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-rw-r--r--editor/translations/af.po2570
1 files changed, 2025 insertions, 545 deletions
diff --git a/editor/translations/af.po b/editor/translations/af.po
index 55009e16ae..70e016ee65 100644
--- a/editor/translations/af.po
+++ b/editor/translations/af.po
@@ -1,16 +1,18 @@
# Afrikaans translation of the Godot Engine editor
-# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.
-# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).
+# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.
+# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).
# This file is distributed under the same license as the Godot source code.
# Ray West <the.raxar@gmail.com>, 2017.
# Julius Stopforth <jjstopforth@gmail.com>, 2018.
# Isa Tippens <isatippens2@gmail.com>, 2019.
+# Henry Geyser <thegoat187@gmail.com>, 2020.
+# Henry LeRoux <henry.leroux@ocsbstudent.ca>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-03-28 09:36+0000\n"
-"Last-Translator: Isa Tippens <isatippens2@gmail.com>\n"
+"PO-Revision-Date: 2021-04-05 14:28+0000\n"
+"Last-Translator: Henry LeRoux <henry.leroux@ocsbstudent.ca>\n"
"Language-Team: Afrikaans <https://hosted.weblate.org/projects/godot-engine/"
"godot/af/>\n"
"Language: af\n"
@@ -18,7 +20,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 3.6-dev\n"
+"X-Generator: Weblate 4.6-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -27,7 +29,7 @@ msgstr "Ongeldige tiepe argument om te omskep(), gebruik TYPE_* konstante"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
msgid "Expected a string of length 1 (a character)."
-msgstr ""
+msgstr "Verwag 'n string van lengte 1 ('n karakter)."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
@@ -50,72 +52,71 @@ msgstr "Ongeldige operande vir operateur %s, %s en %s."
#: core/math/expression.cpp
msgid "Invalid index of type %s for base type %s"
-msgstr ""
+msgstr "Ongeldige indeks van tipe %s vir basiese tipe %s"
#: core/math/expression.cpp
msgid "Invalid named index '%s' for base type %s"
-msgstr ""
+msgstr "Ongeldige benaming van indeks '%s' vir basiese tipe %s"
#: core/math/expression.cpp
msgid "Invalid arguments to construct '%s'"
-msgstr ""
+msgstr "Ongeldige argument om '%s' te genereer"
#: core/math/expression.cpp
msgid "On call to '%s':"
-msgstr ""
+msgstr "Aan roep tot '%s':"
#: core/ustring.cpp
msgid "B"
-msgstr ""
+msgstr "B"
#: core/ustring.cpp
msgid "KiB"
-msgstr ""
+msgstr "KiB"
#: core/ustring.cpp
msgid "MiB"
-msgstr ""
+msgstr "MiB"
#: core/ustring.cpp
msgid "GiB"
-msgstr ""
+msgstr "GiB"
#: core/ustring.cpp
msgid "TiB"
-msgstr ""
+msgstr "TiB"
#: core/ustring.cpp
msgid "PiB"
-msgstr ""
+msgstr "PiB"
#: core/ustring.cpp
msgid "EiB"
-msgstr ""
+msgstr "EiB"
#: editor/animation_bezier_editor.cpp
msgid "Free"
-msgstr "Bevry"
+msgstr "Bevry / Verniet"
#: editor/animation_bezier_editor.cpp
msgid "Balanced"
-msgstr ""
+msgstr "Gebalanseer"
#: editor/animation_bezier_editor.cpp
msgid "Mirror"
-msgstr ""
+msgstr "Spieel"
#: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp
msgid "Time:"
-msgstr ""
+msgstr "Tyd:"
#: editor/animation_bezier_editor.cpp
msgid "Value:"
-msgstr ""
+msgstr "Waarde:"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Insert Key Here"
-msgstr "Anim Voeg Sleutel by"
+msgstr "Voeg Sleutel Hier"
#: editor/animation_bezier_editor.cpp
#, fuzzy
@@ -123,18 +124,16 @@ msgid "Duplicate Selected Key(s)"
msgstr "Dupliseer Seleksie"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Delete Selected Key(s)"
-msgstr "Skrap gekose lêers?"
+msgstr "Skrap gekose sleutels"
#: editor/animation_bezier_editor.cpp
msgid "Add Bezier Point"
-msgstr ""
+msgstr "Voeg Bezier Punt By"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Move Bezier Points"
-msgstr "Skuif Gunsteling Op"
+msgstr "Verskuif Bezier Punte"
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Duplicate Keys"
@@ -145,9 +144,8 @@ msgid "Anim Delete Keys"
msgstr "Anim Skrap Sleutels"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Anim Change Keyframe Time"
-msgstr "Anim Verander Waarde"
+msgstr "Anim Verander Sleutelraam Tyd"
#: editor/animation_track_editor.cpp
msgid "Anim Change Transition"
@@ -155,51 +153,44 @@ msgstr "Anim Verander Oorgang"
#: editor/animation_track_editor.cpp
msgid "Anim Change Transform"
-msgstr "Anim Verander Transform"
+msgstr "Anim Verander Transformasie"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Anim Change Keyframe Value"
-msgstr "Anim Verander Waarde"
+msgstr "Anim Verander Sleutelraam Waarde"
#: editor/animation_track_editor.cpp
msgid "Anim Change Call"
msgstr "Anim Verander Roep"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Anim Multi Change Keyframe Time"
-msgstr "Anim Verander Waarde"
+msgstr "Anim Herhaalde Verandering Van Sleutelraam Tye"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Anim Multi Change Transition"
-msgstr "Anim Verander Oorgang"
+msgstr "Anim Herhaalde Veranderinde Transisie"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Anim Multi Change Transform"
-msgstr "Anim Verander Transform"
+msgstr "Anim Herhaalde Verandering van Transformasie"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Anim Multi Change Keyframe Value"
-msgstr "Anim Verander Waarde"
+msgstr "Anim Herhaalde Verandering Van Sleutelraam Waarde"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Anim Multi Change Call"
-msgstr "Anim Verander Roep"
+msgstr "Anim Herhaalde Verandering van Roep"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Change Animation Length"
-msgstr "Verander Anim Lente"
+msgstr "Verander Animasie Lente"
#: editor/animation_track_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation Loop"
-msgstr ""
+msgstr "Verander Animasie Omloop"
#: editor/animation_track_editor.cpp
msgid "Property Track"
@@ -226,14 +217,12 @@ msgid "Animation Playback Track"
msgstr ""
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Animation length (frames)"
-msgstr "Animasie lengte (in sekondes)."
+msgstr "Animasie lengte (in rame)."
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Animation length (seconds)"
-msgstr "Animasie lengte (in sekondes)."
+msgstr "Animasie lengte (in sekondes)"
#: editor/animation_track_editor.cpp
#, fuzzy
@@ -364,6 +353,7 @@ msgstr "Verander Anim Herspeel"
msgid "Remove Anim Track"
msgstr "Verwyder Anim Baan"
+#. TRANSLATORS: %s will be replaced by a phrase describing the target of track.
#: editor/animation_track_editor.cpp
msgid "Create NEW track for %s and insert key?"
msgstr "Skep NUWE baan vir %s en voeg sleutel by?"
@@ -388,10 +378,27 @@ msgstr "Skep"
msgid "Anim Insert"
msgstr "Anim Voeg In"
+#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
+#: editor/animation_track_editor.cpp
+msgid "node '%s'"
+msgstr ""
+
+#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "animation"
+msgstr "Animasie Zoem."
+
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
msgstr ""
+#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "property '%s'"
+msgstr "Eienskappe"
+
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
msgstr "Anim Skep & Voeg by"
@@ -431,10 +438,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -483,7 +486,8 @@ msgid "Anim Move Keys"
msgstr "Anim Skuif Sleutels"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -549,7 +553,8 @@ msgstr ""
msgid "FPS"
msgstr ""
-#: editor/animation_track_editor.cpp editor/editor_properties.cpp
+#: editor/animation_track_editor.cpp editor/editor_plugin_settings.cpp
+#: editor/editor_resource_picker.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
@@ -576,7 +581,8 @@ msgstr "Skaal Seleksie"
msgid "Scale From Cursor"
msgstr "Skaal van Wyser"
-#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp
+#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Duplicate Selection"
msgstr "Dupliseer Seleksie"
@@ -600,6 +606,11 @@ msgid "Go to Previous Step"
msgstr "Gaan na Vorige Stap"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Apply Reset"
+msgstr "Herset Zoem"
+
+#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
msgstr "Optimaliseer Animasie"
@@ -616,6 +627,10 @@ msgid "Use Bezier Curves"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Create RESET Track(s)"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
msgstr "Anim. Optimaliseerder"
@@ -665,11 +680,11 @@ msgid "Select Tracks to Copy"
msgstr "Stel Oorgange na:"
#: editor/animation_track_editor.cpp editor/editor_log.cpp
-#: editor/editor_properties.cpp
+#: editor/editor_resource_picker.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Copy"
msgstr ""
@@ -755,12 +770,14 @@ msgid "Toggle Scripts Panel"
msgstr ""
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom In"
msgstr "Zoem In"
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom Out"
@@ -823,11 +840,9 @@ msgid "Add"
msgstr "Voeg By"
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
-#: editor/editor_feature_profile.cpp editor/groups_editor.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
@@ -879,6 +894,7 @@ msgstr "Koppel tans Sein:"
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp
#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/property_editor.cpp
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
@@ -956,7 +972,7 @@ msgstr ""
#: editor/connections_dialog.cpp
#, fuzzy
-msgid "Go To Method"
+msgid "Go to Method"
msgstr "Metodes"
#: editor/create_dialog.cpp
@@ -973,6 +989,14 @@ msgstr ""
msgid "Create New %s"
msgstr "Skep Nuwe"
+#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
+msgid "No results for \"%s\"."
+msgstr ""
+
+#: editor/create_dialog.cpp editor/property_selector.cpp
+msgid "No description available for %s."
+msgstr ""
+
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
msgid "Favorites:"
@@ -994,8 +1018,8 @@ msgstr "Soek:"
msgid "Matches:"
msgstr "Passendes:"
-#: editor/create_dialog.cpp editor/editor_plugin_settings.cpp
-#: editor/plugin_config_dialog.cpp
+#: editor/create_dialog.cpp editor/editor_feature_profile.cpp
+#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp
#: modules/visual_script/visual_script_property_selector.cpp
@@ -1074,14 +1098,20 @@ msgstr "Eienaars van:"
#: editor/dependency_editor.cpp
#, fuzzy
-msgid "Remove selected files from the project? (Can't be restored)"
+msgid ""
+"Remove the selected files from the project? (Cannot be undone.)\n"
+"Depending on your filesystem configuration, the files will either be moved "
+"to the system trash or deleted permanently."
msgstr "Verwyder geselekteerde lêers uit die projek? (geen ontdoen)"
#: editor/dependency_editor.cpp
+#, fuzzy
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
-"Remove them anyway? (no undo)"
+"Remove them anyway? (Cannot be undone.)\n"
+"Depending on your filesystem configuration, the files will either be moved "
+"to the system trash or deleted permanently."
msgstr ""
"Die lêers wat verwyder word, word vereis deur ander hulpbronne sodat hulle "
"reg kan werk.\n"
@@ -1158,6 +1188,10 @@ msgstr "Verander Woordeboek Waarde"
msgid "Thanks from the Godot community!"
msgstr "Dankie van die Godot gemeenskap!"
