diff options
Diffstat (limited to 'editor/spatial_editor_gizmos.cpp')
-rw-r--r-- | editor/spatial_editor_gizmos.cpp | 3300 |
1 files changed, 1588 insertions, 1712 deletions
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp index 3b0ac8864a..64638cdb1e 100644 --- a/editor/spatial_editor_gizmos.cpp +++ b/editor/spatial_editor_gizmos.cpp @@ -33,6 +33,7 @@ #include "geometry.h" #include "quick_hull.h" #include "scene/3d/camera.h" +#include "scene/3d/soft_body.h" #include "scene/resources/box_shape.h" #include "scene/resources/capsule_shape.h" #include "scene/resources/convex_polygon_shape.h" @@ -46,7 +47,10 @@ // Keep small children away from this file. // It's so ugly it will eat them alive -#define HANDLE_HALF_SIZE 0.05 +// The previous comment is kept only for historical reasons. +// No children will be harmed by the viewing of this file... hopefully. + +#define HANDLE_HALF_SIZE 9.5 bool EditorSpatialGizmo::can_draw() const { return is_editable(); @@ -84,11 +88,37 @@ void EditorSpatialGizmo::clear() { void EditorSpatialGizmo::redraw() { - if (get_script_instance() && get_script_instance()->has_method("redraw")) - get_script_instance()->call("redraw"); + ERR_FAIL_COND(!gizmo_plugin); + gizmo_plugin->redraw(this); +} + +String EditorSpatialGizmo::get_handle_name(int p_idx) const { + ERR_FAIL_COND_V(!gizmo_plugin, ""); + return gizmo_plugin->get_handle_name(this, p_idx); +} + +Variant EditorSpatialGizmo::get_handle_value(int p_idx) { + ERR_FAIL_COND_V(!gizmo_plugin, Variant()); + return gizmo_plugin->get_handle_value(this, p_idx); +} + +void EditorSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { + ERR_FAIL_COND(!gizmo_plugin); + return gizmo_plugin->set_handle(this, p_idx, p_camera, p_point); } -void EditorSpatialGizmo::Instance::create_instance(Spatial *p_base) { +void EditorSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { + ERR_FAIL_COND(!gizmo_plugin); + return gizmo_plugin->commit_handle(this, p_idx, p_restore, p_cancel); +} + +void EditorSpatialGizmo::set_spatial_node(Spatial *p_node) { + + ERR_FAIL_NULL(p_node); + spatial_node = p_node; +} + +void EditorSpatialGizmo::Instance::create_instance(Spatial *p_base, bool p_hidden) { instance = VS::get_singleton()->instance_create2(mesh->get_rid(), p_base->get_world()->get_scenario()); VS::get_singleton()->instance_attach_object_instance_id(instance, p_base->get_instance_id()); @@ -97,7 +127,8 @@ void EditorSpatialGizmo::Instance::create_instance(Spatial *p_base) { if (extra_margin) VS::get_singleton()->instance_set_extra_visibility_margin(instance, 1); VS::get_singleton()->instance_geometry_set_cast_shadows_setting(instance, VS::SHADOW_CASTING_SETTING_OFF); - VS::get_singleton()->instance_set_layer_mask(instance, 1 << SpatialEditorViewport::GIZMO_EDIT_LAYER); //gizmos are 26 + int layer = p_hidden ? 0 : 1 << SpatialEditorViewport::GIZMO_EDIT_LAYER; + VS::get_singleton()->instance_set_layer_mask(instance, layer); //gizmos are 26 } void EditorSpatialGizmo::add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard, const RID &p_skeleton) { @@ -109,7 +140,7 @@ void EditorSpatialGizmo::add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard ins.mesh = p_mesh; ins.skeleton = p_skeleton; if (valid) { - ins.create_instance(spatial_node); + ins.create_instance(spatial_node, hidden); VS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform()); } @@ -158,7 +189,7 @@ void EditorSpatialGizmo::add_lines(const Vector<Vector3> &p_lines, const Ref<Mat ins.billboard = p_billboard; ins.mesh = mesh; if (valid) { - ins.create_instance(spatial_node); + ins.create_instance(spatial_node, hidden); VS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform()); } @@ -209,7 +240,7 @@ void EditorSpatialGizmo::add_unscaled_billboard(const Ref<Material> &p_material, ins.unscaled = true; ins.billboard = true; if (valid) { - ins.create_instance(spatial_node); + ins.create_instance(spatial_node, hidden); VS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform()); } @@ -228,11 +259,11 @@ void EditorSpatialGizmo::add_collision_segments(const Vector<Vector3> &p_lines) collision_segments.resize(from + p_lines.size()); for (int i = 0; i < p_lines.size(); i++) { - collision_segments[from + i] = p_lines[i]; + collision_segments.write[from + i] = p_lines[i]; } } -void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, bool p_billboard, bool p_secondary) { +void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, const Ref<Material> &p_material, bool p_billboard, bool p_secondary) { billboard_handle = p_billboard; @@ -256,17 +287,18 @@ void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, bool p_bi for (int i = 0; i < p_handles.size(); i++) { Color col(1, 1, 1, 1); + if (gizmo_plugin->is_gizmo_handle_highlighted(this, i)) + col = Color(0, 0, 1, 0.9); + if (SpatialEditor::get_singleton()->get_over_gizmo_handle() != i) - col = Color(0.9, 0.9, 0.9, 0.9); + col.a = 0.8; + w[i] = col; } } a[VS::ARRAY_COLOR] = colors; mesh->add_surface_from_arrays(Mesh::PRIMITIVE_POINTS, a); - if (p_billboard) - mesh->surface_set_material(0, SpatialEditorGizmos::singleton->handle2_material_billboard); - else - mesh->surface_set_material(0, SpatialEditorGizmos::singleton->handle2_material); + mesh->surface_set_material(0, p_material); if (p_billboard) { float md = 0; @@ -283,7 +315,7 @@ void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, bool p_bi ins.billboard = p_billboard; ins.extra_margin = true; if (valid) { - ins.create_instance(spatial_node); + ins.create_instance(spatial_node, hidden); VS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform()); } instances.push_back(ins); @@ -291,14 +323,14 @@ void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, bool p_bi int chs = handles.size(); handles.resize(chs + p_handles.size()); for (int i = 0; i < p_handles.size(); i++) { - handles[i + chs] = p_handles[i]; + handles.write[i + chs] = p_handles[i]; } } else { int chs = secondary_handles.size(); secondary_handles.resize(chs + p_handles.size()); for (int i = 0; i < p_handles.size(); i++) { - secondary_handles[i + chs] = p_handles[i]; + secondary_handles.write[i + chs] = p_handles[i]; } } } @@ -325,17 +357,13 @@ void EditorSpatialGizmo::add_solid_box(Ref<Material> &p_material, Vector3 p_size add_mesh(m); } -void EditorSpatialGizmo::set_spatial_node(Spatial *p_node) { - - ERR_FAIL_NULL(p_node); - spatial_node = p_node; -} - bool EditorSpatialGizmo::intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum) { ERR_FAIL_COND_V(!spatial_node, false); ERR_FAIL_COND_V(!valid, false); + if (hidden && !gizmo_plugin->is_selectable_when_hidden()) return false; + if (selectable_icon_size > 0.0f) { Vector3 origin = spatial_node->get_global_transform().get_origin(); @@ -408,7 +436,9 @@ bool EditorSpatialGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point, ERR_FAIL_COND_V(!spatial_node, false); ERR_FAIL_COND_V(!valid, false); - if (r_gizmo_handle) { + if (hidden && !gizmo_plugin->is_selectable_when_hidden()) return false; + + if (r_gizmo_handle && !hidden) { Transform t = spatial_node->get_global_transform(); t.orthonormalize(); @@ -423,7 +453,8 @@ bool EditorSpatialGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 hpos = t.xform(secondary_handles[i]); Vector2 p = p_camera->unproject_position(hpos); - if (p.distance_to(p_point) < SpatialEditorGizmos::singleton->handle_t->get_width() * 0.6) { + + if (p.distance_to(p_point) < HANDLE_HALF_SIZE) { real_t dp = p_camera->get_transform().origin.distance_to(hpos); if (dp < min_d) { @@ -448,7 +479,8 @@ bool EditorSpatialGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 hpos = t.xform(handles[i]); Vector2 p = p_camera->unproject_position(hpos); - if (p.distance_to(p_point) < SpatialEditorGizmos::singleton->handle_t->get_width() * 0.6) { + + if (p.distance_to(p_point) < HANDLE_HALF_SIZE) { real_t dp = p_camera->get_transform().origin.distance_to(hpos); if (dp < min_d) { @@ -499,6 +531,8 @@ bool EditorSpatialGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point, rect.set_position(center - rect.get_size() / 2.0); if (rect.has_point(p_point)) { + r_pos = t.origin; + r_normal = -p_camera->project_ray_normal(p_point); return true; } @@ -592,7 +626,7 @@ void EditorSpatialGizmo::create() { for (int i = 0; i < instances.size(); i++) { - instances[i].create_instance(spatial_node); + instances.write[i].create_instance(spatial_node, hidden); } transform(); @@ -616,99 +650,24 @@ void EditorSpatialGizmo::free() { if (instances[i].instance.is_valid()) VS::get_singleton()->free(instances[i].instance); - instances[i].instance = RID(); + instances.write[i].instance = RID(); } + clear(); + valid = false; } -Ref<SpatialMaterial> EditorSpatialGizmo::create_material(const String &p_name, const Color &p_color, bool p_billboard, bool p_on_top, bool p_use_vertex_color) { - - String name = p_name; - - if (!is_editable()) { - name += "@readonly"; - } else if (is_selected()) { - name += "@selected"; - } - - if (SpatialEditorGizmos::singleton->material_cache.has(name)) { - return SpatialEditorGizmos::singleton->material_cache[name]; - } - - Color color = p_color; - - if (!is_editable()) { - color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/instanced"); - } - if (!is_selected()) { - color.a *= 0.3; - } - - Ref<SpatialMaterial> line_material; - line_material.instance(); - line_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - line_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - if (p_use_vertex_color) { - line_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); - line_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); - } - - if (p_billboard) { - line_material->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); - } - - if (p_on_top && is_selected()) { - line_material->set_on_top_of_alpha(); +void EditorSpatialGizmo::set_hidden(bool p_hidden) { + hidden = p_hidden; + int layer = hidden ? 0 : 1 << SpatialEditorViewport::GIZMO_EDIT_LAYER; + for (int i = 0; i < instances.size(); ++i) { + VS::get_singleton()->instance_set_layer_mask(instances[i].instance, layer); } - - line_material->set_albedo(color); - - SpatialEditorGizmos::singleton->material_cache[name] = line_material; - - return line_material; } -Ref<SpatialMaterial> EditorSpatialGizmo::create_icon_material(const String &p_name, const Ref<Texture> &p_texture, bool p_on_top, const Color &p_albedo) { - - String name = p_name; - - if (!is_editable()) { - name += "@readonly"; - } else if (is_selected()) { - name += "@selected"; - } - - if (SpatialEditorGizmos::singleton->material_cache.has(name)) { - return SpatialEditorGizmos::singleton->material_cache[name]; - } - - Color color = p_albedo; - - if (!is_editable()) { - color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/instanced"); - } else if (!is_selected()) { - color.a *= 0.3; - } - - Ref<SpatialMaterial> icon; - icon.instance(); - icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - icon->set_cull_mode(SpatialMaterial::CULL_DISABLED); - icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED); - icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - icon->set_albedo(color); - icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, p_texture); - icon->set_flag(SpatialMaterial::FLAG_FIXED_SIZE, true); - icon->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); - - if (p_on_top && is_selected()) { - icon->set_on_top_of_alpha(); - } - - SpatialEditorGizmos::singleton->material_cache[name] = icon; - - return icon; +void EditorSpatialGizmo::set_plugin(EditorSpatialGizmoPlugin *p_plugin) { + gizmo_plugin = p_plugin; } void EditorSpatialGizmo::_bind_methods() { @@ -718,9 +677,10 @@ void EditorSpatialGizmo::_bind_methods() { ClassDB::bind_method(D_METHOD("add_collision_segments", "segments"), &EditorSpatialGizmo::add_collision_segments); ClassDB::bind_method(D_METHOD("add_collision_triangles", "triangles"), &EditorSpatialGizmo::add_collision_triangles); ClassDB::bind_method(D_METHOD("add_unscaled_billboard", "material", "default_scale"), &EditorSpatialGizmo::add_unscaled_billboard, DEFVAL(1)); - ClassDB::bind_method(D_METHOD("add_handles", "handles", "billboard", "secondary"), &EditorSpatialGizmo::add_handles, DEFVAL(false), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("add_handles", "handles", "material", "billboard", "secondary"), &EditorSpatialGizmo::add_handles, DEFVAL(false), DEFVAL(false)); ClassDB::bind_method(D_METHOD("set_spatial_node", "node"), &EditorSpatialGizmo::_set_spatial_node); ClassDB::bind_method(D_METHOD("clear"), &EditorSpatialGizmo::clear); + ClassDB::bind_method(D_METHOD("set_hidden", "hidden"), &EditorSpatialGizmo::set_hidden); BIND_VMETHOD(MethodInfo("redraw")); BIND_VMETHOD(MethodInfo(Variant::STRING, "get_handle_name", PropertyInfo(Variant::INT, "index"))); @@ -738,12 +698,17 @@ void EditorSpatialGizmo::_bind_methods() { EditorSpatialGizmo::EditorSpatialGizmo() { valid = false; billboard_handle = false; + hidden = false; base = NULL; + selected = false; + instanced = false; spatial_node = NULL; + gizmo_plugin = NULL; } EditorSpatialGizmo::~EditorSpatialGizmo() { + if (gizmo_plugin != NULL) gizmo_plugin->unregister_gizmo(this); clear(); } @@ -756,7 +721,30 @@ Vector3 EditorSpatialGizmo::get_handle_pos(int p_idx) const { //// light gizmo -String LightSpatialGizmo::get_handle_name(int p_idx) const { +LightSpatialGizmoPlugin::LightSpatialGizmoPlugin() { + + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/light", Color(1, 1, 0.2)); + + create_material("lines", gizmo_color); + create_material("lines_billboard", gizmo_color, true); + + create_icon_material("light_directional_icon", SpatialEditor::get_singleton()->get_icon("GizmoDirectionalLight", "EditorIcons")); + create_icon_material("light_omni_icon", SpatialEditor::get_singleton()->get_icon("GizmoLight", "EditorIcons")); + create_icon_material("light_spot_icon", SpatialEditor::get_singleton()->get_icon("GizmoSpotLight", "EditorIcons")); + + create_handle_material("handles"); + create_handle_material("handles_billboard", true); +} + +bool LightSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<Light>(p_spatial) != NULL; +} + +String LightSpatialGizmoPlugin::get_name() const { + return "Lights"; +} + +String LightSpatialGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { if (p_idx == 0) return "Radius"; @@ -764,8 +752,9 @@ String LightSpatialGizmo::get_handle_name(int p_idx) const { return "Aperture"; } -Variant LightSpatialGizmo::get_handle_value(int p_idx) const { +Variant LightSpatialGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + Light *light = Object::cast_to<Light>(p_gizmo->get_spatial_node()); if (p_idx == 0) return light->get_param(Light::PARAM_RANGE); if (p_idx == 1) @@ -803,8 +792,9 @@ static float _find_closest_angle_to_half_pi_arc(const Vector3 &p_from, const Vec return a * 180.0 / Math_PI; } -void LightSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { +void LightSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) { + Light *light = Object::cast_to<Light>(p_gizmo->get_spatial_node()); Transform gt = light->get_global_transform(); gt.orthonormalize(); Transform gi = gt.affine_inverse(); @@ -843,8 +833,9 @@ void LightSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_ } } -void LightSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { +void LightSpatialGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + Light *light = Object::cast_to<Light>(p_gizmo->get_spatial_node()); if (p_cancel) { light->set_param(p_idx == 0 ? Light::PARAM_RANGE : Light::PARAM_SPOT_ANGLE, p_restore); @@ -866,14 +857,16 @@ void LightSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool } } -void LightSpatialGizmo::redraw() { +void LightSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/light"); + Light *light = Object::cast_to<Light>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); if (Object::cast_to<DirectionalLight>(light)) { - Ref<Material> material = create_material("light_directional_material", gizmo_color); - Ref<Material> icon = create_icon_material("light_directional_icon", SpatialEditor::get_singleton()->get_icon("GizmoDirectionalLight", "EditorIcons")); + Ref<Material> material = get_material("lines", p_gizmo); + Ref<Material> icon = get_material("light_directional_icon", p_gizmo); const int arrow_points = 7; const float arrow_length = 1.5; @@ -904,16 +897,15 @@ void LightSpatialGizmo::redraw() { } } - add_lines(lines, material); - add_collision_segments(lines); - add_unscaled_billboard(icon, 0.05); + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); + p_gizmo->add_unscaled_billboard(icon, 