diff options
Diffstat (limited to 'editor/translations/af.po')
-rw-r--r-- | editor/translations/af.po | 2959 |
1 files changed, 2314 insertions, 645 deletions
diff --git a/editor/translations/af.po b/editor/translations/af.po index 19a9e724ba..223a1b1c45 100644 --- a/editor/translations/af.po +++ b/editor/translations/af.po @@ -1,16 +1,18 @@ # Afrikaans translation of the Godot Engine editor -# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Ray West <the.raxar@gmail.com>, 2017. # Julius Stopforth <jjstopforth@gmail.com>, 2018. # Isa Tippens <isatippens2@gmail.com>, 2019. +# Henry Geyser <thegoat187@gmail.com>, 2020. +# Henry LeRoux <henry.leroux@ocsbstudent.ca>, 2021. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-03-28 09:36+0000\n" -"Last-Translator: Isa Tippens <isatippens2@gmail.com>\n" +"PO-Revision-Date: 2021-04-05 14:28+0000\n" +"Last-Translator: Henry LeRoux <henry.leroux@ocsbstudent.ca>\n" "Language-Team: Afrikaans <https://hosted.weblate.org/projects/godot-engine/" "godot/af/>\n" "Language: af\n" @@ -18,7 +20,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.6-dev\n" +"X-Generator: Weblate 4.6-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -27,7 +29,7 @@ msgstr "Ongeldige tiepe argument om te omskep(), gebruik TYPE_* konstante" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp msgid "Expected a string of length 1 (a character)." -msgstr "" +msgstr "Verwag 'n string van lengte 1 ('n karakter)." #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/mono/glue/gd_glue.cpp @@ -50,72 +52,71 @@ msgstr "Ongeldige operande vir operateur %s, %s en %s." #: core/math/expression.cpp msgid "Invalid index of type %s for base type %s" -msgstr "" +msgstr "Ongeldige indeks van tipe %s vir basiese tipe %s" #: core/math/expression.cpp msgid "Invalid named index '%s' for base type %s" -msgstr "" +msgstr "Ongeldige benaming van indeks '%s' vir basiese tipe %s" #: core/math/expression.cpp msgid "Invalid arguments to construct '%s'" -msgstr "" +msgstr "Ongeldige argument om '%s' te genereer" #: core/math/expression.cpp msgid "On call to '%s':" -msgstr "" +msgstr "Aan roep tot '%s':" #: core/ustring.cpp msgid "B" -msgstr "" +msgstr "B" #: core/ustring.cpp msgid "KiB" -msgstr "" +msgstr "KiB" #: core/ustring.cpp msgid "MiB" -msgstr "" +msgstr "MiB" #: core/ustring.cpp msgid "GiB" -msgstr "" +msgstr "GiB" #: core/ustring.cpp msgid "TiB" -msgstr "" +msgstr "TiB" #: core/ustring.cpp msgid "PiB" -msgstr "" +msgstr "PiB" #: core/ustring.cpp msgid "EiB" -msgstr "" +msgstr "EiB" #: editor/animation_bezier_editor.cpp msgid "Free" -msgstr "Bevry" +msgstr "Bevry / Verniet" #: editor/animation_bezier_editor.cpp msgid "Balanced" -msgstr "" +msgstr "Gebalanseer" #: editor/animation_bezier_editor.cpp msgid "Mirror" -msgstr "" +msgstr "Spieel" #: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp msgid "Time:" -msgstr "" +msgstr "Tyd:" #: editor/animation_bezier_editor.cpp msgid "Value:" -msgstr "" +msgstr "Waarde:" #: editor/animation_bezier_editor.cpp -#, fuzzy msgid "Insert Key Here" -msgstr "Anim Voeg Sleutel by" +msgstr "Voeg Sleutel Hier" #: editor/animation_bezier_editor.cpp #, fuzzy @@ -123,18 +124,16 @@ msgid "Duplicate Selected Key(s)" msgstr "Dupliseer Seleksie" #: editor/animation_bezier_editor.cpp -#, fuzzy msgid "Delete Selected Key(s)" -msgstr "Skrap gekose lêers?" +msgstr "Skrap gekose sleutels" #: editor/animation_bezier_editor.cpp msgid "Add Bezier Point" -msgstr "" +msgstr "Voeg Bezier Punt By" #: editor/animation_bezier_editor.cpp -#, fuzzy msgid "Move Bezier Points" -msgstr "Skuif Gunsteling Op" +msgstr "Verskuif Bezier Punte" #: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp msgid "Anim Duplicate Keys" @@ -145,9 +144,8 @@ msgid "Anim Delete Keys" msgstr "Anim Skrap Sleutels" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Anim Change Keyframe Time" -msgstr "Anim Verander Waarde" +msgstr "Anim Verander Sleutelraam Tyd" #: editor/animation_track_editor.cpp msgid "Anim Change Transition" @@ -155,51 +153,44 @@ msgstr "Anim Verander Oorgang" #: editor/animation_track_editor.cpp msgid "Anim Change Transform" -msgstr "Anim Verander Transform" +msgstr "Anim Verander Transformasie" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Anim Change Keyframe Value" -msgstr "Anim Verander Waarde" +msgstr "Anim Verander Sleutelraam Waarde" #: editor/animation_track_editor.cpp msgid "Anim Change Call" msgstr "Anim Verander Roep" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Anim Multi Change Keyframe Time" -msgstr "Anim Verander Waarde" +msgstr "Anim Herhaalde Verandering Van Sleutelraam Tye" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Anim Multi Change Transition" -msgstr "Anim Verander Oorgang" +msgstr "Anim Herhaalde Veranderinde Transisie" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Anim Multi Change Transform" -msgstr "Anim Verander Transform" +msgstr "Anim Herhaalde Verandering van Transformasie" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Anim Multi Change Keyframe Value" -msgstr "Anim Verander Waarde" +msgstr "Anim Herhaalde Verandering Van Sleutelraam Waarde" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Anim Multi Change Call" -msgstr "Anim Verander Roep" +msgstr "Anim Herhaalde Verandering van Roep" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Change Animation Length" -msgstr "Verander Anim Lente" +msgstr "Verander Animasie Lente" #: editor/animation_track_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Change Animation Loop" -msgstr "" +msgstr "Verander Animasie Omloop" #: editor/animation_track_editor.cpp msgid "Property Track" @@ -226,14 +217,12 @@ msgid "Animation Playback Track" msgstr "" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Animation length (frames)" -msgstr "Animasie lengte (in sekondes)." +msgstr "Animasie lengte (in rame)." #: editor/animation_track_editor.cpp -#, fuzzy msgid "Animation length (seconds)" -msgstr "Animasie lengte (in sekondes)." +msgstr "Animasie lengte (in sekondes)" #: editor/animation_track_editor.cpp #, fuzzy @@ -364,6 +353,7 @@ msgstr "Verander Anim Herspeel" msgid "Remove Anim Track" msgstr "Verwyder Anim Baan" +#. TRANSLATORS: %s will be replaced by a phrase describing the target of track. #: editor/animation_track_editor.cpp msgid "Create NEW track for %s and insert key?" msgstr "Skep NUWE baan vir %s en voeg sleutel by?" @@ -388,10 +378,27 @@ msgstr "Skep" msgid "Anim Insert" msgstr "Anim Voeg In" +#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string. +#: editor/animation_track_editor.cpp +msgid "node '%s'" +msgstr "" + +#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string. +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "animation" +msgstr "Animasie Zoem." + #: editor/animation_track_editor.cpp msgid "AnimationPlayer can't animate itself, only other players." msgstr "" +#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string. +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "property '%s'" +msgstr "Eienskappe" + #: editor/animation_track_editor.cpp msgid "Anim Create & Insert" msgstr "Anim Skep & Voeg by" @@ -431,10 +438,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes." msgstr "" #: editor/animation_track_editor.cpp -msgid "An animation player can't animate itself, only other players." -msgstr "" - -#: editor/animation_track_editor.cpp msgid "Not possible to add a new track without a root" msgstr "" @@ -483,7 +486,8 @@ msgid "Anim Move Keys" msgstr "Anim Skuif Sleutels" #: editor/animation_track_editor.cpp -msgid "Clipboard is empty" +#: modules/visual_script/visual_script_editor.cpp +msgid "Clipboard is empty!" msgstr "" #: editor/animation_track_editor.cpp @@ -549,7 +553,8 @@ msgstr "" msgid "FPS" msgstr "" -#: editor/animation_track_editor.cpp editor/editor_properties.cpp +#: editor/animation_track_editor.cpp editor/editor_plugin_settings.cpp +#: editor/editor_resource_picker.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp @@ -576,7 +581,8 @@ msgstr "Skaal Seleksie" msgid "Scale From Cursor" msgstr "Skaal van Wyser" -#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp +#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp +#: modules/gridmap/grid_map_editor_plugin.cpp msgid "Duplicate Selection" msgstr "Dupliseer Seleksie" @@ -600,6 +606,11 @@ msgid "Go to Previous Step" msgstr "Gaan na Vorige Stap" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Apply Reset" +msgstr "Herset Zoem" + +#: editor/animation_track_editor.cpp msgid "Optimize Animation" msgstr "Optimaliseer Animasie" @@ -616,6 +627,10 @@ msgid "Use Bezier Curves" msgstr "" #: editor/animation_track_editor.cpp +msgid "Create RESET Track(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Anim. Optimizer" msgstr "Anim. Optimaliseerder" @@ -665,11 +680,11 @@ msgid "Select Tracks to Copy" msgstr "Stel Oorgange na:" #: editor/animation_track_editor.cpp editor/editor_log.cpp -#: editor/editor_properties.cpp +#: editor/editor_resource_picker.cpp #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -755,12 +770,14 @@ msgid "Toggle Scripts Panel" msgstr "" #: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/texture_region_editor_plugin.cpp #: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom In" msgstr "Zoem In" #: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/texture_region_editor_plugin.cpp #: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom Out" @@ -823,11 +840,9 @@ msgid "Add" msgstr "Voeg By" #: editor/connections_dialog.cpp editor/dependency_editor.cpp -#: editor/editor_feature_profile.cpp editor/groups_editor.cpp -#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -879,6 +894,7 @@ msgstr "Koppel tans Sein:" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp #: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp @@ -956,7 +972,7 @@ msgstr "" #: editor/connections_dialog.cpp #, fuzzy -msgid "Go To Method" +msgid "Go to Method" msgstr "Metodes" #: editor/create_dialog.cpp @@ -973,6 +989,14 @@ msgstr "" msgid "Create New %s" msgstr "Skep Nuwe" +#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp +msgid "No results for \"%s\"." +msgstr "" + +#: editor/create_dialog.cpp editor/property_selector.cpp +msgid "No description available for %s." +msgstr "" + #: editor/create_dialog.cpp editor/editor_file_dialog.cpp #: editor/filesystem_dock.cpp msgid "Favorites:" @@ -994,8 +1018,8 @@ msgstr "Soek:" msgid "Matches:" msgstr "Passendes:" -#: editor/create_dialog.cpp editor/editor_plugin_settings.cpp -#: editor/plugin_config_dialog.cpp +#: editor/create_dialog.cpp editor/editor_feature_profile.cpp +#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp #: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp #: modules/visual_script/visual_script_property_selector.cpp @@ -1033,7 +1057,7 @@ msgstr "" msgid "Dependencies" msgstr "Afhanklikhede" -#: editor/dependency_editor.cpp +#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp msgid "Resource" msgstr "Hulpbron" @@ -1074,14 +1098,20 @@ msgstr "Eienaars van:" #: editor/dependency_editor.cpp #, fuzzy -msgid "Remove selected files from the project? (Can't be restored)" +msgid "" +"Remove the selected files from the project? (Cannot be undone.)\n" +"Depending on your filesystem configuration, the files will either be moved " +"to the system trash or deleted permanently." msgstr "Verwyder geselekteerde lêers uit die projek? (geen ontdoen)" #: editor/dependency_editor.cpp +#, fuzzy msgid "" "The files being removed are required by other resources in order for them to " "work.\n" -"Remove them anyway? (no undo)" +"Remove them anyway? (Cannot be undone.)\n" +"Depending on your filesystem configuration, the files will either be moved " +"to the system trash or deleted permanently." msgstr "" "Die lêers wat verwyder word, word vereis deur ander hulpbronne sodat hulle " "reg kan werk.\n" @@ -1158,6 +1188,10 @@ msgstr "Verander Woordeboek Waarde" msgid "Thanks from the Godot community!" msgstr "Dankie van die Godot gemeenskap!" +#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp +msgid "Click to copy." +msgstr "" + #: editor/editor_about.cpp msgid "Godot Engine contributors" msgstr "Godot Enjin bydraers" @@ -1258,31 +1292,39 @@ msgstr "Komponente" msgid "Licenses" msgstr "Lisensies" -#: editor/editor_asset_installer.cpp editor/project_manager.cpp +#: editor/editor_asset_installer.cpp #, fuzzy -msgid "Error opening package file, not in ZIP format." +msgid "Error opening asset file for \"%s\" (not in ZIP format)." msgstr "Fout met oopmaak, die pakket-lêer is nie in zip format nie." #: editor/editor_asset_installer.cpp #, fuzzy -msgid "%s (Already Exists)" +msgid "%s (already exists)" msgstr "AutoLaai '%s' bestaan reeds!" #: editor/editor_asset_installer.cpp +msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:" +msgstr "" + +#: editor/editor_asset_installer.cpp +msgid "Contents of asset \"%s\" - No files conflict with your project:" +msgstr "" + +#: editor/editor_asset_installer.cpp msgid "Uncompressing Assets" msgstr "Ontpak Bates" -#: editor/editor_asset_installer.cpp editor/project_manager.cpp -msgid "The following files failed extraction from package:" +#: editor/editor_asset_installer.cpp +msgid "The following files failed extraction from asset \"%s\":" msgstr "" #: editor/editor_asset_installer.cpp -msgid "And %s more files." +msgid "(and %s more files)" msgstr "" -#: editor/editor_asset_installer.cpp editor/project_manager.cpp +#: editor/editor_asset_installer.cpp #, fuzzy -msgid "Package installed successfully!" +msgid "Asset \"%s\" installed successfully!" msgstr "Pakket Suksesvol Geïnstalleer!" #: editor/editor_asset_installer.cpp @@ -1290,17 +1332,13 @@ msgstr "Pakket Suksesvol Geïnstalleer!" msgid "Success!" msgstr "Sukses!" -#: editor/editor_asset_installer.cpp -#, fuzzy -msgid "Package Contents:" -msgstr "Pakket Installeerder" - #: editor/editor_asset_installer.cpp editor/editor_node.cpp msgid "Install" msgstr "Installeer" #: editor/editor_asset_installer.cpp -msgid "Package Installer" +#, fuzzy +msgid "Asset Installer" msgstr "Pakket Installeerder" #: editor/editor_audio_buses.cpp @@ -1366,7 +1404,8 @@ msgid "Bypass" msgstr "Omseil" #: editor/editor_audio_buses.cpp -msgid "Bus options" +#, fuzzy +msgid "Bus Options" msgstr "Bus opsies" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp @@ -1448,7 +1487,7 @@ msgstr "Voeg Bus By" msgid "Add a new Audio Bus to this layout." msgstr "Stoor Oudio-Bus Uitleg As..." -#: editor/editor_audio_buses.cpp editor/editor_properties.cpp +#: editor/editor_audio_buses.cpp editor/editor_resource_picker.cpp #: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp #: editor/script_create_dialog.cpp msgid "Load" @@ -1541,6 +1580,15 @@ msgid "Can't add autoload:" msgstr "" #: editor/editor_autoload_settings.cpp +#, fuzzy +msgid "%s is an invalid path. File does not exist." +msgstr "Lêer bestaan nie." + +#: editor/editor_autoload_settings.cpp +msgid "%s is an invalid path. Not in resource path (res://)." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Add AutoLoad" msgstr "Voeg AutoLaai By" @@ -1556,16 +1604,16 @@ msgid "Node Name:" msgstr "Nodus Naam:" #: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_profiler.cpp editor/project_manager.cpp -#: editor/settings_config_dialog.cpp +#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/project_manager.cpp editor/settings_config_dialog.cpp msgid "Name" msgstr "Naam" #: editor/editor_autoload_settings.cpp -msgid "Singleton" -msgstr "EnkelHouer" +msgid "Global Variable" +msgstr "" -#: editor/editor_data.cpp editor/inspector_dock.cpp +#: editor/editor_data.cpp msgid "Paste Params" msgstr "" @@ -1581,7 +1629,7 @@ msgstr "Plaaslike veranderinge word gebêre..." msgid "Updating scene..." msgstr "Toneel word opgedateer..." -#: editor/editor_data.cpp editor/editor_properties.cpp +#: editor/editor_data.cpp editor/editor_resource_picker.cpp msgid "[empty]" msgstr "" @@ -1652,14 +1700,34 @@ msgid "" "Enabled'." msgstr "" -#: editor/editor_export.cpp platform/android/export/export.cpp +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'PVRTC' texture compression for GLES2. Enable " +"'Import Pvrtc' in Project Settings." +msgstr "" + +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. " +"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings." +msgstr "" + +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'PVRTC' texture compression for the driver fallback " +"to GLES2.\n" +"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback " +"Enabled'." +msgstr "" + +#: editor/editor_export.cpp platform/android/export/export_plugin.cpp #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp platform/uwp/export/export.cpp #, fuzzy msgid "Custom debug template not found." msgstr "Sjabloon lêer nie gevind nie:\n" -#: editor/editor_export.cpp platform/android/export/export.cpp +#: editor/editor_export.cpp platform/android/export/export_plugin.cpp #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp platform/uwp/export/export.cpp msgid "Custom release template not found." @@ -1707,9 +1775,48 @@ msgid "Import Dock" msgstr "" #: editor/editor_feature_profile.cpp -#, fuzzy -msgid "Erase profile '%s'? (no undo)" -msgstr "Vervang Alles" +msgid "Allows to view and edit 3D scenes." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Allows to edit scripts using the integrated script editor." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Provides built-in access to the Asset Library." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Allows editing the node hierarchy in the Scene dock." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "" +"Allows to work with signals and groups of the node selected in the Scene " +"dock." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Allows to browse the local file system via a dedicated dock." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "" +"Allows to configure import settings for individual assets. Requires the " +"FileSystem dock to function." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "(current)" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "(none)" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Remove currently selected profile, '%s'? Cannot be undone." +msgstr "" #: editor/editor_feature_profile.cpp msgid "Profile must be a valid filename and must not contain '.'" @@ -1745,16 +1852,16 @@ msgstr "" #: editor/editor_feature_profile.cpp #, fuzzy -msgid "Enabled Properties:" +msgid "Class Properties:" msgstr "Eienskappe" #: editor/editor_feature_profile.cpp -msgid "Enabled Features:" +msgid "Main Features:" msgstr "" #: editor/editor_feature_profile.cpp #, fuzzy -msgid "Enabled Classes:" +msgid "Nodes and Classes:" msgstr "Deursoek Klasse" #: editor/editor_feature_profile.cpp @@ -1773,8 +1880,9 @@ msgid "Error saving profile to path: '%s'." msgstr "Fout tydens storing van hulpbron!" #: editor/editor_feature_profile.cpp -msgid "Unset" -msgstr "" +#, fuzzy +msgid "Reset to Default" +msgstr "Laai Verstek" #: editor/editor_feature_profile.cpp #, fuzzy @@ -1783,17 +1891,26 @@ msgstr "Skep Vouer" #: editor/editor_feature_profile.cpp #, fuzzy -msgid "Make Current" -msgstr "Maak Funksie" +msgid "Create Profile" +msgstr "Skep Vouer" #: editor/editor_feature_profile.cpp -#: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp -msgid "New" -msgstr "" +#, fuzzy +msgid "Remove Profile" +msgstr "Verwyder" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Available Profiles:" +msgstr "Eienskappe" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Make Current" +msgstr "Maak Funksie" #: editor/editor_feature_profile.cpp editor/editor_node.cpp -#: editor/project_manager.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp msgid "Import" msgstr "" @@ -1803,13 +1920,17 @@ msgstr "" #: editor/editor_feature_profile.cpp #, fuzzy -msgid "Available Profiles:" -msgstr "Eienskappe" +msgid "Configure Selected Profile:" +msgstr "Skep Vouer" #: editor/editor_feature_profile.cpp #, fuzzy -msgid "Class Options" -msgstr "Beskrywing" +msgid "Extra Options:" +msgstr "Beskrywing:" + +#: editor/editor_feature_profile.cpp +msgid "Create or import a profile to edit available classes and properties." +msgstr "" #: editor/editor_feature_profile.cpp #, fuzzy @@ -1817,10 +1938,6 @@ msgid "New profile name:" msgstr "Nodus Naam:" #: editor/editor_feature_profile.cpp -msgid "Erase Profile" -msgstr "" - -#: editor/editor_feature_profile.cpp msgid "Godot Feature Profile" msgstr "" @@ -1842,7 +1959,8 @@ msgid "Select Current Folder" msgstr "Skep Vouer" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -msgid "File Exists, Overwrite?" +#, fuzzy +msgid "File exists, overwrite?" msgstr "Lêer Bestaan reeds. Oorskryf?" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp @@ -1899,9 +2017,10 @@ msgid "Open a File or Directory" msgstr "Open 'n Lêer of Gids" #: editor/editor_file_dialog.cpp editor/editor_node.cpp -#: editor/editor_properties.cpp editor/inspector_dock.cpp -#: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp +#: editor/editor_resource_picker.cpp editor/import_defaults_editor.cpp +#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Save" msgstr "Stoor" @@ -1988,8 +2107,7 @@ msgid "Directories & Files:" msgstr "Gidse & Lêers:" #: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp -#: editor/plugins/style_box_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp +#: editor/plugins/style_box_editor_plugin.cpp editor/rename_dialog.cpp msgid "Preview:" msgstr "Voorskou:" @@ -1997,10 +2115,6 @@ msgstr "Voorskou:" msgid "File:" msgstr "Lêer:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -msgid "Must use a valid extension." -msgstr "Moet 'n geldige uitbreiding gebruik." - #: editor/editor_file_system.cpp msgid "ScanSources" msgstr "SkandeerBronne" @@ -2015,7 +2129,7 @@ msgstr "" msgid "(Re)Importing Assets" msgstr "(Her)Invoer van Bates" -#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp +#: editor/editor_help.cpp msgid "Top" msgstr "Bo" @@ -2067,7 +2181,7 @@ msgstr "Eienskappe" msgid "Enumerations" msgstr "Opnoemings" -#: editor/editor_help.cpp +#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp msgid "Constants" msgstr "Konstantes" @@ -2169,7 +2283,7 @@ msgstr "Metodes" msgid "Signal" msgstr "Seine" -#: editor/editor_help_search.cpp editor/plugins/theme_editor_plugin.cpp +#: editor/editor_help_search.cpp msgid "Constant" msgstr "Konstant" @@ -2187,8 +2301,9 @@ msgstr "Eienskappe" msgid "Property:" msgstr "" -#: editor/editor_inspector.cpp -msgid "Set" +#: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Set %s" msgstr "" #: editor/editor_inspector.cpp @@ -2205,7 +2320,7 @@ msgid "Copy Selection" msgstr "Verwyder Seleksie" #: editor/editor_log.cpp editor/editor_network_profiler.cpp -#: editor/editor_profiler.cpp editor/editor_properties.cpp +#: editor/editor_profiler.cpp editor/editor_resource_picker.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/property_editor.cpp editor/scene_tree_dock.cpp #: editor/script_editor_debugger.cpp @@ -2266,11 +2381,23 @@ msgid "New Window" msgstr "" #: editor/editor_node.cpp +msgid "" +"Spins when the editor window redraws.\n" +"Update Continuously is enabled, which can increase power usage. Click to " +"disable it." +msgstr "" + +#: editor/editor_node.cpp +msgid "Spins when the editor window redraws." +msgstr "" + +#: editor/editor_node.cpp msgid "Imported resources can't be saved." msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: scene/gui/dialogs.cpp +#: editor/plugins/theme_editor_plugin.cpp +#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp scene/gui/dialogs.cpp msgid "OK" msgstr "" @@ -2369,11 +2496,16 @@ msgid "Error saving TileSet!" msgstr "" #: editor/editor_node.cpp -msgid "Error trying to save layout!" +msgid "" +"An error occurred while trying to save the editor layout.\n" +"Make sure the editor's user data path is writable." msgstr "" #: editor/editor_node.cpp -msgid "Default editor layout overridden." +msgid "" +"Default editor layout overridden.\n" +"To restore the Default layout to its base settings, use the Delete Layout " +"option and delete the Default layout." msgstr "" #: editor/editor_node.cpp @@ -2381,7 +2513,7 @@ msgid "Layout name not found!" msgstr "" #: editor/editor_node.cpp -msgid "Restored default layout to base settings." +msgid "Restored the Default layout to its base settings." msgstr "" #: editor/editor_node.cpp @@ -2423,6 +2555,10 @@ msgid "There is no defined scene to run." msgstr "" #: editor/editor_node.cpp +msgid "Save scene before running..." +msgstr "" + +#: editor/editor_node.cpp msgid "Could not start subprocess!" msgstr "" @@ -2456,51 +2592,67 @@ msgid "Save changes to '%s' before closing?" msgstr "" #: editor/editor_node.cpp -msgid "Saved %s modified resource(s)." +msgid "" +"The current scene has no root node, but %d modified external resource(s) " +"were saved anyway." msgstr "" #: editor/editor_node.cpp -msgid "A root node is required to save the scene." +msgid "" +"A root node is required to save the scene. You can add a root node using the " +"Scene tree dock." msgstr "" #: editor/editor_node.cpp msgid "Save Scene As..." msgstr "" +#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp +msgid "This operation can't be done without a scene." +msgstr "" + #: editor/editor_node.cpp -msgid "No" +msgid "Export Mesh Library" msgstr "" #: editor/editor_node.cpp -msgid "Yes" +msgid "This operation can't be done without a root node." msgstr "" #: editor/editor_node.cpp -msgid "This scene has never been saved. Save before running?" +msgid "Export Tile Set" msgstr "" -#: editor/editor_node.cpp editor/scene_tree_dock.cpp -msgid "This operation can't be done without a scene." +#: editor/editor_node.cpp +msgid "This operation can't be done without a selected node." msgstr "" #: editor/editor_node.cpp -msgid "Export Mesh Library" +msgid "Current scene not saved. Open anyway?" msgstr "" #: editor/editor_node.cpp -msgid "This operation can't be done without a root node." +msgid "Can't undo while mouse buttons are pressed." msgstr "" #: editor/editor_node.cpp -msgid "Export Tile Set" +msgid "Nothing to undo." msgstr "" #: editor/editor_node.cpp -msgid "This operation can't be done without a selected node." +msgid "Undo: %s" msgstr "" #: editor/editor_node.cpp -msgid "Current scene not saved. Open anyway?" +msgid "Can't redo while mouse buttons are pressed." +msgstr "" + +#: editor/editor_node.cpp +msgid "Nothing to redo." +msgstr "" + +#: editor/editor_node.cpp +msgid "Redo: %s" msgstr "" #: editor/editor_node.cpp @@ -2527,6 +2679,10 @@ msgid "Quit" msgstr "" #: editor/editor_node.cpp +msgid "Yes" +msgstr "" + +#: editor/editor_node.cpp msgid "Exit the editor?" msgstr "" @@ -2543,7 +2699,7 @@ msgid "Save changes to the following scene(s) before quitting?" msgstr "" #: editor/editor_node.cpp -msgid "Save changes the following scene(s) before opening Project Manager?" +msgid "Save changes to the following scene(s) before opening Project Manager?" msgstr "" #: editor/editor_node.cpp @@ -2570,7 +2726,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2579,8 +2735,9 @@ msgstr "" #: editor/editor_node.cpp msgid "" -"Unable to load addon script from path: '%s' There seems to be an error in " -"the code, please check the syntax." +"Unable to load addon script from path: '%s'. This might be due to a code " +"error in that script.\n" +"Disabling the addon at '%s' to prevent further errors." msgstr "" #: editor/editor_node.cpp @@ -2646,7 +2803,7 @@ msgstr "" msgid "Default" msgstr "" -#: editor/editor_node.cpp editor/editor_properties.cpp +#: editor/editor_node.cpp editor/editor_resource_picker.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp #, fuzzy msgid "Show in FileSystem" @@ -2835,6 +2992,11 @@ msgid "Orphan Resource Explorer..." msgstr "Verweerde Hulpbron Verkenner" #: editor/editor_node.cpp +#, fuzzy +msgid "Reload Current Project" +msgstr "Skep Vouer" + +#: editor/editor_node.cpp msgid "Quit to Project List" msgstr "" @@ -2969,26 +3131,21 @@ msgstr "" msgid "Help" msgstr "" -#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "Soek" +#: editor/editor_node.cpp +#, fuzzy +msgid "Online Documentation" +msgstr "Opnoemings" -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Online Docs" +#: editor/editor_node.cpp +msgid "Questions & Answers" msgstr "" #: editor/editor_node.cpp -msgid "Q&A" +msgid "Report a Bug" msgstr "" #: editor/editor_node.cpp -msgid "Report a Bug" +msgid "Suggest a Feature" msgstr "" #: editor/editor_node.cpp @@ -3000,7 +3157,11 @@ msgid "Community" msgstr "" #: editor/editor_node.cpp -msgid "About" +msgid "About Godot" +msgstr "" + +#: editor/editor_node.cpp +msgid "Support Godot Development" msgstr "" #: editor/editor_node.cpp @@ -3049,10 +3210,6 @@ msgid "Save & Restart" msgstr "" #: editor/editor_node.cpp -msgid "Spins when the editor window redraws." -msgstr "" - -#: editor/editor_node.cpp #, fuzzy msgid "Update Continuously" msgstr "Deurlopend" @@ -3094,6 +3251,15 @@ msgid "Manage Templates" msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Install from file" +msgstr "Installeer" + +#: editor/editor_node.cpp +msgid "Select android sources file" +msgstr "" + +#: editor/editor_node.cpp msgid "" "This will set up your project for custom Android builds by installing the " "source template to \"res://android/build\".