+#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
+msgid "Click to copy."
+msgstr ""
+
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
msgstr "Godot Enjin bydraers"
@@ -1258,31 +1292,39 @@ msgstr "Komponente"
msgid "Licenses"
msgstr "Lisensies"
-#: editor/editor_asset_installer.cpp editor/project_manager.cpp
+#: editor/editor_asset_installer.cpp
#, fuzzy
-msgid "Error opening package file, not in ZIP format."
+msgid "Error opening asset file for \"%s\" (not in ZIP format)."
msgstr "Fout met oopmaak, die pakket-lêer is nie in zip format nie."
#: editor/editor_asset_installer.cpp
#, fuzzy
-msgid "%s (Already Exists)"
+msgid "%s (already exists)"
msgstr "AutoLaai '%s' bestaan reeds!"
#: editor/editor_asset_installer.cpp
+msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
+msgstr ""
+
+#: editor/editor_asset_installer.cpp
+msgid "Contents of asset \"%s\" - No files conflict with your project:"
+msgstr ""
+
+#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
msgstr "Ontpak Bates"
-#: editor/editor_asset_installer.cpp editor/project_manager.cpp
-msgid "The following files failed extraction from package:"
+#: editor/editor_asset_installer.cpp
+msgid "The following files failed extraction from asset \"%s\":"
msgstr ""
#: editor/editor_asset_installer.cpp
-msgid "And %s more files."
+msgid "(and %s more files)"
msgstr ""
-#: editor/editor_asset_installer.cpp editor/project_manager.cpp
+#: editor/editor_asset_installer.cpp
#, fuzzy
-msgid "Package installed successfully!"
+msgid "Asset \"%s\" installed successfully!"
msgstr "Pakket Suksesvol Geïnstalleer!"
#: editor/editor_asset_installer.cpp
@@ -1290,17 +1332,13 @@ msgstr "Pakket Suksesvol Geïnstalleer!"
msgid "Success!"
msgstr "Sukses!"
-#: editor/editor_asset_installer.cpp
-#, fuzzy
-msgid "Package Contents:"
-msgstr "Pakket Installeerder"
-
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
msgid "Install"
msgstr "Installeer"
#: editor/editor_asset_installer.cpp
-msgid "Package Installer"
+#, fuzzy
+msgid "Asset Installer"
msgstr "Pakket Installeerder"
#: editor/editor_audio_buses.cpp
@@ -1366,7 +1404,8 @@ msgid "Bypass"
msgstr "Omseil"
#: editor/editor_audio_buses.cpp
-msgid "Bus options"
+#, fuzzy
+msgid "Bus Options"
msgstr "Bus opsies"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
@@ -1448,7 +1487,7 @@ msgstr "Voeg Bus By"
msgid "Add a new Audio Bus to this layout."
msgstr "Stoor Oudio-Bus Uitleg As..."
-#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
+#: editor/editor_audio_buses.cpp editor/editor_resource_picker.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Load"
@@ -1541,6 +1580,15 @@ msgid "Can't add autoload:"
msgstr ""
#: editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "%s is an invalid path. File does not exist."
+msgstr "Lêer bestaan nie."
+
+#: editor/editor_autoload_settings.cpp
+msgid "%s is an invalid path. Not in resource path (res://)."
+msgstr ""
+
+#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
msgstr "Voeg AutoLaai By"
@@ -1556,16 +1604,16 @@ msgid "Node Name:"
msgstr "Nodus Naam:"
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
-#: editor/editor_profiler.cpp editor/project_manager.cpp
-#: editor/settings_config_dialog.cpp
+#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp
+#: editor/project_manager.cpp editor/settings_config_dialog.cpp
msgid "Name"
msgstr "Naam"
#: editor/editor_autoload_settings.cpp
-msgid "Singleton"
-msgstr "EnkelHouer"
+msgid "Global Variable"
+msgstr ""
-#: editor/editor_data.cpp editor/inspector_dock.cpp
+#: editor/editor_data.cpp
msgid "Paste Params"
msgstr ""
@@ -1581,7 +1629,7 @@ msgstr "Plaaslike veranderinge word gebêre..."
msgid "Updating scene..."
msgstr "Toneel word opgedateer..."
-#: editor/editor_data.cpp editor/editor_properties.cpp
+#: editor/editor_data.cpp editor/editor_resource_picker.cpp
msgid "[empty]"
msgstr ""
@@ -1727,9 +1775,48 @@ msgid "Import Dock"
msgstr ""
#: editor/editor_feature_profile.cpp
-#, fuzzy
-msgid "Erase profile '%s'? (no undo)"
-msgstr "Vervang Alles"
+msgid "Allows to view and edit 3D scenes."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Allows to edit scripts using the integrated script editor."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Provides built-in access to the Asset Library."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Allows editing the node hierarchy in the Scene dock."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid ""
+"Allows to work with signals and groups of the node selected in the Scene "
+"dock."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Allows to browse the local file system via a dedicated dock."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid ""
+"Allows to configure import settings for individual assets. Requires the "
+"FileSystem dock to function."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "(current)"
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "(none)"
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Remove currently selected profile, '%s'? Cannot be undone."
+msgstr ""
#: editor/editor_feature_profile.cpp
msgid "Profile must be a valid filename and must not contain '.'"
@@ -1765,16 +1852,16 @@ msgstr ""
#: editor/editor_feature_profile.cpp
#, fuzzy
-msgid "Enabled Properties:"
+msgid "Class Properties:"
msgstr "Eienskappe"
#: editor/editor_feature_profile.cpp
-msgid "Enabled Features:"
+msgid "Main Features:"
msgstr ""
#: editor/editor_feature_profile.cpp
#, fuzzy
-msgid "Enabled Classes:"
+msgid "Nodes and Classes:"
msgstr "Deursoek Klasse"
#: editor/editor_feature_profile.cpp
@@ -1793,8 +1880,9 @@ msgid "Error saving profile to path: '%s'."
msgstr "Fout tydens storing van hulpbron!"
#: editor/editor_feature_profile.cpp
-msgid "Unset"
-msgstr ""
+#, fuzzy
+msgid "Reset to Default"
+msgstr "Laai Verstek"
#: editor/editor_feature_profile.cpp
#, fuzzy
@@ -1803,17 +1891,26 @@ msgstr "Skep Vouer"
#: editor/editor_feature_profile.cpp
#, fuzzy
-msgid "Make Current"
-msgstr "Maak Funksie"
+msgid "Create Profile"
+msgstr "Skep Vouer"
#: editor/editor_feature_profile.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/version_control_editor_plugin.cpp
-msgid "New"
-msgstr ""
+#, fuzzy
+msgid "Remove Profile"
+msgstr "Verwyder"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Available Profiles:"
+msgstr "Eienskappe"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Make Current"
+msgstr "Maak Funksie"
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
-#: editor/project_manager.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
msgid "Import"
msgstr ""
@@ -1823,13 +1920,17 @@ msgstr ""
#: editor/editor_feature_profile.cpp
#, fuzzy
-msgid "Available Profiles:"
-msgstr "Eienskappe"
+msgid "Configure Selected Profile:"
+msgstr "Skep Vouer"
#: editor/editor_feature_profile.cpp
#, fuzzy
-msgid "Class Options"
-msgstr "Beskrywing"
+msgid "Extra Options:"
+msgstr "Beskrywing:"
+
+#: editor/editor_feature_profile.cpp
+msgid "Create or import a profile to edit available classes and properties."
+msgstr ""
#: editor/editor_feature_profile.cpp
#, fuzzy
@@ -1837,10 +1938,6 @@ msgid "New profile name:"
msgstr "Nodus Naam:"
#: editor/editor_feature_profile.cpp
-msgid "Erase Profile"
-msgstr ""
-
-#: editor/editor_feature_profile.cpp
msgid "Godot Feature Profile"
msgstr ""
@@ -1862,7 +1959,8 @@ msgid "Select Current Folder"
msgstr "Skep Vouer"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-msgid "File Exists, Overwrite?"
+#, fuzzy
+msgid "File exists, overwrite?"
msgstr "Lêer Bestaan reeds. Oorskryf?"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
@@ -1919,9 +2017,10 @@ msgid "Open a File or Directory"
msgstr "Open 'n Lêer of Gids"
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
-#: editor/editor_properties.cpp editor/inspector_dock.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
+#: editor/editor_resource_picker.cpp editor/import_defaults_editor.cpp
+#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Save"
msgstr "Stoor"
@@ -2008,8 +2107,7 @@ msgid "Directories & Files:"
msgstr "Gidse & Lêers:"
#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
-#: editor/plugins/style_box_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/style_box_editor_plugin.cpp editor/rename_dialog.cpp
msgid "Preview:"
msgstr "Voorskou:"
@@ -2017,10 +2115,6 @@ msgstr "Voorskou:"
msgid "File:"
msgstr "Lêer:"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-msgid "Must use a valid extension."
-msgstr "Moet 'n geldige uitbreiding gebruik."
-
#: editor/editor_file_system.cpp
msgid "ScanSources"
msgstr "SkandeerBronne"
@@ -2087,7 +2181,7 @@ msgstr "Eienskappe"
msgid "Enumerations"
msgstr "Opnoemings"
-#: editor/editor_help.cpp
+#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Constants"
msgstr "Konstantes"
@@ -2189,7 +2283,7 @@ msgstr "Metodes"
msgid "Signal"
msgstr "Seine"
-#: editor/editor_help_search.cpp editor/plugins/theme_editor_plugin.cpp
+#: editor/editor_help_search.cpp
msgid "Constant"
msgstr "Konstant"
@@ -2207,8 +2301,9 @@ msgstr "Eienskappe"
msgid "Property:"
msgstr ""
-#: editor/editor_inspector.cpp
-msgid "Set"
+#: editor/editor_inspector.cpp editor/scene_tree_dock.cpp
+#: modules/visual_script/visual_script_property_selector.cpp
+msgid "Set %s"
msgstr ""
#: editor/editor_inspector.cpp
@@ -2225,7 +2320,7 @@ msgid "Copy Selection"
msgstr "Verwyder Seleksie"
#: editor/editor_log.cpp editor/editor_network_profiler.cpp
-#: editor/editor_profiler.cpp editor/editor_properties.cpp
+#: editor/editor_profiler.cpp editor/editor_resource_picker.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/property_editor.cpp editor/scene_tree_dock.cpp
#: editor/script_editor_debugger.cpp
@@ -2286,11 +2381,23 @@ msgid "New Window"
msgstr ""
#: editor/editor_node.cpp
+msgid ""
+"Spins when the editor window redraws.\n"
+"Update Continuously is enabled, which can increase power usage. Click to "
+"disable it."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Spins when the editor window redraws."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Imported resources can't be saved."
msgstr ""
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-#: scene/gui/dialogs.cpp
+#: editor/plugins/theme_editor_plugin.cpp
+#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp scene/gui/dialogs.cpp
msgid "OK"
msgstr ""
@@ -2389,11 +2496,16 @@ msgid "Error saving TileSet!"
msgstr ""
#: editor/editor_node.cpp
-msgid "Error trying to save layout!"
+msgid ""
+"An error occurred while trying to save the editor layout.\n"
+"Make sure the editor's user data path is writable."
msgstr ""
#: editor/editor_node.cpp
-msgid "Default editor layout overridden."
