diff options
Diffstat (limited to 'editor/translations/af.po')
-rw-r--r-- | editor/translations/af.po | 2633 |
1 files changed, 1727 insertions, 906 deletions
diff --git a/editor/translations/af.po b/editor/translations/af.po index ef415dfb30..f2e389b6f5 100644 --- a/editor/translations/af.po +++ b/editor/translations/af.po @@ -81,11 +81,12 @@ msgstr "Afhanklikheid Bewerker" msgid "Screen Orientation" msgstr "Opnoemings" -#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp +#: platform/uwp/os_uwp.cpp msgid "Window" msgstr "" -#: core/bind/core_bind.cpp main/main.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp msgid "Borderless" msgstr "" @@ -93,7 +94,7 @@ msgstr "" msgid "Per Pixel Transparency Enabled" msgstr "" -#: core/bind/core_bind.cpp main/main.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp msgid "Fullscreen" msgstr "" @@ -105,7 +106,7 @@ msgstr "" msgid "Minimized" msgstr "" -#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp #: scene/gui/graph_node.cpp msgid "Resizable" msgstr "" @@ -119,11 +120,11 @@ msgstr "" msgid "Position" msgstr "Skep Nuwe" -#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp -#: modules/gdscript/gdscript_editor.cpp modules/gridmap/grid_map.cpp -#: modules/mono/csharp_script.cpp modules/visual_script/visual_script_nodes.cpp -#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp -#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp +#: main/main.cpp modules/gridmap/grid_map.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp +#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp +#: scene/gui/graph_edit.cpp scene/main/viewport.cpp #: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp #: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp #: scene/resources/style_box.cpp scene/resources/texture.cpp @@ -211,21 +212,16 @@ msgstr "" msgid "Function" msgstr "Maak Funksie" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" #: core/io/file_access_network.cpp core/register_core_types.cpp -#: editor/editor_settings.cpp main/main.cpp +#: editor/editor_file_dialog.cpp editor/editor_settings.cpp main/main.cpp #: modules/gdscript/language_server/gdscript_language_server.cpp #: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h +#: scene/gui/file_dialog.cpp #, fuzzy msgid "Network" msgstr "Skep Vouer" @@ -337,7 +333,8 @@ msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "Nie genoeg bytes om bytes te dekodeer nie, of ongeldige formaat." #: core/math/expression.cpp -msgid "Invalid input %i (not passed) in expression" +#, fuzzy +msgid "Invalid input %d (not passed) in expression" msgstr "Ongeldige toevoer %i (nie geslaag nie) in uitdrukking" #: core/math/expression.cpp @@ -382,37 +379,13 @@ msgstr "" msgid "Max Size (KB)" msgstr "" -#: core/os/input.cpp editor/editor_help.cpp editor/editor_settings.cpp -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: modules/gdscript/editor/gdscript_highlighter.cpp -#: modules/gdscript/gdscript_editor.cpp -#: modules/gdscript/language_server/gdscript_text_document.cpp -#: modules/mono/csharp_script.cpp scene/animation/animation_player.cpp -#: scene/gui/control.cpp scene/gui/line_edit.cpp scene/main/node.cpp -#: scene/resources/material.cpp +#: core/os/input.cpp #, fuzzy -msgid "Text Editor" -msgstr "Afhanklikheid Bewerker" - -#: core/os/input.cpp editor/editor_settings.cpp -#: editor/plugins/script_text_editor.cpp modules/gdscript/gdscript.cpp -#: modules/gdscript/gdscript_editor.cpp -#: modules/gdscript/language_server/gdscript_text_document.cpp -#: scene/animation/animation_player.cpp scene/gui/control.cpp -#: scene/main/node.cpp scene/resources/default_theme/default_theme.cpp -#: scene/resources/material.cpp -#, fuzzy -msgid "Completion" -msgstr "Verwyder Seleksie" +msgid "Mouse Mode" +msgstr "Wissel Modus" -#: core/os/input.cpp editor/editor_settings.cpp -#: editor/plugins/script_text_editor.cpp modules/gdscript/gdscript_editor.cpp -#: modules/gdscript/language_server/gdscript_text_document.cpp -#: scene/animation/animation_player.cpp scene/gui/control.cpp -#: scene/main/node.cpp scene/resources/material.cpp -msgid "Use Single Quotes" +#: core/os/input.cpp +msgid "Use Accumulated Input" msgstr "" #: core/os/input_event.cpp editor/project_settings_editor.cpp @@ -440,6 +413,11 @@ msgstr "" msgid "Command" msgstr "" +#: core/os/input_event.cpp +#, fuzzy +msgid "Physical" +msgstr "Aktiveer" + #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp #: scene/gui/base_button.cpp scene/gui/texture_button.cpp #: scene/resources/default_theme/default_theme.cpp @@ -495,6 +473,10 @@ msgid "Pressure" msgstr "Herset Zoem" #: core/os/input_event.cpp +msgid "Pen Inverted" +msgstr "" + +#: core/os/input_event.cpp msgid "Relative" msgstr "" @@ -586,13 +568,15 @@ msgid "Project Settings Override" msgstr "Projek Bestuurder" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Naam" @@ -605,7 +589,8 @@ msgstr "Beskrywing:" #: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp -#: main/main.cpp +#: main/main.cpp platform/android/export/export_plugin.cpp +#: platform/javascript/export/export.cpp msgid "Run" msgstr "" @@ -636,6 +621,41 @@ msgstr "" msgid "Custom User Dir Name" msgstr "" +#: core/project_settings.cpp main/main.cpp +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/os_uwp.cpp +#, fuzzy +msgid "Display" +msgstr "Vervang Alles" + +#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp +#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp +msgid "Width" +msgstr "" + +#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp +#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp +#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp +#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp +#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp +msgid "Height" +msgstr "" + +#: core/project_settings.cpp +msgid "Always On Top" +msgstr "" + +#: core/project_settings.cpp +#, fuzzy +msgid "Test Width" +msgstr "Lineêr" + +#: core/project_settings.cpp +msgid "Test Height" +msgstr "" + #: core/project_settings.cpp editor/animation_track_editor.cpp #: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp msgid "Audio" @@ -658,26 +678,24 @@ msgid "Main Run Args" msgstr "" #: core/project_settings.cpp -msgid "Search In File Extensions" +msgid "Scene Naming" msgstr "" #: core/project_settings.cpp -msgid "Script Templates Search Path" +msgid "Search In File Extensions" msgstr "" -#: core/project_settings.cpp editor/editor_node.cpp -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Version Control" +#: core/project_settings.cpp +msgid "Script Templates Search Path" msgstr "" #: core/project_settings.cpp -msgid "Autoload On Startup" +msgid "Version Control Autoload On Startup" msgstr "" #: core/project_settings.cpp -#, fuzzy -msgid "Plugin Name" -msgstr "Nodus Naam:" +msgid "Version Control Plugin Name" +msgstr "" #: core/project_settings.cpp scene/2d/collision_object_2d.cpp #: scene/3d/collision_object.cpp scene/gui/control.cpp @@ -745,15 +763,18 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" #: core/project_settings.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -783,8 +804,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp scene/resources/navigation_mesh.cpp #: servers/visual_server.cpp #, fuzzy msgid "Filters" @@ -911,10 +932,6 @@ msgstr "Pad" msgid "Source Code" msgstr "Hulpbron" -#: core/translation.cpp -msgid "Messages" -msgstr "" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -975,10 +992,13 @@ msgstr "" #: drivers/gles2/rasterizer_canvas_base_gles2.cpp #: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp -#: main/main.cpp scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp main/main.cpp +#: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1028,13 +1048,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1061,6 +1082,7 @@ msgstr "" msgid "Blend Shape Max Buffer Size (KB)" msgstr "" +#. TRANSLATORS: Adjective, refers to the mode for Bezier handles (Free, Balanced, Mirror). #: editor/animation_bezier_editor.cpp msgid "Free" msgstr "Bevry / Verniet" @@ -1077,7 +1099,7 @@ msgstr "Spieel" msgid "Time:" msgstr "Tyd:" -#: editor/animation_bezier_editor.cpp +#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp msgid "Value:" msgstr "Waarde:" @@ -1130,6 +1152,93 @@ msgstr "Anim Verander Sleutelraam Waarde" msgid "Anim Change Call" msgstr "Anim Verander Roep" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Skuif Byvoeg Sleutel" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Alle Seleksie" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Gunstelinge:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Wissel Modus" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Skrap" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Anim Herhaalde Verandering Van Sleutelraam Tye" @@ -1227,7 +1336,7 @@ msgstr "" msgid "Update Mode (How this property is set)" msgstr "" -#: editor/animation_track_editor.cpp +#: editor/animation_track_editor.cpp scene/resources/gradient.cpp msgid "Interpolation Mode" msgstr "" @@ -1242,10 +1351,70 @@ msgstr "Verwyder geselekteerde baan." #: editor/animation_track_editor.cpp #, fuzzy -msgid "Time (s): " +msgid "Time (s):" msgstr "Tree (s):" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Position:" +msgstr "Skep Nuwe" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Rotation:" +msgstr "Konstant" + +#: editor/animation_track_editor.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp +msgid "Scale:" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp +#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Type:" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "(Invalid, expected type: %s)" +msgstr "Moet 'n geldige uitbreiding gebruik." + +#: editor/animation_track_editor.cpp +msgid "Easing:" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In-Handle:" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out-Handle:" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Stream:" +msgstr "Wysig Nodus Kurwe" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start (s):" +msgstr "Wissel Modus" + +#: editor/animation_track_editor.cpp +msgid "End (s):" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Animation Clip:" +msgstr "Animasie Zoem." + +#: editor/animation_track_editor.cpp msgid "Toggle Track Enabled" msgstr "" @@ -1326,7 +1495,6 @@ msgid "Remove Anim Track" msgstr "Verwyder Anim Baan" #: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/plugins/mesh_library_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp @@ -1338,16 +1506,6 @@ msgid "Editors" msgstr "Afhanklikheid Bewerker" #: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - -#: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" msgstr "Anim Voeg Baan & Sleutel By" @@ -1478,7 +1636,7 @@ msgid "Add Method Track Key" msgstr "Anim Voeg Baan & Sleutel By" #: editor/animation_track_editor.cpp -msgid "Method not found in object: " +msgid "Method not found in object:" msgstr "" #: editor/animation_track_editor.cpp @@ -2033,14 +2191,15 @@ msgstr "Gunstelinge:" msgid "Recent:" msgstr "Onlangse:" -#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_selector.cpp editor/quick_open.cpp editor/rename_dialog.cpp +#: editor/create_dialog.cpp editor/editor_quick_open.