ msgstr "" #: editor/rename_dialog.cpp msgid "" -"Minium number of digits for the counter.\n" +"Minimum number of digits for the counter.\n" "Missing digits are padded with leading zeros." msgstr "" @@ -7403,7 +8123,7 @@ msgstr "" msgid "Reset" msgstr "Herset Zoem" -#: editor/rename_dialog.cpp editor/script_editor_debugger.cpp +#: editor/rename_dialog.cpp msgid "Error" msgstr "" @@ -7462,6 +8182,10 @@ msgid "Instance Scene(s)" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Instance Child Scene" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Clear Script" msgstr "" @@ -7482,6 +8206,22 @@ msgid "Duplicate Node(s)" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't reparent nodes in inherited scenes, order of nodes can't change." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Node must belong to the edited scene to become root." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Instantiated scenes can't become root" +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Make node as Root" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Delete Node(s)?" msgstr "" @@ -7498,6 +8238,12 @@ msgid "Save New Scene As..." msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Disabling \"editable_instance\" will cause all properties of the node to be " +"reverted to their default." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Editable Children" msgstr "" @@ -7510,6 +8256,10 @@ msgid "Make Local" msgstr "" #: editor/scene_tree_dock.cpp +msgid "New Scene Root" +msgstr "" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Create Root Node:" msgstr "Skep Vouer" @@ -7570,6 +8320,11 @@ msgid "Clear Inheritance" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Open documentation" +msgstr "Opnoemings" + +#: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "" @@ -7578,11 +8333,11 @@ msgid "Add Child Node" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Instance Child Scene" +msgid "Change Type" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Change Type" +msgid "Extend Script" msgstr "" #: editor/scene_tree_dock.cpp @@ -7733,6 +8488,10 @@ msgid "Path is empty" msgstr "" #: editor/script_create_dialog.cpp +msgid "Filename is empty" +msgstr "" + +#: editor/script_create_dialog.cpp msgid "Path is not local" msgstr "" @@ -7821,19 +8580,7 @@ msgid "Bytes:" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Warning" -msgstr "" - -#: editor/script_editor_debugger.cpp -msgid "Error:" -msgstr "" - -#: editor/script_editor_debugger.cpp -msgid "Source:" -msgstr "" - -#: editor/script_editor_debugger.cpp -msgid "Function:" +msgid "Stack Trace" msgstr "" #: editor/script_editor_debugger.cpp @@ -7865,18 +8612,6 @@ msgid "Stack Frames" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Variable" -msgstr "" - -#: editor/script_editor_debugger.cpp -msgid "Errors:" -msgstr "" - -#: editor/script_editor_debugger.cpp -msgid "Stack Trace (if applicable):" -msgstr "" - -#: editor/script_editor_debugger.cpp msgid "Profiler" msgstr "" @@ -7941,6 +8676,18 @@ msgid "Set From Tree" msgstr "" #: editor/settings_config_dialog.cpp +msgid "Erase Shortcut" +msgstr "" + +#: editor/settings_config_dialog.cpp +msgid "Restore Shortcut" +msgstr "" + +#: editor/settings_config_dialog.cpp +msgid "Change Shortcut" +msgstr "" + +#: editor/settings_config_dialog.cpp msgid "Shortcuts" msgstr "" @@ -8074,7 +8821,7 @@ msgid "GDNative" msgstr "" #: modules/gdscript/gdscript_functions.cpp -msgid "step argument is zero!" +msgid "Step argument is zero!" msgstr "" #: modules/gdscript/gdscript_functions.cpp @@ -8147,6 +8894,10 @@ msgid "GridMap Duplicate Selection" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp +msgid "GridMap Paint" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp msgid "Grid Map" msgstr "" @@ -8286,10 +9037,6 @@ msgid "Build Project" msgstr "" #: modules/mono/editor/mono_bottom_panel.cpp -msgid "Warnings" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp msgid "View log" msgstr "" @@ -8298,11 +9045,7 @@ msgid "End of inner exception stack trace" msgstr "" #: modules/recast/navigation_mesh_editor_plugin.cpp -msgid "Bake!" -msgstr "" - -#: modules/recast/navigation_mesh_editor_plugin.cpp -msgid "Bake the navigation mesh." +msgid "Bake NavMesh" msgstr "" #: modules/recast/navigation_mesh_editor_plugin.cpp @@ -8452,10 +9195,6 @@ msgid "Change Expression" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Add Node" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp msgid "Remove VisualScript Nodes" msgstr "" @@ -8538,6 +9277,10 @@ msgid "Change Input Value" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Resize Comment" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Can't copy the function node." msgstr "" @@ -8574,6 +9317,10 @@ msgid "Base Type:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Members:" +msgstr "Lede:" + +#: modules/visual_script/visual_script_editor.cpp msgid "Available Nodes:" msgstr "" @@ -8674,11 +9421,94 @@ msgid "Search VisualScript" msgstr "Deursoek Hulp" #: modules/visual_script/visual_script_property_selector.cpp -msgid "Get" +msgid "Get %s" msgstr "" #: modules/visual_script/visual_script_property_selector.cpp -msgid "Set " +msgid "Set %s" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Package name is missing." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Package segments must be of non-zero length." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The character '%s' is not allowed in Android application package names." +msgstr "" + +#: platform/android/export/export.cpp +msgid "A digit cannot be the first character in a package segment." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The character '%s' cannot be the first character in a package segment." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The package must have at least one '.' separator." +msgstr "" + +#: platform/android/export/export.cpp +msgid "ADB executable not configured in the Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "OpenJDK jarsigner not configured in the Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Debug keystore not configured in the Editor Settings nor in the preset." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Invalid public key for APK expansion." +msgstr "" + +#: platform/android/export/export.cpp +#, fuzzy +msgid "Invalid package name:" +msgstr "Ongeldige naam." + +#: platform/iphone/export/export.cpp +msgid "Identifier is missing." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Identifier segments must be of non-zero length." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "The character '%s' is not allowed in Identifier." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "A digit cannot be the first character in a Identifier segment." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "" +"The character '%s' cannot be the first character in a Identifier segment." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "The Identifier must have at least one '.' separator." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "App Store Team ID not specified - cannot configure the project." +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Invalid Identifier:" +msgstr "Ongeldige naam." + +#: platform/iphone/export/export.cpp +msgid "Required icon is not specified in the preset." msgstr "" #: platform/javascript/export/export.cpp @@ -8716,6 +9546,54 @@ msgstr "Kon nie vouer skep nie." msgid "Using default boot splash image." msgstr "" +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package unique name." +msgstr "Ongeldige naam." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Ongeldige naam." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "Ongeldige Pad." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "Ongeldige naam." + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -8759,6 +9637,12 @@ msgid "" "shape resource for it!" msgstr "" +#: scene/2d/cpu_particles_2d.cpp +msgid "" +"CPUParticles2D animation requires the usage of a CanvasItemMaterial with " +"\"Particles Animation\" enabled." +msgstr "" + #: scene/2d/light_2d.cpp msgid "" "A texture with the shape of the light must be supplied to the 'texture' " @@ -8791,12 +9675,25 @@ msgid "" "ParallaxLayer node only works when set as child of a ParallaxBackground node." msgstr "" +#: scene/2d/particles_2d.cpp +msgid "" +"GPU-based particles are not supported by the GLES2 video driver.\n" +"Use the CPUParticles2D node instead. You can use the \"Convert to " +"CPUParticles\" option for this purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " "imprinted." msgstr "" +#: scene/2d/particles_2d.cpp +msgid "" +"Particles2D animation requires the usage of a CanvasItemMaterial with " +"\"Particles Animation\" enabled." +msgstr "" + #: scene/2d/path_2d.cpp msgid "PathFollow2D only works when set as a child of a Path2D node." msgstr "" @@ -8914,6 +9811,16 @@ msgid "" "shape resource for it!" msgstr "" +#: scene/3d/cpu_particles.cpp +msgid "Nothing is visible because no mesh has been assigned." +msgstr "" + +#: scene/3d/cpu_particles.cpp +msgid "" +"CPUParticles animation requires the usage of a SpatialMaterial with " +"\"Billboard Particles\" enabled." +msgstr "" + #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -8930,33 +9837,41 @@ msgstr "" #: scene/3d/particles.cpp msgid "" -"Nothing is visible because meshes have not been assigned to draw passes." +"GPU-based particles are not supported by the GLES2 video driver.\n" +"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" +"\" option for this purpose." msgstr "" -#: scene/3d/physics_body.cpp +#: scene/3d/particles.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overridden " -"by the physics engine when running.