+msgid ""
+"Default editor layout overridden.\n"
+"To restore the Default layout to its base settings, use the Delete Layout "
+"option and delete the Default layout."
msgstr ""
#: editor/editor_node.cpp
@@ -2401,7 +2513,7 @@ msgid "Layout name not found!"
msgstr ""
#: editor/editor_node.cpp
-msgid "Restored default layout to base settings."
+msgid "Restored the Default layout to its base settings."
msgstr ""
#: editor/editor_node.cpp
@@ -2443,6 +2555,10 @@ msgid "There is no defined scene to run."
msgstr ""
#: editor/editor_node.cpp
+msgid "Save scene before running..."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Could not start subprocess!"
msgstr ""
@@ -2476,30 +2592,22 @@ msgid "Save changes to '%s' before closing?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Saved %s modified resource(s)."
+msgid ""
+"The current scene has no root node, but %d modified external resource(s) "
+"were saved anyway."
msgstr ""
#: editor/editor_node.cpp
-msgid "A root node is required to save the scene."
+msgid ""
+"A root node is required to save the scene. You can add a root node using the "
+"Scene tree dock."
msgstr ""
#: editor/editor_node.cpp
msgid "Save Scene As..."
msgstr ""
-#: editor/editor_node.cpp
-msgid "No"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Yes"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "This scene has never been saved. Save before running?"
-msgstr ""
-
-#: editor/editor_node.cpp editor/scene_tree_dock.cpp
+#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp
msgid "This operation can't be done without a scene."
msgstr ""
@@ -2547,6 +2655,10 @@ msgid "Quit"
msgstr ""
#: editor/editor_node.cpp
+msgid "Yes"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Exit the editor?"
msgstr ""
@@ -2563,7 +2675,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -2590,7 +2702,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
msgstr ""
#: editor/editor_node.cpp
-msgid "Unable to find script field for addon plugin at: 'res://addons/%s'."
+msgid "Unable to find script field for addon plugin at: '%s'."
msgstr ""
#: editor/editor_node.cpp
@@ -2599,8 +2711,9 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
-"Unable to load addon script from path: '%s' There seems to be an error in "
-"the code, please check the syntax."
+"Unable to load addon script from path: '%s'. This might be due to a code "
+"error in that script.\n"
+"Disabling the addon at '%s' to prevent further errors."
msgstr ""
#: editor/editor_node.cpp
@@ -2666,7 +2779,7 @@ msgstr ""
msgid "Default"
msgstr ""
-#: editor/editor_node.cpp editor/editor_properties.cpp
+#: editor/editor_node.cpp editor/editor_resource_picker.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
#, fuzzy
msgid "Show in FileSystem"
@@ -2855,6 +2968,11 @@ msgid "Orphan Resource Explorer..."
msgstr "Verweerde Hulpbron Verkenner"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Reload Current Project"
+msgstr "Skep Vouer"
+
+#: editor/editor_node.cpp
msgid "Quit to Project List"
msgstr ""
@@ -2989,25 +3107,21 @@ msgstr ""
msgid "Help"
msgstr ""
-#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Search"
-msgstr "Soek"
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Online Documentation"
+msgstr "Opnoemings"
-#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Online Docs"
+#: editor/editor_node.cpp
+msgid "Questions & Answers"
msgstr ""
#: editor/editor_node.cpp
-msgid "Q&A"
+msgid "Report a Bug"
msgstr ""
#: editor/editor_node.cpp
-msgid "Report a Bug"
+msgid "Suggest a Feature"
msgstr ""
#: editor/editor_node.cpp
@@ -3019,7 +3133,11 @@ msgid "Community"
msgstr ""
#: editor/editor_node.cpp
-msgid "About"
+msgid "About Godot"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Support Godot Development"
msgstr ""
#: editor/editor_node.cpp
@@ -3068,10 +3186,6 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
-msgid "Spins when the editor window redraws."
-msgstr ""
-
-#: editor/editor_node.cpp
#, fuzzy
msgid "Update Continuously"
msgstr "Deurlopend"
@@ -3113,6 +3227,15 @@ msgid "Manage Templates"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Install from file"
+msgstr "Installeer"
+
+#: editor/editor_node.cpp
+msgid "Select android sources file"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid ""
"This will set up your project for custom Android builds by installing the "
"source template to \"res://android/build\".\n"
@@ -3139,7 +3262,7 @@ msgstr ""
msgid "Template Package"
msgstr ""
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp
msgid "Export Library"
msgstr ""
@@ -3152,6 +3275,22 @@ msgid "Open & Run a Script"
msgstr ""
#: editor/editor_node.cpp
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?"
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Reload"
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Resave"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "New Inherited"
msgstr ""
@@ -3164,6 +3303,11 @@ msgid "Select"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Select Current"
+msgstr "Skep Vouer"
+
+#: editor/editor_node.cpp
msgid "Open 2D Editor"
msgstr ""
@@ -3196,6 +3340,11 @@ msgstr ""
msgid "No sub-resources found."
msgstr "Hulpbron"
+#: editor/editor_path.cpp
+#, fuzzy
+msgid "Open a list of sub-resources."
+msgstr "Hulpbron"
+
#: editor/editor_plugin.cpp
msgid "Creating Mesh Previews"
msgstr ""
@@ -3221,21 +3370,19 @@ msgstr ""
msgid "Update"
msgstr ""
-#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Version:"
-msgstr ""
-
-#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
-msgid "Author:"
+#: editor/editor_plugin_settings.cpp
+msgid "Version"
msgstr ""
#: editor/editor_plugin_settings.cpp
-msgid "Status:"
-msgstr ""
+#, fuzzy
+msgid "Author"
+msgstr "Outeurs"
#: editor/editor_plugin_settings.cpp
-msgid "Edit:"
+#: editor/plugins/version_control_editor_plugin.cpp
+#: modules/gdnative/gdnative_library_singleton_editor.cpp
+msgid "Status"
msgstr ""
#: editor/editor_profiler.cpp
@@ -3243,11 +3390,12 @@ msgid "Measure:"
msgstr ""
#: editor/editor_profiler.cpp
-msgid "Frame Time (sec)"
-msgstr ""
+#, fuzzy
+msgid "Frame Time (ms)"
+msgstr "Tree (s):"
#: editor/editor_profiler.cpp
-msgid "Average Time (sec)"
+msgid "Average Time (ms)"
msgstr ""
#: editor/editor_profiler.cpp
@@ -3267,6 +3415,16 @@ msgid "Self"
msgstr ""
#: editor/editor_profiler.cpp
+msgid ""
+"Inclusive: Includes time from other functions called by this function.\n"
+"Use this to spot bottlenecks.\n"
+"\n"
+"Self: Only count the time spent in the function itself, not in other "
+"functions called by that function.\n"
+"Use this to find individual functions to optimize."
+msgstr ""
+
+#: editor/editor_profiler.cpp
msgid "Frame #:"
msgstr ""
@@ -3310,12 +3468,6 @@ msgstr "Ongeldige naam."
#: editor/editor_properties.cpp
msgid ""
-"The selected resource (%s) does not match any type expected for this "
-"property (%s)."
-msgstr ""
-
-#: editor/editor_properties.cpp
-msgid ""
"Can't create a ViewportTexture on resources saved as a file.\n"
"Resource needs to belong to a scene."
msgstr ""
@@ -3333,40 +3485,6 @@ msgid "Pick a Viewport"
msgstr ""
#: editor/editor_properties.cpp editor/property_editor.cpp
-msgid "New Script"
-msgstr ""
-
-#: editor/editor_properties.cpp editor/scene_tree_dock.cpp
-msgid "Extend Script"
-msgstr ""
-
-#: editor/editor_properties.cpp editor/property_editor.cpp
-msgid "New %s"
-msgstr ""
-
-#: editor/editor_properties.cpp editor/property_editor.cpp
-msgid "Make Unique"
-msgstr ""
-
-#: editor/editor_properties.cpp
-#: editor/plugins/animation_blend_space_1d_editor.cpp
-#: editor/plugins/animation_blend_space_2d_editor.cpp
-#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/animation_state_machine_editor.cpp
-#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-msgid "Paste"
-msgstr ""
-
-#: editor/editor_properties.cpp editor/property_editor.cpp
-msgid "Convert To %s"
-msgstr ""
-
-#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "Selected node is not a Viewport!"
msgstr ""
@@ -3395,6 +3513,47 @@ msgstr ""
msgid "Add Key/Value Pair"
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid ""
+"The selected resource (%s) does not match any type expected for this "
+"property (%s)."
+msgstr ""
+
+#: editor/editor_resource_picker.cpp editor/property_editor.cpp
+msgid "Make Unique"
+msgstr ""
+
+#: editor/editor_resource_picker.cpp
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/animation_state_machine_editor.cpp
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
+#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+msgid "Paste"
+msgstr ""
+
+#: editor/editor_resource_picker.cpp editor/property_editor.cpp
+#, fuzzy
+msgid "Convert to %s"
+msgstr "Hernoem AutoLaai"
+
+#: editor/editor_resource_picker.cpp editor/property_editor.cpp
+msgid "New %s"
+msgstr ""
+
+#: editor/editor_resource_picker.cpp editor/property_editor.cpp
+msgid "New Script"
+msgstr ""
+
+#: editor/editor_resource_picker.cpp editor/scene_tree_dock.cpp
+msgid "Extend Script"
+msgstr ""
+
#: editor/editor_run_native.cpp
msgid ""
"No runnable export preset found for this platform.\n"
@@ -3427,7 +3586,7 @@ msgid "Did you forget the '_run' method?"
msgstr ""
#: editor/editor_spin_slider.cpp
-msgid "Hold Ctrl to round to integers. Hold Shift for more precise changes."
+msgid "Hold %s to round to integers. Hold Shift for more precise changes."
msgstr ""
#: editor/editor_sub_scene.cpp
@@ -3447,64 +3606,73 @@ msgid "Import From Node:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Redownload"
+msgid "Open the folder containing these templates."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Uninstall"
+msgid "Uninstall these templates."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "(Installed)"
+msgid "There are no mirrors available."
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Download"
+msgid "Retrieving the mirror list..."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Official export templates aren't available for development builds."
+msgid "Starting the download..."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "(Missing)"
-msgstr ""
+#, fuzzy
+msgid "Error requesting URL:"
+msgstr "Fout terwyl laai:"
#: editor/export_template_manager.cpp
-msgid "(Current)"
-msgstr ""
+#, fuzzy
+msgid "Connecting to the mirror..."
+msgstr "Koppel aan Nodus:"
#: editor/export_template_manager.cpp
-msgid "Retrieving mirrors, please wait..."
+msgid "Can't resolve the requested address."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Remove template version '%s'?"
+msgid "Can't connect to the mirror."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Can't open export templates zip."
+msgid "No response from the mirror."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Invalid version.txt format inside templates: %s."
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Request failed."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "No version.txt found inside templates."
+msgid "Request ended up in a redirect loop."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Error creating path for templates:"
+msgid "Request failed:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Extracting Export Templates"
+msgid "Download complete; extracting templates..."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Importing:"
+#, fuzzy
+msgid "Cannot remove temporary file:"
+msgstr "Kan nie verwyder nie:\n"
+
+#: editor/export_template_manager.cpp
+msgid ""
+"Templates installation failed.\n"
+"The problematic templates archives can be found at '%s'."
msgstr ""
#: editor/export_template_manager.cpp
@@ -3512,7 +3680,11 @@ msgid "Error getting the list of mirrors."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Error parsing JSON of mirror list. Please report this issue!"