0.05); } if (Object::cast_to<OmniLight>(light)) { - Ref<Material> material = create_material("light_omni_material", gizmo_color, true); - Ref<Material> icon = create_icon_material("light_omni_icon", SpatialEditor::get_singleton()->get_icon("GizmoLight", "EditorIcons")); - clear(); + Ref<Material> material = get_material("lines_billboard", p_gizmo); + Ref<Material> icon = get_material("light_omni_icon", p_gizmo); OmniLight *on = Object::cast_to<OmniLight>(light); @@ -936,29 +928,27 @@ void LightSpatialGizmo::redraw() { points.push_back(Vector3(b.x, b.y, 0)); } - add_lines(points, material, true); - add_collision_segments(points); + p_gizmo->add_lines(points, material, true); + p_gizmo->add_collision_segments(points); - add_unscaled_billboard(icon, 0.05); + p_gizmo->add_unscaled_billboard(icon, 0.05); Vector<Vector3> handles; handles.push_back(Vector3(r, 0, 0)); - add_handles(handles, true); + p_gizmo->add_handles(handles, get_material("handles_billboard"), true); } if (Object::cast_to<SpotLight>(light)) { - Ref<Material> material = create_material("light_spot_material", gizmo_color); - Ref<Material> icon = create_icon_material("light_spot_icon", SpatialEditor::get_singleton()->get_icon("GizmoSpotLight", "EditorIcons")); - - clear(); + Ref<Material> material = get_material("lines", p_gizmo); + Ref<Material> icon = get_material("light_spot_icon", p_gizmo); Vector<Vector3> points; - SpotLight *on = Object::cast_to<SpotLight>(light); + SpotLight *sl = Object::cast_to<SpotLight>(light); - float r = on->get_param(Light::PARAM_RANGE); - float w = r * Math::sin(Math::deg2rad(on->get_param(Light::PARAM_SPOT_ANGLE))); - float d = r * Math::cos(Math::deg2rad(on->get_param(Light::PARAM_SPOT_ANGLE))); + float r = sl->get_param(Light::PARAM_RANGE); + float w = r * Math::sin(Math::deg2rad(sl->get_param(Light::PARAM_SPOT_ANGLE))); + float d = r * Math::cos(Math::deg2rad(sl->get_param(Light::PARAM_SPOT_ANGLE))); for (int i = 0; i < 360; i++) { @@ -980,7 +970,7 @@ void LightSpatialGizmo::redraw() { points.push_back(Vector3(0, 0, -r)); points.push_back(Vector3()); - add_lines(points, material); + p_gizmo->add_lines(points, material); Vector<Vector3> handles; handles.push_back(Vector3(0, 0, -r)); @@ -1012,33 +1002,45 @@ void LightSpatialGizmo::redraw() { collision_segments.push_back(Vector3(0, 0, -r)); collision_segments.push_back(Vector3()); - add_handles(handles); - add_collision_segments(collision_segments); - add_unscaled_billboard(icon, 0.05); + p_gizmo->add_handles(handles, get_material("handles")); + p_gizmo->add_collision_segments(collision_segments); + p_gizmo->add_unscaled_billboard(icon, 0.05); } } -LightSpatialGizmo::LightSpatialGizmo(Light *p_light) { +////// + +//// player gizmo +AudioStreamPlayer3DSpatialGizmoPlugin::AudioStreamPlayer3DSpatialGizmoPlugin() { + + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/stream_player_3d", Color(0.4, 0.8, 1)); - light = p_light; - set_spatial_node(p_light); + create_icon_material("stream_player_3d_icon", SpatialEditor::get_singleton()->get_icon("GizmoSpatialSamplePlayer", "EditorIcons")); + create_material("stream_player_3d_material", gizmo_color); + create_handle_material("handles"); } -////// +bool AudioStreamPlayer3DSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<AudioStreamPlayer3D>(p_spatial) != NULL; +} -//// player gizmo +String AudioStreamPlayer3DSpatialGizmoPlugin::get_name() const { + return "AudioStreamPlayer3D"; +} -String AudioStreamPlayer3DSpatialGizmo::get_handle_name(int p_idx) const { +String AudioStreamPlayer3DSpatialGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { return "Emission Radius"; } -Variant AudioStreamPlayer3DSpatialGizmo::get_handle_value(int p_idx) const { - +Variant AudioStreamPlayer3DSpatialGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node()); return player->get_emission_angle(); } -void AudioStreamPlayer3DSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { +void AudioStreamPlayer3DSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) { + + AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node()); Transform gt = player->get_global_transform(); gt.orthonormalize(); @@ -1076,7 +1078,9 @@ void AudioStreamPlayer3DSpatialGizmo::set_handle(int p_idx, Camera *p_camera, co } } -void AudioStreamPlayer3DSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { +void AudioStreamPlayer3DSpatialGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + + AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node()); if (p_cancel) { @@ -1092,16 +1096,17 @@ void AudioStreamPlayer3DSpatialGizmo::commit_handle(int p_idx, const Variant &p_ } } -void AudioStreamPlayer3DSpatialGizmo::redraw() { +void AudioStreamPlayer3DSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { - clear(); + AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); - Ref<Material> icon = create_icon_material("stream_player_3d_material", SpatialEditor::get_singleton()->get_icon("GizmoSpatialSamplePlayer", "EditorIcons")); + Ref<Material> icon = get_material("stream_player_3d_icon", p_gizmo); if (player->is_emission_angle_enabled()) { - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/stream_player_3d"); - Ref<Material> material = create_material("stream_player_3d_material", gizmo_color); + Ref<Material> material = get_material("stream_player_3d_material", p_gizmo); float pc = player->get_emission_angle(); @@ -1119,8 +1124,8 @@ void AudioStreamPlayer3DSpatialGizmo::redraw() { Vector3 from(Math::sin(a) * radius, Math::cos(a) * radius, ofs); Vector3 to(Math::sin(an) * radius, Math::cos(an) * radius, ofs); - points[i * 2 + 0] = from; - points[i * 2 + 1] = to; + points.write[i * 2 + 0] = from; + points.write[i * 2 + 1] = to; } for (int i = 0; i < 4; i++) { @@ -1129,31 +1134,44 @@ void AudioStreamPlayer3DSpatialGizmo::redraw() { Vector3 from(Math::sin(a) * radius, Math::cos(a) * radius, ofs); - points[200 + i * 2 + 0] = from; - points[200 + i * 2 + 1] = Vector3(); + points.write[200 + i * 2 + 0] = from; + points.write[200 + i * 2 + 1] = Vector3(); } - add_lines(points, material); - add_collision_segments(points); + p_gizmo->add_lines(points, material); + p_gizmo->add_collision_segments(points); Vector<Vector3> handles; float ha = Math::deg2rad(player->get_emission_angle()); handles.push_back(Vector3(Math::sin(ha), 0, -Math::cos(ha))); - add_handles(handles); + p_gizmo->add_handles(handles, get_material("handles")); } - add_unscaled_billboard(icon, 0.05); + p_gizmo->add_unscaled_billboard(icon, 0.05); +} + +////// + +CameraSpatialGizmoPlugin::CameraSpatialGizmoPlugin() { + + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/camera", Color(0.8, 0.4, 0.8)); + + create_material("camera_material", gizmo_color); + create_icon_material("camera_icon", SpatialEditor::get_singleton()->get_icon("GizmoCamera", "EditorIcons")); + create_handle_material("handles"); } -AudioStreamPlayer3DSpatialGizmo::AudioStreamPlayer3DSpatialGizmo(AudioStreamPlayer3D *p_player) { +bool CameraSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<Camera>(p_spatial) != NULL; +} - player = p_player; - set_spatial_node(p_player); +String CameraSpatialGizmoPlugin::get_name() const { + return "Camera"; } -////// +String CameraSpatialGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { -String CameraSpatialGizmo::get_handle_name(int p_idx) const { + Camera *camera = Object::cast_to<Camera>(p_gizmo->get_spatial_node()); if (camera->get_projection() == Camera::PROJECTION_PERSPECTIVE) { return "FOV"; @@ -1161,7 +1179,10 @@ String CameraSpatialGizmo::get_handle_name(int p_idx) const { return "Size"; } } -Variant CameraSpatialGizmo::get_handle_value(int p_idx) const { + +Variant CameraSpatialGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + + Camera *camera = Object::cast_to<Camera>(p_gizmo->get_spatial_node()); if (camera->get_projection() == Camera::PROJECTION_PERSPECTIVE) { return camera->get_fov(); @@ -1170,7 +1191,10 @@ Variant CameraSpatialGizmo::get_handle_value(int p_idx) const { return camera->get_size(); } } -void CameraSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { + +void CameraSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) { + + Camera *camera = Object::cast_to<Camera>(p_gizmo->get_spatial_node()); Transform gt = camera->get_global_transform(); gt.orthonormalize(); @@ -1196,7 +1220,10 @@ void CameraSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p camera->set("size", d); } } -void CameraSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { + +void CameraSpatialGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + + Camera *camera = Object::cast_to<Camera>(p_gizmo->get_spatial_node()); if (camera->get_projection() == Camera::PROJECTION_PERSPECTIVE) { @@ -1226,16 +1253,17 @@ void CameraSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool } } -void CameraSpatialGizmo::redraw() { +void CameraSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { - clear(); + Camera *camera = Object::cast_to<Camera>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); Vector<Vector3> lines; Vector<Vector3> handles; - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/camera"); - Ref<Material> material = create_material("camera_material", gizmo_color); - Ref<Material> icon = create_icon_material("camera_icon", SpatialEditor::get_singleton()->get_icon("GizmoCamera", "EditorIcons")); + Ref<Material> material = get_material("camera_material", p_gizmo); + Ref<Material> icon = get_material("camera_icon", p_gizmo); switch (camera->get_projection()) { @@ -1305,71 +1333,123 @@ void CameraSpatialGizmo::redraw() { } break; } - add_lines(lines, material); - add_collision_segments(lines); - add_unscaled_billboard(icon, 0.05); - add_handles(handles); -} + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); + p_gizmo->add_unscaled_billboard(icon, 0.05); + p_gizmo->add_handles(handles, get_material("handles")); + + ClippedCamera *clipcam = Object::cast_to<ClippedCamera>(camera); + if (clipcam) { + Spatial *parent = Object::cast_to<Spatial>(camera->get_parent()); + if (!parent) { + return; + } + Vector3 cam_normal = -camera->get_global_transform().basis.get_axis(Vector3::AXIS_Z).normalized(); + Vector3 cam_x = camera->get_global_transform().basis.get_axis(Vector3::AXIS_X).normalized(); + Vector3 cam_y = camera->get_global_transform().basis.get_axis(Vector3::AXIS_Y).normalized(); + Vector3 cam_pos = camera->get_global_transform().origin; + Vector3 parent_pos = parent->get_global_transform().origin; + + Plane parent_plane(parent_pos, cam_normal); + Vector3 ray_from = parent_plane.project(cam_pos); + + lines.clear(); + lines.push_back(ray_from + cam_x * 0.5 + cam_y * 0.5); + lines.push_back(ray_from + cam_x * 0.5 + cam_y * -0.5); -CameraSpatialGizmo::CameraSpatialGizmo(Camera *p_camera) { + lines.push_back(ray_from + cam_x * 0.5 + cam_y * -0.5); + lines.push_back(ray_from + cam_x * -0.5 + cam_y * -0.5); + + lines.push_back(ray_from + cam_x * -0.5 + cam_y * -0.5); + lines.push_back(ray_from + cam_x * -0.5 + cam_y * 0.5); + + lines.push_back(ray_from + cam_x * -0.5 + cam_y * 0.5); + lines.push_back(ray_from + cam_x * 0.5 + cam_y * 0.5); + + if (parent_plane.distance_to(cam_pos) < 0) { + lines.push_back(ray_from); + lines.push_back(cam_pos); + } + + Transform local = camera->get_global_transform().affine_inverse(); + for (int i = 0; i < lines.size(); i++) { + lines.write[i] = local.xform(lines[i]); + } - camera = p_camera; - set_spatial_node(camera); + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); + } } ////// -bool MeshInstanceSpatialGizmo::can_draw() const { - return true; //mesh can always draw (even though nothing is displayed) +MeshInstanceSpatialGizmoPlugin::MeshInstanceSpatialGizmoPlugin() { } -void MeshInstanceSpatialGizmo::redraw() { - clear(); +bool MeshInstanceSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<MeshInstance>(p_spatial) != NULL && Object::cast_to<SoftBody>(p_spatial) == NULL; +} + +String MeshInstanceSpatialGizmoPlugin::get_name() const { + return "MeshInstance"; +} + +bool MeshInstanceSpatialGizmoPlugin::can_be_hidden() const { + return false; +} + +void MeshInstanceSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + MeshInstance *mesh = Object::cast_to<MeshInstance>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); Ref<Mesh> m = mesh->get_mesh(); + if (!m.is_valid()) return; //none Ref<TriangleMesh> tm = m->generate_triangle_mesh(); if (tm.is_valid()) { - add_collision_triangles(tm); + p_gizmo->add_collision_triangles(tm); } } -MeshInstanceSpatialGizmo::MeshInstanceSpatialGizmo(MeshInstance *p_mesh) { +///// +Sprite3DSpatialGizmoPlugin::Sprite3DSpatialGizmoPlugin() { +} - mesh = p_mesh; - set_spatial_node(p_mesh); +bool Sprite3DSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<Sprite3D>(p_spatial) != NULL; } -///// +String Sprite3DSpatialGizmoPlugin::get_name() const { + return "Sprite3D"; +} -bool Sprite3DSpatialGizmo::can_draw() const { - return true; +bool Sprite3DSpatialGizmoPlugin::can_be_hidden() const { + return false; } -void Sprite3DSpatialGizmo::redraw() { - clear(); +void Sprite3DSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + Sprite3D *sprite = Object::cast_to<Sprite3D>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); Ref<TriangleMesh> tm = sprite->generate_triangle_mesh(); if (tm.is_valid()) { - add_collision_triangles(tm); + p_gizmo->add_collision_triangles(tm); } } -Sprite3DSpatialGizmo::Sprite3DSpatialGizmo(SpriteBase3D *p_sprite) { - - sprite = p_sprite; - set_spatial_node(p_sprite); -} - /// -void Position3DSpatialGizmo::redraw() { +Position3DSpatialGizmoPlugin::Position3DSpatialGizmoPlugin() { + pos3d_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); + cursor_points = Vector<Vector3>(); - clear(); - add_mesh(SpatialEditorGizmos::singleton->pos3d_mesh); - Vector<Vector3> cursor_points; + PoolVector<Color> cursor_colors; float cs = 0.25; cursor_points.push_back(Vector3(+cs, 0, 0)); cursor_points.push_back(Vector3(-cs, 0, 0)); @@ -1377,51 +1457,65 @@ void Position3DSpatialGizmo::redraw() { cursor_points.push_back(Vector3(0, -cs, 0)); cursor_points.push_back(Vector3(0, 0, +cs)); cursor_points.push_back(Vector3(0, 0, -cs)); - add_collision_segments(cursor_points); + cursor_colors.push_back(Color(1, 0.5, 0.5, 0.7)); + cursor_colors.push_back(Color(1, 0.5, 0.5, 0.7)); + cursor_colors.push_back(Color(0.5, 1, 0.5, 0.7)); + cursor_colors.push_back(Color(0.5, 1, 0.5, 0.7)); + cursor_colors.push_back(Color(0.5, 0.5, 1, 0.7)); + cursor_colors.push_back(Color(0.5, 0.5, 1, 0.7)); + + Ref<SpatialMaterial> mat = memnew(SpatialMaterial); + mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); + mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); + mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_line_width(3); + Array d; + d.resize(VS::ARRAY_MAX); + d[Mesh::ARRAY_VERTEX] = cursor_points; + d[Mesh::ARRAY_COLOR] = cursor_colors; + pos3d_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, d); + pos3d_mesh->surface_set_material(0, mat); } -Position3DSpatialGizmo::Position3DSpatialGizmo(Position3D *p_p3d) { +bool Position3DSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<Position3D>(p_spatial) != NULL; +} + +String Position3DSpatialGizmoPlugin::get_name() const { + return "Position3D"; +} + +void Position3DSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { - p3d = p_p3d; - set_spatial_node(p3d); + p_gizmo->clear(); + p_gizmo->add_mesh(pos3d_mesh); + p_gizmo->add_collision_segments(cursor_points); } ///// -void SkeletonSpatialGizmo::redraw() { +SkeletonSpatialGizmoPlugin::SkeletonSpatialGizmoPlugin() { - clear(); + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/skeleton", Color(1, 0.8, 0.4)); + create_material("skeleton_material", gizmo_color); +} - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/skeleton"); - Ref<Material> material = create_material("skeleton_material", gizmo_color); - SpatialMaterial *sm = Object::cast_to<SpatialMaterial>(material.ptr()); - - { // Reset - Color c(sm->get_albedo()); - c.a = 1; - sm->set_albedo(c); - } - if (sm) { - switch (SpatialEditor::get_singleton()->get_skeleton_visibility_state()) { - case 0: { - // Hidden - Color c(sm->get_albedo()); - c.a = 0; - sm->set_albedo(c); - sm->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - } break; - case 1: - // Visible - sm->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, false); - sm->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MIN); - sm->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, false); - break; - case 2: - // x-ray - sm->set_on_top_of_alpha(); - break; - } - } +bool SkeletonSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<Skeleton>(p_spatial) != NULL; +} + +String SkeletonSpatialGizmoPlugin::get_name() const { + return "Skeleton"; +} + +void SkeletonSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + Skeleton *skel = Object::cast_to<Skeleton>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); + + Ref<Material> material = get_material("skeleton_material", p_gizmo); Ref<SurfaceTool> surface_tool(memnew(SurfaceTool)); @@ -1436,23 +1530,25 @@ void SkeletonSpatialGizmo::redraw() { weights.resize(4); for (int i = 0; i < 4; i++) { - bones[i] = 0; - weights[i] = 0; + bones.write[i] = 0; + weights.write[i] = 0; } - weights[0] = 1; + weights.write[0] = 1; AABB aabb; Color bonecolor = Color(1.0, 0.4, 0.4, 0.3); Color rootcolor = Color(0.4, 1.0, 0.4, 0.1); - for (int i = 0; i < skel->get_bone_count(); i++) { + for (int i_bone = 0; i_bone < skel->get_bone_count(); i_bone++) { + + int i = skel->get_process_order(i_bone); int parent = skel->get_bone_parent(i); if (parent >= 0) { - grests[i] = grests[parent] * skel->get_bone_rest(i); + grests.write[i] = grests[parent] * skel->get_bone_rest(i); Vector3 v0 = grests[parent].origin; Vector3 v1 = grests[i].origin; @@ -1475,7 +1571,7 @@ void SkeletonSpatialGizmo::redraw() { int pointidx = 0; for (int j = 0; j < 3; j++) { - bones[0] = parent; + bones.write[0] = parent; surface_tool->add_bones(bones); surface_tool->add_weights(weights); surface_tool->add_color(rootcolor); @@ -1503,7 +1599,7 @@ void SkeletonSpatialGizmo::redraw() { Vector3 point = v0 + d * dist * 0.2; point += axis * dist * 0.1; - bones[0] = parent; + bones.write[0] = parent; surface_tool->add_bones(bones); surface_tool->add_weights(weights); surface_tool->add_color(bonecolor); @@ -1513,12 +1609,12 @@ void SkeletonSpatialGizmo::redraw() { surface_tool->add_color(bonecolor); surface_tool->add_vertex(point); - bones[0] = parent; + bones.write[0] = parent; surface_tool->add_bones(bones); surface_tool->add_weights(weights); surface_tool->add_color(bonecolor); surface_tool->add_vertex(point); - bones[0] = i; + bones.write[0] = i; surface_tool->add_bones(bones); surface_tool->add_weights(weights); surface_tool->add_color(bonecolor); @@ -1530,7 +1626,7 @@ void SkeletonSpatialGizmo::redraw() { SWAP(points[1], points[2]); for (int j = 0; j < 4; j++) { - bones[0] = parent; + bones.write[0] = parent; surface_tool->add_bones(bones); surface_tool->add_weights(weights); surface_tool->add_color(bonecolor); @@ -1555,8 +1651,8 @@ void SkeletonSpatialGizmo::redraw() { */ } else { - grests[i] = skel->get_bone_rest(i); - bones[0] = i; + grests.write[i] = skel->get_bone_rest(i); + bones.write[0] = i; } /* Transform t = grests[i]; @@ -1599,24 +1695,28 @@ void SkeletonSpatialGizmo::redraw() { } Ref<ArrayMesh> m = surface_tool->commit(); - add_mesh(m, false, skel->get_skeleton()); + p_gizmo->add_mesh(m, false, skel->get_skeleton()); } -SkeletonSpatialGizmo::SkeletonSpatialGizmo(Skeleton *p_skel) { +//// - skel = p_skel; - set_spatial_node(p_skel); +PhysicalBoneSpatialGizmoPlugin::PhysicalBoneSpatialGizmoPlugin() { + create_material("joint_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint", Color(0.5, 0.8, 1))); } -PhysicalBoneSpatialGizmo::PhysicalBoneSpatialGizmo(PhysicalBone *p_pb) : - EditorSpatialGizmo(), - physical_bone(p_pb) { - set_spatial_node(p_pb); +bool PhysicalBoneSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<PhysicalBone>(p_spatial) != NULL; } -void PhysicalBoneSpatialGizmo::redraw() { +String PhysicalBoneSpatialGizmoPlugin::get_name() const { + return "PhysicalBones"; +} - clear(); +void PhysicalBoneSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + p_gizmo->clear(); + + PhysicalBone *physical_bone = Object::cast_to<PhysicalBone>(p_gizmo->get_spatial_node()); if (!physical_bone) return; @@ -1630,26 +1730,25 @@ void PhysicalBoneSpatialGizmo::redraw() { switch (physical_bone->get_joint_type()) { case PhysicalBone::JOINT_TYPE_PIN: { - PinJointSpatialGizmo::CreateGizmo(physical_bone->get_joint_offset(), points); + JointSpatialGizmoPlugin::CreatePinJointGizmo(physical_bone->get_joint_offset(), points); } break; case PhysicalBone::JOINT_TYPE_CONE: { const PhysicalBone::ConeJointData *cjd(static_cast<const PhysicalBone::ConeJointData *>(physical_bone->get_joint_data())); - ConeTwistJointSpatialGizmo::CreateGizmo( + JointSpatialGizmoPlugin::CreateConeTwistJointGizmo( physical_bone->get_joint_offset(), physical_bone->get_global_transform() * physical_bone->get_joint_offset(), pb ? pb->get_global_transform() : Transform(), pbp ? pbp->get_global_transform() : Transform(), cjd->swing_span, cjd->twist_span, - points, pb ? &points : NULL, pbp ? &points : NULL); } break; case PhysicalBone::JOINT_TYPE_HINGE: { const PhysicalBone::HingeJointData *hjd(static_cast<const PhysicalBone::HingeJointData *>(physical_bone->get_joint_data())); - HingeJointSpatialGizmo::CreateGizmo( + JointSpatialGizmoPlugin::CreateHingeJointGizmo( physical_bone->get_joint_offset(), physical_bone->get_global_transform() * physical_bone->get_joint_offset(), pb ? pb->get_global_transform() : Transform(), @@ -1664,7 +1763,7 @@ void PhysicalBoneSpatialGizmo::redraw() { case PhysicalBone::JOINT_TYPE_SLIDER: { const PhysicalBone::SliderJointData *sjd(static_cast<const PhysicalBone::SliderJointData *>(physical_bone->get_joint_data())); - SliderJointSpatialGizmo::CreateGizmo( + JointSpatialGizmoPlugin::CreateSliderJointGizmo( physical_bone->get_joint_offset(), physical_bone->get_global_transform() * physical_bone->get_joint_offset(), pb ? pb->get_global_transform() : Transform(), @@ -1680,7 +1779,7 @@ void PhysicalBoneSpatialGizmo::redraw() { case PhysicalBone::JOINT_TYPE_6DOF: { const PhysicalBone::SixDOFJointData *sdofjd(static_cast<const PhysicalBone::SixDOFJointData *>(physical_bone->get_joint_data())); - Generic6DOFJointSpatialGizmo::CreateGizmo( + JointSpatialGizmoPlugin::CreateGeneric6DOFJointGizmo( physical_bone->get_joint_offset(), physical_bone->get_global_transform() * physical_bone->get_joint_offset(), @@ -1716,14 +1815,15 @@ void PhysicalBoneSpatialGizmo::redraw() { return; } - Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint")); + Ref<Material> material = get_material("joint_material", p_gizmo); - add_collision_segments(points); - add_lines(points, material); + p_gizmo->add_collision_segments(points); + p_gizmo->add_lines(points, material); } // FIXME: Kept as reference for reimplementation in 3.1+ #if 0 + void RoomSpatialGizmo::redraw() { clear(); @@ -1740,41 +1840,41 @@ void RoomSpatialGizmo::redraw() { for (int i = 0; i < fc; i++) { - Vector3 fn = r[i].get_plane().normal; + Vector3 fn = r[i].get_plane().normal; - for (int j = 0; j < 3; j++) { + for (int j = 0; j < 3; j++) { - _EdgeKey ek; - ek.from = r[i].vertex[j].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON)); - ek.to = r[i].vertex[(j + 1) % 3].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON)); - if (ek.from < ek.to) - SWAP(ek.from, ek.to); + _EdgeKey ek; + ek.from = r[i].vertex[j].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON)); + ek.to = r[i].vertex[(j + 1) % 3].