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp +#: editor/rename_dialog.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Search:" msgstr "Soek:" -#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_selector.cpp editor/quick_open.cpp +#: editor/create_dialog.cpp editor/editor_quick_open.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Matches:" msgstr "Passendes:" @@ -2102,8 +2261,8 @@ msgstr "Soek Vervanging Hulpbron:" #: editor/dependency_editor.cpp editor/editor_file_dialog.cpp #: editor/editor_help_search.cpp editor/editor_node.cpp -#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_selector.cpp editor/quick_open.cpp +#: editor/editor_quick_open.cpp editor/filesystem_dock.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_property_selector.cpp #: scene/gui/file_dialog.cpp @@ -2111,8 +2270,8 @@ msgid "Open" msgstr "Oop" #: editor/dependency_editor.cpp -msgid "Owners Of:" -msgstr "Eienaars van:" +msgid "Owners of: %s (Total: %d)" +msgstr "" #: editor/dependency_editor.cpp #, fuzzy @@ -2426,7 +2585,7 @@ msgid "Bus Options" msgstr "Bus opsies" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp -#: editor/scene_tree_dock.cpp +#: editor/project_export.cpp editor/scene_tree_dock.cpp msgid "Duplicate" msgstr "Dupliseer" @@ -2478,8 +2637,8 @@ msgstr "Oop Oudio-Bus Uitleg" msgid "There is no '%s' file." msgstr "" -#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp -msgid "Layout" +#: editor/editor_audio_buses.cpp +msgid "Layout:" msgstr "" #: editor/editor_audio_buses.cpp @@ -2693,6 +2852,24 @@ msgid "Choose" msgstr "Kies" #: editor/editor_export.cpp +msgid "Project export for platform:" +msgstr "" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Completed with warnings." +msgstr "Verwyder Seleksie" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Completed successfully." +msgstr "Pakket Suksesvol Geïnstalleer!" + +#: editor/editor_export.cpp +msgid "Failed." +msgstr "" + +#: editor/editor_export.cpp msgid "Storing File:" msgstr "Leêr word gebêre:" @@ -2705,6 +2882,31 @@ msgid "Packing" msgstr "Verpak" #: editor/editor_export.cpp +#, fuzzy +msgid "Save PCK" +msgstr "Stoor As" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Cannot create file \"%s\"." +msgstr "Kon nie vouer skep nie." + +#: editor/editor_export.cpp +#, fuzzy +msgid "Failed to export project files." +msgstr "Kon nie vouer skep nie." + +#: editor/editor_export.cpp +#, fuzzy +msgid "Can't open file to read from path \"%s\"." +msgstr "Kan nie lêer vir skryf oopmaak nie:" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Save ZIP" +msgstr "Stoor As" + +#: editor/editor_export.cpp msgid "" "Target platform requires 'ETC' texture compression for GLES2. Enable 'Import " "Etc' in Project Settings." @@ -2809,12 +3011,31 @@ msgstr "Sjabloon lêer nie gevind nie:\n" msgid "Custom release template not found." msgstr "" +#: editor/editor_export.cpp +#, fuzzy +msgid "Prepare Template" +msgstr "Skep Vouer" + +#: editor/editor_export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "The given export path doesn't exist." +msgstr "Lêer bestaan nie." + #: editor/editor_export.cpp platform/javascript/export/export.cpp #, fuzzy -msgid "Template file not found:" +msgid "Template file not found: \"%s\"." msgstr "Sjabloon lêer nie gevind nie:\n" #: editor/editor_export.cpp +msgid "Failed to copy export template." +msgstr "" + +#: editor/editor_export.cpp platform/windows/export/export.cpp +#: platform/x11/export/export.cpp +msgid "PCK Embedding" +msgstr "" + +#: editor/editor_export.cpp msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." msgstr "" @@ -2833,7 +3054,7 @@ msgid "Script Editor" msgstr "Afhanklikheid Bewerker" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -2998,9 +3219,9 @@ msgid "Import" msgstr "Invoer" #: editor/editor_feature_profile.cpp editor/project_export.cpp -#: platform/android/export/export.cpp platform/javascript/export/export.cpp -#: platform/osx/export/export.cpp platform/uwp/export/export.cpp -#: platform/windows/export/export.cpp +#: platform/android/export/export.cpp platform/android/export/export_plugin.cpp +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/export/export.cpp platform/windows/export/export.cpp msgid "Export" msgstr "" @@ -3133,11 +3354,11 @@ msgstr "Pad na Nodus:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3277,7 +3498,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Bo" @@ -3373,6 +3594,15 @@ msgstr "" "Daar is tans geen beskrywing vir hierdie metode nie. Help ons asseblief deur " "[color=$color][url=$url]een by te dra[/url][/color]!" +#: editor/editor_help.cpp editor/editor_settings.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: modules/gdscript/editor/gdscript_highlighter.cpp +#: modules/gdscript/gdscript_editor.cpp +#, fuzzy +msgid "Text Editor" +msgstr "Afhanklikheid Bewerker" + #: editor/editor_help.cpp editor/editor_node.cpp editor/editor_settings.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Help" @@ -3482,11 +3712,12 @@ msgstr "" msgid "Read Only" msgstr "Metodes" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4124,14 +4355,6 @@ msgid "" "Unable to write to file '%s', file in use, locked or lacking permissions." msgstr "" -#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp -msgid "Scene" -msgstr "" - -#: editor/editor_node.cpp -msgid "Scene Naming" -msgstr "" - #: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp #: servers/arvr/arvr_interface.cpp msgid "Interface" @@ -4170,15 +4393,6 @@ msgstr "" msgid "Always Close Output On Stop" msgstr "" -#: editor/editor_node.cpp editor/editor_settings.cpp -#, fuzzy -msgid "Auto Save" -msgstr "Stoor" - -#: editor/editor_node.cpp editor/editor_settings.cpp -msgid "Save Before Running" -msgstr "" - #: editor/editor_node.cpp msgid "Save On Focus Loss" msgstr "" @@ -4265,6 +4479,10 @@ msgid "Default Color Picker Mode" msgstr "" #: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +msgid "Version Control" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp #, fuzzy msgid "Username" msgstr "Nodus Naam:" @@ -4293,6 +4511,10 @@ msgstr "" msgid "Add a new scene." msgstr "" +#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp +msgid "Scene" +msgstr "" + #: editor/editor_node.cpp msgid "Go to previously opened scene." msgstr "" @@ -4632,7 +4854,9 @@ msgstr "Plaaslike veranderinge word gebêre..." msgid "Hide Update Spinner" msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/editor_settings.cpp +#: editor/fileserver/editor_file_server.cpp +#: modules/fbx/editor_scene_importer_fbx.cpp msgid "FileSystem" msgstr "" @@ -4863,12 +5087,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -4944,11 +5162,13 @@ msgid "Selected node is not a Viewport!" msgstr "" #: editor/editor_properties_array_dict.cpp -msgid "Size: " +#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Size:" msgstr "" #: editor/editor_properties_array_dict.cpp -msgid "Page: " +msgid "Page:" msgstr "" #: editor/editor_properties_array_dict.cpp @@ -5045,6 +5265,11 @@ msgid "" "as runnable." msgstr "" +#: editor/editor_run_native.cpp +#, fuzzy +msgid "Project Run" +msgstr "Beskrywing" + #: editor/editor_run_script.cpp msgid "Write your logic in the _run() method." msgstr "" @@ -5137,7 +5362,6 @@ msgid "Max Array Dictionary Items Per Page" msgstr "" #: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp #: editor/plugins/theme_editor_plugin.cpp scene/gui/control.cpp #: scene/register_scene_types.cpp msgid "Theme" @@ -5194,12 +5418,6 @@ msgstr "Lede" msgid "Show Script Button" msgstr "" -#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp -#: modules/fbx/editor_scene_importer_fbx.cpp -#, fuzzy -msgid "Filesystem" -msgstr "Deursoek Klasse" - #: editor/editor_settings.cpp #, fuzzy msgid "Directories" @@ -5272,8 +5490,7 @@ msgstr "Hulpbron" msgid "Color Theme" msgstr "Lede" -#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp -#: editor/plugins/text_editor.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5300,19 +5517,10 @@ msgstr "" msgid "Highlight Type Safe Lines" msgstr "" -#: editor/editor_settings.cpp modules/gdscript/gdscript_editor.cpp -#: modules/mono/csharp_script.cpp +#: editor/editor_settings.cpp msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gdscript/gdscript_editor.cpp modules/gltf/gltf_accessor.cpp -#: modules/gltf/gltf_light.cpp modules/mono/csharp_script.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5330,7 +5538,9 @@ msgid "Draw Spaces" msgstr "" #: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp -#: editor/plugins/tile_set_editor_plugin.cpp scene/main/scene_tree.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/tile_map.cpp +#: scene/main/scene_tree.cpp scene/resources/world.cpp +#: scene/resources/world_2d.cpp #, fuzzy msgid "Navigation" msgstr "Skep Intekening" @@ -5357,6 +5567,15 @@ msgid "Mouse Extra Buttons Navigate History" msgstr "" #: editor/editor_settings.cpp +#, fuzzy +msgid "Drag And Drop Selection" +msgstr "Alle Seleksie" + +#: editor/editor_settings.cpp +msgid "Stay In Script Editor On Node Selected" +msgstr "" + +#: editor/editor_settings.cpp msgid "Appearance" msgstr "" @@ -5413,7 +5632,6 @@ msgid "Show Members Overview" msgstr "" #: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp #, fuzzy msgid "Files" msgstr "Lêer:" @@ -5431,6 +5649,14 @@ msgid "Restore Scripts On Load" msgstr "" #: editor/editor_settings.cpp +msgid "Auto Reload And Parse Scripts On Save" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Auto Reload Scripts On External Change" +msgstr "" + +#: editor/editor_settings.cpp msgid "Create Signal Callbacks" msgstr "" @@ -5438,8 +5664,7 @@ msgstr "" msgid "Sort Members Outline Alphabetically" msgstr "" -#: editor/editor_settings.cpp scene/gui/line_edit.cpp -#: scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp msgid "Cursor" msgstr "" @@ -5451,11 +5676,11 @@ msgstr "" msgid "Block Caret" msgstr "" -#: editor/editor_settings.cpp scene/gui/line_edit.cpp +#: editor/editor_settings.cpp msgid "Caret Blink" msgstr "" -#: editor/editor_settings.cpp scene/gui/line_edit.cpp +#: editor/editor_settings.cpp msgid "Caret Blink Speed" msgstr "" @@ -5463,6 +5688,13 @@ msgstr "" msgid "Right Click Moves Caret" msgstr "" +#: editor/editor_settings.cpp modules/gdscript/gdscript.cpp +#: modules/gdscript/gdscript_editor.