+msgid "Error parsing JSON with the list of mirrors. Please report this issue!"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Best available mirror"
msgstr ""
#: editor/export_template_manager.cpp
@@ -3522,140 +3694,180 @@ msgid ""
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Can't resolve."
+msgid "Disconnected"
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Can't connect."
+msgid "Resolving"
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "No response."
+msgid "Can't Resolve"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Request Failed."
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Connecting..."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Redirect Loop."
+#, fuzzy
+msgid "Can't Connect"
+msgstr "Koppel"
+
+#: editor/export_template_manager.cpp
+msgid "Connected"
msgstr ""
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Failed:"
+msgid "Requesting..."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Download Complete."
+msgid "Downloading"
msgstr ""
#: editor/export_template_manager.cpp
-#, fuzzy
-msgid "Cannot remove temporary file:"
-msgstr "Kan nie verwyder nie:\n"
+msgid "Connection Error"
+msgstr ""
#: editor/export_template_manager.cpp
-msgid ""
-"Templates installation failed.\n"
-"The problematic templates archives can be found at '%s'."
+msgid "SSL Handshake Error"
msgstr ""
#: editor/export_template_manager.cpp
-#, fuzzy
-msgid "Error requesting URL:"
-msgstr "Fout terwyl laai:"
+msgid "Can't open the export templates file."
+msgstr ""
#: editor/export_template_manager.cpp
-msgid "Connecting to Mirror..."
+msgid "Invalid version.txt format inside the export templates file: %s."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Disconnected"
+msgid "No version.txt found inside the export templates file."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Resolving"
+msgid "Error creating path for extracting templates:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Can't Resolve"
+msgid "Extracting Export Templates"
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Connecting..."
+msgid "Importing:"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Remove templates for the version '%s'?"
msgstr ""
#: editor/export_template_manager.cpp
#, fuzzy
-msgid "Can't Connect"
-msgstr "Koppel"
+msgid "Uncompressing Android Build Sources"
+msgstr "Ontpak Bates"
#: editor/export_template_manager.cpp
-msgid "Connected"
+msgid "Export Template Manager"
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Requesting..."
+msgid "Current Version:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Downloading"
+msgid "Export templates are missing. Download them or install from a file."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Connection Error"
+msgid "Export templates are installed and ready to be used."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "SSL Handshake Error"
+#, fuzzy
+msgid "Open Folder"
+msgstr "Open 'n Lêer"
+
+#: editor/export_template_manager.cpp
+msgid "Open the folder containing installed templates for the current version."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Uninstall"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Uninstall templates for the current version."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Download from:"
msgstr ""
#: editor/export_template_manager.cpp
#, fuzzy
-msgid "Uncompressing Android Build Sources"
-msgstr "Ontpak Bates"
+msgid "Open in Web Browser"
+msgstr "Open 'n Lêer"
#: editor/export_template_manager.cpp
-msgid "Current Version:"
+msgid "Copy Mirror URL"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Installed Versions:"
+msgid "Download and Install"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Install From File"
+msgid ""
+"Download and install templates for the current version from the best "
+"possible mirror."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Remove Template"
+msgid "Official export templates aren't available for development builds."
msgstr ""
#: editor/export_template_manager.cpp
#, fuzzy
-msgid "Select Template File"
-msgstr "Skep Vouer"
+msgid "Install from File"
+msgstr "Installeer"
#: editor/export_template_manager.cpp
-msgid "Godot Export Templates"
+msgid "Install templates from a local file."
+msgstr ""
+
+#: editor/export_template_manager.cpp editor/find_in_files.cpp
+#: editor/progress_dialog.cpp scene/gui/dialogs.cpp
+msgid "Cancel"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Export Template Manager"
+msgid "Cancel the download of the templates."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Other Installed Versions:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Download Templates"
+msgid "Uninstall Template"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Select mirror from list: (Shift+Click: Open in Browser)"
+#, fuzzy
+msgid "Select Template File"
+msgstr "Skep Vouer"
+
+#: editor/export_template_manager.cpp
+msgid "Godot Export Templates"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid ""
+"The templates will continue to download.\n"
+"You may experience a short editor freeze when they finish."
msgstr ""
#: editor/filesystem_dock.cpp
@@ -3668,6 +3880,11 @@ msgid "Status: Import of file failed. Please fix file and reimport manually."
msgstr ""
#: editor/filesystem_dock.cpp
+msgid ""
+"Importing has been disabled for this file, so it can't be opened for editing."
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Cannot move/rename resources root."
msgstr ""
@@ -3707,6 +3924,16 @@ msgid "Name contains invalid characters."
msgstr ""
#: editor/filesystem_dock.cpp
+msgid ""
+"The following files or folders conflict with items in the target location "
+"'%s':\n"
+"\n"
+"%s\n"
+"\n"
+"Do you wish to overwrite them?"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Renaming file:"
msgstr ""
@@ -3761,15 +3988,6 @@ msgstr ""
msgid "View Owners..."
msgstr ""
-#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
-msgid "Rename..."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
-#, fuzzy
-msgid "Duplicate..."
-msgstr "Dupliseer"
-
#: editor/filesystem_dock.cpp
msgid "Move To..."
msgstr ""
@@ -3788,22 +4006,59 @@ msgstr ""
msgid "New Resource..."
msgstr "Stoor Hulpbron As..."
-#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
+#: editor/filesystem_dock.cpp editor/inspector_dock.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_editor_debugger.cpp
msgid "Expand All"
msgstr ""
-#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
+#: editor/filesystem_dock.cpp editor/inspector_dock.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Collapse All"
msgstr "Vervang Alles"
#: editor/filesystem_dock.cpp
-#: editor/plugins/animation_tree_player_editor_plugin.cpp
-#: editor/project_manager.cpp editor/rename_dialog.cpp
-#: editor/scene_tree_dock.cpp
-msgid "Rename"
+#, fuzzy
+msgid "Sort files"
+msgstr "Deursoek Klasse"
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by Name (Ascending)"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by Name (Descending)"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by Type (Ascending)"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by Type (Descending)"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by Last Modified"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by First Modified"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Duplicate..."
+msgstr "Dupliseer"
+
+#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
+msgid "Rename..."
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Focus the search box"
msgstr ""
#: editor/filesystem_dock.cpp
@@ -3841,7 +4096,10 @@ msgid "Move"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "There is already file or folder with the same name in this location."
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#: editor/project_manager.cpp editor/rename_dialog.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Rename"
msgstr ""
#: editor/filesystem_dock.cpp
@@ -3891,10 +4149,6 @@ msgstr ""
msgid "Replace..."
msgstr ""
-#: editor/find_in_files.cpp editor/progress_dialog.cpp scene/gui/dialogs.cpp
-msgid "Cancel"
-msgstr ""
-
#: editor/find_in_files.cpp
#, fuzzy
msgid "Find: "
@@ -3917,8 +4171,18 @@ msgstr "Soek"
#: editor/find_in_files.cpp
#, fuzzy
-msgid "Search complete"
-msgstr "Deursoek Teks"
+msgid "%d match in %d file."
+msgstr "Geen Pasmaats"
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "%d matches in %d file."
+msgstr "Geen Pasmaats"
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "%d matches in %d files."
+msgstr "Geen Pasmaats"
#: editor/groups_editor.cpp
msgid "Add to Group"
@@ -4059,6 +4323,25 @@ msgstr ""
msgid "Saving..."
msgstr ""
+#: editor/import_defaults_editor.cpp
+#, fuzzy
+msgid "Select Importer"
+msgstr "Skep Vouer"
+
+#: editor/import_defaults_editor.cpp
+#, fuzzy
+msgid "Importer:"
+msgstr "Ek sien..."
+
+#: editor/import_defaults_editor.cpp
+#, fuzzy
+msgid "Reset to Defaults"
+msgstr "Laai Verstek"
+
+#: editor/import_dock.cpp
+msgid "Keep File (No Import)"
+msgstr ""
+
#: editor/import_dock.cpp
#, fuzzy
msgid "%d Files"
@@ -4104,54 +4387,52 @@ msgstr ""
#: editor/inspector_dock.cpp
#, fuzzy
-msgid "Expand All Properties"
+msgid "Copy Properties"
msgstr "Eienskappe"
#: editor/inspector_dock.cpp
#, fuzzy
-msgid "Collapse All Properties"
+msgid "Paste Properties"
msgstr "Eienskappe"
-#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp
-msgid "Save As..."
-msgstr ""
-
#: editor/inspector_dock.cpp
-msgid "Copy Params"
+msgid "Make Sub-Resources Unique"
msgstr ""
#: editor/inspector_dock.cpp
-#, fuzzy
-msgid "Edit Resource Clipboard"
-msgstr "Hulpbron"
+msgid "Create a new resource in memory and edit it."
+msgstr ""
#: editor/inspector_dock.cpp
-msgid "Copy Resource"
+msgid "Load an existing resource from disk and edit it."
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Make Built-In"
+msgid "Save the currently edited resource."
msgstr ""
-#: editor/inspector_dock.cpp
-msgid "Make Sub-Resources Unique"
+#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Save As..."
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Open in Help"
-msgstr ""
+#, fuzzy
+msgid "Extra resource options."
+msgstr "Nie in hulpbron pad nie."
#: editor/inspector_dock.cpp
-msgid "Create a new resource in memory and edit it."
-msgstr ""
+#, fuzzy
+msgid "Edit Resource from Clipboard"
+msgstr "Hulpbron"
#: editor/inspector_dock.cpp
-msgid "Load an existing resource from disk and edit it."
+msgid "Copy Resource"
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Save the currently edited resource."
+msgid "Make Resource Built-In"
msgstr ""
#: editor/inspector_dock.cpp
@@ -4167,8 +4448,14 @@ msgid "History of recently edited objects."
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Object properties."
-msgstr ""
+#, fuzzy
+msgid "Open documentation for this object."
+msgstr "Opnoemings"
+
+#: editor/inspector_dock.cpp editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Open Documentation"
+msgstr "Opnoemings"
#: editor/inspector_dock.cpp
#, fuzzy
@@ -4176,6 +4463,11 @@ msgid "Filter properties"
msgstr "Eienskappe"
#: editor/inspector_dock.cpp
+#, fuzzy
+msgid "Manage object properties."
+msgstr "Animasie Zoem."
+
+#: editor/inspector_dock.cpp
msgid "Changes may be lost!"
msgstr ""
@@ -4204,6 +4496,15 @@ msgstr ""
msgid "Subfolder:"
msgstr ""
+#: editor/plugin_config_dialog.cpp
+msgid "Author:"
+msgstr ""
+
+#: editor/plugin_config_dialog.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Version:"
+msgstr ""
+
#: editor/plugin_config_dialog.cpp editor/script_create_dialog.cpp
msgid "Language:"
msgstr ""
@@ -4415,7 +4716,7 @@ msgid "Blend:"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-msgid "Parameter Changed"
+msgid "Parameter Changed:"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -4644,6 +4945,11 @@ msgid "Animation"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "New"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "Edit Transitions..."
msgstr "Oorgange"
@@ -4996,10 +5302,18 @@ msgid "View Files"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Download"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Can't connect."