\n" @@ -3120,7 +3286,7 @@ msgstr "" msgid "Template Package" msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp msgid "Export Library" msgstr "" @@ -3129,10 +3295,31 @@ msgid "Merge With Existing" msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Apply MeshInstance Transforms" +msgstr "Anim Verander Transformasie" + +#: editor/editor_node.cpp msgid "Open & Run a Script" msgstr "" #: editor/editor_node.cpp +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Reload" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Resave" +msgstr "" + +#: editor/editor_node.cpp msgid "New Inherited" msgstr "" @@ -3145,6 +3332,11 @@ msgid "Select" msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Select Current" +msgstr "Skep Vouer" + +#: editor/editor_node.cpp msgid "Open 2D Editor" msgstr "" @@ -3177,6 +3369,11 @@ msgstr "" msgid "No sub-resources found." msgstr "Hulpbron" +#: editor/editor_path.cpp +#, fuzzy +msgid "Open a list of sub-resources." +msgstr "Hulpbron" + #: editor/editor_plugin.cpp msgid "Creating Mesh Previews" msgstr "" @@ -3202,21 +3399,19 @@ msgstr "" msgid "Update" msgstr "" -#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Version:" -msgstr "" - -#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp -msgid "Author:" +#: editor/editor_plugin_settings.cpp +msgid "Version" msgstr "" #: editor/editor_plugin_settings.cpp -msgid "Status:" -msgstr "" +#, fuzzy +msgid "Author" +msgstr "Outeurs" #: editor/editor_plugin_settings.cpp -msgid "Edit:" +#: editor/plugins/version_control_editor_plugin.cpp +#: modules/gdnative/gdnative_library_singleton_editor.cpp +msgid "Status" msgstr "" #: editor/editor_profiler.cpp @@ -3224,11 +3419,12 @@ msgid "Measure:" msgstr "" #: editor/editor_profiler.cpp -msgid "Frame Time (sec)" -msgstr "" +#, fuzzy +msgid "Frame Time (ms)" +msgstr "Tree (s):" #: editor/editor_profiler.cpp -msgid "Average Time (sec)" +msgid "Average Time (ms)" msgstr "" #: editor/editor_profiler.cpp @@ -3248,6 +3444,16 @@ msgid "Self" msgstr "" #: editor/editor_profiler.cpp +msgid "" +"Inclusive: Includes time from other functions called by this function.\n" +"Use this to spot bottlenecks.\n" +"\n" +"Self: Only count the time spent in the function itself, not in other " +"functions called by that function.\n" +"Use this to find individual functions to optimize." +msgstr "" + +#: editor/editor_profiler.cpp msgid "Frame #:" msgstr "" @@ -3291,12 +3497,6 @@ msgstr "Ongeldige naam." #: editor/editor_properties.cpp msgid "" -"The selected resource (%s) does not match any type expected for this " -"property (%s)." -msgstr "" - -#: editor/editor_properties.cpp -msgid "" "Can't create a ViewportTexture on resources saved as a file.\n" "Resource needs to belong to a scene." msgstr "" @@ -3314,40 +3514,6 @@ msgid "Pick a Viewport" msgstr "" #: editor/editor_properties.cpp editor/property_editor.cpp -msgid "New Script" -msgstr "" - -#: editor/editor_properties.cpp editor/scene_tree_dock.cpp -msgid "Extend Script" -msgstr "" - -#: editor/editor_properties.cpp editor/property_editor.cpp -msgid "New %s" -msgstr "" - -#: editor/editor_properties.cpp editor/property_editor.cpp -msgid "Make Unique" -msgstr "" - -#: editor/editor_properties.cpp -#: editor/plugins/animation_blend_space_1d_editor.cpp -#: editor/plugins/animation_blend_space_2d_editor.cpp -#: editor/plugins/animation_blend_tree_editor_plugin.cpp -#: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/animation_state_machine_editor.cpp -#: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -msgid "Paste" -msgstr "" - -#: editor/editor_properties.cpp editor/property_editor.cpp -msgid "Convert To %s" -msgstr "" - -#: editor/editor_properties.cpp editor/property_editor.cpp msgid "Selected node is not a Viewport!" msgstr "" @@ -3376,6 +3542,51 @@ msgstr "" msgid "Add Key/Value Pair" msgstr "" +#: editor/editor_resource_picker.cpp +msgid "" +"The selected resource (%s) does not match any type expected for this " +"property (%s)." +msgstr "" + +#: editor/editor_resource_picker.cpp +msgid "Quick Load" +msgstr "" + +#: editor/editor_resource_picker.cpp editor/property_editor.cpp +msgid "Make Unique" +msgstr "" + +#: editor/editor_resource_picker.cpp +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Paste" +msgstr "" + +#: editor/editor_resource_picker.cpp editor/property_editor.cpp +#, fuzzy +msgid "Convert to %s" +msgstr "Hernoem AutoLaai" + +#: editor/editor_resource_picker.cpp editor/property_editor.cpp +msgid "New %s" +msgstr "" + +#: editor/editor_resource_picker.cpp editor/property_editor.cpp +msgid "New Script" +msgstr "" + +#: editor/editor_resource_picker.cpp editor/scene_tree_dock.cpp +msgid "Extend Script" +msgstr "" + #: editor/editor_run_native.cpp msgid "" "No runnable export preset found for this platform.\n" @@ -3408,7 +3619,7 @@ msgid "Did you forget the '_run' method?" msgstr "" #: editor/editor_spin_slider.cpp -msgid "Hold Ctrl to round to integers. Hold Shift for more precise changes." +msgid "Hold %s to round to integers. Hold Shift for more precise changes." msgstr "" #: editor/editor_sub_scene.cpp @@ -3428,64 +3639,73 @@ msgid "Import From Node:" msgstr "" #: editor/export_template_manager.cpp -msgid "Redownload" +msgid "Open the folder containing these templates." msgstr "" #: editor/export_template_manager.cpp -msgid "Uninstall" +msgid "Uninstall these templates." msgstr "" #: editor/export_template_manager.cpp -msgid "(Installed)" +msgid "There are no mirrors available." msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Download" +msgid "Retrieving the mirror list..." msgstr "" #: editor/export_template_manager.cpp -msgid "Official export templates aren't available for development builds." +msgid "Starting the download..." msgstr "" #: editor/export_template_manager.cpp -msgid "(Missing)" -msgstr "" +#, fuzzy +msgid "Error requesting URL:" +msgstr "Fout terwyl laai:" #: editor/export_template_manager.cpp -msgid "(Current)" -msgstr "" +#, fuzzy +msgid "Connecting to the mirror..." +msgstr "Koppel aan Nodus:" #: editor/export_template_manager.cpp -msgid "Retrieving mirrors, please wait..." +msgid "Can't resolve the requested address." msgstr "" #: editor/export_template_manager.cpp -msgid "Remove template version '%s'?" +msgid "Can't connect to the mirror." msgstr "" #: editor/export_template_manager.cpp -msgid "Can't open export templates zip." +msgid "No response from the mirror." msgstr "" #: editor/export_template_manager.cpp -msgid "Invalid version.txt format inside templates: %s." +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Request failed." msgstr "" #: editor/export_template_manager.cpp -msgid "No version.txt found inside templates." +msgid "Request ended up in a redirect loop." msgstr "" #: editor/export_template_manager.cpp -msgid "Error creating path for templates:" +msgid "Request failed:" msgstr "" #: editor/export_template_manager.cpp -msgid "Extracting Export Templates" +msgid "Download complete; extracting templates..." msgstr "" #: editor/export_template_manager.cpp -msgid "Importing:" +#, fuzzy +msgid "Cannot remove temporary file:" +msgstr "Kan nie verwyder nie:\n" + +#: editor/export_template_manager.cpp +msgid "" +"Templates installation failed.\n" +"The problematic templates archives can be found at '%s'." msgstr "" #: editor/export_template_manager.cpp @@ -3493,7 +3713,11 @@ msgid "Error getting the list of mirrors." msgstr "" #: editor/export_template_manager.cpp -msgid "Error parsing JSON of mirror list. Please report this issue!" +msgid "Error parsing JSON with the list of mirrors. Please report this issue!" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Best available mirror" msgstr "" #: editor/export_template_manager.cpp @@ -3503,140 +3727,180 @@ msgid "" msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Can't resolve." +msgid "Disconnected" msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Can't connect." +msgid "Resolving" msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "No response." +msgid "Can't Resolve" msgstr "" #: editor/export_template_manager.cpp -msgid "Request Failed." +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Connecting..." msgstr "" #: editor/export_template_manager.cpp -msgid "Redirect Loop." +#, fuzzy +msgid "Can't Connect" +msgstr "Koppel" + +#: editor/export_template_manager.cpp +msgid "Connected" msgstr "" #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed:" +msgid "Requesting..." msgstr "" #: editor/export_template_manager.cpp -msgid "Download Complete." +msgid "Downloading" msgstr "" #: editor/export_template_manager.cpp -#, fuzzy -msgid "Cannot remove temporary file:" -msgstr "Kan nie verwyder nie:\n" +msgid "Connection Error" +msgstr "" #: editor/export_template_manager.cpp -msgid "" -"Templates installation failed.\n" -"The problematic templates archives can be found at '%s'." +msgid "SSL Handshake Error" msgstr "" #: editor/export_template_manager.cpp -#, fuzzy -msgid "Error requesting URL:" -msgstr "Fout terwyl laai:" +msgid "Can't open the export templates file." +msgstr "" #: editor/export_template_manager.cpp -msgid "Connecting to Mirror..." +msgid "Invalid version.txt format inside the export templates file: %s." msgstr "" #: editor/export_template_manager.cpp -msgid "Disconnected" +msgid "No version.txt found inside the export templates file." msgstr "" #: editor/export_template_manager.cpp -msgid "Resolving" +msgid "Error creating path for extracting templates:" msgstr "" #: editor/export_template_manager.cpp -msgid "Can't Resolve" +msgid "Extracting Export Templates" msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Connecting..." +msgid "Importing:" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Remove templates for the version '%s'?" msgstr "" #: editor/export_template_manager.cpp #, fuzzy -msgid "Can't Connect" -msgstr "Koppel" +msgid "Uncompressing Android Build Sources" +msgstr "Ontpak Bates" #: editor/export_template_manager.cpp -msgid "Connected" +msgid "Export Template Manager" msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Requesting..." +msgid "Current Version:" msgstr "" #: editor/export_template_manager.cpp -msgid "Downloading" +msgid "Export templates are missing. Download them or install from a file." msgstr "" #: editor/export_template_manager.cpp -msgid "Connection Error" +msgid "Export templates are installed and ready to be used." msgstr "" #: editor/export_template_manager.cpp -msgid "SSL Handshake Error" +#, fuzzy +msgid "Open Folder" +msgstr "Open 'n Lêer" + +#: editor/export_template_manager.cpp +msgid "Open the folder containing installed templates for the current version." +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Uninstall" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Uninstall templates for the current version." +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Download from:" msgstr "" #: editor/export_template_manager.cpp #, fuzzy -msgid "Uncompressing Android Build Sources" -msgstr "Ontpak Bates" +msgid "Open in Web Browser" +msgstr "Open 'n Lêer" #: editor/export_template_manager.cpp -msgid "Current Version:" +msgid "Copy Mirror URL" msgstr "" #: editor/export_template_manager.cpp -msgid "Installed Versions:" +msgid "Download and Install" msgstr "" #: editor/export_template_manager.cpp -msgid "Install From File" +msgid "" +"Download and install templates for the current version from the best " +"possible mirror." msgstr "" #: editor/export_template_manager.cpp -msgid "Remove Template" +msgid "Official export templates aren't available for development builds." msgstr "" #: editor/export_template_manager.cpp #, fuzzy -msgid "Select Template File" -msgstr "Skep Vouer" +msgid "Install from File" +msgstr "Installeer" #: editor/export_template_manager.cpp -msgid "Godot Export Templates" +msgid "Install templates from a local file." +msgstr "" + +#: editor/export_template_manager.cpp editor/find_in_files.cpp +#: editor/progress_dialog.cpp scene/gui/dialogs.cpp +msgid "Cancel" msgstr "" #: editor/export_template_manager.cpp -msgid "Export Template Manager" +msgid "Cancel the download of the templates." +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Other Installed Versions:" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Uninstall Template" msgstr "" #: editor/export_template_manager.cpp -msgid "Download Templates" +#, fuzzy +msgid "Select Template File" +msgstr "Skep Vouer" + +#: editor/export_template_manager.cpp +msgid "Godot Export Templates" msgstr "" #: editor/export_template_manager.cpp -msgid "Select mirror from list: (Shift+Click: Open in Browser)" +msgid "" +"The templates will continue to download.\n" +"You may experience a short editor freeze when they finish." msgstr "" #: editor/filesystem_dock.cpp @@ -3649,6 +3913,11 @@ msgid "Status: Import of file failed. Please fix file and reimport manually." msgstr "" #: editor/filesystem_dock.cpp +msgid "" +"Importing has been disabled for this file, so it can't be opened for editing." +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Cannot move/rename resources root." msgstr "" @@ -3688,6 +3957,16 @@ msgid "Name contains invalid characters." msgstr "" #: editor/filesystem_dock.cpp +msgid "" +"The following files or folders conflict with items in the target location " +"'%s':\n" +"\n" +"%s\n" +"\n" +"Do you wish to overwrite them?" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Renaming file:" msgstr "" @@ -3742,15 +4021,6 @@ msgstr "" msgid "View Owners..." msgstr "" -#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp -msgid "Rename..." -msgstr "" - -#: editor/filesystem_dock.cpp -#, fuzzy -msgid "Duplicate..." -msgstr "Dupliseer" - #: editor/filesystem_dock.cpp msgid "Move To..." msgstr "" @@ -3769,22 +4039,59 @@ msgstr "" msgid "New Resource..." msgstr "Stoor Hulpbron As..." -#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp +#: editor/filesystem_dock.cpp editor/inspector_dock.