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Completion" +msgstr "Verwyder Seleksie" + #: editor/editor_settings.cpp msgid "Idle Parse Delay" msgstr "" @@ -5493,6 +5725,10 @@ msgid "Add Type Hints" msgstr "Anim Voeg Baan By" #: editor/editor_settings.cpp +msgid "Use Single Quotes" +msgstr "" + +#: editor/editor_settings.cpp #, fuzzy msgid "Show Help Index" msgstr "Afhanklikhede" @@ -5509,8 +5745,7 @@ msgstr "" msgid "Help Title Font Size" msgstr "" -#: editor/editor_settings.cpp editor/plugins/mesh_library_editor_plugin.cpp -#: modules/gridmap/grid_map_editor_plugin.cpp +#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp msgid "Grid Map" msgstr "" @@ -5518,6 +5753,11 @@ msgstr "" msgid "Pick Distance" msgstr "" +#: editor/editor_settings.cpp editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Preview Size" +msgstr "Voorskou:" + #: editor/editor_settings.cpp msgid "Primary Grid Color" msgstr "" @@ -5531,6 +5771,36 @@ msgstr "" msgid "Selection Box Color" msgstr "Slegs Seleksie" +#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp +#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp +msgid "3D Gizmos" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp +#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp +msgid "Gizmo Colors" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Instanced" +msgstr "Installeer" + +#: editor/editor_settings.cpp modules/gltf/gltf_node.cpp +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Joint" +msgstr "Skuif Gunsteling Op" + +#: editor/editor_settings.cpp scene/2d/collision_shape_2d.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp +#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp +#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp +#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Shape" +msgstr "" + #: editor/editor_settings.cpp msgid "Primary Grid Steps" msgstr "" @@ -5563,17 +5833,17 @@ msgstr "" msgid "Grid YZ Plane" msgstr "" -#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +#: editor/editor_settings.cpp #, fuzzy msgid "Default FOV" msgstr "Verander Skikking Waarde-Soort" -#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +#: editor/editor_settings.cpp #, fuzzy msgid "Default Z Near" msgstr "Verander Skikking Waarde-Soort" -#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +#: editor/editor_settings.cpp #, fuzzy msgid "Default Z Far" msgstr "Voorskou:" @@ -5806,6 +6076,15 @@ msgid "Screen" msgstr "" #: editor/editor_settings.cpp +#, fuzzy +msgid "Auto Save" +msgstr "Stoor" + +#: editor/editor_settings.cpp +msgid "Save Before Running" +msgstr "" + +#: editor/editor_settings.cpp msgid "Font Size" msgstr "" @@ -5839,10 +6118,12 @@ msgstr "" msgid "Port" msgstr "" +#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects. #: editor/editor_settings.cpp msgid "Project Manager" msgstr "Projek Bestuurder" +#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects. #: editor/editor_settings.cpp #, fuzzy msgid "Sorting Order" @@ -6012,6 +6293,11 @@ msgstr "" msgid "Flat" msgstr "" +#: editor/editor_spin_slider.cpp +#, fuzzy +msgid "Hide Slider" +msgstr "Skep Intekening" + #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" msgstr "" @@ -6608,16 +6894,6 @@ msgstr "Vervang Alles" #: editor/find_in_files.cpp #, fuzzy -msgid "Find: " -msgstr "Vind" - -#: editor/find_in_files.cpp -#, fuzzy -msgid "Replace: " -msgstr "Vervang" - -#: editor/find_in_files.cpp -#, fuzzy msgid "Replace All (NO UNDO)" msgstr "Vervang Alles" @@ -6731,14 +7007,19 @@ msgid "Delimiter" msgstr "" #: editor/import/resource_importer_layered_texture.cpp +#, fuzzy +msgid "ColorCorrect" +msgstr "Maak Funksie" + +#: editor/import/resource_importer_layered_texture.cpp msgid "No BPTC If RGB" msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6750,7 +7031,7 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp -#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp +#: scene/gui/control.cpp #, fuzzy msgid "Filter" msgstr "Eienskappe" @@ -6894,11 +7175,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Alle Seleksie" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -6954,17 +7230,18 @@ msgstr "Anim Verander Transform" msgid "Optimizer" msgstr "Optimaliseer" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Aktiveer" @@ -7014,7 +7291,7 @@ msgid "Generating Lightmaps" msgstr "" #: editor/import/resource_importer_scene.cpp -msgid "Generating for Mesh: " +msgid "Generating for Mesh:" msgstr "" #: editor/import/resource_importer_scene.cpp @@ -7041,6 +7318,26 @@ msgstr "" msgid "Saving..." msgstr "" +#: editor/import/resource_importer_texture.cpp +msgid "" +"%s: Texture detected as used as a normal map in 3D. Enabling red-green " +"texture compression to reduce memory usage (blue channel is discarded)." +msgstr "" + +#: editor/import/resource_importer_texture.cpp +msgid "" +"%s: Texture detected as used in 3D. Enabling filter, repeat, mipmap " +"generation and VRAM texture compression." +msgstr "" + +#: editor/import/resource_importer_texture.cpp +msgid "2D, Detect 3D" +msgstr "" + +#: editor/import/resource_importer_texture.cpp +msgid "2D Pixel" +msgstr "" + #: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp msgid "Lossy Quality" msgstr "" @@ -7054,7 +7351,8 @@ msgstr "Wissel Modus" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7087,12 +7385,6 @@ msgid "Normal Map Invert Y" msgstr "" #: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - -#: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" msgstr "Pad na Nodus:" @@ -7737,11 +8029,20 @@ msgid "New Anim" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp +msgid "Create New Animation" +msgstr "" + +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Change Animation Name:" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Rename Animation" +msgstr "" + +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Delete Animation?" msgstr "" @@ -7761,11 +8062,6 @@ msgid "Animation name already exists!" msgstr "AutoLaai '%s' bestaan reeds!" #: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Rename Animation" -msgstr "" - -#: editor/plugins/animation_player_editor_plugin.cpp msgid "Duplicate Animation" msgstr "" @@ -7866,17 +8162,20 @@ msgstr "" msgid "Directions" msgstr "Beskrywing" +#. TRANSLATORS: Opposite of "Future", refers to a direction in animation onion skinning. #: editor/plugins/animation_player_editor_plugin.cpp msgid "Past" msgstr "" +#. TRANSLATORS: Opposite of "Past", refers to a direction in animation onion skinning. #: editor/plugins/animation_player_editor_plugin.cpp msgid "Future" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7910,10 +8209,6 @@ msgid "Pin AnimationPlayer" msgstr "Animasie Zoem." #: editor/plugins/animation_player_editor_plugin.cpp -msgid "Create New Animation" -msgstr "" - -#: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation Name:" msgstr "" @@ -8034,7 +8329,7 @@ msgstr "" #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy -msgid "Transition: " +msgid "Transition:" msgstr "Oorgang" #: editor/plugins/animation_state_machine_editor.cpp @@ -8053,11 +8348,6 @@ msgid "New name:" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: editor/plugins/multimesh_editor_plugin.cpp -msgid "Scale:" -msgstr "" - -#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Fade In (s):" msgstr "" @@ -8066,7 +8356,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8343,6 +8633,11 @@ msgid "License (Z-A)" msgstr "Lisensie" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Loading..." +msgstr "Laai" + +#: editor/plugins/asset_library_editor_plugin.cpp msgctxt "Pagination" msgid "First" msgstr "" @@ -8410,9 +8705,8 @@ msgid "Testing" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy -msgid "Loading..." -msgstr "Laai" +msgid "Failed to get repository configuration." +msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Assets ZIP File" @@ -8467,7 +8761,7 @@ msgid "Select lightmap bake file:" msgstr "Skep Vouer" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -8969,6 +9263,7 @@ msgstr "" msgid "Clear Custom Bones" msgstr "" +#. TRANSLATORS: Noun, name of the 2D/3D View menus. #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "View" @@ -9033,6 +9328,10 @@ msgid "Preview Canvas Scale" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Layout" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Translation mask for inserting keys." msgstr "" @@ -9360,13 +9659,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Wissel Modus" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Opnoemings:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9474,7 +9796,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9615,13 +9938,6 @@ msgstr "Anim Verander Transformasie" msgid "Apply with Transforms" msgstr "Anim Verander Transformasie" -#: editor/plugins/mesh_library_editor_plugin.cpp -#: editor/plugins/tile_map_editor_plugin.cpp -#: modules/gridmap/grid_map_editor_plugin.cpp -#, fuzzy -msgid "Preview Size" -msgstr "Voorskou:" - #: editor/plugins/multimesh_editor_plugin.cpp msgid "No mesh source specified (and no MultiMesh set in node)." msgstr "" @@ -9787,8 +10103,9 @@ msgid "Volume" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Emission Source: " -msgstr "" +#, fuzzy +msgid "Emission Source:" +msgstr "Hulpbron" #: editor/plugins/particles_editor_plugin.cpp msgid "A processor material of type 'ParticlesMaterial' is required." @@ -9933,18 +10250,6 @@ msgstr "" msgid "Split Segment (in curve)" msgstr "" -#: editor/plugins/path_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp editor/spatial_editor_gizmos.cpp -#: modules/csg/csg_gizmos.cpp -msgid "3D Gizmos" -msgstr "" - -#: editor/plugins/path_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp editor/spatial_editor_gizmos.cpp -#: modules/csg/csg_gizmos.cpp -msgid "Gizmo Colors" -msgstr "" - #: editor/plugins/physical_bone_plugin.cpp #, fuzzy msgid "Move Joint" @@ -10034,13 +10339,13 @@ msgstr "" msgid "Points" msgstr "Skuif Gunsteling Op" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Polygons" msgstr "Skep Intekening" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10121,8 +10426,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10159,6 +10462,10 @@ msgstr "" msgid "Sync Bones to Polygon" msgstr "" +#: editor/plugins/ray_cast_2d_editor_plugin.cpp +msgid "Set cast_to" +msgstr "" + #: editor/plugins/resource_preloader_editor_plugin.cpp msgid "ERROR: Couldn't load resource!" msgstr "" @@ -10190,13 +10497,6 @@ msgid "Instance:" msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_editor.cpp -msgid "Type:" -msgstr "" - -#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp msgid "Open in Editor" msgstr "" @@ -10205,11 +10505,6 @@ msgstr "" msgid "Load Resource" msgstr "" -#: editor/plugins/resource_preloader_editor_plugin.cpp -#, fuzzy -msgid "ResourcePreloader" -msgstr "Hulpbron" - #: editor/plugins/room_manager_editor_plugin.cpp msgid "Flip Portals" msgstr "" @@ -10255,11 +10550,6 @@ msgid "Close and save changes?" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Auto Reload Scripts On External Change" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "Error writing TextFile:" msgstr "Leêr word gebêre:" @@ -10346,10 +10636,6 @@ msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Auto Reload And Parse Scripts On Save" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp msgid "Find Next" msgstr "" @@ -10400,8 +10686,6 @@ msgid "Previous Script" msgstr "Voorskou:" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10644,7 +10928,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -10954,13 +11239,17 @@ msgstr "" msgid "Translate" msgstr "" +#. TRANSLATORS: Refers to changing the scale of a node in the 3D editor. #: editor/plugins/spatial_editor_plugin.cpp -msgid "Scaling: " -msgstr "" +#, fuzzy +msgid "Scaling:" +msgstr "Wissel Modus" +#. TRANSLATORS: Refers to changing the position of a node in the 3D editor. #: editor/plugins/spatial_editor_plugin.cpp -msgid "Translating: " -msgstr "" +#, fuzzy +msgid "Translating:" +msgstr "Oorgang" #: editor/plugins/spatial_editor_plugin.cpp msgid "Rotating %s degrees." @@ -10983,11 +11272,6 @@ msgid "Yaw:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Size:" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Objects Drawn:" msgstr "" @@ -11422,11 +11706,6 @@ msgid "Show Viewport Rotation Gizmo" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy -msgid "Instanced" -msgstr "Installeer" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Unnamed Gizmo" msgstr "" @@ -11482,8 +11761,9 @@ msgid "Invalid geometry, can't replace by mesh." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to Mesh2D" -msgstr "" +#, fuzzy +msgid "Convert to MeshInstance2D" +msgstr "Hernoem AutoLaai" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create polygon." @@ -11516,15 +11796,16 @@ msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Simplification: " -msgstr "" +#, fuzzy +msgid "Simplification:" +msgstr "Alle Seleksie" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Shrink (Pixels): " +msgid "Shrink (Pixels):" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Grow (Pixels): " +msgid "Grow (Pixels):" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -11593,6 +11874,11 @@ msgid "New Animation" msgstr "Optimaliseer Animasie" #: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "Filter animations" +msgstr "Eienskappe" + +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Speed:" msgstr "" @@ -12226,7 +12512,7 @@ msgstr "Wissel Modus" msgid "Disabled Button" msgstr "Afgeskaskel" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12517,8 +12803,7 @@ msgid "Select the previous shape, subtile, or Tile." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp -#: scene/resources/texture.cpp +#: scene/3d/sprite_3d.cpp scene/resources/texture.cpp msgid "Region" msgstr "" @@ -12547,12 +12832,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12824,6 +13103,138 @@ msgid "This property can't be changed." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "EnkelHouer" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +#, fuzzy +msgid "Step" +msgstr "Tree (s):" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Opnoemings:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Verwyder Seleksie" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Verwyder Seleksie" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Wysig Nodus Kurwe" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Wissel Modus" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Afhanklikheid Bewerker" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animasie Zoem." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Skep Intekening" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Skep Intekening" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Verwyder Seleksie" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Anim Verander Transform" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Skep Intekening" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Slegs Seleksie" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Skep Intekening" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Skep Intekening" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Verwyder Seleksie" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Eienskappe" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13879,20 +14290,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp -msgid "Delete preset '%s'?" +msgid "Export the project for all the presets defined." msgstr "" #: editor/project_export.cpp -msgid "" -"Failed to export the project for platform '%s'.\n" -"Export templates seem to be missing or invalid." +msgid "All presets must have an export path defined for Export All to work." msgstr "" #: editor/project_export.cpp -msgid "" -"Failed to export the project for platform '%s'.\n" -"This might be due to a configuration issue in the export preset or your " -"export settings." +msgid "Delete preset '%s'?" msgstr "" #: editor/project_export.cpp @@ -13900,14 +14306,6 @@ msgid "Exporting All" msgstr "" #: editor/project_export.cpp -msgid "The given export path doesn't exist:" -msgstr "" - -#: editor/project_export.cpp -msgid "Export templates for this platform are missing/corrupted:" -msgstr "" - -#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -13925,7 +14323,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13981,12 +14379,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14014,20 +14406,28 @@ msgid "More Info..." msgstr "" #: editor/project_export.cpp -msgid "Export PCK/Zip" -msgstr "" +#, fuzzy +msgid "Export PCK/Zip..." +msgstr "Ek sien..." #: editor/project_export.cpp -msgid "Export Project" -msgstr "" +#, fuzzy +msgid "Export Project..." +msgstr "Projek Stigters" #: editor/project_export.cpp -msgid "Export mode?" +msgid "Export All" msgstr "" #: editor/project_export.cpp -msgid "Export All" -msgstr "" +#, fuzzy +msgid "Choose an export mode:" +msgstr "Kies 'n Gids" + +#: editor/project_export.cpp +#, fuzzy +msgid "Export All..." +msgstr "Ek sien..." #: editor/project_export.cpp editor/project_manager.cpp #, fuzzy @@ -14035,14 +14435,20 @@ msgid "ZIP File" msgstr "Lêer:" #: editor/project_export.cpp -msgid "Godot Game Pack" -msgstr "" +#, fuzzy +msgid "Godot Project Pack" +msgstr "Projek Stigters" #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Project Export" +msgstr "Projek Stigters" + +#: editor/project_export.cpp msgid "Manage Export Templates" msgstr "" @@ -14221,6 +14627,19 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Projek Stigters" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp #, fuzzy msgid "Can't open project at '%s'." @@ -14312,9 +14731,8 @@ msgid "Project Manager" msgstr "Projek Bestuurder" #: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Projek Stigters" +msgid "Last Modified" +msgstr "" #: editor/project_manager.cpp #, fuzzy @@ -14322,10 +14740,6 @@ msgid "Loading, please wait..." msgstr "Laai" #: editor/project_manager.cpp -msgid "Last Modified" -msgstr "" - -#: editor/project_manager.cpp #, fuzzy msgid "Edit Project" msgstr "Projek Stigters" @@ -14372,10 +14786,6 @@ msgid "About" msgstr "" #: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - -#: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14718,7 +15128,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14848,13 +15259,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -#, fuzzy -msgid "Step" -msgstr "Tree (s):" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15102,6 +15506,20 @@ msgstr "" msgid "Make Local" msgstr "" +#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +msgid "Another node already uses this unique name in the scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Enable Scene Unique Name" +msgstr "Nodus Naam:" + +#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +#, fuzzy +msgid "Disable Scene Unique Name" +msgstr "Nodus Naam:" + #: editor/scene_tree_dock.cpp msgid "New Scene Root" msgstr "" @@ -15177,6 +15595,10 @@ msgid "Sub-Resources" msgstr "Hulpbron" #: editor/scene_tree_dock.cpp +msgid "Access as Scene Unique Name" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Clear Inheritance" msgstr "" @@ -15264,10 +15686,6 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - -#: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15308,6 +15726,13 @@ msgstr "" #: editor/scene_tree_editor.cpp msgid "" +"This node can be accessed from within anywhere in the scene by preceding it " +"with the '%s' prefix in a node path.\n" +"Click to disable this." +msgstr "" + +#: editor/scene_tree_editor.cpp +msgid "" "Node has %s connection(s) and %s group(s).