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't connect to host:"
msgstr ""
@@ -5008,15 +5322,19 @@ msgid "No response from host:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "No response."
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Request failed, return code:"
+msgid "Can't resolve."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Request failed."
+msgid "Request failed, return code:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -5045,6 +5363,10 @@ msgid "Timeout."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Failed:"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
@@ -5057,7 +5379,7 @@ msgid "Got:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Failed sha256 hash check"
+msgid "Failed SHA-256 hash check"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -5149,7 +5471,11 @@ msgid "All"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "No results for \"%s\"."
+msgid "Search templates, projects, and demos"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Search assets (excluding templates, projects, and demos)"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -5166,7 +5492,6 @@ msgid "Sort:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: editor/project_settings_editor.cpp
msgid "Category:"
msgstr ""
@@ -5195,17 +5520,20 @@ msgstr "Laai"
msgid "Assets ZIP File"
msgstr ""
+#: editor/plugins/audio_stream_editor_plugin.cpp
+msgid "Audio Preview Play/Pause"
+msgstr ""
+
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
"Can't determine a save path for lightmap images.\n"
-"Save your scene (for images to be saved in the same dir), or pick a save "
-"path from the BakedLightmap properties."
+"Save your scene and try again."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake "
-"Light' flag is on."
+"No meshes to bake. Make sure they contain an UV2 channel and that the 'Use "
+"In Baked Light' and 'Generate Lightmap' flags are on."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
@@ -5213,9 +5541,29 @@ msgid "Failed creating lightmap images, make sure path is writable."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid "Failed determining lightmap size. Maximum lightmap size too small?"
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Some mesh is invalid. Make sure the UV2 channel values are contained within "
+"the [0.0,1.0] square region."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Bake Lightmaps"
msgstr ""
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+#, fuzzy
+msgid "Select lightmap bake file:"
+msgstr "Skep Vouer"
+
#: editor/plugins/camera_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Preview"
@@ -5428,15 +5776,16 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
-"Game Camera Override\n"
-"Overrides game camera with editor viewport camera."
+"Project Camera Override\n"
+"Overrides the running project's camera with the editor viewport camera."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
-"Game Camera Override\n"
-"No game instance running."
+"Project Camera Override\n"
+"No project instance running. Run the project from the editor to use this "
+"feature."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -5494,6 +5843,7 @@ msgid ""
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
#, fuzzy
@@ -5506,19 +5856,28 @@ msgid "Select Mode"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Drag: Rotate"
-msgstr ""
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Drag: Rotate selected node around pivot."
+msgstr "Verwyder geselekteerde baan."
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Alt+Drag: Move"
-msgstr ""
+#, fuzzy
+msgid "Alt+Drag: Move selected node."
+msgstr "Skrap gekose lêers?"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
+#, fuzzy
+msgid "V: Set selected node's pivot position."
+msgstr "Verwyder geselekteerde baan."
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Alt+RMB: Show list of all nodes at position clicked, including locked."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Alt+RMB: Depth list selection"
+msgid "RMB: Add node at position clicked."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -5756,6 +6115,16 @@ msgid "Clear Pose"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Add Node Here"
+msgstr "Skuif Gunsteling Op"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Instance Scene Here"
+msgstr "Voeg Sleutel Hier"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Multiply grid step by 2"
msgstr ""
@@ -5768,6 +6137,52 @@ msgid "Pan View"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 3.125%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 6.25%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 12.5%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Zoom to 25%"
+msgstr "Zoem Uit"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Zoom to 50%"
+msgstr "Zoem Uit"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Zoom to 100%"
+msgstr "Zoem Uit"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Zoom to 200%"
+msgstr "Zoem Uit"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Zoom to 400%"
+msgstr "Zoem Uit"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Zoom to 800%"
+msgstr "Zoem Uit"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 1600%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Add %s"
msgstr ""
@@ -6018,6 +6433,11 @@ msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
+msgid "Create Simplified Convex Shape"
+msgstr "Skep Nuwe"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
msgid "Create Single Convex Shape"
msgstr "Skep Nuwe"
@@ -6052,7 +6472,7 @@ msgid "No mesh to debug."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Model has no UV in this layer"
+msgid "Mesh has no UV in layer %d."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6113,13 +6533,26 @@ msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
+msgid "Create Simplified Convex Collision Sibling"
+msgstr "Skep Intekening"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a simplified convex collision shape.\n"
+"This is similar to single collision shape, but can result in a simpler "
+"geometry in some cases, at the cost of accuracy."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
msgid "Create Multiple Convex Collision Siblings"
msgstr "Skep Intekening"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid ""
"Creates a polygon-based collision shape.\n"
-"This is a performance middle-ground between the two above options."
+"This is a performance middle-ground between a single convex collision and a "
+"polygon-based collision."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6173,7 +6606,6 @@ msgid "Mesh Library"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Item"
msgstr ""
@@ -6304,6 +6736,11 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Convert to CPUParticles2D"
+msgstr "Hernoem AutoLaai"
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
@@ -6364,10 +6801,6 @@ msgstr ""
msgid "Generate Visibility AABB"
msgstr ""
-#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
-msgstr ""
-
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@@ -6446,7 +6879,8 @@ msgid "Close Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
-#: editor/plugins/path_editor_plugin.cpp editor/plugins/theme_editor_plugin.cpp
+#: editor/plugins/path_editor_plugin.cpp
+#: editor/plugins/theme_editor_preview.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_export.cpp
msgid "Options"
msgstr ""
@@ -6759,6 +7193,24 @@ msgstr ""
msgid "ResourcePreloader"
msgstr "Hulpbron"
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Flip Portals"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Room Generate Points"
+msgstr "Verskuif Bezier Punte"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Generate Points"
+msgstr "Skep"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Flip Portal"
+msgstr ""
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -6974,6 +7426,14 @@ msgstr ""
msgid "Run"
msgstr ""
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
+msgid "Search"
+msgstr "Soek"
+
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Into"
msgstr ""
@@ -7000,6 +7460,11 @@ msgid "Debug with External Editor"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Online Docs"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Open Godot online documentation."
msgstr "Opnoemings"
@@ -7026,16 +7491,6 @@ msgid ""
"What action should be taken?:"
msgstr ""
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Reload"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Resave"
-msgstr ""
-
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Debugger"
msgstr ""
@@ -7135,13 +7590,13 @@ msgstr "Skep"
msgid "Go To"
msgstr ""
-#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
-#: scene/gui/text_edit.cpp
+#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Cut"
msgstr ""
-#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
-#: scene/gui/text_edit.cpp
+#: editor/plugins/script_text_editor.cpp editor/plugins/theme_editor_plugin.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Select All"
msgstr ""
@@ -7174,10 +7629,6 @@ msgid "Unfold All Lines"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Clone Down"
-msgstr ""
-
-#: editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr ""
@@ -7342,6 +7793,26 @@ msgid "View Plane Transform."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp scene/resources/visual_shader.cpp
+msgid "None"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate"
+msgstr ""
+
+#. TRANSLATORS: This refers to the movement that changes the position of an object.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Translate"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Scale"
+msgstr "Wissel Modus"
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scaling: "
msgstr ""
@@ -7362,35 +7833,46 @@ msgid "Animation Key Inserted."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Pitch"
+msgid "Pitch:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Yaw"
+msgid "Yaw:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Objects Drawn"
+msgid "Size:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Material Changes"
+msgid "Objects Drawn:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Shader Changes"
+msgid "Material Changes:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Surface Changes"
-msgstr ""
+#, fuzzy
+msgid "Shader Changes:"
+msgstr "Verander Skikking Waarde-Soort"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Draw Calls"
+#, fuzzy
+msgid "Surface Changes:"
+msgstr "Verander Skikking Waarde-Soort"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Draw Calls:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Vertices"
+#, fuzzy
+msgid "Vertices:"
+msgstr "Eienskappe"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "FPS: %d (%s ms)"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -7547,16 +8029,31 @@ msgid "Freelook Slow Modifier"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Toggle Camera Preview"
+msgstr "Wissel Gunsteling"
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Rotation Locked"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
+"To zoom further, change the camera's clipping planes (View -> Settings...)"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
"Note: The FPS value displayed is the editor's framerate.\n"
"It cannot be used as a reliable indication of in-game performance."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Convert Rooms"
+msgstr "Hernoem AutoLaai"
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "XForm Dialog"
msgstr ""
@@ -7570,7 +8067,7 @@ msgid ""
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Snap Nodes To Floor"
+msgid "Snap Nodes to Floor"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -7578,18 +8075,15 @@ msgid "Couldn't find a solid floor to snap the selection to."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid ""
-"Drag: Rotate\n"
-"Alt+Drag: Move\n"
-"Alt+RMB: Depth list selection"
+msgid "Use Local Space"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Use Local Space"
+msgid "Use Snap"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Use Snap"
+msgid "Converts rooms for portal culling."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -7686,6 +8180,10 @@ msgid "View Grid"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Portal Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7991,11 +8489,6 @@ msgid "Snap Mode:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-#: scene/resources/visual_shader.cpp
-msgid "None"
-msgstr ""
-
-#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Pixel Snap"
msgstr ""
@@ -8016,171 +8509,592 @@ msgid "Step:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-msgid "Sep.:"
-msgstr ""
+#, fuzzy
+msgid "Separation:"
+msgstr "Opnoemings:"
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "TextureRegion"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Add All Items"
+msgid "Colors"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Add All"
+msgid "Fonts"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Remove All Items"
+msgid "Icons"
msgstr ""
-#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
-msgid "Remove All"
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Styleboxes"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "{num} color(s)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
-msgid "Edit Theme"
-msgstr "Lede"
+msgid "No colors found."
+msgstr "Hulpbron"
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Theme editing menu."
+#, fuzzy
+msgid "{num} constant(s)"
+msgstr "Konstantes"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "No constants found."
+msgstr "Konstant"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "{num} font(s)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Add Class Items"
+#, fuzzy
+msgid "No fonts found."
+msgstr "Nie gevind nie!"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "{num} icon(s)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Remove Class Items"
+#, fuzzy
+msgid "No icons found."
+msgstr "Nie gevind nie!"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "{num} stylebox(es)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Create Empty Template"
+#, fuzzy
+msgid "No styleboxes found."
+msgstr "Hulpbron"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "{num} currently selected"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Create Empty Editor Template"
+msgid "Nothing was selected for the import."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Create From Current Editor Theme"
+#, fuzzy
+msgid "Importing Theme Items"
+msgstr "GUI Tema Items"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Importing items {n}/{n}"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
-msgid "Toggle Button"
-msgstr "Wissel Modus"
+msgid "Updating the editor"
+msgstr "Toneel word Opgedateer"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Finalizing"
+msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
-msgid "Disabled Button"
-msgstr "Afgeskaskel"
+msgid "Filter:"
+msgstr "Eienskappe"
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Item"
+msgid "With Data"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select by data type:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all visible color items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all visible color items and their data."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Deselect all visible color items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all visible constant items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all visible constant items and their data."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Deselect all visible constant items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all visible font items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all visible font items and their data."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Deselect all visible font items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all visible icon items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all visible icon items and their data."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Deselect all visible icon items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all visible stylebox items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all visible stylebox items and their data."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Deselect all visible stylebox items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid ""
+"Caution: Adding icon data may considerably increase the size of your Theme "
+"resource."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
-msgid "Disabled Item"
-msgstr "Afgeskaskel"
+msgid "Collapse types."