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON)); + if (ek.from < ek.to) + SWAP(ek.from, ek.to); - Map<_EdgeKey, Vector3>::Element *E = edge_map.find(ek); + Map<_EdgeKey, Vector3>::Element *E = edge_map.find(ek); - if (E) { + if (E) { - if (E->get().dot(fn) > 0.9) { + if (E->get().dot(fn) > 0.9) { - E->get() = Vector3(); - } + E->get() = Vector3(); + } - } else { + } else { - edge_map[ek] = fn; - } + edge_map[ek] = fn; + } + } } - } for (Map<_EdgeKey, Vector3>::Element *E = edge_map.front(); E; E = E->next()) { - if (E->get() != Vector3()) { - lines.push_back(E->key().from); - lines.push_back(E->key().to); + if (E->get() != Vector3()) { + lines.push_back(E->key().from); + lines.push_back(E->key().to); + } } - } - add_lines(lines, SpatialEditorGizmos::singleton->room_material); + add_lines(lines, EditorSpatialGizmos::singleton->room_material); add_collision_segments(lines); } @@ -1792,31 +1892,31 @@ void PortalSpatialGizmo::redraw() { Vector<Point2> points = portal->get_shape(); if (points.size() == 0) { - return; - } + return; + } Vector<Vector3> lines; Vector3 center; for (int i = 0; i < points.size(); i++) { - Vector3 f; - f.x = points[i].x; - f.y = points[i].y; - Vector3 fn; - fn.x = points[(i + 1) % points.size()].x; - fn.y = points[(i + 1) % points.size()].y; - center += f; + Vector3 f; + f.x = points[i].x; + f.y = points[i].y; + Vector3 fn; + fn.x = points[(i + 1) % points.size()].x; + fn.y = points[(i + 1) % points.size()].y; + center += f; - lines.push_back(f); - lines.push_back(fn); - } + lines.push_back(f); + lines.push_back(fn); + } center /= points.size(); lines.push_back(center); lines.push_back(center + Vector3(0, 0, 1)); - add_lines(lines, SpatialEditorGizmos::singleton->portal_material); + add_lines(lines, EditorSpatialGizmos::singleton->portal_material); add_collision_segments(lines); } @@ -1829,33 +1929,90 @@ PortalSpatialGizmo::PortalSpatialGizmo(Portal *p_portal) { #endif ///// -void RayCastSpatialGizmo::redraw() { +RayCastSpatialGizmoPlugin::RayCastSpatialGizmoPlugin() { - clear(); + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1)); + create_material("shape_material", gizmo_color); +} + +bool RayCastSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<RayCast>(p_spatial) != NULL; +} + +String RayCastSpatialGizmoPlugin::get_name() const { + return "RayCast"; +} + +void RayCastSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + RayCast *raycast = Object::cast_to<RayCast>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); Vector<Vector3> lines; lines.push_back(Vector3()); lines.push_back(raycast->get_cast_to()); - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/shape"); - Ref<Material> material = create_material("shape_material", gizmo_color); + Ref<SpatialMaterial> material = get_material("shape_material", p_gizmo); - add_lines(lines, material); - add_collision_segments(lines); + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); +} + +///// + +void SpringArmSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + SpringArm *spring_arm = Object::cast_to<SpringArm>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); + + Vector<Vector3> lines; + + lines.push_back(Vector3()); + lines.push_back(Vector3(0, 0, 1.0) * spring_arm->get_length()); + + Ref<SpatialMaterial> material = get_material("shape_material", p_gizmo); + + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); } -RayCastSpatialGizmo::RayCastSpatialGizmo(RayCast *p_raycast) { +SpringArmSpatialGizmoPlugin::SpringArmSpatialGizmoPlugin() { + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1)); + create_material("shape_material", gizmo_color); +} + +bool SpringArmSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<SpringArm>(p_spatial) != NULL; +} - set_spatial_node(p_raycast); - raycast = p_raycast; +String SpringArmSpatialGizmoPlugin::get_name() const { + return "SpringArm"; } ///// -void VehicleWheelSpatialGizmo::redraw() { +VehicleWheelSpatialGizmoPlugin::VehicleWheelSpatialGizmoPlugin() { - clear(); + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1)); + create_material("shape_material", gizmo_color); +} + +bool VehicleWheelSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<VehicleWheel>(p_spatial) != NULL; +} + +String VehicleWheelSpatialGizmoPlugin::get_name() const { + return "VehicleWheel"; +} + +void VehicleWheelSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + VehicleWheel *car_wheel = Object::cast_to<VehicleWheel>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); Vector<Vector3> points; @@ -1899,657 +2056,170 @@ void VehicleWheelSpatialGizmo::redraw() { points.push_back(Vector3(0, -r, r * 2)); points.push_back(Vector3(-r * 2 * 0.2, -r, r * 2 * 0.8)); - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/shape"); - Ref<Material> material = create_material("shape_material", gizmo_color); + Ref<Material> material = get_material("shape_material", p_gizmo); - add_lines(points, material); - add_collision_segments(points); -} - -VehicleWheelSpatialGizmo::VehicleWheelSpatialGizmo(VehicleWheel *p_car_wheel) { - - set_spatial_node(p_car_wheel); - car_wheel = p_car_wheel; + p_gizmo->add_lines(points, material); + p_gizmo->add_collision_segments(points); } /////////// -String CollisionShapeSpatialGizmo::get_handle_name(int p_idx) const { - - Ref<Shape> s = cs->get_shape(); - if (s.is_null()) - return ""; - - if (Object::cast_to<SphereShape>(*s)) { - - return "Radius"; - } - - if (Object::cast_to<BoxShape>(*s)) { - - return "Extents"; - } - - if (Object::cast_to<CapsuleShape>(*s)) { - - return p_idx == 0 ? "Radius" : "Height"; - } - - if (Object::cast_to<CylinderShape>(*s)) { - - return p_idx == 0 ? "Radius" : "Height"; - } - - if (Object::cast_to<RayShape>(*s)) { - - return "Length"; - } - - return ""; +SoftBodySpatialGizmoPlugin::SoftBodySpatialGizmoPlugin() { + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1)); + create_material("shape_material", gizmo_color); + create_handle_material("handles"); } -Variant CollisionShapeSpatialGizmo::get_handle_value(int p_idx) const { - Ref<Shape> s = cs->get_shape(); - if (s.is_null()) - return Variant(); - - if (Object::cast_to<SphereShape>(*s)) { - - Ref<SphereShape> ss = s; - return ss->get_radius(); - } - - if (Object::cast_to<BoxShape>(*s)) { - - Ref<BoxShape> bs = s; - return bs->get_extents(); - } - - if (Object::cast_to<CapsuleShape>(*s)) { - - Ref<CapsuleShape> cs = s; - return p_idx == 0 ? cs->get_radius() : cs->get_height(); - } - - if (Object::cast_to<CylinderShape>(*s)) { - - Ref<CylinderShape> cs = s; - return p_idx == 0 ? cs->get_radius() : cs->get_height(); - } - - if (Object::cast_to<RayShape>(*s)) { - - Ref<RayShape> cs = s; - return cs->get_length(); - } - - return Variant(); +bool SoftBodySpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<SoftBody>(p_spatial) != NULL; } -void CollisionShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { - Ref<Shape> s = cs->get_shape(); - if (s.is_null()) - return; - - Transform gt = cs->get_global_transform(); - gt.orthonormalize(); - Transform gi = gt.affine_inverse(); - - Vector3 ray_from = p_camera->project_ray_origin(p_point); - Vector3 ray_dir = p_camera->project_ray_normal(p_point); - - Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) }; - - if (Object::cast_to<SphereShape>(*s)) { - - Ref<SphereShape> ss = s; - Vector3 ra, rb; - Geometry::get_closest_points_between_segments(Vector3(), Vector3(4096, 0, 0), sg[0], sg[1], ra, rb); - float d = ra.x; - if (d < 0.001) - d = 0.001; - - ss->set_radius(d); - } - if (Object::cast_to<RayShape>(*s)) { - - Ref<RayShape> rs = s; - Vector3 ra, rb; - Geometry::get_closest_points_between_segments(Vector3(), Vector3(0, 0, 4096), sg[0], sg[1], ra, rb); - float d = ra.z; - if (d < 0.001) - d = 0.001; - - rs->set_length(d); - } - - if (Object::cast_to<BoxShape>(*s)) { - - Vector3 axis; - axis[p_idx] = 1.0; - Ref<BoxShape> bs = s; - Vector3 ra, rb; - Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); - float d = ra[p_idx]; - if (d < 0.001) - d = 0.001; - - Vector3 he = bs->get_extents(); - he[p_idx] = d; - bs->set_extents(he); - } - - if (Object::cast_to<CapsuleShape>(*s)) { - - Vector3 axis; - axis[p_idx == 0 ? 0 : 2] = 1.0; - Ref<CapsuleShape> cs = s; - Vector3 ra, rb; - Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); - float d = axis.dot(ra); - if (p_idx == 1) - d -= cs->get_radius(); - if (d < 0.001) - d = 0.001; - - if (p_idx == 0) - cs->set_radius(d); - else if (p_idx == 1) - cs->set_height(d * 2.0); - } - - if (Object::cast_to<CylinderShape>(*s)) { - - Vector3 axis; - axis[p_idx == 0 ? 