\n" "Click to show signals dock." msgstr "" @@ -15509,8 +15934,9 @@ msgid "Attach Node Script" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Remote " -msgstr "" +#, fuzzy +msgid "Remote %s:" +msgstr "Verwyder" #: editor/script_editor_debugger.cpp msgid "Bytes:" @@ -15617,11 +16043,6 @@ msgid "Monitor" msgstr "" #: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - -#: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15729,21 +16150,6 @@ msgstr "" msgid "Change Camera Size" msgstr "" -#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp -#: scene/3d/physics_body.cpp -#, fuzzy -msgid "Joint" -msgstr "Skuif Gunsteling Op" - -#: editor/spatial_editor_gizmos.cpp scene/2d/collision_shape_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp -#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp -#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp -#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Shape" -msgstr "" - #: editor/spatial_editor_gizmos.cpp msgid "Visibility Notifier" msgstr "" @@ -15990,40 +16396,6 @@ msgstr "" msgid "Use Nvidia Rect Flicker Workaround" msgstr "" -#: main/main.cpp platform/javascript/export/export.cpp -#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp -#, fuzzy -msgid "Display" -msgstr "Vervang Alles" - -#: main/main.cpp modules/csg/csg_shape.cpp -#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp -msgid "Width" -msgstr "" - -#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp -#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp -#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp -#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp -#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp -#: scene/resources/texture.cpp -msgid "Height" -msgstr "" - -#: main/main.cpp -msgid "Always On Top" -msgstr "" - -#: main/main.cpp -#, fuzzy -msgid "Test Width" -msgstr "Lineêr" - -#: main/main.cpp -msgid "Test Height" -msgstr "" - #: main/main.cpp msgid "DPI" msgstr "" @@ -16123,6 +16495,15 @@ msgstr "" msgid "Verbose stdout" msgstr "" +#: main/main.cpp scene/main/scene_tree.cpp scene/resources/multimesh.cpp +msgid "Physics Interpolation" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Enable Warnings" +msgstr "Verander Anim Lente" + #: main/main.cpp #, fuzzy msgid "Frame Delay Msec" @@ -16259,10 +16640,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16289,11 +16666,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Gaan Terug" @@ -16365,11 +16742,6 @@ msgstr "Skep Intekening" msgid "Invert Faces" msgstr "Hernoem AutoLaai" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16415,7 +16787,7 @@ msgstr "" #: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp #: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp -#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp +#: scene/3d/collision_polygon.cpp #, fuzzy msgid "Polygon" msgstr "Skep Intekening" @@ -16588,7 +16960,7 @@ msgid "Disabled GDNative Singleton" msgstr "" #: modules/gdnative/gdnative_library_singleton_editor.cpp -msgid "Libraries: " +msgid "Libraries:" msgstr "" #: modules/gdnative/nativescript/nativescript.cpp @@ -16825,7 +17197,7 @@ msgstr "Wissel Modus" msgid "Instance Materials" msgstr "Voeg Sleutel Hier" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16842,12 +17214,6 @@ msgstr "" msgid "Translation" msgstr "Oorgang" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16959,7 +17325,6 @@ msgstr "Skep Vouer" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Verwyder Seleksie" @@ -16991,7 +17356,7 @@ msgstr "EnkelHouer" msgid "Skeleton To Node" msgstr "EnkelHouer" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animasie Zoem." @@ -17013,7 +17378,6 @@ msgid "Use In Baked Light" msgstr "" #: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp -#: scene/resources/navigation_mesh.cpp msgid "Cell" msgstr "" @@ -17043,6 +17407,19 @@ msgstr "Skrap" msgid "Mask" msgstr "" +#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp +#, fuzzy +msgid "Bake Navigation" +msgstr "Skep Intekening" + +#: modules/gridmap/grid_map.cpp scene/2d/navigation_2d.cpp +#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_polygon.cpp +#: scene/2d/tile_map.cpp scene/3d/navigation.cpp scene/3d/navigation_agent.cpp +#: scene/3d/navigation_mesh_instance.cpp +#, fuzzy +msgid "Navigation Layers" +msgstr "Skep Intekening" + #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Next Plane" msgstr "" @@ -17435,10 +17812,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17458,7 +17831,7 @@ msgid "" msgstr "" #: modules/visual_script/visual_script.cpp -msgid "Node returned an invalid sequence output: " +msgid "Node returned an invalid sequence output:" msgstr "" #: modules/visual_script/visual_script.cpp @@ -17466,7 +17839,7 @@ msgid "Found sequence bit but not the node in the stack, report bug!" msgstr "" #: modules/visual_script/visual_script.cpp -msgid "Stack overflow with stack depth: " +msgid "Stack overflow with stack depth:" msgstr "" #: modules/visual_script/visual_script.cpp @@ -17853,7 +18226,7 @@ msgid "for (elem) in (input):" msgstr "" #: modules/visual_script/visual_script_flow_control.cpp -msgid "Input type not iterable: " +msgid "Input type not iterable:" msgstr "" #: modules/visual_script/visual_script_flow_control.cpp @@ -17861,7 +18234,7 @@ msgid "Iterator became invalid" msgstr "" #: modules/visual_script/visual_script_flow_control.cpp -msgid "Iterator became invalid: " +msgid "Iterator became invalid:" msgstr "" #: modules/visual_script/visual_script_flow_control.cpp @@ -17928,10 +18301,6 @@ msgid "Node Path" msgstr "Laai Verstek" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - -#: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" msgstr "Laai Verstek" @@ -17989,10 +18358,6 @@ msgid "Set Mode" msgstr "Wissel Modus" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - -#: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -18011,7 +18376,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18027,18 +18392,20 @@ msgstr "" msgid "Compose Array" msgstr "Herskaleer Skikking" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" #: modules/visual_script/visual_script_nodes.cpp -msgid ": Invalid argument of type: " -msgstr "" +#, fuzzy +msgid "Invalid argument of type:" +msgstr "Ongeldige argument om '%s' te genereer" #: modules/visual_script/visual_script_nodes.cpp -msgid ": Invalid arguments: " -msgstr "" +#, fuzzy +msgid "Invalid arguments:" +msgstr "Ongeldige naam." #: modules/visual_script/visual_script_nodes.cpp msgid "a if cond, else b" @@ -18050,11 +18417,11 @@ msgid "Var Name" msgstr "Naam" #: modules/visual_script/visual_script_nodes.cpp -msgid "VariableGet not found in script: " +msgid "VariableGet not found in script:" msgstr "" #: modules/visual_script/visual_script_nodes.cpp -msgid "VariableSet not found in script: " +msgid "VariableSet not found in script:" msgstr "" #: modules/visual_script/visual_script_nodes.cpp @@ -18136,11 +18503,6 @@ msgid "Construct %s" msgstr "Konstantes" #: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Konstantes" - -#: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -18157,10 +18519,6 @@ msgstr "Alle Seleksie" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" @@ -18330,6 +18688,22 @@ msgid "Shutdown ADB On Exit" msgstr "" #: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18354,6 +18728,11 @@ msgid "The package must have at least one '.' separator." msgstr "" #: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Custom Build" +msgstr "Anim Dupliseer Sleutels" + +#: platform/android/export/export_plugin.cpp msgid "Use Custom Build" msgstr "" @@ -18363,6 +18742,20 @@ msgid "Export Format" msgstr "Anim Verander Transform" #: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Min SDK" +msgstr "Afhanklikheid Bewerker" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Target SDK" +msgstr "Skrap" + +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -18390,20 +18783,10 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" -#: platform/android/export/export_plugin.cpp -#, fuzzy -msgid "Min SDK" -msgstr "Afhanklikheid Bewerker" - -#: platform/android/export/export_plugin.cpp -#, fuzzy -msgid "Target SDK" -msgstr "Skrap" - #: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp #, fuzzy msgid "Package" @@ -18564,10 +18947,6 @@ msgid "Could not execute on device." msgstr "Kon nie vouer skep nie." #: platform/android/export/export_plugin.cpp -msgid "Unable to find the 'apksigner' tool." -msgstr "" - -#: platform/android/export/export_plugin.cpp msgid "" "Android build template not installed in the project. Install it from the " "Project menu." @@ -18645,12 +19024,12 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" " +"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" " "or \"OpenXR\"." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"." +msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"." msgstr "" #: platform/android/export/export_plugin.cpp @@ -18659,25 +19038,49 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled." +"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid." msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is " -"enabled." +"\"Min SDK\" cannot be lower than %d, which is the version needed by the " +"Godot library." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version." +msgid "" +"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled." msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"'apksigner' could not be found.\n" -"Please check the command is available in the Android SDK build-tools " -"directory.\n" -"The resulting %s is unsigned." +"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "" +"\"Target SDK\" %d is higher than the default version %d. This may work, but " +"wasn't tested and may be unstable." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version." +msgstr "" + +#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Code Signing" +msgstr "Seine" + +#: platform/android/export/export_plugin.cpp +msgid "" +"'apksigner' could not be found. Please check that the command is available " +"in the Android SDK build-tools directory. The resulting %s is unsigned." msgstr "" #: platform/android/export/export_plugin.cpp @@ -18694,6 +19097,10 @@ msgid "Could not find keystore, unable to export." msgstr "Kon nie vouer skep nie." #: platform/android/export/export_plugin.cpp +msgid "Could not start apksigner executable." +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "'apksigner' returned with error #%d" msgstr "" @@ -18722,7 +19129,7 @@ msgid "Invalid filename! Android APK requires the *.apk extension." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "Unsupported export format!\n" +msgid "Unsupported export format!" msgstr "" #: platform/android/export/export_plugin.cpp @@ -18733,20 +19140,19 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Android build version mismatch:\n" -" Template installed: %s\n" -" Godot Version: %s\n" +"Android build version mismatch: Template installed: %s, Godot version: %s. " "Please reinstall Android build template from 'Project' menu." msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Unable to overwrite res://android/build/res/*.xml files with project name" +"Unable to overwrite res://android/build/res/*.xml files with project name." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "Could not export project files to gradle project\n" -msgstr "" +#, fuzzy +msgid "Could not export project files to gradle project." +msgstr "Kon nie vouer skep nie." #: platform/android/export/export_plugin.cpp #, fuzzy @@ -18759,7 +19165,7 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Building of Android project failed, check output for the error.\n" +"Building of Android project failed, check output for the error. " "Alternatively visit docs.godotengine.org for Android build documentation." msgstr "" @@ -18775,7 +19181,7 @@ msgstr "" #: platform/android/export/export_plugin.cpp #, fuzzy -msgid "Package not found: %s" +msgid "Package not found: \"%s\"." msgstr "Animasie lengte (in sekondes)." #: platform/android/export/export_plugin.cpp @@ -18784,15 +19190,12 @@ msgstr "" #: platform/android/export/export_plugin.cpp #, fuzzy -msgid "" -"Could not find template APK to export:\n" -"%s" +msgid "Could not find template APK to export: \"%s\"." msgstr "Kon nie vouer skep nie." #: platform/android/export/export_plugin.cpp msgid "" -"Missing libraries in the export template for the selected architectures: " -"%s.\n" +"Missing libraries in the export template for the selected architectures: %s. " "Please build a template with all required libraries, or uncheck the missing " "architectures in the export preset." msgstr "" @@ -18804,7 +19207,7 @@ msgstr "Vind" #: platform/android/export/export_plugin.cpp #, fuzzy -msgid "Could not export project files" +msgid "Could not export project files." msgstr "Kon nie vouer skep nie." #: platform/android/export/export_plugin.cpp @@ -18824,6 +19227,58 @@ msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + +#: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18894,7 +19349,7 @@ msgstr "Sukses!" msgid "Push Notifications" msgstr "Konstant" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Projek Stigters" @@ -18991,6 +19446,16 @@ msgstr "Anim Dupliseer Sleutels" msgid "Custom BG Color" msgstr "Anim Dupliseer Sleutels" +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp +msgid "Prepare Templates" +msgstr "" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Export template not found." +msgstr "Sjabloon lêer nie gevind nie:\n" + #: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" @@ -19014,24 +19479,34 @@ msgstr "" #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not open template for export:" +msgid "Could not open template for export: \"%s\"." msgstr "Kon nie vouer skep nie." #: platform/javascript/export/export.cpp -msgid "Invalid export template:" -msgstr "" +#, fuzzy +msgid "Invalid export template: \"%s\"." +msgstr "Moet 'n geldige uitbreiding gebruik." #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not write file:" +msgid "Could not write file: \"%s\"." msgstr "Kon nie vouer skep nie." +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Icon Creation" +msgstr "Deursoek Klasse" + #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not read file:" +msgid "Could not read file: \"%s\"." msgstr "Kon nie vouer skep nie." #: platform/javascript/export/export.cpp +msgid "PWA" +msgstr "" + +#: platform/javascript/export/export.cpp #, fuzzy msgid "Variant" msgstr "Opnoemings:" @@ -19106,17 +19581,17 @@ msgstr "" #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not read HTML shell:" +msgid "Could not read HTML shell: \"%s\"." msgstr "Kon nie vouer skep nie." #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not create HTTP server directory:" +msgid "Could not create HTTP server directory: %s." msgstr "Kon nie vouer skep nie." #: platform/javascript/export/export.cpp #, fuzzy -msgid "Error starting HTTP server:" +msgid "Error starting HTTP server: %d." msgstr "Leêr word gebêre:" #: platform/javascript/export/export.cpp @@ -19406,9 +19881,28 @@ msgid "Apple Team ID" msgstr "" #: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not open icon file \"%s\"." +msgstr "Kon nie vouer skep nie." + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not start xcrun executable." +msgstr "Kon nie vouer skep nie." + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Notarization failed." +msgstr "Skep Intekening" + +#: platform/osx/export/export.cpp +msgid "Notarization request UUID: \"%s\"" +msgstr "" + +#: platform/osx/export/export.cpp msgid "" -"Note: The notarization process generally takes less than an hour. When the " -"process is completed, you'll receive an email." +"The notarization process generally takes less than an hour. When the process " +"is completed, you'll receive an email." msgstr "" #: platform/osx/export/export.cpp @@ -19424,20 +19918,74 @@ msgid "" msgstr "" #: platform/osx/export/export.cpp +msgid "Timestamping is not compatible with ad-hoc signature, and was disabled!" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Hardened Runtime is not compatible with ad-hoc signature, and was disabled!" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Built-in CodeSign failed with error \"%s\"." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Built-in CodeSign require regex module." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Could not start codesign executable, make sure Xcode command line tools are " +"installed." +msgstr "" + +#: platform/osx/export/export.cpp platform/windows/export/export.cpp #, fuzzy msgid "No identity found." msgstr "Nie gevind nie!" #: platform/osx/export/export.cpp +#, fuzzy +msgid "Cannot sign file %s." +msgstr "Fout tydens storing van hulpbron!" + +#: platform/osx/export/export.cpp +msgid "Relative symlinks are not supported, exported \"%s\" might be broken!" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "DMG Creation" +msgstr "Beskrywing" + +#: platform/osx/export/export.cpp +msgid "Could not start hdiutil executable." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "`hdiutil create` failed - file exists." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "`hdiutil create` failed." +msgstr "" + +#: platform/osx/export/export.cpp msgid "Creating app bundle" msgstr "" #: platform/osx/export/export.cpp #, fuzzy -msgid "Could not find template app to export:" +msgid "Could not find template app to export: \"%s\"." msgstr "Kon nie vouer skep nie." #: platform/osx/export/export.cpp +#, fuzzy +msgid "Invalid export format." +msgstr "Ongeldige Pad." + +#: platform/osx/export/export.cpp msgid "" "Relative symlinks are not supported on this OS, the exported project might " "be broken!" @@ -19445,7 +19993,7 @@ msgstr "" #: platform/osx/export/export.cpp msgid "" -"Requested template binary '%s' not found. It might be missing from your " +"Requested template binary \"%s\" not found. It might be missing from your " "template archive." msgstr "" @@ -19487,6 +20035,16 @@ msgstr "" #: platform/osx/export/export.cpp #, fuzzy +msgid "ZIP Creation" +msgstr "Beskrywing" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not open file to read from path \"%s\"." +msgstr "Kon nie vouer skep nie." + +#: platform/osx/export/export.cpp +#, fuzzy msgid "Invalid bundle identifier:" msgstr "Ongeldige naam." @@ -19799,6 +20357,11 @@ msgid "Debug Algorithm" msgstr "" #: platform/windows/export/export.cpp +#, fuzzy +msgid "Failed to rename temporary file \"%s\"." +msgstr "Kan nie verwyder nie:\n" + +#: platform/windows/export/export.cpp msgid "Identity Type" msgstr "" @@ -19812,6 +20375,11 @@ msgstr "" #: platform/windows/export/export.cpp #, fuzzy +msgid "Modify Resources" +msgstr "Hulpbron" + +#: platform/windows/export/export.cpp +#, fuzzy msgid "File Version" msgstr "Moet 'n geldige uitbreiding gebruik." @@ -19840,6 +20408,70 @@ msgid "Trademarks" msgstr "" #: platform/windows/export/export.cpp +#, fuzzy +msgid "Resources Modification" +msgstr "Konstant" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Could not find rcedit executable at \"%s\"." +msgstr "Kon nie vouer skep nie." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Could not find wine executable at \"%s\"." +msgstr "Kon nie vouer skep nie." + +#: platform/windows/export/export.cpp +msgid "" +"Could not start rcedit executable. Configure rcedit path in the Editor " +"Settings (Export > Windows > Rcedit), or disable \"Application > Modify " +"Resources\" in the export preset." +msgstr "" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "rcedit failed to modify executable: %s." +msgstr "Moet 'n geldige uitbreiding gebruik." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Could not find signtool executable at \"%s\"." +msgstr "Kon nie vouer skep nie." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Could not find osslsigncode executable at \"%s\"." +msgstr "Kon nie vouer skep nie." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Invalid identity type." +msgstr "Ongeldige naam." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Invalid timestamp server." +msgstr "Ongeldige naam." + +#: platform/windows/export/export.cpp +msgid "" +"Could not start signtool executable. Configure signtool path in the Editor " +"Settings (Export > Windows > Signtool), or disable \"Codesign\" in the " +"export preset." +msgstr "" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Signtool failed to sign executable: %s." +msgstr "Moet 'n geldige uitbreiding gebruik." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Failed to remove temporary file \"%s\"." +msgstr "Kan nie verwyder nie:\n" + +#: platform/windows/export/export.cpp msgid "" "The rcedit tool must be configured in the Editor Settings (Export > Windows " "> Rcedit) to change the icon or app information data." @@ -19861,6 +20493,23 @@ msgid "Invalid product version:" msgstr "Ongeldige naam." #: platform/windows/export/export.cpp +msgid "Windows executables cannot be >= 4 GiB." +msgstr "" + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +#, fuzzy +msgid "Failed to open executable file \"%s\"." +msgstr "Moet 'n geldige uitbreiding gebruik." + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +msgid "Executable file header corrupted." +msgstr "" + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +msgid "Executable \"pck\" section not found." +msgstr "" + +#: platform/windows/export/export.cpp msgid "Windows" msgstr "" @@ -19876,6 +20525,10 @@ msgstr "" msgid "Wine" msgstr "" +#: platform/x11/export/export.cpp +msgid "32-bit executables cannot have embedded data >= 4 GiB." +msgstr "" + #: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp #: scene/resources/texture.cpp #, fuzzy @@ -19888,12 +20541,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Skuif Byvoeg Sleutel" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -19911,18 +20558,6 @@ msgstr "" msgid "Centered" msgstr "Skrap" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19999,8 +20634,7 @@ msgid "Pitch Scale" msgstr "Wissel Modus" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -20011,7 +20645,8 @@ msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/light.cpp scene/3d/reflection_probe.cpp -#: scene/3d/visual_instance.cpp scene/resources/material.cpp +#: scene/3d/visibility_notifier.cpp scene/3d/visual_instance.cpp +#: scene/resources/material.cpp msgid "Max Distance" msgstr "" @@ -20045,7 +20680,8 @@ msgstr "Wissel Modus" msgid "Rotating" msgstr "Konstant" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Skep Vouer" @@ -20059,7 +20695,7 @@ msgstr "Zoem In" msgid "Custom Viewport" msgstr "" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp #: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp #: scene/animation/animation_tree_player.cpp scene/main/timer.cpp #, fuzzy @@ -20071,19 +20707,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Lineêr" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Lineêr" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Hernoem AutoLaai" @@ -20133,8 +20770,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "Ekstra Roep Argumente:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Wissel Modus" @@ -20172,11 +20809,6 @@ msgstr "" msgid "Visible" msgstr "Wissel Versteekte Lêers" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20199,10 +20831,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20239,6 +20867,11 @@ msgstr "" msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode." msgstr "" +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +msgid "" +"The One Way Collision property will be ignored when the parent is an Area2D." +msgstr "" + #: scene/2d/collision_polygon_2d.cpp #, fuzzy msgid "Build Mode" @@ -20349,17 +20982,6 @@ msgstr "Projek Stigters" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Verwyder Seleksie" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -20456,8 +21078,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20591,7 +21214,7 @@ msgid "Node B" msgstr "Anim Dupliseer Sleutels" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20601,7 +21224,7 @@ msgstr "" msgid "Disable Collision" msgstr "Afgeskaskel" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20638,7 +21261,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20761,7 +21385,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20772,11 +21396,42 @@ msgstr "" msgid "Edge Connection Margin" msgstr "Wysig Seleksie Kurwe" +#: scene/2d/navigation_2d.cpp +msgid "" +"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and " +"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' " +"instead." +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Pathfinding" +msgstr "Konstant" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Path Desired Distance" +msgstr "Installeer" + #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp msgid "Target Desired Distance" msgstr "" #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Path Max Distance" +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance" +msgstr "Aktiveer" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Aktiveer" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp msgid "Neighbor Dist" msgstr "" @@ -20792,12 +21447,9 @@ msgstr "" msgid "Max Speed" msgstr "" -#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp -msgid "Path Max Distance" -msgstr "" - #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20810,15 +21462,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Eienskappe" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20826,13 +21469,16 @@ msgid "" msgstr "" #: scene/2d/navigation_polygon.cpp -msgid "" -"NavigationPolygonInstance must be a child or grandchild to a Navigation2D " -"node. It only provides navigation data." +msgid "Navpoly" msgstr "" -#: scene/2d/navigation_polygon.cpp -msgid "Navpoly" +#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp +#, fuzzy +msgid "Enter Cost" +msgstr "Skrap" + +#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp +msgid "Travel Cost" msgstr "" #: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp @@ -20840,7 +21486,7 @@ msgstr "" msgid "Rotation Degrees" msgstr "" -#: scene/2d/node_2d.cpp +#: scene/2d/node_2d.cpp scene/3d/spatial.cpp #, fuzzy msgid "Global Rotation" msgstr "Konstant" @@ -21195,7 +21841,7 @@ msgstr "Skuif Gunsteling Op" msgid "Use Global Coordinates" msgstr "Konstant" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -21461,28 +22107,11 @@ msgid "Tracking" msgstr "Verpak" #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Anim Verander Transform" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - -#: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21593,7 +22222,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Nodus Naam:" @@ -21759,22 +22388,6 @@ msgid "Autoplace Priority" msgstr "" #: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - -#: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -21799,6 +22412,81 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Verander Skikking Waarde-Soort" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Afhanklikheid Bewerker" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Wissel Modus" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Eienskappe" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Eienskappe" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -21807,7 +22495,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Wissel Modus" @@ -21896,6 +22585,13 @@ msgstr "" msgid "Transform Normals" msgstr "Skep Intekening" +#: scene/3d/navigation.cpp +msgid "" +"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will " +"be removed in a future version. Use 'NavigationServer.map_get_path()' " +"instead." +msgstr "" + #: scene/3d/navigation.cpp scene/resources/curve.cpp msgid "Up Vector" msgstr "" @@ -21913,23 +22609,18 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." -msgstr "" - -#: scene/3d/navigation_mesh_instance.cpp msgid "" -"NavigationMeshInstance must be a child or grandchild to a Navigation node. " -"It only provides navigation data." +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp -msgid "Navmesh" +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp +msgid "NavMesh" msgstr "" #: scene/3d/navigation_obstacle.cpp msgid "" "The NavigationObstacle only serves to provide collision avoidance to a " -"spatial object." +"Spatial inheriting parent object." msgstr "" #: scene/3d/occluder.cpp @@ -22049,18 +22740,169 @@ msgstr "Alle Seleksie" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Skuif Byvoeg Sleutel" +msgid "Joint Constraints" +msgstr "Konstantes" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Opnoemings:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Skuif Byvoeg Sleutel" +msgid "Angular Limit Enabled" +msgstr "Eienskappe" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Skuif Byvoeg Sleutel" +msgid "Angular Limit Upper" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Max. Hoekige Fout:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animasie Zoem." + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animasie Zoem." + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animasie Zoem." + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animasie Zoem." + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Beskrywing:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Beskrywing:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animasie Zoem." + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Eienskappe" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -22100,10 +22942,6 @@ msgid "Params" msgstr "" #: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22115,11 +22953,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Opnoemings:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22183,14 +23016,6 @@ msgid "Angular Ortho" msgstr "Max. Hoekige Fout:" #: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - -#: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" msgstr "Lineêr" @@ -22218,10 +23043,6 @@ msgid "Angular Limit X" msgstr "" #: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22433,8 +23254,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22542,6 +23364,33 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Ongeldige naam." + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Skuif Gunsteling Op" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Afhanklikheid Bewerker" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22600,6 +23449,11 @@ msgid "" msgstr "" #: scene/3d/spatial.cpp +#, fuzzy +msgid "Global Translation" +msgstr "Anim Verander Transform" + +#: scene/3d/spatial.cpp msgid "Matrix" msgstr "" @@ -22619,33 +23473,12 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Oorgang" #: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Verander Skikking Waarde-Soort" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - -#: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." @@ -22782,38 +23615,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Wissel AutoLaai Globale" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Wissel AutoLaai Globale" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -22847,16 +23648,30 @@ msgid "Autorestart" msgstr "Anim Voeg Sleutel by" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Anim Voeg Sleutel by" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp #, fuzzy +msgid "Add Amount" +msgstr "Skuif Gunsteling Op" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Voeg Sleutel Hier" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Skep Nuwe" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy msgid "Input Count" msgstr "Gunstelinge:" @@ -22865,10 +23680,6 @@ msgstr "Gunstelinge:" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -22940,11 +23751,6 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Koppel '%s' aan '%s'" #: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Eienskappe" - -#: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23289,10 +24095,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -23826,6 +24628,11 @@ msgstr "Skep Vouer" #: scene/gui/text_edit.cpp #, fuzzy +msgid "Drag And Drop Selection Enabled" +msgstr "Slegs Seleksie" + +#: scene/gui/text_edit.cpp +#, fuzzy msgid "Hiding Enabled" msgstr "Aktiveer" @@ -23905,7 +24712,7 @@ msgstr "" msgid "Fill Mode" msgstr "Pad na