+msgstr "Vervang Alles"
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Check Item"
+msgid "Expand types."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Checked Item"
+#, fuzzy
+msgid "Select all Theme items."
+msgstr "Skep Vouer"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select With Data"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Radio Item"
+msgid "Select all Theme items with item data."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Checked Radio Item"
+#, fuzzy
+msgid "Deselect All"
+msgstr "Ontkoppel"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Deselect all Theme items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Named Sep."
+#, fuzzy
+msgid "Import Selected"
+msgstr "Verwyder Seleksie"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid ""
+"Import Items tab has some items selected. Selection will be lost upon "
+"closing this window.\n"
+"Close anyway?"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Submenu"
+msgid ""
+"Select a theme type from the list to edit its items.\n"
+"You can add a custom type or import a type with its items from another theme."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Subitem 1"
+#, fuzzy
+msgid "Remove All Color Items"
+msgstr "Hernoem AutoLaai"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Rename Item"
+msgstr "Nodus Naam:"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Remove All Constant Items"
+msgstr "Hernoem AutoLaai"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Remove All Font Items"
+msgstr "Hernoem AutoLaai"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Remove All Icon Items"
+msgstr "Hernoem AutoLaai"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Remove All StyleBox Items"
+msgstr "Hernoem AutoLaai"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid ""
+"This theme type is empty.\n"
+"Add more items to it manually or by importing from another theme."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Subitem 2"
+#, fuzzy
+msgid "Add Color Item"
+msgstr "Gunstelinge:"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Add Constant Item"
+msgstr "Konstant"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Add Font Item"
+msgstr "Skuif Gunsteling Op"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Add Icon Item"
+msgstr "Skuif Gunsteling Op"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Stylebox Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Has"
+#, fuzzy
+msgid "Rename Color Item"
+msgstr "Hernoem AutoLaai"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Rename Constant Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Many"
+msgid "Rename Font Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Rename Icon Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Rename Stylebox Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
-msgid "Disabled LineEdit"
-msgstr "Afgeskaskel"
+msgid "Invalid file, not a Theme resource."
+msgstr "Ongeldige lêer, dis nie 'n oudio-bus uitleg nie."
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 1"
+msgid "Invalid file, same as the edited Theme resource."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 2"
+#, fuzzy
+msgid "Manage Theme Items"
+msgstr "GUI Tema Items"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Items"
+msgstr "Lede"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Types:"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 3"
+msgid "Add Type:"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Editable Item"
+msgid "Add Item:"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Subtree"
+msgid "Add StyleBox Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Has,Many,Options"
+#, fuzzy
+msgid "Remove Items:"
+msgstr "GUI Tema Items:"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Class Items"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Data Type:"
+#, fuzzy
+msgid "Remove Custom Items"
+msgstr "Hernoem AutoLaai"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove All Items"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Icon"
+#, fuzzy
+msgid "Add Theme Item"
+msgstr "GUI Tema Items"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Old Name:"
+msgstr "Nodus Naam:"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Import Items"
+msgstr "Ek sien..."
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Default Theme"
+msgstr "Verander Skikking Waarde-Soort"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Editor Theme"
+msgstr "Lede"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Select Another Theme Resource:"
+msgstr "Soek Vervanging Hulpbron:"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Another Theme"
+msgstr "Lede"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Confirm Item Rename"
+msgstr "Anim Baan Hernoem"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Cancel Item Rename"
+msgstr "Pas Letterkas"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Override Item"
msgstr ""
-#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp
-msgid "Style"
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Unpin this StyleBox as a main style."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Font"
+msgid ""
+"Pin this StyleBox as a main style. Editing its properties will update the "
+"same properties in all other StyleBoxes of this type."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Color"
+#, fuzzy
+msgid "Add Type"
+msgstr "Anim Voeg Baan By"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Item Type"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
-msgid "Theme File"
-msgstr "Open 'n Lêer"
+msgid "Node Types:"
+msgstr "Nodus Naam:"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Show Default"
+msgstr "Laai Verstek"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Show default type items alongside items that have been overridden."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Override All"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Override all default type items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Theme:"
+msgstr "Lede"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Manage Items..."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add, remove, organize and import Theme items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Add Preview"
+msgstr "Voorskou:"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Default Preview"
+msgstr "Voorskou:"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Select UI Scene:"
+msgstr "Stoor As"
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid ""
+"Toggle the control picker, allowing to visually select control types for "
+"edit."
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+#, fuzzy
+msgid "Toggle Button"
+msgstr "Wissel Modus"
+
+#: editor/plugins/theme_editor_preview.cpp
+#, fuzzy
+msgid "Disabled Button"
+msgstr "Afgeskaskel"
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+#, fuzzy
+msgid "Disabled Item"
+msgstr "Afgeskaskel"
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Check Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Checked Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Radio Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Checked Radio Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Named Separator"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Submenu"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Subitem 1"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Subitem 2"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Has"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Many"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+#, fuzzy
+msgid "Disabled LineEdit"
+msgstr "Afgeskaskel"
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Tab 1"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Tab 2"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Tab 3"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Editable Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Subtree"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Has,Many,Options"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Invalid path, the PackedScene resource was probably moved or removed."
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Invalid PackedScene resource, must have a Control node at its root."
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+#, fuzzy
+msgid "Invalid file, not a PackedScene resource."
+msgstr "Ongeldige lêer, dis nie 'n oudio-bus uitleg nie."
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Reload the scene to reflect its most actual state."
+msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Erase Selection"
@@ -8357,6 +9271,10 @@ msgid "Priority"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Icon"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Z Index"
msgstr ""
@@ -8415,10 +9333,25 @@ msgstr "Skep Nuwe"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
+msgid "New Rectangle"
+msgstr "Skep Nuwe"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
msgid "Create a new polygon."
msgstr "Skep Intekening"
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "New Polygon"
+msgstr "Skep Intekening"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Selected Shape"
+msgstr "Skrap gekose lêers?"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Keep polygon inside region Rect."
msgstr ""
@@ -8624,10 +9557,6 @@ msgid "Error"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "No commit message was provided"
-msgstr ""
-
-#: editor/plugins/version_control_editor_plugin.cpp
msgid "No files added to stage"
msgstr ""
@@ -8690,19 +9619,10 @@ msgid "Stage All"
msgstr "Vervang Alles"
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Add a commit message"
-msgstr ""
-
-#: editor/plugins/version_control_editor_plugin.cpp
msgid "Commit Changes"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_singleton_editor.cpp
-msgid "Status"
-msgstr ""
-
-#: editor/plugins/version_control_editor_plugin.cpp
msgid "View file diffs before committing them to the latest version"
msgstr ""
@@ -9544,8 +10464,9 @@ msgid "VisualShader"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Edit Visual Property"
-msgstr ""
+#, fuzzy
+msgid "Edit Visual Property:"
+msgstr "Eienskappe"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Mode Changed"
@@ -9659,7 +10580,7 @@ msgid "Script"
msgstr ""
#: editor/project_export.cpp
-msgid "Script Export Mode:"
+msgid "GDScript Export Mode:"
msgstr ""
#: editor/project_export.cpp
@@ -9667,7 +10588,7 @@ msgid "Text"
msgstr ""
#: editor/project_export.cpp
-msgid "Compiled"
+msgid "Compiled Bytecode (Faster Loading)"
msgstr ""
#: editor/project_export.cpp
@@ -9675,11 +10596,11 @@ msgid "Encrypted (Provide Key Below)"
msgstr ""
#: editor/project_export.cpp
-msgid "Invalid Encryption Key (must be 64 characters long)"
+msgid "Invalid Encryption Key (must be 64 hexadecimal characters long)"
msgstr ""
#: editor/project_export.cpp
-msgid "Script Encryption Key (256-bits as hex):"
+msgid "GDScript Encryption Key (256-bits as hexadecimal):"
msgstr ""
#: editor/project_export.cpp
@@ -9756,7 +10677,7 @@ msgstr ""
#: editor/project_manager.cpp
#, fuzzy
-msgid "Invalid Project Name."
+msgid "Invalid project name."
msgstr "Ongeldige naam."
#: editor/project_manager.cpp
@@ -9791,6 +10712,20 @@ msgid "Couldn't create project.godot in project path."
msgstr ""
#: editor/project_manager.cpp
+#, fuzzy
+msgid "Error opening package file, not in ZIP format."
+msgstr "Fout met oopmaak, die pakket-lêer is nie in zip format nie."
+
+#: editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Package installed successfully!"
+msgstr "Pakket Suksesvol Geïnstalleer!"
+
+#: editor/project_manager.cpp
msgid "Rename Project"
msgstr ""
@@ -9841,6 +10776,10 @@ msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
+msgid "Not supported by your GPU drivers."
+msgstr ""
+
+#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
@@ -9934,15 +10873,11 @@ msgid "Are you sure to run %d projects at once?"
msgstr ""
#: editor/project_manager.cpp
-msgid ""
-"Remove %d projects from the list?\n"
-"The project folders' contents won't be modified."
+msgid "Remove %d projects from the list?"
msgstr ""
#: editor/project_manager.cpp
-msgid ""
-"Remove this project from the list?\n"
-"The project folder's contents won't be modified."
+msgid "Remove this project from the list?"
msgstr ""
#: editor/project_manager.cpp
@@ -9970,18 +10905,38 @@ msgstr "Projek Bestuurder"
#: editor/project_manager.cpp
#, fuzzy
-msgid "Projects"
+msgid "Local Projects"
msgstr "Projek Stigters"
#: editor/project_manager.cpp
+#, fuzzy
+msgid "Loading, please wait..."
+msgstr "Laai"
+
+#: editor/project_manager.cpp
msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
+#, fuzzy
+msgid "Edit Project"
+msgstr "Projek Stigters"
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Run Project"
+msgstr "Projek Stigters"
+
+#: editor/project_manager.cpp
msgid "Scan"
msgstr ""
#: editor/project_manager.cpp
+#, fuzzy
+msgid "Scan Projects"
+msgstr "Projek Stigters"
+
+#: editor/project_manager.cpp
msgid "Select a Folder to Scan"
msgstr ""
@@ -9991,11 +10946,25 @@ msgstr ""
#: editor/project_manager.cpp
#, fuzzy
+msgid "Import Project"
+msgstr "Projek Stigters"
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Remove Project"
+msgstr "Skuif Gunsteling Op"
+
+#: editor/project_manager.cpp
+#, fuzzy
msgid "Remove Missing"
msgstr "Verwyder"
#: editor/project_manager.cpp
-msgid "Templates"
+msgid "About"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Asset Library Projects"
msgstr ""
#: editor/project_manager.cpp
@@ -10003,6 +10972,14 @@ msgid "Restart Now"
msgstr ""
#: editor/project_manager.cpp
+msgid "Remove All"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Also delete project contents (no undo!)"