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_editor_debugger.cpp msgid "Expand All" msgstr "" -#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp +#: editor/filesystem_dock.cpp editor/inspector_dock.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_editor_debugger.cpp #, fuzzy msgid "Collapse All" msgstr "Vervang Alles" #: editor/filesystem_dock.cpp -#: editor/plugins/animation_tree_player_editor_plugin.cpp -#: editor/project_manager.cpp editor/rename_dialog.cpp -#: editor/scene_tree_dock.cpp -msgid "Rename" +#, fuzzy +msgid "Sort files" +msgstr "Deursoek Klasse" + +#: editor/filesystem_dock.cpp +msgid "Sort by Name (Ascending)" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Sort by Name (Descending)" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Sort by Type (Ascending)" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Sort by Type (Descending)" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Sort by Last Modified" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Sort by First Modified" +msgstr "" + +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "Duplicate..." +msgstr "Dupliseer" + +#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +msgid "Rename..." +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Focus the search box" msgstr "" #: editor/filesystem_dock.cpp @@ -3822,7 +4129,10 @@ msgid "Move" msgstr "" #: editor/filesystem_dock.cpp -msgid "There is already file or folder with the same name in this location." +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/project_manager.cpp editor/rename_dialog.cpp +#: editor/scene_tree_dock.cpp +msgid "Rename" msgstr "" #: editor/filesystem_dock.cpp @@ -3872,10 +4182,6 @@ msgstr "" msgid "Replace..." msgstr "" -#: editor/find_in_files.cpp editor/progress_dialog.cpp scene/gui/dialogs.cpp -msgid "Cancel" -msgstr "" - #: editor/find_in_files.cpp #, fuzzy msgid "Find: " @@ -3898,8 +4204,18 @@ msgstr "Soek" #: editor/find_in_files.cpp #, fuzzy -msgid "Search complete" -msgstr "Deursoek Teks" +msgid "%d match in %d file." +msgstr "Geen Pasmaats" + +#: editor/find_in_files.cpp +#, fuzzy +msgid "%d matches in %d file." +msgstr "Geen Pasmaats" + +#: editor/find_in_files.cpp +#, fuzzy +msgid "%d matches in %d files." +msgstr "Geen Pasmaats" #: editor/groups_editor.cpp msgid "Add to Group" @@ -4040,6 +4356,25 @@ msgstr "" msgid "Saving..." msgstr "" +#: editor/import_defaults_editor.cpp +#, fuzzy +msgid "Select Importer" +msgstr "Skep Vouer" + +#: editor/import_defaults_editor.cpp +#, fuzzy +msgid "Importer:" +msgstr "Ek sien..." + +#: editor/import_defaults_editor.cpp +#, fuzzy +msgid "Reset to Defaults" +msgstr "Laai Verstek" + +#: editor/import_dock.cpp +msgid "Keep File (No Import)" +msgstr "" + #: editor/import_dock.cpp #, fuzzy msgid "%d Files" @@ -4085,54 +4420,52 @@ msgstr "" #: editor/inspector_dock.cpp #, fuzzy -msgid "Expand All Properties" +msgid "Copy Properties" msgstr "Eienskappe" #: editor/inspector_dock.cpp #, fuzzy -msgid "Collapse All Properties" +msgid "Paste Properties" msgstr "Eienskappe" -#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp -msgid "Save As..." -msgstr "" - #: editor/inspector_dock.cpp -msgid "Copy Params" +msgid "Make Sub-Resources Unique" msgstr "" #: editor/inspector_dock.cpp -#, fuzzy -msgid "Edit Resource Clipboard" -msgstr "Hulpbron" +msgid "Create a new resource in memory and edit it." +msgstr "" #: editor/inspector_dock.cpp -msgid "Copy Resource" +msgid "Load an existing resource from disk and edit it." msgstr "" #: editor/inspector_dock.cpp -msgid "Make Built-In" +msgid "Save the currently edited resource." msgstr "" -#: editor/inspector_dock.cpp -msgid "Make Sub-Resources Unique" +#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp +msgid "Save As..." msgstr "" #: editor/inspector_dock.cpp -msgid "Open in Help" -msgstr "" +#, fuzzy +msgid "Extra resource options." +msgstr "Nie in hulpbron pad nie." #: editor/inspector_dock.cpp -msgid "Create a new resource in memory and edit it." -msgstr "" +#, fuzzy +msgid "Edit Resource from Clipboard" +msgstr "Hulpbron" #: editor/inspector_dock.cpp -msgid "Load an existing resource from disk and edit it." +msgid "Copy Resource" msgstr "" #: editor/inspector_dock.cpp -msgid "Save the currently edited resource." +msgid "Make Resource Built-In" msgstr "" #: editor/inspector_dock.cpp @@ -4148,8 +4481,14 @@ msgid "History of recently edited objects." msgstr "" #: editor/inspector_dock.cpp -msgid "Object properties." -msgstr "" +#, fuzzy +msgid "Open documentation for this object." +msgstr "Opnoemings" + +#: editor/inspector_dock.cpp editor/scene_tree_dock.cpp +#, fuzzy +msgid "Open Documentation" +msgstr "Opnoemings" #: editor/inspector_dock.cpp #, fuzzy @@ -4157,6 +4496,11 @@ msgid "Filter properties" msgstr "Eienskappe" #: editor/inspector_dock.cpp +#, fuzzy +msgid "Manage object properties." +msgstr "Animasie Zoem." + +#: editor/inspector_dock.cpp msgid "Changes may be lost!" msgstr "" @@ -4185,6 +4529,15 @@ msgstr "" msgid "Subfolder:" msgstr "" +#: editor/plugin_config_dialog.cpp +msgid "Author:" +msgstr "" + +#: editor/plugin_config_dialog.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Version:" +msgstr "" + #: editor/plugin_config_dialog.cpp editor/script_create_dialog.cpp msgid "Language:" msgstr "" @@ -4396,7 +4749,7 @@ msgid "Blend:" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -msgid "Parameter Changed" +msgid "Parameter Changed:" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -4413,7 +4766,6 @@ msgid "Add Node to BlendTree" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Node Moved" msgstr "Nodus Naam:" @@ -4626,6 +4978,11 @@ msgid "Animation" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp +msgid "New" +msgstr "" + +#: editor/plugins/animation_player_editor_plugin.cpp #, fuzzy msgid "Edit Transitions..." msgstr "Oorgange" @@ -4978,10 +5335,18 @@ msgid "View Files" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Download" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Connection error, please try again." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Can't connect." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Can't connect to host:" msgstr "" @@ -4990,15 +5355,19 @@ msgid "No response from host:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "No response." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Can't resolve hostname:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Request failed, return code:" +msgid "Can't resolve." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Request failed." +msgid "Request failed, return code:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -5027,6 +5396,10 @@ msgid "Timeout." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Failed:" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Bad download hash, assuming file has been tampered with." msgstr "" @@ -5039,7 +5412,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -5131,7 +5504,11 @@ msgid "All" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "No results for \"%s\"." +msgid "Search templates, projects, and demos" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Search assets (excluding templates, projects, and demos)" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -5148,7 +5525,6 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -#: editor/project_settings_editor.cpp msgid "Category:" msgstr "" @@ -5177,17 +5553,20 @@ msgstr "Laai" msgid "Assets ZIP File" msgstr "" +#: editor/plugins/audio_stream_editor_plugin.cpp +msgid "Audio Preview Play/Pause" +msgstr "" + #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" "Can't determine a save path for lightmap images.\n" -"Save your scene (for images to be saved in the same dir), or pick a save " -"path from the BakedLightmap properties." +"Save your scene and try again." msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" -"No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake " -"Light' flag is on." +"No meshes to bake. Make sure they contain an UV2 channel and that the 'Use " +"In Baked Light' and 'Generate Lightmap' flags are on." msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp @@ -5195,9 +5574,29 @@ msgid "Failed creating lightmap images, make sure path is writable." msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "Failed determining lightmap size. Maximum lightmap size too small?" +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "" +"Some mesh is invalid. Make sure the UV2 channel values are contained within " +"the [0.0,1.0] square region." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "" +"Godot editor was built without ray tracing support, lightmaps can't be baked." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Bake Lightmaps" msgstr "" +#: editor/plugins/baked_lightmap_editor_plugin.cpp +#, fuzzy +msgid "Select lightmap bake file:" +msgstr "Skep Vouer" + #: editor/plugins/camera_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Preview" @@ -5269,31 +5668,57 @@ msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy -msgid "Move pivot" -msgstr "Skuif Gunsteling Op" +msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotate %d CanvasItems" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotate CanvasItem \"%s\" to %d degrees" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move CanvasItem \"%s\" Anchor" +msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Rotate CanvasItem" +msgid "Scale Node2D \"%s\" to (%s, %s)" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move anchor" +msgid "Resize Control \"%s\" to (%d, %d)" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Resize CanvasItem" +msgid "Scale %d CanvasItems" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Scale CanvasItem" +msgid "Scale CanvasItem \"%s\" to (%s, %s)" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move CanvasItem" +msgid "Move %d CanvasItems" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move CanvasItem \"%s\" to (%d, %d)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Locked" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Grouped" +msgstr "Verwyder Seleksie" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "" "Children of containers have their anchors and margins values overridden by " "their parent." @@ -5395,15 +5820,16 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" -"Game Camera Override\n" -"Overrides game camera with editor viewport camera." +"Project Camera Override\n" +"Overrides the running project's camera with the editor viewport camera." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" -"Game Camera Override\n" -"No game instance running." +"Project Camera Override\n" +"No project instance running. Run the project from the editor to use this " +"feature." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -5461,6 +5887,7 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/texture_region_editor_plugin.cpp #: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp #, fuzzy @@ -5473,19 +5900,28 @@ msgid "Select Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Drag: Rotate" -msgstr "" +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Drag: Rotate selected node around pivot." +msgstr "Verwyder geselekteerde baan." #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Alt+Drag: Move" -msgstr "" +#, fuzzy +msgid "Alt+Drag: Move selected node." +msgstr "Skrap gekose lêers?" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "V: Set selected node's pivot position." +msgstr "Verwyder geselekteerde baan." #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)." +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Alt+RMB: Show list of all nodes at position clicked, including locked." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Alt+RMB: Depth list selection" +msgid "RMB: Add node at position clicked." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -5723,6 +6159,16 @@ msgid "Clear Pose" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add Node Here" +msgstr "Skuif Gunsteling Op" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Instance Scene Here" +msgstr "Voeg Sleutel Hier" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Multiply grid step by 2" msgstr "" @@ -5735,6 +6181,52 @@ msgid "Pan View" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 3.125%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 6.25%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 12.5%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Zoom to 25%" +msgstr "Zoem Uit" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Zoom to 50%" +msgstr "Zoem Uit" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Zoom to 100%" +msgstr "Zoem Uit" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Zoom to 200%" +msgstr "Zoem Uit" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Zoom to 400%" +msgstr "Zoem Uit" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Zoom to 800%" +msgstr "Zoem Uit" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 1600%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Add %s" msgstr "" @@ -5985,6 +6477,11 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp #, fuzzy +msgid "Create Simplified Convex Shape" +msgstr "Skep Nuwe" + +#: editor/plugins/mesh_instance_editor_plugin.cpp +#, fuzzy msgid "Create Single Convex Shape" msgstr "Skep Nuwe" @@ -6019,7 +6516,7 @@ msgid "No mesh to debug." msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Model has no UV in this layer" +msgid "Mesh has no UV in layer %d." msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp @@ -6080,13 +6577,26 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp #, fuzzy +msgid "Create Simplified Convex Collision Sibling" +msgstr "Skep Intekening" + +#: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "" +"Creates a simplified convex collision shape.\n" +"This is similar to single collision shape, but can result in a simpler " +"geometry in some cases, at the cost of accuracy." +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp +#, fuzzy msgid "Create Multiple Convex Collision Siblings" msgstr "Skep Intekening" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "" "Creates a polygon-based collision shape.