Nodus:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24026,6 +24833,12 @@ msgid "Timeout" msgstr "Tyd:" #: scene/main/node.cpp +msgid "" +"Setting node name '%s' to be unique within scene for '%s', but it's already " +"claimed by '%s'. This node is no longer set unique." +msgstr "" + +#: scene/main/node.cpp msgid "Name Num Separator" msgstr "" @@ -24040,13 +24853,13 @@ msgstr "Beskrywing:" #: scene/main/node.cpp #, fuzzy -msgid "Import Path" -msgstr "Projek Stigters" +msgid "Pause Mode" +msgstr "Wissel Modus" #: scene/main/node.cpp #, fuzzy -msgid "Pause Mode" -msgstr "Wissel Modus" +msgid "Physics Interpolation Mode" +msgstr "Opnoemings" #: scene/main/node.cpp #, fuzzy @@ -24076,11 +24889,6 @@ msgstr "" msgid "Process Priority" msgstr "Wissel Modus" -#: scene/main/node.cpp -#, fuzzy -msgid "Physics Interpolated" -msgstr "Opnoemings" - #: scene/main/scene_tree.cpp scene/main/timer.cpp msgid "Time Left" msgstr "" @@ -24111,11 +24919,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp -msgid "Physics Interpolation" -msgstr "" - -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24212,16 +25017,17 @@ msgstr "Fokus Pad" #: scene/main/viewport.cpp msgid "" -"This viewport is not set as render target. If you intend for it to display " -"its contents directly to the screen, make it a child of a Control so it can " -"obtain a size. Otherwise, make it a RenderTarget and assign its internal " -"texture to some node for display." +"The Viewport size must be greater than or equal to 2 pixels on both " +"dimensions to render anything." msgstr "" #: scene/main/viewport.cpp msgid "" -"The Viewport size must be greater than or equal to 2 pixels on both " -"dimensions to render anything." +"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-" +"Sampling.\n" +"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-" +"Effects.\n" +"HDR will be disabled for this Viewport." msgstr "" #: scene/main/viewport.cpp @@ -24370,6 +25176,16 @@ msgid "3D Physics" msgstr "" #: scene/register_scene_types.cpp +#, fuzzy +msgid "2D Navigation" +msgstr "Skep Intekening" + +#: scene/register_scene_types.cpp +#, fuzzy +msgid "3D Navigation" +msgstr "Skep Intekening" + +#: scene/register_scene_types.cpp msgid "Use hiDPI" msgstr "" @@ -24410,11 +25226,6 @@ msgid "Panel" msgstr "" #: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - -#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" msgstr "Maak Funksie" @@ -24735,11 +25546,6 @@ msgid "Panel Disabled" msgstr "Afgeskaskel" #: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Opnoemings:" - -#: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -24749,6 +25555,11 @@ msgstr "" #: scene/resources/default_theme/default_theme.cpp #, fuzzy +msgid "Font Separator" +msgstr "Opnoemings:" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy msgid "Font Color Accel" msgstr "Hernoem AutoLaai" @@ -24787,11 +25598,6 @@ msgstr "Skep" #: scene/resources/default_theme/default_theme.cpp #, fuzzy -msgid "Separation" -msgstr "Opnoemings:" - -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Resizer" msgstr "Herskaleer Skikking" @@ -25513,15 +26319,6 @@ msgid "Color Correction" msgstr "Maak Funksie" #: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Oorgange" - -#: scene/resources/font.cpp #, fuzzy msgid "Ascent" msgstr "Onlangse:" @@ -25532,6 +26329,10 @@ msgid "Distance Field" msgstr "Installeer" #: scene/resources/gradient.cpp +msgid "Raw Data" +msgstr "" + +#: scene/resources/gradient.cpp msgid "Offsets" msgstr "" @@ -25552,10 +26353,6 @@ msgid "D" msgstr "" #: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy msgid "Next Pass" msgstr "Skuif Byvoeg Sleutel" @@ -25574,10 +26371,6 @@ msgid "Vertex Lighting" msgstr "Beskrywing" #: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" msgstr "Afhanklikheid Bewerker" @@ -25587,11 +26380,6 @@ msgid "World Triplanar" msgstr "" #: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Afhanklikheid Bewerker" - -#: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -25610,6 +26398,10 @@ msgid "Ensure Correct Normals" msgstr "Skep Intekening" #: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + +#: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -25674,10 +26466,6 @@ msgid "Use Alpha Scissor" msgstr "" #: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - -#: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -25700,49 +26488,19 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Metallic Texture" -msgstr "Verwyder Seleksie" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy -msgid "Roughness Texture" -msgstr "Verwyder Seleksie" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Wissel Modus" #: scene/resources/material.cpp msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Verwyder Seleksie" - -#: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -25751,35 +26509,20 @@ msgid "Rim" msgstr "" #: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Verwyder Seleksie" - -#: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Vee uit" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Vee uit" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Lede" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -25788,15 +26531,6 @@ msgid "Ambient Occlusion" msgstr "Skep Intekening" #: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Wissel Modus" - -#: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -25829,15 +26563,10 @@ msgstr "Oorgang" #: scene/resources/material.cpp #, fuzzy -msgid "Transmission Texture" -msgstr "Oorgang" - -#: scene/resources/material.cpp -#, fuzzy msgid "Refraction" msgstr "Opnoemings:" -#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/material.cpp msgid "Detail" msgstr "" @@ -25878,15 +26607,20 @@ msgstr "Wissel Modus" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Wissel Modus" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Anim Verander Transform" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Anim Verander Transform" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -25910,29 +26644,14 @@ msgstr "Voeg Sleutel Hier" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Skep Intekening" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Skep Intekening" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Herskaleer Skikking" - -#: scene/resources/multimesh.cpp +#: scene/resources/navigation_mesh.cpp #, fuzzy -msgid "Custom Data Array" -msgstr "Herskaleer Skikking" +msgid "Sampling" +msgstr "Wissel Modus" #: scene/resources/navigation_mesh.cpp #, fuzzy -msgid "Sample Partition Type" +msgid "Partition Type" msgstr "Verander Skikking Waarde-Soort" #: scene/resources/navigation_mesh.cpp @@ -25949,7 +26668,11 @@ msgid "Source Group Name" msgstr "Hulpbron" #: scene/resources/navigation_mesh.cpp -msgid "Agent" +msgid "Cells" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Agents" msgstr "" #: scene/resources/navigation_mesh.cpp @@ -25961,11 +26684,16 @@ msgid "Max Slope" msgstr "" #: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Regions" +msgstr "Beskrywing" + +#: scene/resources/navigation_mesh.cpp msgid "Merge Size" msgstr "" #: scene/resources/navigation_mesh.cpp -msgid "Edge" +msgid "Edges" msgstr "" #: scene/resources/navigation_mesh.cpp @@ -25978,6 +26706,11 @@ msgid "Verts Per Poly" msgstr "" #: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Details" +msgstr "Laai Verstek" + +#: scene/resources/navigation_mesh.cpp msgid "Sample Distance" msgstr "" @@ -25994,9 +26727,18 @@ msgid "Ledge Spans" msgstr "" #: scene/resources/navigation_mesh.cpp -msgid "Filter Walkable Low Height Spans" +msgid "Walkable Low Height Spans" msgstr "" +#: scene/resources/navigation_mesh.cpp +msgid "Baking AABB" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Baking AABB Offset" +msgstr "Verwyder Seleksie" + #: scene/resources/occluder_shape.cpp msgid "Spheres" msgstr "" @@ -26115,6 +26857,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Wysig Nodus Kurwe" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26123,14 +26870,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Gunstelinge:" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Nodus Naam:" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -26188,19 +26945,19 @@ msgid "Expand Margin" msgstr "" #: scene/resources/style_box.cpp -msgid "Corner Radius" +msgid "Skew" msgstr "" #: scene/resources/style_box.cpp -msgid "Corner Detail" +msgid "Corner Radius" msgstr "" #: scene/resources/style_box.cpp -msgid "Anti Aliasing" +msgid "Corner Detail" msgstr "" #: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" +msgid "Anti Aliasing" msgstr "" #: scene/resources/style_box.cpp @@ -26226,6 +26983,19 @@ msgid "Image Size" msgstr "" #: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Gaan Terug" + +#: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" msgstr "Wissel Modus" @@ -26236,13 +27006,13 @@ msgstr "" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Pad na Nodus:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Pad na Nodus:" +msgid "To" +msgstr "Bo" #: scene/resources/texture.cpp #, fuzzy @@ -26278,8 +27048,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "Skep Intekening" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Wissel Modus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Wissel Modus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Wissel Modus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Wissel Modus" #: scene/resources/visual_shader.cpp msgid "Input Name" @@ -26340,6 +27131,11 @@ msgid "Scenario" msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Navigation Map" +msgstr "Skep Intekening" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp msgid "Direct Space State" msgstr "" @@ -26357,6 +27153,26 @@ msgstr "Lineêr" msgid "Default Angular Damp" msgstr "" +#: scene/resources/world.cpp +#, fuzzy +msgid "Default Map Up" +msgstr "Voorskou:" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Cell Size" +msgstr "Voorskou:" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Cell Height" +msgstr "Verander Skikking Waarde-Soort" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Edge Connection Margin" +msgstr "Wysig Seleksie Kurwe" + #: scene/resources/world_2d.cpp msgid "Canvas" msgstr "" @@ -26706,6 +27522,11 @@ msgstr "Skep Intekening" msgid "Collision Unsafe Fraction" msgstr "Skep Intekening" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Aktiveer" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -26720,13 +27541,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" |