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Can't run project"
msgstr ""
@@ -10013,8 +10990,13 @@ msgid ""
msgstr ""
#: editor/project_manager.cpp
+#, fuzzy
+msgid "Filter projects"
+msgstr "Eienskappe"
+
+#: editor/project_manager.cpp
msgid ""
-"The search box filters projects by name and last path component.\n"
+"This field filters projects by name and last path component.\n"
"To filter projects by name and full path, the query must contain at least "
"one `/` character."
msgstr ""
@@ -10024,6 +11006,10 @@ msgid "Key "
msgstr ""
#: editor/project_settings_editor.cpp
+msgid "Physical Key"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
msgid "Joy Button"
msgstr ""
@@ -10037,7 +11023,7 @@ msgstr ""
#: editor/project_settings_editor.cpp
msgid ""
-"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or "
+"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
"'\"'"
msgstr ""
@@ -10067,6 +11053,10 @@ msgstr ""
msgid "Device"
msgstr ""
+#: editor/project_settings_editor.cpp
+msgid " (Physical)"
+msgstr ""
+
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -10206,19 +11196,20 @@ msgid "Override for Feature"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Add Translation"
-msgstr ""
+#, fuzzy
+msgid "Add %d Translations"
+msgstr "Oorgang"
#: editor/project_settings_editor.cpp
msgid "Remove Translation"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Add Remapped Path"
+msgid "Translation Resource Remap: Add %d Path(s)"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Resource Remap Add Remap"
+msgid "Translation Resource Remap: Add %d Remap(s)"
msgstr ""
#: editor/project_settings_editor.cpp
@@ -10339,6 +11330,11 @@ msgstr ""
msgid "Plugins"
msgstr ""
+#: editor/project_settings_editor.cpp
+#, fuzzy
+msgid "Import Defaults"
+msgstr "Laai Verstek"
+
#: editor/property_editor.cpp
msgid "Preset..."
msgstr ""
@@ -10489,6 +11485,10 @@ msgid "Post-Process"
msgstr ""
#: editor/rename_dialog.cpp
+msgid "Style"
+msgstr ""
+
+#: editor/rename_dialog.cpp
msgid "Keep"
msgstr ""
@@ -10589,6 +11589,15 @@ msgid "Instance Child Scene"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Can't paste root node into the same scene."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Paste Node(s)"
+msgstr "Anim Dupliseer Sleutels"
+
+#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Detach Script"
msgstr "Deursoek Hulp"
@@ -10649,11 +11658,29 @@ msgid "Delete node \"%s\"?"
msgstr "Skrap"
#: editor/scene_tree_dock.cpp
-msgid "Can not perform with the root node."
+msgid ""
+"Saving the branch as a scene requires having a scene open in the editor."
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "This operation can't be done on instanced scenes."
+msgid ""
+"Saving the branch as a scene requires selecting only one node, but you have "
+"selected %d nodes."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid ""
+"Can't save the root node branch as an instanced scene.\n"
+"To create an editable copy of the current scene, duplicate it using the "
+"FileSystem dock context menu\n"
+"or create an inherited scene using Scene > New Inherited Scene... instead."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid ""
+"Can't save the branch of an already instanced scene.\n"
+"To create a variation of a scene, you can make an inherited scene based on "
+"the instanced scene using Scene > New Inherited Scene... instead."
msgstr ""
#: editor/scene_tree_dock.cpp
@@ -10711,10 +11738,19 @@ msgid "Can't operate on nodes the current scene inherits from!"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "This operation can't be done on instanced scenes."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Attach Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Cut Node(s)"
+msgstr "Anim Dupliseer Sleutels"
+
+#: editor/scene_tree_dock.cpp
msgid "Remove Node(s)"
msgstr ""
@@ -10754,11 +11790,6 @@ msgid "Load As Placeholder"
msgstr ""
#: editor/scene_tree_dock.cpp
-#, fuzzy
-msgid "Open Documentation"
-msgstr "Opnoemings"
-
-#: editor/scene_tree_dock.cpp
msgid ""
"Cannot attach a script: there are no languages registered.\n"
"This is probably because this editor was built with all language modules "
@@ -10827,6 +11858,13 @@ msgid "Remote"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid ""
+"If selected, the Remote scene tree dock will cause the project to stutter "
+"every time it updates.\n"
+"Switch back to the Local scene tree dock to improve performance."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Local"
msgstr ""
@@ -11036,6 +12074,12 @@ msgid ""
msgstr ""
#: editor/script_create_dialog.cpp
+msgid ""
+"Warning: Having the script name be the same as a built-in type is usually "
+"not desired."
+msgstr ""
+
+#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Class Name:"
msgstr "Klas:"
@@ -11111,6 +12155,10 @@ msgid "Copy Error"
msgstr ""
#: editor/script_editor_debugger.cpp
+msgid "Open C++ Source on GitHub"
+msgstr ""
+
+#: editor/script_editor_debugger.cpp
msgid "Video RAM"
msgstr ""
@@ -11288,6 +12336,14 @@ msgstr ""
msgid "Change Ray Shape Length"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Room Point Position"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Portal Point Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -11397,6 +12453,15 @@ msgstr ""
msgid "Object can't provide a length."
msgstr ""
+#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
+msgid "Export Mesh GLTF2"
+msgstr ""
+
+#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
+#, fuzzy
+msgid "Export GLTF..."
+msgstr "Ek sien..."
+
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Plane"
msgstr ""
@@ -11440,6 +12505,11 @@ msgid "GridMap Paint"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
+#, fuzzy
+msgid "GridMap Selection"
+msgstr "Alle Seleksie"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
msgstr ""
@@ -11530,6 +12600,35 @@ msgstr "Eienskappe"
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
msgstr ""
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Begin Bake"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Preparing data structures"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Generate buffers"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+#, fuzzy
+msgid "Direct lighting"
+msgstr "Beskrywing"
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Indirect lighting"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Post processing"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Plotting lightmaps"
+msgstr ""
+
#: modules/mono/csharp_script.cpp
msgid "Class name can't be a reserved keyword"
msgstr ""
@@ -11660,6 +12759,16 @@ msgstr "Gunstelinge:"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
+msgid "Change Port Type"
+msgstr "Verander Skikking Waarde-Soort"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change Port Name"
+msgstr "Verander Woordeboek Waarde"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
msgid "Override an existing built-in function."
msgstr ""
"Ongeldige naam. Dit moet nie met bestaande ingeboude tiepename bots nie."
@@ -11775,6 +12884,11 @@ msgid "Add Preload Node"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node(s)"
+msgstr "Skuif Gunsteling Op"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr ""
@@ -11840,10 +12954,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
@@ -12013,10 +13123,6 @@ msgstr "Deursoek Hulp"
msgid "Get %s"
msgstr ""
-#: modules/visual_script/visual_script_property_selector.cpp
-msgid "Set %s"
-msgstr ""
-
#: platform/android/export/export.cpp
msgid "Package name is missing."
msgstr ""
@@ -12046,11 +13152,51 @@ msgid "Select device from the list"
msgstr ""
#: platform/android/export/export.cpp
-msgid "ADB executable not configured in the Editor Settings."
+msgid "Running on %s"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Exporting APK..."
msgstr ""
#: platform/android/export/export.cpp
-msgid "OpenJDK jarsigner not configured in the Editor Settings."
+#, fuzzy
+msgid "Uninstalling..."
+msgstr "Installeer"
+
+#: platform/android/export/export.cpp
+#, fuzzy
+msgid "Installing to device, please wait..."
+msgstr "Laai"
+
+#: platform/android/export/export.cpp
+#, fuzzy
+msgid "Could not install to device: %s"
+msgstr "Kon nie vouer skep nie."
+
+#: platform/android/export/export.cpp
+msgid "Running on device..."
+msgstr ""
+
+#: platform/android/export/export.cpp
+#, fuzzy
+msgid "Could not execute on device."
+msgstr "Kon nie vouer skep nie."
+
+#: platform/android/export/export.cpp
+msgid "Unable to find the 'apksigner' tool."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid ""
+"Android build template not installed in the project. Install it from the "
+"Project menu."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid ""
+"Either Debug Keystore, Debug User AND Debug Password settings must be "
+"configured OR none of them."
msgstr ""
#: platform/android/export/export.cpp
@@ -12058,21 +13204,41 @@ msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
#: platform/android/export/export.cpp
+msgid ""
+"Either Release Keystore, Release User AND Release Password settings must be "
+"configured OR none of them."
+msgstr ""
+
+#: platform/android/export/export.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
#: platform/android/export/export.cpp
-msgid "Custom build requires a valid Android SDK path in Editor Settings."
+msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
#: platform/android/export/export.cpp
-msgid "Invalid Android SDK path for custom build in Editor Settings."
+msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
#: platform/android/export/export.cpp
-msgid ""
-"Android build template not installed in the project. Install it from the "
-"Project menu."
+msgid "Missing 'platform-tools' directory!"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Unable to find Android SDK platform-tools' adb command."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Please check in the Android SDK directory specified in Editor Settings."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Missing 'build-tools' directory!"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
#: platform/android/export/export.cpp
@@ -12115,6 +13281,43 @@ msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export.cpp
+msgid ""
+"'apksigner' could not be found.\n"
+"Please check the command is available in the Android SDK build-tools "
+"directory.\n"
+"The resulting %s is unsigned."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Signing debug %s..."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Signing release %s..."
+msgstr ""
+
+#: platform/android/export/export.cpp
+#, fuzzy
+msgid "Could not find keystore, unable to export."
+msgstr "Kon nie vouer skep nie."
+
+#: platform/android/export/export.cpp
+msgid "'apksigner' returned with error #%d"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Verifying %s..."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "'apksigner' verification of %s failed."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Exporting for Android"
+msgstr ""
+
+#: platform/android/export/export.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
@@ -12127,6 +13330,10 @@ msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
#: platform/android/export/export.cpp
+msgid "Unsupported export format!\n"
+msgstr ""
+
+#: platform/android/export/export.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -12141,6 +13348,20 @@ msgid ""
msgstr ""
#: platform/android/export/export.cpp
+msgid ""
+"Unable to overwrite res://android/build/res/*.xml files with project name"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Could not export project files to gradle project\n"
+msgstr ""
+
+#: platform/android/export/export.cpp
+#, fuzzy
+msgid "Could not write expansion package file!"
+msgstr "Kon nie vouer skep nie."
+
+#: platform/android/export/export.cpp
msgid "Building Android Project (gradle)"
msgstr ""
@@ -12160,11 +13381,53 @@ msgid ""
"outputs."
msgstr ""
-#: platform/iphone/export/export.cpp
+#: platform/android/export/export.cpp
+#, fuzzy
+msgid "Package not found: %s"
+msgstr "Animasie lengte (in sekondes)."
+
+#: platform/android/export/export.cpp
+msgid "Creating APK..."
+msgstr ""
+
+#: platform/android/export/export.cpp
+#, fuzzy
+msgid ""
+"Could not find template APK to export:\n"
+"%s"
+msgstr "Kon nie vouer skep nie."
+
+#: platform/android/export/export.cpp
+msgid ""
+"Missing libraries in the export template for the selected architectures: "
+"%s.\n"
+"Please build a template with all required libraries, or uncheck the missing "
+"architectures in the export preset."
+msgstr ""
+
+#: platform/android/export/export.cpp
+#, fuzzy
+msgid "Adding files..."
+msgstr "Vind"
+
+#: platform/android/export/export.cpp
+#, fuzzy
+msgid "Could not export project files"
+msgstr "Kon nie vouer skep nie."
+
+#: platform/android/export/export.cpp
+msgid "Aligning APK..."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Could not unzip temporary unaligned APK."
+msgstr ""
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "Identifier is missing."
msgstr ""
-#: platform/iphone/export/export.cpp
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "The character '%s' is not allowed in Identifier."
msgstr ""
@@ -12195,29 +13458,57 @@ msgstr ""
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Could not write file:"
+msgid "Could not open template for export:"
msgstr "Kon nie vouer skep nie."