0 : 1] = 1.0; - Ref<CylinderShape> cs = s; - Vector3 ra, rb; - Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); - float d = axis.dot(ra); - - if (d < 0.001) - d = 0.001; - - if (p_idx == 0) - cs->set_radius(d); - else if (p_idx == 1) - cs->set_height(d * 2.0); - } +String SoftBodySpatialGizmoPlugin::get_name() const { + return "SoftBody"; } -void CollisionShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { - Ref<Shape> s = cs->get_shape(); - if (s.is_null()) - return; - - if (Object::cast_to<SphereShape>(*s)) { - - Ref<SphereShape> ss = s; - if (p_cancel) { - ss->set_radius(p_restore); - return; - } - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - ur->create_action(TTR("Change Sphere Shape Radius")); - ur->add_do_method(ss.ptr(), "set_radius", ss->get_radius()); - ur->add_undo_method(ss.ptr(), "set_radius", p_restore); - ur->commit_action(); - } - - if (Object::cast_to<BoxShape>(*s)) { - - Ref<BoxShape> ss = s; - if (p_cancel) { - ss->set_extents(p_restore); - return; - } - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - ur->create_action(TTR("Change Box Shape Extents")); - ur->add_do_method(ss.ptr(), "set_extents", ss->get_extents()); - ur->add_undo_method(ss.ptr(), "set_extents", p_restore); - ur->commit_action(); - } - if (Object::cast_to<CapsuleShape>(*s)) { - - Ref<CapsuleShape> ss = s; - if (p_cancel) { - if (p_idx == 0) - ss->set_radius(p_restore); - else - ss->set_height(p_restore); - return; - } - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - if (p_idx == 0) { - ur->create_action(TTR("Change Capsule Shape Radius")); - ur->add_do_method(ss.ptr(), "set_radius", ss->get_radius()); - ur->add_undo_method(ss.ptr(), "set_radius", p_restore); - } else { - ur->create_action(TTR("Change Capsule Shape Height")); - ur->add_do_method(ss.ptr(), "set_height", ss->get_height()); - ur->add_undo_method(ss.ptr(), "set_height", p_restore); - } - - ur->commit_action(); - } - - if (Object::cast_to<CylinderShape>(*s)) { - - Ref<CylinderShape> ss = s; - if (p_cancel) { - if (p_idx == 0) - ss->set_radius(p_restore); - else - ss->set_height(p_restore); - return; - } - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - if (p_idx == 0) { - ur->create_action(TTR("Change Cylinder Shape Radius")); - ur->add_do_method(ss.ptr(), "set_radius", ss->get_radius()); - ur->add_undo_method(ss.ptr(), "set_radius", p_restore); - } else { - ur->create_action(TTR("Change Cylinder Shape Height")); - ur->add_do_method(ss.ptr(), "set_height", ss->get_height()); - ur->add_undo_method(ss.ptr(), "set_height", p_restore); - } - - ur->commit_action(); - } - - if (Object::cast_to<RayShape>(*s)) { - - Ref<RayShape> ss = s; - if (p_cancel) { - ss->set_length(p_restore); - return; - } - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - ur->create_action(TTR("Change Ray Shape Length")); - ur->add_do_method(ss.ptr(), "set_length", ss->get_length()); - ur->add_undo_method(ss.ptr(), "set_length", p_restore); - ur->commit_action(); - } +bool SoftBodySpatialGizmoPlugin::is_selectable_when_hidden() const { + return true; } -void CollisionShapeSpatialGizmo::redraw() { - - clear(); - - Ref<Shape> s = cs->get_shape(); - if (s.is_null()) - return; - - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/shape"); - Ref<Material> material = create_material("shape_material", gizmo_color); - - if (Object::cast_to<SphereShape>(*s)) { - - Ref<SphereShape> sp = s; - float r = sp->get_radius(); - - Vector<Vector3> points; - - for (int i = 0; i <= 360; i++) { - - float ra = Math::deg2rad((float)i); - float rb = Math::deg2rad((float)i + 1); - Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * r; - Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * r; - - points.push_back(Vector3(a.x, 0, a.y)); - points.push_back(Vector3(b.x, 0, b.y)); - points.push_back(Vector3(0, a.x, a.y)); - points.push_back(Vector3(0, b.x, b.y)); - points.push_back(Vector3(a.x, a.y, 0)); - points.push_back(Vector3(b.x, b.y, 0)); - } - - Vector<Vector3> collision_segments; - - for (int i = 0; i < 64; i++) { - - float ra = i * Math_PI * 2.0 / 64.0; - float rb = (i + 1) * Math_PI * 2.0 / 64.0; - Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * r; - Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * r; - collision_segments.push_back(Vector3(a.x, 0, a.y)); - collision_segments.push_back(Vector3(b.x, 0, b.y)); - collision_segments.push_back(Vector3(0, a.x, a.y)); - collision_segments.push_back(Vector3(0, b.x, b.y)); - collision_segments.push_back(Vector3(a.x, a.y, 0)); - collision_segments.push_back(Vector3(b.x, b.y, 0)); - } +void SoftBodySpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + SoftBody *soft_body = Object::cast_to<SoftBody>(p_gizmo->get_spatial_node()); - add_lines(points, material); - add_collision_segments(collision_segments); - Vector<Vector3> handles; - handles.push_back(Vector3(r, 0, 0)); - add_handles(handles); - } - - if (Object::cast_to<BoxShape>(*s)) { - - Ref<BoxShape> bs = s; - Vector<Vector3> lines; - AABB aabb; - aabb.position = -bs->get_extents(); - aabb.size = aabb.position * -2; - - for (int i = 0; i < 12; i++) { - Vector3 a, b; - aabb.get_edge(i, a, b); - lines.push_back(a); - lines.push_back(b); - } - - Vector<Vector3> handles; - - for (int i = 0; i < 3; i++) { - - Vector3 ax; - ax[i] = bs->get_extents()[i]; - handles.push_back(ax); - } - - add_lines(lines, material); - add_collision_segments(lines); - add_handles(handles); - } - - if (Object::cast_to<CapsuleShape>(*s)) { - - Ref<CapsuleShape> cs = s; - float radius = cs->get_radius(); - float height = cs->get_height(); - - Vector<Vector3> points; - - Vector3 d(0, 0, height * 0.5); - for (int i = 0; i < 360; i++) { - - float ra = Math::deg2rad((float)i); - float rb = Math::deg2rad((float)i + 1); - Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * radius; - Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * radius; - - points.push_back(Vector3(a.x, a.y, 0) + d); - points.push_back(Vector3(b.x, b.y, 0) + d); - - points.push_back(Vector3(a.x, a.y, 0) - d); - points.push_back(Vector3(b.x, b.y, 0) - d); - - if (i % 90 == 0) { - - points.push_back(Vector3(a.x, a.y, 0) + d); - points.push_back(Vector3(a.x, a.y, 0) - d); - } - - Vector3 dud = i < 180 ? d : -d; - - points.push_back(Vector3(0, a.y, a.x) + dud); - points.push_back(Vector3(0, b.y, b.x) + dud); - points.push_back(Vector3(a.y, 0, a.x) + dud); - points.push_back(Vector3(b.y, 0, b.x) + dud); - } - - add_lines(points, material); - - Vector<Vector3> collision_segments; - - for (int i = 0; i < 64; i++) { - - float ra = i * Math_PI * 2.0 / 64.0; - float rb = (i + 1) * Math_PI * 2.0 / 64.0; - Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * radius; - Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * radius; - - collision_segments.push_back(Vector3(a.x, a.y, 0) + d); - collision_segments.push_back(Vector3(b.x, b.y, 0) + d); - - collision_segments.push_back(Vector3(a.x, a.y, 0) - d); - collision_segments.push_back(Vector3(b.x, b.y, 0) - d); - - if (i % 16 == 0) { - - collision_segments.push_back(Vector3(a.x, a.y, 0) + d); - collision_segments.push_back(Vector3(a.x, a.y, 0) - d); - } - - Vector3 dud = i < 32 ? d : -d; - - collision_segments.push_back(Vector3(0, a.y, a.x) + dud); - collision_segments.push_back(Vector3(0, b.y, b.x) + dud); - collision_segments.push_back(Vector3(a.y, 0, a.x) + dud); - collision_segments.push_back(Vector3(b.y, 0, b.x) + dud); - } - - add_collision_segments(collision_segments); - - Vector<Vector3> handles; - handles.push_back(Vector3(cs->get_radius(), 0, 0)); - handles.push_back(Vector3(0, 0, cs->get_height() * 0.5 + cs->get_radius())); - add_handles(handles); - } - - if (Object::cast_to<CylinderShape>(*s)) { - - Ref<CylinderShape> cs = s; - float radius = cs->get_radius(); - float height = cs->get_height(); + p_gizmo->clear(); - Vector<Vector3> points; - - Vector3 d(0, height * 0.5, 0); - for (int i = 0; i < 360; i++) { - - float ra = Math::deg2rad((float)i); - float rb = Math::deg2rad((float)i + 1); - Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * radius; - Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * radius; - - points.push_back(Vector3(a.x, 0, a.y) + d); - points.push_back(Vector3(b.x, 0, b.y) + d); - - points.push_back(Vector3(a.x, 0, a.y) - d); - points.push_back(Vector3(b.x, 0, b.y) - d); - - if (i % 90 == 0) { - - points.push_back(Vector3(a.x, 0, a.y) + d); - points.push_back(Vector3(a.x, 0, a.y) - d); - } - } - - add_lines(points, material); - - Vector<Vector3> collision_segments; - - for (int i = 0; i < 64; i++) { - - float ra = i * Math_PI * 2.0 / 64.0; - float rb = (i + 1) * Math_PI * 2.0 / 64.0; - Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * radius; - Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * radius; - - collision_segments.push_back(Vector3(a.x, 0, a.y) + d); - collision_segments.push_back(Vector3(b.x, 0, b.y) + d); - - collision_segments.push_back(Vector3(a.x, 0, a.y) - d); - collision_segments.push_back(Vector3(b.x, 0, b.y) - d); - - if (i % 16 == 0) { - - collision_segments.push_back(Vector3(a.x, 0, a.y) + d); - collision_segments.push_back(Vector3(a.x, 0, a.y) - d); - } - } - - add_collision_segments(collision_segments); - - Vector<Vector3> handles; - handles.push_back(Vector3(cs->get_radius(), 