\n" -"This is a performance middle-ground between the two above options." +"This is a performance middle-ground between a single convex collision and a " +"polygon-based collision." msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp @@ -6140,7 +6650,6 @@ msgid "Mesh Library" msgstr "" #: editor/plugins/mesh_library_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp msgid "Add Item" msgstr "" @@ -6149,7 +6658,11 @@ msgid "Remove Selected Item" msgstr "" #: editor/plugins/mesh_library_editor_plugin.cpp -msgid "Import from Scene" +msgid "Import from Scene (Ignore Transforms)" +msgstr "" + +#: editor/plugins/mesh_library_editor_plugin.cpp +msgid "Import from Scene (Apply Transforms)" msgstr "" #: editor/plugins/mesh_library_editor_plugin.cpp @@ -6271,6 +6784,11 @@ msgid "Can only set point into a ParticlesMaterial process material" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp +#, fuzzy +msgid "Convert to CPUParticles2D" +msgstr "Hernoem AutoLaai" + +#: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" @@ -6331,10 +6849,6 @@ msgstr "" msgid "Generate Visibility AABB" msgstr "" -#: editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" -msgstr "" - #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -6413,7 +6927,8 @@ msgid "Close Curve" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp -#: editor/plugins/path_editor_plugin.cpp editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp +#: editor/plugins/theme_editor_preview.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_export.cpp msgid "Options" msgstr "" @@ -6565,7 +7080,7 @@ msgid "Move Points" msgstr "Skuif Gunsteling Op" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Ctrl: Rotate" +msgid "Command: Rotate" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -6573,6 +7088,14 @@ msgid "Shift: Move All" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Shift+Command: Scale" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Ctrl: Rotate" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Shift+Ctrl: Scale" msgstr "" @@ -6611,12 +7134,13 @@ msgid "Radius:" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Polygon->UV" +msgid "Copy Polygon to UV" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "UV->Polygon" -msgstr "" +#, fuzzy +msgid "Copy UV to Polygon" +msgstr "Hernoem AutoLaai" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Clear UV" @@ -6717,6 +7241,34 @@ msgstr "" msgid "ResourcePreloader" msgstr "Hulpbron" +#: editor/plugins/room_manager_editor_plugin.cpp +msgid "Flip Portals" +msgstr "" + +#: editor/plugins/room_manager_editor_plugin.cpp +#, fuzzy +msgid "Room Generate Points" +msgstr "Verskuif Bezier Punte" + +#: editor/plugins/room_manager_editor_plugin.cpp +#, fuzzy +msgid "Generate Points" +msgstr "Skep" + +#: editor/plugins/room_manager_editor_plugin.cpp +msgid "Flip Portal" +msgstr "" + +#: editor/plugins/room_manager_editor_plugin.cpp +#, fuzzy +msgid "Occluder Set Transform" +msgstr "Anim Verander Transform" + +#: editor/plugins/room_manager_editor_plugin.cpp +#, fuzzy +msgid "Center Node" +msgstr "Skrap" + #: editor/plugins/root_motion_editor_plugin.cpp msgid "AnimationTree has no path set to an AnimationPlayer" msgstr "" @@ -6932,6 +7484,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "Soek" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6958,6 +7518,11 @@ msgid "Debug with External Editor" msgstr "" #: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Online Docs" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "Open Godot online documentation." msgstr "Opnoemings" @@ -6984,16 +7549,6 @@ msgid "" "What action should be taken?:" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Reload" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Resave" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Debugger" msgstr "" @@ -7080,11 +7635,6 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -msgid "Go To" -msgstr "" - -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" @@ -7093,13 +7643,18 @@ msgstr "" msgid "Breakpoints" msgstr "Skep" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/plugins/theme_editor_plugin.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Select All" msgstr "" @@ -7132,10 +7687,6 @@ msgid "Unfold All Lines" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Clone Down" -msgstr "" - -#: editor/plugins/script_text_editor.cpp msgid "Complete Symbol" msgstr "" @@ -7246,11 +7797,12 @@ msgid "Skeleton2D" msgstr "EnkelHouer" #: editor/plugins/skeleton_2d_editor_plugin.cpp -msgid "Make Rest Pose (From Bones)" -msgstr "" +#, fuzzy +msgid "Reset to Rest Pose" +msgstr "Laai Verstek" #: editor/plugins/skeleton_2d_editor_plugin.cpp -msgid "Set Bones to Rest Pose" +msgid "Overwrite Rest Pose" msgstr "" #: editor/plugins/skeleton_editor_plugin.cpp @@ -7280,6 +7832,60 @@ msgid "Perspective" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Top Orthogonal" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Top Perspective" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom Orthogonal" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom Perspective" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Left Orthogonal" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Right Perspective" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Right Orthogonal" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Front Orthogonal" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Front Perspective" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Rear Orthogonal" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Rear Perspective" +msgstr "" + +#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled. +#: editor/plugins/spatial_editor_plugin.cpp +msgid " [auto]" +msgstr "" + +#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled. +#: editor/plugins/spatial_editor_plugin.cpp +msgid " [portals active]" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Transform Aborted." msgstr "" @@ -7300,99 +7906,110 @@ msgid "View Plane Transform." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Scaling: " +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp scene/resources/visual_shader.cpp +msgid "None" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Translating: " +msgid "Rotate" msgstr "" +#. TRANSLATORS: This refers to the movement that changes the position of an object. #: editor/plugins/spatial_editor_plugin.cpp -msgid "Rotating %s degrees." +msgid "Translate" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Keying is disabled (no key inserted)." -msgstr "" +#, fuzzy +msgid "Scale" +msgstr "Wissel Modus" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Animation Key Inserted." +msgid "Scaling: " msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Pitch" +msgid "Translating: " msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Yaw" +msgid "Rotating %s degrees." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Objects Drawn" +msgid "Keying is disabled (no key inserted)." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Material Changes" +msgid "Animation Key Inserted." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Shader Changes" +msgid "Pitch:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Surface Changes" +msgid "Yaw:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Draw Calls" +msgid "Size:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Vertices" +msgid "Objects Drawn:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Top View." +msgid "Material Changes:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Bottom View." -msgstr "" +#, fuzzy +msgid "Shader Changes:" +msgstr "Verander Skikking Waarde-Soort" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Bottom" -msgstr "" +#, fuzzy +msgid "Surface Changes:" +msgstr "Verander Skikking Waarde-Soort" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Left View." +msgid "Draw Calls:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Left" +#, fuzzy +msgid "Vertices:" +msgstr "Eienskappe" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "FPS: %d (%s ms)" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Right View." +msgid "Top View." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Right" +msgid "Bottom View." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Front View." +msgid "Left View." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Front" +msgid "Right View." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Rear View." +msgid "Front View." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Rear" +msgid "Rear View." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -7505,16 +8122,31 @@ msgid "Freelook Slow Modifier" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Toggle Camera Preview" +msgstr "Wissel Gunsteling" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "View Rotation Locked" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp msgid "" +"To zoom further, change the camera's clipping planes (View -> Settings...)" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" "Note: The FPS value displayed is the editor's framerate.\n" "It cannot be used as a reliable indication of in-game performance." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Convert Rooms" +msgstr "Hernoem AutoLaai" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "XForm Dialog" msgstr "" @@ -7528,7 +8160,7 @@ msgid "" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Snap Nodes To Floor" +msgid "Snap Nodes to Floor" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -7536,18 +8168,15 @@ msgid "Couldn't find a solid floor to snap the selection to." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "" -"Drag: Rotate\n" -"Alt+Drag: Move\n" -"Alt+RMB: Depth list selection" +msgid "Use Local Space" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Use Local Space" +msgid "Use Snap" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Use Snap" +msgid "Converts rooms for portal culling." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -7644,6 +8273,15 @@ msgid "View Grid" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "View Portal Culling" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "View Occlusion Culling" +msgstr "Skep Intekening" + +#: editor/plugins/spatial_editor_plugin.cpp #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Settings..." msgstr "" @@ -7709,7 +8347,7 @@ msgid "Post" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Nameless gizmo" +msgid "Unnamed Gizmo" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -7949,11 +8587,6 @@ msgid "Snap Mode:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -#: scene/resources/visual_shader.cpp -msgid "None" -msgstr "" - -#: editor/plugins/texture_region_editor_plugin.cpp msgid "Pixel Snap" msgstr "" @@ -7974,171 +8607,592 @@ msgid "Step:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -msgid "Sep.:" -msgstr "" +#, fuzzy +msgid "Separation:" +msgstr "Opnoemings:" #: editor/plugins/texture_region_editor_plugin.cpp msgid "TextureRegion" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add All Items" +msgid "Colors" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add All" +msgid "Fonts" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Remove All Items" +msgid "Icons" msgstr "" -#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp -msgid "Remove All" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Styleboxes" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "{num} color(s)" msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Edit Theme" -msgstr "Lede" +msgid "No colors found." +msgstr "Hulpbron" #: editor/plugins/theme_editor_plugin.cpp -msgid "Theme editing menu." +#, fuzzy +msgid "{num} constant(s)" +msgstr "Konstantes" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "No constants found." +msgstr "Konstant" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "{num} font(s)" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Class Items" +#, fuzzy +msgid "No fonts found." +msgstr "Nie gevind nie!" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "{num} icon(s)" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Remove Class Items" +#, fuzzy +msgid "No icons found." +msgstr "Nie gevind nie!" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "{num} stylebox(es)" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Create Empty Template" +#, fuzzy +msgid "No styleboxes found." +msgstr "Hulpbron" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "{num} currently selected" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Create Empty Editor Template" +msgid "Nothing was selected for the import." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Create From Current Editor Theme" +#, fuzzy +msgid "Importing Theme Items" +msgstr "GUI Tema Items" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Importing items {n}/{n}" msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Toggle Button" -msgstr "Wissel Modus" +msgid "Updating the editor" +msgstr "Toneel word Opgedateer" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Finalizing" +msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Disabled Button" -msgstr "Afgeskaskel" +msgid "Filter:" +msgstr "Eienskappe" #: editor/plugins/theme_editor_plugin.cpp -msgid "Item" +msgid "With Data" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select by data type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible color items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible color items and their data." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Deselect all visible color items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible constant items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible constant items and their data." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Deselect all visible constant items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible font items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible font items and their data." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Deselect all visible font items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible icon items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible icon items and their data." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Deselect all visible icon items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible stylebox items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible stylebox items and their data." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Deselect all visible stylebox items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Caution: Adding icon data may considerably increase the size of your Theme " +"resource." msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Disabled Item" -msgstr "Afgeskaskel" +msgid "Collapse types." +msgstr "Vervang Alles" #: editor/plugins/theme_editor_plugin.cpp -msgid "Check Item" +msgid "Expand types." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Checked Item" +#, fuzzy +msgid "Select all Theme items." +msgstr "Skep Vouer" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select With Data" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Radio Item" +msgid "Select all Theme items with item data." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Checked Radio Item" +#, fuzzy +msgid "Deselect All" +msgstr "Ontkoppel" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Deselect all Theme items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Import Selected" +msgstr "Verwyder Seleksie" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Import Items tab has some items selected. Selection will be lost upon " +"closing this window.\n" +"Close anyway?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Named Sep." +msgid "" +"Select a theme type from the list to edit its items.\n" +"You can add a custom type or import a type with its items from another theme." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Submenu" +#, fuzzy +msgid "Remove All Color Items" +msgstr "Hernoem AutoLaai" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Rename Item" +msgstr "Nodus Naam:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Remove All Constant Items" +msgstr "Hernoem AutoLaai" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Remove All Font Items" +msgstr "Hernoem AutoLaai" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Remove All Icon Items" +msgstr "Hernoem AutoLaai" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Remove All StyleBox Items" +msgstr "Hernoem AutoLaai" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"This theme type is empty.\n" +"Add more items to it manually or by importing from another theme." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Subitem 1" +#, fuzzy +msgid "Add Color Item" +msgstr "Gunstelinge:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Add Constant Item" +msgstr "Konstant" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Add Font Item" +msgstr "Skuif Gunsteling Op" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Add Icon Item" +msgstr "Skuif Gunsteling Op" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Add Stylebox Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Subitem 2" +#, fuzzy +msgid "Rename Color Item" +msgstr "Hernoem AutoLaai" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Rename Constant Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Has" +msgid "Rename Font Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Many" +msgid "Rename Icon Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Rename Stylebox Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Disabled LineEdit" -msgstr "Afgeskaskel" +msgid "Invalid file, not a Theme resource." +msgstr "Ongeldige lêer, dis nie 'n oudio-bus uitleg nie." #: editor/plugins/theme_editor_plugin.cpp -msgid "Tab 1" +msgid "Invalid file, same as the edited Theme resource." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Tab 2" +#, fuzzy +msgid "Manage Theme Items" +msgstr "GUI Tema Items" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Edit Items" +msgstr "Lede" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Types:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Tab 3" +msgid "Add Type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Editable Item" +msgid "Add Item:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Subtree" +msgid "Add StyleBox Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Has,Many,Options" +#, fuzzy +msgid "Remove Items:" +msgstr "GUI Tema Items:" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove Class Items" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Data Type:" +#, fuzzy +msgid "Remove Custom Items" +msgstr "Hernoem AutoLaai" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove All Items" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/tile_set_editor_plugin.cpp -msgid "Icon" +#, fuzzy +msgid "Add Theme Item" +msgstr "GUI Tema Items" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Old Name:" +msgstr "Nodus Naam:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Import Items" +msgstr "Ek sien..." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Default Theme" +msgstr "Verander Skikking Waarde-Soort" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Editor Theme" +msgstr "Lede" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Select Another Theme Resource:" +msgstr "Soek Vervanging Hulpbron:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Another Theme" +msgstr "Lede" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Confirm Item Rename" +msgstr "Anim Baan Hernoem" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Cancel Item Rename" +msgstr "Pas Letterkas" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Override Item" msgstr "" -#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp -msgid "Style" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Unpin this StyleBox as a main style." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Font" +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Color" +#, fuzzy +msgid "Add Type" +msgstr "Anim Voeg Baan By" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Theme File" -msgstr "Open 'n Lêer" +msgid "Node Types:" +msgstr "Nodus Naam:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Show Default" +msgstr "Laai Verstek" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Show default type items alongside items that have been overridden." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Override All" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Override all default type items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme:" +msgstr "Lede" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Manage Items..." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Add, remove, organize and import Theme items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Add Preview" +msgstr "Voorskou:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Default Preview" +msgstr "Voorskou:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Select UI Scene:" +msgstr "Stoor As" + +#: editor/plugins/theme_editor_preview.cpp +msgid "" +"Toggle the control picker, allowing to visually select control types for " +"edit." +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +#, fuzzy +msgid "Toggle Button" +msgstr "Wissel Modus" + +#: editor/plugins/theme_editor_preview.cpp +#, fuzzy +msgid "Disabled Button" +msgstr "Afgeskaskel" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Item" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +#, fuzzy +msgid "Disabled Item" +msgstr "Afgeskaskel" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Check Item" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Checked Item" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Radio Item" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Checked Radio Item" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Named Separator" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Submenu" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Subitem 1" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Subitem 2" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Has" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Many" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +#, fuzzy +msgid "Disabled LineEdit" +msgstr "Afgeskaskel" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Tab 1" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Tab 2" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Tab 3" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Editable Item" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Subtree" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Has,Many,Options" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Invalid path, the PackedScene resource was probably moved or removed." +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Invalid PackedScene resource, must have a Control node at its root." +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +#, fuzzy +msgid "Invalid file, not a PackedScene resource." +msgstr "Ongeldige lêer, dis nie 'n oudio-bus uitleg nie." + +#: editor/plugins/theme_editor_preview.cpp +msgid "Reload the scene to reflect its most actual state." +msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" @@ -8208,6 +9262,12 @@ msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp msgid "" "Shift+LMB: Line Draw\n" +"Shift+Command+LMB: Rectangle Paint" +msgstr "" + +#: editor/plugins/tile_map_editor_plugin.cpp +msgid "" +"Shift+LMB: Line Draw\n" "Shift+Ctrl+LMB: Rectangle Paint" msgstr "" @@ -8309,6 +9369,10 @@ msgid "Priority" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Z Index" msgstr "" @@ -8367,10 +9431,25 @@ msgstr "Skep Nuwe" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy +msgid "New Rectangle" +msgstr "Skep Nuwe" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "Create a new polygon." msgstr "Skep Intekening" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "New Polygon" +msgstr "Skep Intekening" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Delete Selected Shape" +msgstr "Skrap gekose lêers?" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Keep polygon inside region Rect." msgstr "" @@ -8576,10 +9655,6 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No commit message was provided" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp msgid "No files added to stage" msgstr "" @@ -8642,19 +9717,10 @@ msgid "Stage All" msgstr "Vervang Alles" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Add a commit message" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -#: modules/gdnative/gdnative_library_singleton_editor.cpp -msgid "Status" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp msgid "View file diffs before committing them to the latest version" msgstr "" @@ -8750,6 +9816,11 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy +msgid "Node(s) Moved" +msgstr "Nodus Naam:" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "Duplicate Nodes" msgstr "Anim Dupliseer Sleutels" @@ -8768,6 +9839,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "UniformRef Name Changed" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -9435,6 +10510,10 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "A reference to an existing uniform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" @@ -9483,8 +10562,9 @@ msgid "VisualShader" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Edit Visual Property" -msgstr "" +#, fuzzy +msgid "Edit Visual Property:" +msgstr "Eienskappe" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Mode Changed" @@ -9495,19 +10575,6 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp -#, fuzzy -msgid "Add initial export..." -msgstr "Gunstelinge:" - -#: editor/project_export.cpp -msgid "Add previous patches..." -msgstr "" - -#: editor/project_export.cpp -msgid "Delete patch '%s' from list?" -msgstr "" - -#: editor/project_export.cpp msgid "Delete preset '%s'?" msgstr "" @@ -9595,19 +10662,6 @@ msgid "" msgstr "" #: editor/project_export.cpp -msgid "Patches" -msgstr "" - -#: editor/project_export.cpp -msgid "Make Patch" -msgstr "" - -#: editor/project_export.cpp -#, fuzzy -msgid "Pack File" -msgstr "Verpak" - -#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9624,7 +10678,7 @@ msgid "Script" msgstr "" #: editor/project_export.cpp -msgid "Script Export Mode:" +msgid "GDScript Export Mode:" msgstr "" #: editor/project_export.cpp @@ -9632,7 +10686,7 @@ msgid "Text" msgstr "" #: editor/project_export.cpp -msgid "Compiled" +msgid "Compiled Bytecode (Faster Loading)" msgstr "" #: editor/project_export.cpp @@ -9640,11 +10694,11 @@ msgid "Encrypted (Provide Key Below)" msgstr "" #: editor/project_export.cpp -msgid "Invalid Encryption Key (must be 64 characters long)" +msgid "Invalid Encryption Key (must be 64 hexadecimal characters long)" msgstr "" #: editor/project_export.cpp -msgid "Script Encryption Key (256-bits as hex):" +msgid "GDScript Encryption Key (256-bits as hexadecimal):" msgstr "" #: editor/project_export.cpp @@ -9721,7 +10775,7 @@ msgstr "" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid Project Name." +msgid "Invalid project name." msgstr "Ongeldige naam." #: editor/project_manager.cpp @@ -9756,6 +10810,20 @@ msgid "Couldn't create project.godot in project path." msgstr "" #: editor/project_manager.cpp +#, fuzzy +msgid "Error opening package file, not in ZIP format." +msgstr "Fout met oopmaak, die pakket-lêer is nie in zip format nie." + +#: editor/project_manager.cpp +msgid "The following files failed extraction from package:" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Package installed successfully!" +msgstr "Pakket Suksesvol Geïnstalleer!" + +#: editor/project_manager.cpp msgid "Rename Project" msgstr "" @@ -9806,6 +10874,10 @@ msgid "OpenGL ES 3.0" msgstr "" #: editor/project_manager.cpp +msgid "Not supported by your GPU drivers." +msgstr "" + +#: editor/project_manager.cpp msgid "" "Higher visual quality\n" "All features available\n" @@ -9899,15 +10971,11 @@ msgid "Are you sure to run %d projects at once?" msgstr "" #: editor/project_manager.cpp -msgid "" -"Remove %d projects from the list?\n" -"The project folders' contents won't be modified." +msgid "Remove %d projects from the list?" msgstr "" #: editor/project_manager.cpp -msgid "" -"Remove this project from the list?