\n" -"Change the size in children collision shapes instead." +"Nothing is visible because meshes have not been assigned to draw passes." msgstr "" -#: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#: scene/3d/particles.cpp +msgid "" +"Particles animation requires the usage of a SpatialMaterial with \"Billboard " +"Particles\" enabled." msgstr "" -#: scene/3d/scenario_fx.cpp -msgid "WorldEnvironment needs an Environment resource." +#: scene/3d/path.cpp +msgid "PathFollow only works when set as a child of a Path node." msgstr "" -#: scene/3d/scenario_fx.cpp +#: scene/3d/path.cpp msgid "" -"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." +"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " +"Path's Curve resource." msgstr "" -#: scene/3d/scenario_fx.cpp +#: scene/3d/physics_body.cpp msgid "" -"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " -"this environment's Background Mode to Canvas (for 2D scenes)." +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" +"Change the size in children collision shapes instead." +msgstr "" + +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -8965,7 +9880,7 @@ msgstr "" #: scene/3d/soft_body.cpp msgid "" -"Size changes to SoftBody will be overriden by the physics engine when " +"Size changes to SoftBody will be overridden by the physics engine when " "running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8982,6 +9897,21 @@ msgid "" "it as a child of a VehicleBody." msgstr "" +#: scene/3d/world_environment.cpp +msgid "WorldEnvironment needs an Environment resource." +msgstr "" + +#: scene/3d/world_environment.cpp +msgid "" +"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." +msgstr "" + +#: scene/3d/world_environment.cpp +msgid "" +"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " +"this environment's Background Mode to Canvas (for 2D scenes)." +msgstr "" + #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -9022,12 +9952,24 @@ msgstr "" msgid "AnimationPlayer root is not a valid node." msgstr "" +#: scene/animation/animation_tree_player.cpp +msgid "This node has been deprecated. Use AnimationTree instead." +msgstr "" + +#: scene/gui/color_picker.cpp +msgid "Pick a color from the screen." +msgstr "" + #: scene/gui/color_picker.cpp msgid "Raw Mode" msgstr "" #: scene/gui/color_picker.cpp -msgid "Add current color as a preset" +msgid "Switch between hexadecimal and code values." +msgstr "" + +#: scene/gui/color_picker.cpp +msgid "Add current color as a preset." msgstr "" #: scene/gui/dialogs.cpp @@ -9038,10 +9980,6 @@ msgstr "" msgid "Please Confirm..." msgstr "" -#: scene/gui/file_dialog.cpp -msgid "Select this Folder" -msgstr "" - #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " @@ -9049,6 +9987,10 @@ msgid "" "hide upon running." msgstr "" +#: scene/gui/range.cpp +msgid "If exp_edit is true min_value must be > 0." +msgstr "" + #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" @@ -9094,10 +10036,6 @@ msgstr "" msgid "Input" msgstr "" -#: scene/resources/visual_shader.cpp -msgid "None" -msgstr "" - #: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "" @@ -9114,6 +10052,70 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#~ msgid "Line:" +#~ msgstr "Reël:" + +#~ msgid "Col:" +#~ msgstr "Kol:" + +#, fuzzy +#~ msgid "Split already exists." +#~ msgstr "AutoLaai '%s' bestaan reeds!" + +#, fuzzy +#~ msgid "Remove Split" +#~ msgstr "Verwyder Seleksie" + +#, fuzzy +#~ msgid "Zoom out" +#~ msgstr "Zoem Uit" + +#, fuzzy +#~ msgid "Zoom in" +#~ msgstr "Zoem In" + +#, fuzzy +#~ msgid "Zoom:" +#~ msgstr "Zoem In" + +#~ msgid "Class List:" +#~ msgstr "Klas Lys:" + +#~ msgid "Search Classes" +#~ msgstr "Deursoek Klasse" + +#~ msgid "Public Methods" +#~ msgstr "Openbare Metodes" + +#~ msgid "Public Methods:" +#~ msgstr "Openbare Metodes:" + +#~ msgid "GUI Theme Items" +#~ msgstr "GUI Tema Items" + +#~ msgid "GUI Theme Items:" +#~ msgstr "GUI Tema Items:" + +#, fuzzy +#~ msgid "Property: " +#~ msgstr "Eienskappe" + +#, fuzzy +#~ msgid "Toggle folder status as Favorite." +#~ msgstr "Wissel Gunsteling" + +#, fuzzy +#~ msgid "Show current scene file." +#~ msgstr "Skep Vouer" + +#, fuzzy +#~ msgid "Whole words" +#~ msgstr "Hele Woorde" + +#, fuzzy +#~ msgid "Match case" +#~ msgstr "Pas Letterkas" + #~ msgid "Disabled" #~ msgstr "Afgeskaskel" @@ -9138,9 +10140,6 @@ msgstr "" #~ msgid "Anim Track Change Wrap Mode" #~ msgstr "Anim Baan Verander Terug Draai Modus" -#~ msgid "Edit Node Curve" -#~ msgstr "Wysig Nodus Kurwe" - #~ msgid "Anim Add Key" #~ msgstr "Anim Voeg Sleutel By" @@ -9156,12 +10155,6 @@ msgstr "" #~ msgid "Out-In" #~ msgstr "Uit-In" -#~ msgid "Change Anim Len" -#~ msgstr "Verander Anim Lente" - -#~ msgid "Change Anim Loop" -#~ msgstr "Verander Anim Herspeel" - #~ msgid "Anim Create Typed Value Key" #~ msgstr "Anim Skep Soort-Waarde Sleutel" @@ -9202,12 +10195,6 @@ msgstr "" #~ msgid "Thanks!" #~ msgstr "Dankie!" -#~ msgid "I see..." -#~ msgstr "Ek sien..." - -#~ msgid "Can't open '%s'." -#~ msgstr "Kan nie '%s' oopmaak nie." - #~ msgid "Not found!" #~ msgstr "Nie gevind nie!" @@ -9226,8 +10213,5 @@ msgstr "" #~ msgid "Skip" #~ msgstr "Spring Oor" -#~ msgid "Move Add Key" -#~ msgstr "Skuif Byvoeg Sleutel" - #~ msgid "List:" #~ msgstr "Lys:" |