#: platform/javascript/export/export.cpp
+msgid "Invalid export template:"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Could not open template for export:"
+msgid "Could not write file:"
msgstr "Kon nie vouer skep nie."
#: platform/javascript/export/export.cpp
-msgid "Invalid export template:"
-msgstr ""
+#, fuzzy
+msgid "Could not read file:"
+msgstr "Kon nie vouer skep nie."
#: platform/javascript/export/export.cpp
-msgid "Could not read custom HTML shell:"
-msgstr ""
+#, fuzzy
+msgid "Could not read HTML shell:"
+msgstr "Kon nie vouer skep nie."
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Could not read boot splash image file:"
+msgid "Could not create HTTP server directory:"
msgstr "Kon nie vouer skep nie."
#: platform/javascript/export/export.cpp
-msgid "Using default boot splash image."
+#, fuzzy
+msgid "Error starting HTTP server:"
+msgstr "Leêr word gebêre:"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Invalid bundle identifier:"
+msgstr "Ongeldige naam."
+
+#: platform/osx/export/export.cpp
+msgid "Notarization: code signing required."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Notarization: hardened runtime required."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Notarization: Apple ID name not specified."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Notarization: Apple ID password not specified."
msgstr ""
#: platform/uwp/export/export.cpp
@@ -12308,6 +13599,14 @@ msgstr ""
msgid "An empty CollisionPolygon2D has no effect on collision."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp
+msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode."
+msgstr ""
+
+#: scene/2d/collision_polygon_2d.cpp
+msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
+msgstr ""
+
#: scene/2d/collision_shape_2d.cpp
msgid ""
"CollisionShape2D only serves to provide a collision shape to a "
@@ -12333,6 +13632,26 @@ msgid ""
"\"Particles Animation\" enabled."
msgstr ""
+#: scene/2d/joints_2d.cpp
+msgid "Node A and Node B must be PhysicsBody2Ds"
+msgstr ""
+
+#: scene/2d/joints_2d.cpp
+msgid "Node A must be a PhysicsBody2D"
+msgstr ""
+
+#: scene/2d/joints_2d.cpp
+msgid "Node B must be a PhysicsBody2D"
+msgstr ""
+
+#: scene/2d/joints_2d.cpp
+msgid "Joint is not connected to two PhysicsBody2Ds"
+msgstr ""
+
+#: scene/2d/joints_2d.cpp
+msgid "Node A and Node B must be different PhysicsBody2Ds"
+msgstr ""
+
#: scene/2d/light_2d.cpp
msgid ""
"A texture with the shape of the light must be supplied to the \"Texture\" "
@@ -12454,27 +13773,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "%d%%"
+msgid "Finding meshes and lights"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "(Time Left: %d:%02d s)"
+msgid "Preparing geometry (%d/%d)"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Plotting Meshes: "
+msgid "Preparing environment"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Plotting Lights:"
+msgid "Generating capture"
msgstr ""
-#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-msgid "Finishing Plot"
+#: scene/3d/baked_lightmap.cpp
+msgid "Saving lightmaps"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Lighting Meshes: "
+msgid "Done"
msgstr ""
#: scene/3d/collision_object.cpp
@@ -12534,14 +13853,20 @@ msgid "Plotting Meshes"
msgstr ""
#: scene/3d/gi_probe.cpp
+msgid "Finishing Plot"
+msgstr ""
+
+#: scene/3d/gi_probe.cpp
msgid ""
"GIProbes are not supported by the GLES2 video driver.\n"
"Use a BakedLightmap instead."
msgstr ""
-#: scene/3d/interpolated_camera.cpp
+#: scene/3d/gi_probe.cpp
msgid ""
-"InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
+"The GIProbe Compress property has been deprecated due to known bugs and no "
+"longer has any effect.\n"
+"To remove this warning, disable the GIProbe's Compress property."
msgstr ""
#: scene/3d/light.cpp
@@ -12593,12 +13918,120 @@ msgid ""
"Change the size in children collision shapes instead."
msgstr ""
+#: scene/3d/physics_joint.cpp
+msgid "Node A and Node B must be PhysicsBodies"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Node A must be a PhysicsBody"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Node B must be a PhysicsBody"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Joint is not connected to any PhysicsBodies"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Node A and Node B must be different PhysicsBodies"
+msgstr ""
+
+#: scene/3d/portal.cpp
+msgid "The RoomManager should not be a child or grandchild of a Portal."
+msgstr ""
+
+#: scene/3d/portal.cpp
+msgid "A Room should not be a child or grandchild of a Portal."
+msgstr ""
+
+#: scene/3d/portal.cpp
+msgid "A RoomGroup should not be a child or grandchild of a Portal."
+msgstr ""
+
#: scene/3d/remote_transform.cpp
msgid ""
"The \"Remote Path\" property must point to a valid Spatial or Spatial-"
"derived node to work."
msgstr ""
+#: scene/3d/room.cpp
+msgid "A Room cannot have another Room as a child or grandchild."
+msgstr ""
+
+#: scene/3d/room.cpp
+msgid "The RoomManager should not be placed inside a Room."
+msgstr ""
+
+#: scene/3d/room.cpp
+msgid "A RoomGroup should not be placed inside a Room."
+msgstr ""
+
+#: scene/3d/room.cpp
+msgid ""
+"Room convex hull contains a large number of planes.\n"
+"Consider simplifying the room bound in order to increase performance."
+msgstr ""
+
+#: scene/3d/room_group.cpp
+msgid "The RoomManager should not be placed inside a RoomGroup."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "The RoomList has not been assigned."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "The RoomList node should be a Spatial (or derived from Spatial)."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid ""
+"Portal Depth Limit is set to Zero.\n"
+"Only the Room that the Camera is in will render."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "There should only be one RoomManager in the SceneTree."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid ""
+"RoomList path is invalid.\n"
+"Please check the RoomList branch has been assigned in the RoomManager."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "RoomList contains no Rooms, aborting."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "Misnamed nodes detected, check output log for details. Aborting."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "Portal link room not found, check output log for details."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid ""
+"Portal autolink failed, check output log for details.\n"
+"Check the portal is facing outwards from the source room."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid ""
+"Room overlap detected, cameras may work incorrectly in overlapping area.\n"
+"Check output log for details."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid ""
+"Error calculating room bounds.\n"
+"Ensure all rooms contain geometry or manual bounds."
+msgstr ""
+
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh."
msgstr ""
@@ -12648,6 +14081,10 @@ msgstr ""
msgid "Animation not found: '%s'"
msgstr "Animasie lengte (in sekondes)."
+#: scene/animation/animation_player.cpp
+msgid "Anim Apply Reset"
+msgstr ""
+
#: scene/animation/animation_tree.cpp
msgid "In node '%s', invalid animation: '%s'."
msgstr ""
@@ -12731,6 +14168,14 @@ msgstr ""
msgid "Please Confirm..."
msgstr ""
+#: scene/gui/file_dialog.cpp
+msgid "Must use a valid extension."
+msgstr "Moet 'n geldige uitbreiding gebruik."
+
+#: scene/gui/graph_edit.cpp
+msgid "Enable grid minimap."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -12772,6 +14217,12 @@ msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
#: scene/resources/visual_shader_nodes.cpp
+msgid ""
+"The sampler port is connected but not used. Consider changing the source to "
+"'SamplerPort'."
+msgstr ""
+
+#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid source for preview."
msgstr ""
@@ -12784,15 +14235,31 @@ msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp
-msgid "Assignment to function."
+msgid "Varying may not be assigned in the '%s' function."
msgstr ""
#: servers/visual/shader_language.cpp
-msgid "Assignment to uniform."
+msgid ""
+"Varyings which assigned in 'vertex' function may not be reassigned in "
+"'fragment' or 'light'."
+msgstr ""
+
+#: servers/visual/shader_language.cpp
+msgid ""
+"Varyings which assigned in 'fragment' function may not be reassigned in "
+"'vertex' or 'light'."
+msgstr ""
+
+#: servers/visual/shader_language.cpp
+msgid "Fragment-stage varying could not been accessed in custom function!"
+msgstr ""
+
+#: servers/visual/shader_language.cpp
+msgid "Assignment to function."
msgstr ""
#: servers/visual/shader_language.cpp
-msgid "Varyings can only be assigned in vertex function."
+msgid "Assignment to uniform."
msgstr ""
#: servers/visual/shader_language.cpp
@@ -12800,6 +14267,37 @@ msgid "Constants cannot be modified."
msgstr ""
#, fuzzy
+#~ msgid "Package Contents:"
+#~ msgstr "Pakket Installeerder"
+
+#~ msgid "Singleton"
+#~ msgstr "EnkelHouer"
+
+#, fuzzy
+#~ msgid "Erase profile '%s'? (no undo)"
+#~ msgstr "Vervang Alles"
+
+#, fuzzy
+#~ msgid "Class Options"
+#~ msgstr "Beskrywing"
+
+#, fuzzy
+#~ msgid "Move to Trash"
+#~ msgstr "Skuif AutoLaai"
+
+#, fuzzy
+#~ msgid "Expand All Properties"
+#~ msgstr "Eienskappe"
+
+#, fuzzy
+#~ msgid "Theme File"
+#~ msgstr "Open 'n Lêer"
+
+#, fuzzy
+#~ msgid "Search complete"
+#~ msgstr "Deursoek Teks"
+
+#, fuzzy
#~ msgid "Move pivot"
#~ msgstr "Skuif Gunsteling Op"
@@ -12811,9 +14309,6 @@ msgstr ""
#~ msgid "Pack File"
#~ msgstr "Verpak"
-#~ msgid "Not in resource path."
-#~ msgstr "Nie in hulpbron pad nie."
-
#~ msgid "Replaced %d occurrence(s)."
#~ msgstr "Het %d verskynsel(s) vervang."
@@ -12845,9 +14340,6 @@ msgstr ""
#~ msgid "Theme Properties:"
#~ msgstr "Eienskappe"
-#~ msgid "Enumerations:"
-#~ msgstr "Opnoemings:"
-
#~ msgid "Constants:"
#~ msgstr "Konstantes:"
@@ -12927,12 +14419,6 @@ msgstr ""
#~ msgid "Public Methods:"
#~ msgstr "Openbare Metodes:"
-#~ msgid "GUI Theme Items"
-#~ msgstr "GUI Tema Items"
-
-#~ msgid "GUI Theme Items:"
-#~ msgstr "GUI Tema Items:"
-
#, fuzzy
#~ msgid "Toggle folder status as Favorite."
#~ msgstr "Wissel Gunsteling"
@@ -12955,9 +14441,6 @@ msgstr ""
#~ msgid "Move Anim Track Down"
#~ msgstr "Skuif Anim Baan Af"
-#~ msgid "Anim Track Rename"
-#~ msgstr "Anim Baan Hernoem"
-
#~ msgid "Anim Track Change Interpolation"
#~ msgstr "Anim Baan Verander Interpolasie"
@@ -13022,9 +14505,6 @@ msgstr ""
#~ msgid "Thanks!"
#~ msgstr "Dankie!"
-#~ msgid "Not found!"
-#~ msgstr "Nie gevind nie!"
-
#~ msgid "Replace By"
#~ msgstr "Vervang Met"