\n" -"The project folder's contents won't be modified." +msgid "Remove this project from the list?" msgstr "" #: editor/project_manager.cpp @@ -9935,18 +11003,38 @@ msgstr "Projek Bestuurder" #: editor/project_manager.cpp #, fuzzy -msgid "Projects" +msgid "Local Projects" msgstr "Projek Stigters" #: editor/project_manager.cpp +#, fuzzy +msgid "Loading, please wait..." +msgstr "Laai" + +#: editor/project_manager.cpp msgid "Last Modified" msgstr "" #: editor/project_manager.cpp +#, fuzzy +msgid "Edit Project" +msgstr "Projek Stigters" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Run Project" +msgstr "Projek Stigters" + +#: editor/project_manager.cpp msgid "Scan" msgstr "" #: editor/project_manager.cpp +#, fuzzy +msgid "Scan Projects" +msgstr "Projek Stigters" + +#: editor/project_manager.cpp msgid "Select a Folder to Scan" msgstr "" @@ -9956,11 +11044,25 @@ msgstr "" #: editor/project_manager.cpp #, fuzzy +msgid "Import Project" +msgstr "Projek Stigters" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Remove Project" +msgstr "Skuif Gunsteling Op" + +#: editor/project_manager.cpp +#, fuzzy msgid "Remove Missing" msgstr "Verwyder" #: editor/project_manager.cpp -msgid "Templates" +msgid "About" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" msgstr "" #: editor/project_manager.cpp @@ -9968,6 +11070,14 @@ msgid "Restart Now" msgstr "" #: editor/project_manager.cpp +msgid "Remove All" +msgstr "" + +#: editor/project_manager.cpp +msgid "Also delete project contents (no undo!)" +msgstr "" + +#: editor/project_manager.cpp msgid "Can't run project" msgstr "" @@ -9978,8 +11088,13 @@ msgid "" msgstr "" #: editor/project_manager.cpp +#, fuzzy +msgid "Filter projects" +msgstr "Eienskappe" + +#: editor/project_manager.cpp msgid "" -"The search box filters projects by name and last path component.\n" +"This field filters projects by name and last path component.\n" "To filter projects by name and full path, the query must contain at least " "one `/` character." msgstr "" @@ -9989,6 +11104,10 @@ msgid "Key " msgstr "" #: editor/project_settings_editor.cpp +msgid "Physical Key" +msgstr "" + +#: editor/project_settings_editor.cpp msgid "Joy Button" msgstr "" @@ -10002,7 +11121,7 @@ msgstr "" #: editor/project_settings_editor.cpp msgid "" -"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or " +"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or " "'\"'" msgstr "" @@ -10032,6 +11151,10 @@ msgstr "" msgid "Device" msgstr "" +#: editor/project_settings_editor.cpp +msgid " (Physical)" +msgstr "" + #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -10171,19 +11294,20 @@ msgid "Override for Feature" msgstr "" #: editor/project_settings_editor.cpp -msgid "Add Translation" -msgstr "" +#, fuzzy +msgid "Add %d Translations" +msgstr "Oorgang" #: editor/project_settings_editor.cpp msgid "Remove Translation" msgstr "" #: editor/project_settings_editor.cpp -msgid "Add Remapped Path" +msgid "Translation Resource Remap: Add %d Path(s)" msgstr "" #: editor/project_settings_editor.cpp -msgid "Resource Remap Add Remap" +msgid "Translation Resource Remap: Add %d Remap(s)" msgstr "" #: editor/project_settings_editor.cpp @@ -10304,6 +11428,11 @@ msgstr "" msgid "Plugins" msgstr "" +#: editor/project_settings_editor.cpp +#, fuzzy +msgid "Import Defaults" +msgstr "Laai Verstek" + #: editor/property_editor.cpp msgid "Preset..." msgstr "" @@ -10454,6 +11583,10 @@ msgid "Post-Process" msgstr "" #: editor/rename_dialog.cpp +msgid "Style" +msgstr "" + +#: editor/rename_dialog.cpp msgid "Keep" msgstr "" @@ -10554,6 +11687,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "Anim Dupliseer Sleutels" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "Deursoek Hulp" @@ -10614,11 +11756,29 @@ msgid "Delete node \"%s\"?" msgstr "Skrap" #: editor/scene_tree_dock.cpp -msgid "Can not perform with the root node." +msgid "" +"Saving the branch as a scene requires having a scene open in the editor." msgstr "" #: editor/scene_tree_dock.cpp -msgid "This operation can't be done on instanced scenes." +msgid "" +"Saving the branch as a scene requires selecting only one node, but you have " +"selected %d nodes." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save the root node branch as an instanced scene.\n" +"To create an editable copy of the current scene, duplicate it using the " +"FileSystem dock context menu\n" +"or create an inherited scene using Scene > New Inherited Scene... instead." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save the branch of an already instanced scene.\n" +"To create a variation of a scene, you can make an inherited scene based on " +"the instanced scene using Scene > New Inherited Scene... instead." msgstr "" #: editor/scene_tree_dock.cpp @@ -10676,10 +11836,19 @@ msgid "Can't operate on nodes the current scene inherits from!" msgstr "" #: editor/scene_tree_dock.cpp +msgid "This operation can't be done on instanced scenes." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "Anim Dupliseer Sleutels" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" @@ -10719,11 +11888,6 @@ msgid "Load As Placeholder" msgstr "" #: editor/scene_tree_dock.cpp -#, fuzzy -msgid "Open Documentation" -msgstr "Opnoemings" - -#: editor/scene_tree_dock.cpp msgid "" "Cannot attach a script: there are no languages registered.\n" "This is probably because this editor was built with all language modules " @@ -10792,6 +11956,13 @@ msgid "Remote" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"If selected, the Remote scene tree dock will cause the project to stutter " +"every time it updates.\n" +"Switch back to the Local scene tree dock to improve performance." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Local" msgstr "" @@ -11001,6 +12172,12 @@ msgid "" msgstr "" #: editor/script_create_dialog.cpp +msgid "" +"Warning: Having the script name be the same as a built-in type is usually " +"not desired." +msgstr "" + +#: editor/script_create_dialog.cpp #, fuzzy msgid "Class Name:" msgstr "Klas:" @@ -11076,6 +12253,10 @@ msgid "Copy Error" msgstr "" #: editor/script_editor_debugger.cpp +msgid "Open C++ Source on GitHub" +msgstr "" + +#: editor/script_editor_debugger.cpp msgid "Video RAM" msgstr "" @@ -11253,6 +12434,22 @@ msgstr "" msgid "Change Ray Shape Length" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Set Room Point Position" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Set Portal Point Position" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Set Occluder Sphere Radius" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Set Occluder Sphere Position" +msgstr "" + #: modules/csg/csg_gizmos.cpp msgid "Change Cylinder Radius" msgstr "" @@ -11362,6 +12559,15 @@ msgstr "" msgid "Object can't provide a length." msgstr "" +#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp +msgid "Export Mesh GLTF2" +msgstr "" + +#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp +#, fuzzy +msgid "Export GLTF..." +msgstr "Ek sien..." + #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Next Plane" msgstr "" @@ -11405,6 +12611,11 @@ msgid "GridMap Paint" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "GridMap Selection" +msgstr "Alle Seleksie" + +#: modules/gridmap/grid_map_editor_plugin.cpp msgid "Grid Map" msgstr "" @@ -11495,10 +12706,44 @@ msgstr "Eienskappe" msgid "Give a MeshLibrary resource to this GridMap to use its meshes." msgstr "" +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Begin Bake" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Preparing data structures" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Generate buffers" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +#, fuzzy +msgid "Direct lighting" +msgstr "Beskrywing" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Indirect lighting" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Post processing" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Plotting lightmaps" +msgstr "" + #: modules/mono/csharp_script.cpp msgid "Class name can't be a reserved keyword" msgstr "" +#: modules/mono/csharp_script.cpp +#, fuzzy +msgid "Build Solution" +msgstr "Alle Seleksie" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11625,6 +12870,16 @@ msgstr "Gunstelinge:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Port Type" +msgstr "Verander Skikking Waarde-Soort" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Port Name" +msgstr "Verander Woordeboek Waarde" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "Override an existing built-in function." msgstr "" "Ongeldige naam. Dit moet nie met bestaande ingeboude tiepename bots nie." @@ -11740,6 +12995,11 @@ msgid "Add Preload Node" msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s)" +msgstr "Skuif Gunsteling Op" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" msgstr "" @@ -11805,10 +13065,6 @@ msgid "Can't copy the function node." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Clipboard is empty!" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp msgid "Paste VisualScript Nodes" msgstr "" @@ -11978,110 +13234,212 @@ msgstr "Deursoek Hulp" msgid "Get %s" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Set %s" -msgstr "" - -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "Package segments must be of non-zero length." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "The character '%s' is not allowed in Android application package names." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "A digit cannot be the first character in a package segment." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "The character '%s' cannot be the first character in a package segment." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "The package must have at least one '.' separator." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "Select device from the list" msgstr "" -#: platform/android/export/export.cpp -msgid "ADB executable not configured in the Editor Settings." +#: platform/android/export/export_plugin.cpp +msgid "Running on %s" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Exporting APK..." +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Uninstalling..." +msgstr "Installeer" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Installing to device, please wait..." +msgstr "Laai" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Could not install to device: %s" +msgstr "Kon nie vouer skep nie." + +#: platform/android/export/export_plugin.cpp +msgid "Running on device..." +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Could not execute on device." +msgstr "Kon nie vouer skep nie." + +#: platform/android/export/export_plugin.cpp +msgid "Unable to find the 'apksigner' tool." msgstr "" -#: platform/android/export/export.cpp -msgid "OpenJDK jarsigner not configured in the Editor Settings." +#: platform/android/export/export_plugin.cpp +msgid "" +"Android build template not installed in the project. Install it from the " +"Project menu." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp +msgid "" +"Either Debug Keystore, Debug User AND Debug Password settings must be " +"configured OR none of them." +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "Debug keystore not configured in the Editor Settings nor in the preset." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp +msgid "" +"Either Release Keystore, Release User AND Release Password settings must be " +"configured OR none of them." +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "Release keystore incorrectly configured in the export preset." msgstr "" -#: platform/android/export/export.cpp -msgid "Custom build requires a valid Android SDK path in Editor Settings." +#: platform/android/export/export_plugin.cpp +msgid "A valid Android SDK path is required in Editor Settings." msgstr "" -#: platform/android/export/export.cpp -msgid "Invalid Android SDK path for custom build in Editor Settings." +#: platform/android/export/export_plugin.cpp +msgid "Invalid Android SDK path in Editor Settings." msgstr "" -#: platform/android/export/export.cpp -msgid "" -"Android build template not installed in the project. Install it from the " -"Project menu." +#: platform/android/export/export_plugin.cpp +msgid "Missing 'platform-tools' directory!" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Unable to find Android SDK platform-tools' adb command." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Please check in the Android SDK directory specified in Editor Settings." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Missing 'build-tools' directory!" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Unable to find Android SDK build-tools' apksigner command." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "Invalid public key for APK expansion." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp #, fuzzy msgid "Invalid package name:" msgstr "Ongeldige naam." -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "" "Invalid \"GodotPaymentV3\" module included in the \"android/modules\" " "project setting (changed in Godot 3.2.2).\n" msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "\"Use Custom Build\" must be enabled to use the plugins." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "" -"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR" -"\"." +"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"." msgstr "" -#: platform/android/export/export.cpp -msgid "" -"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"." +#: platform/android/export/export_plugin.cpp +msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "" -"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"." +"'apksigner' could not be found.\n" +"Please check the command is available in the Android SDK build-tools " +"directory.\n" +"The resulting %s is unsigned." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Signing debug %s..." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Signing release %s..." +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Could not find keystore, unable to export." +msgstr "Kon nie vouer skep nie." + +#: platform/android/export/export_plugin.cpp +msgid "'apksigner' returned with error #%d" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Verifying %s..." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "'apksigner' verification of %s failed." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Exporting for Android" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Invalid filename! Android App Bundle requires the *.aab extension." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "APK Expansion not compatible with Android App Bundle." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Invalid filename! Android APK requires the *.apk extension." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Unsupported export format!\n" msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "" "Trying to build from a custom built template, but no version info for it " "exists. Please reinstall from the 'Project' menu." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "" "Android build version mismatch:\n" " Template installed: %s\n" @@ -12089,25 +13447,87 @@ msgid "" "Please reinstall Android build template from 'Project' menu." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp +msgid "" +"Unable to overwrite res://android/build/res/*.xml files with project name" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Could not export project files to gradle project\n" +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Could not write expansion package file!" +msgstr "Kon nie vouer skep nie." + +#: platform/android/export/export_plugin.cpp msgid "Building Android Project (gradle)" msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "" "Building of Android project failed, check output for the error.\n" "Alternatively visit docs.godotengine.org for Android build documentation." msgstr "" -#: platform/android/export/export.cpp -msgid "No build apk generated at: " +#: platform/android/export/export_plugin.cpp +msgid "Moving output" msgstr "" -#: platform/iphone/export/export.cpp +#: platform/android/export/export_plugin.cpp +msgid "" +"Unable to copy and rename export file, check gradle project directory for " +"outputs." +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Package not found: %s" +msgstr "Animasie lengte (in sekondes)." + +#: platform/android/export/export_plugin.cpp +msgid "Creating APK..." +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "" +"Could not find template APK to export:\n" +"%s" +msgstr "Kon nie vouer skep nie." + +#: platform/android/export/export_plugin.cpp +msgid "" +"Missing libraries in the export template for the selected architectures: " +"%s.\n" +"Please build a template with all required libraries, or uncheck the missing " +"architectures in the export preset." +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Adding files..." +msgstr "Vind" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Could not export project files" +msgstr "Kon nie vouer skep nie." + +#: platform/android/export/export_plugin.cpp +msgid "Aligning APK..." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Could not unzip temporary unaligned APK." +msgstr "" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp msgid "Identifier is missing." msgstr "" -#: platform/iphone/export/export.cpp +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" @@ -12138,29 +13558,57 @@ msgstr "" #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not write file:" +msgid "Could not open template for export:" msgstr "Kon nie vouer skep nie." #: platform/javascript/export/export.cpp +msgid "Invalid export template:" +msgstr "" + +#: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not open template for export:" +msgid "Could not write file:" msgstr "Kon nie vouer skep nie." #: platform/javascript/export/export.cpp -msgid "Invalid export template:" -msgstr "" +#, fuzzy +msgid "Could not read file:" +msgstr "Kon nie vouer skep nie." #: platform/javascript/export/export.cpp -msgid "Could not read custom HTML shell:" -msgstr "" +#, fuzzy +msgid "Could not read HTML shell:" +msgstr "Kon nie vouer skep nie." #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not read boot splash image file:" +msgid "Could not create HTTP server directory:" msgstr "Kon nie vouer skep nie." #: platform/javascript/export/export.cpp -msgid "Using default boot splash image." +#, fuzzy +msgid "Error starting HTTP server:" +msgstr "Leêr word gebêre:" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Invalid bundle identifier:" +msgstr "Ongeldige naam." + +#: platform/osx/export/export.cpp +msgid "Notarization: code signing required." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Notarization: hardened runtime required." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Notarization: Apple ID name not specified." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Notarization: Apple ID password not specified." msgstr "" #: platform/uwp/export/export.cpp @@ -12251,6 +13699,14 @@ msgstr "" msgid "An empty CollisionPolygon2D has no effect on collision." msgstr "" +#: scene/2d/collision_polygon_2d.cpp +msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode." +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp +msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode." +msgstr "" + #: scene/2d/collision_shape_2d.cpp msgid "" "CollisionShape2D only serves to provide a collision shape to a " @@ -12276,6 +13732,26 @@ msgid "" "\"Particles Animation\" enabled." msgstr "" +#: scene/2d/joints_2d.cpp +msgid "Node A and Node B must be PhysicsBody2Ds" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node A must be a PhysicsBody2D" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node B must be a PhysicsBody2D" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Joint is not connected to two PhysicsBody2Ds" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node A and Node B must be different PhysicsBody2Ds" +msgstr "" + #: scene/2d/light_2d.cpp msgid "" "A texture with the shape of the light must be supplied to the \"Texture\" " @@ -12397,27 +13873,27 @@ msgid "ARVROrigin requires an ARVRCamera child node." msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "%d%%" +msgid "Finding meshes and lights" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "(Time Left: %d:%02d s)" +msgid "Preparing geometry (%d/%d)" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Plotting Meshes: " +msgid "Preparing environment" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Plotting Lights:" +msgid "Generating capture" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Finishing Plot" +#: scene/3d/baked_lightmap.cpp +msgid "Saving lightmaps" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Lighting Meshes: " +msgid "Done" msgstr "" #: scene/3d/collision_object.cpp @@ -12477,14 +13953,20 @@ msgid "Plotting Meshes" msgstr "" #: scene/3d/gi_probe.cpp +msgid "Finishing Plot" +msgstr "" + +#: scene/3d/gi_probe.cpp msgid "" "GIProbes are not supported by the GLES2 video driver.\n" "Use a BakedLightmap instead." msgstr "" -#: scene/3d/interpolated_camera.cpp +#: scene/3d/gi_probe.cpp msgid "" -"InterpolatedCamera has been deprecated and will be removed in Godot 4.0." +"The GIProbe Compress property has been deprecated due to known bugs and no " +"longer has any effect.\n" +"To remove this warning, disable the GIProbe's Compress property." msgstr "" #: scene/3d/light.cpp @@ -12501,6 +13983,14 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/occluder.cpp +msgid "No shape is set." +msgstr "" + +#: scene/3d/occluder.cpp +msgid "Only uniform scales are supported." +msgstr "" + #: scene/3d/particles.cpp msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" @@ -12536,12 +14026,120 @@ msgid "" "Change the size in children collision shapes instead." msgstr "" +#: scene/3d/physics_joint.cpp +msgid "Node A and Node B must be PhysicsBodies" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node A must be a PhysicsBody" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node B must be a PhysicsBody" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Joint is not connected to any PhysicsBodies" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node A and Node B must be different PhysicsBodies" +msgstr "" + +#: scene/3d/portal.cpp +msgid "The RoomManager should not be a child or grandchild of a Portal." +msgstr "" + +#: scene/3d/portal.cpp +msgid "A Room should not be a child or grandchild of a Portal." +msgstr "" + +#: scene/3d/portal.cpp +msgid "A RoomGroup should not be a child or grandchild of a Portal." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "" "The \"Remote Path\" property must point to a valid Spatial or Spatial-" "derived node to work." msgstr "" +#: scene/3d/room.cpp +msgid "A Room cannot have another Room as a child or grandchild." +msgstr "" + +#: scene/3d/room.cpp +msgid "The RoomManager should not be placed inside a Room." +msgstr "" + +#: scene/3d/room.cpp +msgid "A RoomGroup should not be placed inside a Room." +msgstr "" + +#: scene/3d/room.cpp +msgid "" +"Room convex hull contains a large number of planes.\n" +"Consider simplifying the room bound in order to increase performance." +msgstr "" + +#: scene/3d/room_group.cpp +msgid "The RoomManager should not be placed inside a RoomGroup." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "The RoomList has not been assigned." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "The RoomList node should be a Spatial (or derived from Spatial)." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "" +"Portal Depth Limit is set to Zero.\n" +"Only the Room that the Camera is in will render." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "There should only be one RoomManager in the SceneTree." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "" +"RoomList path is invalid.\n" +"Please check the RoomList branch has been assigned in the RoomManager." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "RoomList contains no Rooms, aborting." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "Misnamed nodes detected, check output log for details. Aborting." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "Portal link room not found, check output log for details." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "" +"Portal autolink failed, check output log for details.\n" +"Check the portal is facing outwards from the source room." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "" +"Room overlap detected, cameras may work incorrectly in overlapping area.\n" +"Check output log for details." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "" +"Error calculating room bounds.\n" +"Ensure all rooms contain geometry or manual bounds." +msgstr "" + #: scene/3d/soft_body.cpp msgid "This body will be ignored until you set a mesh." msgstr "" @@ -12591,6 +14189,10 @@ msgstr "" msgid "Animation not found: '%s'" msgstr "Animasie lengte (in sekondes)." +#: scene/animation/animation_player.cpp +msgid "Anim Apply Reset" +msgstr "" + #: scene/animation/animation_tree.cpp msgid "In node '%s', invalid animation: '%s'." msgstr "" @@ -12674,6 +14276,22 @@ msgstr "" msgid "Please Confirm..." msgstr "" +#: scene/gui/file_dialog.cpp +msgid "Must use a valid extension." +msgstr "Moet 'n geldige uitbreiding gebruik." + +#: scene/gui/graph_edit.cpp +msgid "Enable grid minimap." +msgstr "" + +#: scene/gui/nine_patch_rect.cpp +msgid "" +"The Tile and Tile Fit options for Axis Stretch properties are only effective " +"when using the GLES3 rendering backend.\n" +"The GLES2 backend is currently in use, so these modes will act like Stretch " +"instead." +msgstr "" + #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " @@ -12714,6 +14332,16 @@ msgstr "" msgid "Viewport size must be greater than 0 to render anything." msgstr "" +#: scene/resources/occluder_shape.cpp +msgid "OccluderShapeSphere Set Spheres" +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp +msgid "" +"The sampler port is connected but not used. Consider changing the source to " +"'SamplerPort'." +msgstr "" + #: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for preview." msgstr "" @@ -12727,23 +14355,79 @@ msgid "Invalid comparison function for that type." msgstr "" #: servers/visual/shader_language.cpp -msgid "Assignment to function." +msgid "Varying may not be assigned in the '%s' function." msgstr "" #: servers/visual/shader_language.cpp -msgid "Assignment to uniform." +msgid "" +"Varyings which assigned in 'vertex' function may not be reassigned in " +"'fragment' or 'light'." +msgstr "" + +#: servers/visual/shader_language.cpp +msgid "" +"Varyings which assigned in 'fragment' function may not be reassigned in " +"'vertex' or 'light'." +msgstr "" + +#: servers/visual/shader_language.cpp +msgid "Fragment-stage varying could not been accessed in custom function!" +msgstr "" + +#: servers/visual/shader_language.cpp +msgid "Assignment to function." msgstr "" #: servers/visual/shader_language.cpp -msgid "Varyings can only be assigned in vertex function." +msgid "Assignment to uniform." msgstr "" #: servers/visual/shader_language.cpp msgid "Constants cannot be modified." msgstr "" -#~ msgid "Not in resource path." -#~ msgstr "Nie in hulpbron pad nie." +#, fuzzy +#~ msgid "Package Contents:" +#~ msgstr "Pakket Installeerder" + +#~ msgid "Singleton" +#~ msgstr "EnkelHouer" + +#, fuzzy +#~ msgid "Erase profile '%s'? (no undo)" +#~ msgstr "Vervang Alles" + +#, fuzzy +#~ msgid "Class Options" +#~ msgstr "Beskrywing" + +#, fuzzy +#~ msgid "Move to Trash" +#~ msgstr "Skuif AutoLaai" + +#, fuzzy +#~ msgid "Expand All Properties" +#~ msgstr "Eienskappe" + +#, fuzzy +#~ msgid "Theme File" +#~ msgstr "Open 'n Lêer" + +#, fuzzy +#~ msgid "Search complete" +#~ msgstr "Deursoek Teks" + +#, fuzzy +#~ msgid "Move pivot" +#~ msgstr "Skuif Gunsteling Op" + +#, fuzzy +#~ msgid "Add initial export..." +#~ msgstr "Gunstelinge:" + +#, fuzzy +#~ msgid "Pack File" +#~ msgstr "Verpak" #~ msgid "Replaced %d occurrence(s)." #~ msgstr "Het %d verskynsel(s) vervang." @@ -12776,9 +14460,6 @@ msgstr "" #~ msgid "Theme Properties:" #~ msgstr "Eienskappe" -#~ msgid "Enumerations:" -#~ msgstr "Opnoemings:" - #~ msgid "Constants:" #~ msgstr "Konstantes:" @@ -12858,12 +14539,6 @@ msgstr "" #~ msgid "Public Methods:" #~ msgstr "Openbare Metodes:" -#~ msgid "GUI Theme Items" -#~ msgstr "GUI Tema Items" - -#~ msgid "GUI Theme Items:" -#~ msgstr "GUI Tema Items:" - #, fuzzy #~ msgid "Toggle folder status as Favorite." #~ msgstr "Wissel Gunsteling" @@ -12886,9 +14561,6 @@ msgstr "" #~ msgid "Move Anim Track Down" #~ msgstr "Skuif Anim Baan Af" -#~ msgid "Anim Track Rename" -#~ msgstr "Anim Baan Hernoem" - #~ msgid "Anim Track Change Interpolation" #~ msgstr "Anim Baan Verander Interpolasie" @@ -12953,9 +14625,6 @@ msgstr "" #~ msgid "Thanks!" #~ msgstr "Dankie!" -#~ msgid "Not found!" -#~ msgstr "Nie gevind nie!" - #~ msgid "Replace By" #~ msgstr "Vervang Met" |