0, 0)); - handles.push_back(Vector3(0, cs->get_height() * 0.5, 0)); - add_handles(handles); + if (!soft_body || soft_body->get_mesh().is_null()) { + return; } - if (Object::cast_to<PlaneShape>(*s)) { - - Ref<PlaneShape> ps = s; - Plane p = ps->get_plane(); - Vector<Vector3> points; - - Vector3 n1 = p.get_any_perpendicular_normal(); - Vector3 n2 = p.normal.cross(n1).normalized(); + // find mesh - Vector3 pface[4] = { - p.normal * p.d + n1 * 10.0 + n2 * 10.0, - p.normal * p.d + n1 * 10.0 + n2 * -10.0, - p.normal * p.d + n1 * -10.0 + n2 * -10.0, - p.normal * p.d + n1 * -10.0 + n2 * 10.0, - }; + Vector<Vector3> lines; - points.push_back(pface[0]); - points.push_back(pface[1]); - points.push_back(pface[1]); - points.push_back(pface[2]); - points.push_back(pface[2]); - points.push_back(pface[3]); - points.push_back(pface[3]); - points.push_back(pface[0]); - points.push_back(p.normal * p.d); - points.push_back(p.normal * p.d + p.normal * 3); + soft_body->get_mesh()->generate_debug_mesh_lines(lines); - add_lines(points, material); - add_collision_segments(points); + if (!lines.size()) { + return; } - if (Object::cast_to<ConvexPolygonShape>(*s)) { - - PoolVector<Vector3> points = Object::cast_to<ConvexPolygonShape>(*s)->get_points(); - - if (points.size() > 3) { - - QuickHull qh; - Vector<Vector3> varr = Variant(points); - Geometry::MeshData md; - Error err = qh.build(varr, md); - if (err == OK) { - Vector<Vector3> points; - points.resize(md.edges.size() * 2); - for (int i = 0; i < md.edges.size(); i++) { - points[i * 2 + 0] = md.vertices[md.edges[i].a]; - points[i * 2 + 1] = md.vertices[md.edges[i].b]; - } - - add_lines(points, material); - add_collision_segments(points); - } - } - } + Ref<TriangleMesh> tm = soft_body->get_mesh()->generate_triangle_mesh(); - if (Object::cast_to<RayShape>(*s)) { + Vector<Vector3> points; + soft_body->get_mesh()->generate_debug_mesh_indices(points); + soft_body->get_mesh()->clear_cache(); - Ref<RayShape> rs = s; + Ref<Material> material = get_material("shape_material", p_gizmo); - Vector<Vector3> points; - points.push_back(Vector3()); - points.push_back(Vector3(0, 0, rs->get_length())); - add_lines(points, material); - add_collision_segments(points); - Vector<Vector3> handles; - handles.push_back(Vector3(0, 0, rs->get_length())); - add_handles(handles); - } + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); + p_gizmo->add_handles(points, get_material("handles")); + p_gizmo->add_collision_triangles(tm); } -CollisionShapeSpatialGizmo::CollisionShapeSpatialGizmo(CollisionShape *p_cs) { - cs = p_cs; - set_spatial_node(p_cs); +String SoftBodySpatialGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { + return "SoftBody pin point"; } -///// - -void CollisionPolygonSpatialGizmo::redraw() { - - clear(); - - Vector<Vector2> points = polygon->get_polygon(); - float depth = polygon->get_depth() * 0.5; +Variant SoftBodySpatialGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + SoftBody *soft_body = Object::cast_to<SoftBody>(p_gizmo->get_spatial_node()); + return Variant(soft_body->is_point_pinned(p_idx)); +} - Vector<Vector3> lines; - for (int i = 0; i < points.size(); i++) { +void SoftBodySpatialGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + SoftBody *soft_body = Object::cast_to<SoftBody>(p_gizmo->get_spatial_node()); + soft_body->pin_point_toggle(p_idx); +} - int n = (i + 1) % points.size(); - lines.push_back(Vector3(points[i].x, points[i].y, depth)); - lines.push_back(Vector3(points[n].x, points[n].y, depth)); - lines.push_back(Vector3(points[i].x, points[i].y, -depth)); - lines.push_back(Vector3(points[n].x, points[n].y, -depth)); - lines.push_back(Vector3(points[i].x, points[i].y, depth)); - lines.push_back(Vector3(points[i].x, points[i].y, -depth)); - } +bool SoftBodySpatialGizmoPlugin::is_gizmo_handle_highlighted(const EditorSpatialGizmo *p_gizmo, int idx) const { + SoftBody *soft_body = Object::cast_to<SoftBody>(p_gizmo->get_spatial_node()); + return soft_body->is_point_pinned(idx); +} - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/shape"); - Ref<Material> material = create_material("shape_material", gizmo_color); +/////////// - add_lines(lines, material); - add_collision_segments(lines); +VisibilityNotifierGizmoPlugin::VisibilityNotifierGizmoPlugin() { + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/visibility_notifier", Color(0.8, 0.5, 0.7)); + create_material("visibility_notifier_material", gizmo_color); + gizmo_color.a = 0.1; + create_material("visibility_notifier_solid_material", gizmo_color); + create_handle_material("handles"); } -CollisionPolygonSpatialGizmo::CollisionPolygonSpatialGizmo(CollisionPolygon *p_polygon) { +bool VisibilityNotifierGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<VisibilityNotifier>(p_spatial) != NULL; +} - set_spatial_node(p_polygon); - polygon = p_polygon; +String VisibilityNotifierGizmoPlugin::get_name() const { + return "VisibilityNotifier"; } -/// -String VisibilityNotifierGizmo::get_handle_name(int p_idx) const { +String VisibilityNotifierGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { switch (p_idx) { - case 0: return "X"; - case 1: return "Y"; - case 2: return "Z"; + case 0: return "Size X"; + case 1: return "Size Y"; + case 2: return "Size Z"; + case 3: return "Pos X"; + case 4: return "Pos Y"; + case 5: return "Pos Z"; } return ""; } -Variant VisibilityNotifierGizmo::get_handle_value(int p_idx) const { +Variant VisibilityNotifierGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + + VisibilityNotifier *notifier = Object::cast_to<VisibilityNotifier>(p_gizmo->get_spatial_node()); return notifier->get_aabb(); } -void VisibilityNotifierGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { +void VisibilityNotifierGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) { + + VisibilityNotifier *notifier = Object::cast_to<VisibilityNotifier>(p_gizmo->get_spatial_node()); Transform gt = notifier->get_global_transform(); - //gt.orthonormalize(); + Transform gi = gt.affine_inverse(); + bool move = p_idx >= 3; + p_idx = p_idx % 3; + AABB aabb = notifier->get_aabb(); Vector3 ray_from = p_camera->project_ray_origin(p_point); Vector3 ray_dir = p_camera->project_ray_normal(p_point); Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) }; + Vector3 ofs = aabb.position + aabb.size * 0.5; Vector3 axis; axis[p_idx] = 1.0; - Vector3 ra, rb; - Geometry::get_closest_points_between_segments(ofs, ofs + axis * 4096, sg[0], sg[1], ra, rb); - float d = ra[p_idx]; - if (d < 0.001) - d = 0.001; + if (move) { + + Vector3 ra, rb; + Geometry::get_closest_points_between_segments(ofs - axis * 4096, ofs + axis * 4096, sg[0], sg[1], ra, rb); + + float d = ra[p_idx]; + + aabb.position[p_idx] = d - 1.0 - aabb.size[p_idx] * 0.5; + notifier->set_aabb(aabb); + + } else { + Vector3 ra, rb; + Geometry::get_closest_points_between_segments(ofs, ofs + axis * 4096, sg[0], sg[1], ra, rb); - aabb.position[p_idx] = (aabb.position[p_idx] + aabb.size[p_idx] * 0.5) - d; - aabb.size[p_idx] = d * 2; - notifier->set_aabb(aabb); + float d = ra[p_idx] - ofs[p_idx]; + if (d < 0.001) + d = 0.001; + //resize + aabb.position[p_idx] = (aabb.position[p_idx] + aabb.size[p_idx] * 0.5) - d; + aabb.size[p_idx] = d * 2; + notifier->set_aabb(aabb); + } } -void VisibilityNotifierGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { +void VisibilityNotifierGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + + VisibilityNotifier *notifier = Object::cast_to<VisibilityNotifier>(p_gizmo->get_spatial_node()); if (p_cancel) { notifier->set_aabb(p_restore); @@ -2557,18 +2227,17 @@ void VisibilityNotifierGizmo::commit_handle(int p_idx, const Variant &p_restore, } UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - ur->create_action(TTR("Change Notifier Extents")); + ur->create_action(TTR("Change Notifier AABB")); ur->add_do_method(notifier, "set_aabb", notifier->get_aabb()); ur->add_undo_method(notifier, "set_aabb", p_restore); ur->commit_action(); } -void VisibilityNotifierGizmo::redraw() { +void VisibilityNotifierGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/visibility_notifier"); - Ref<Material> material = create_material("visibility_notifier_material", gizmo_color); + VisibilityNotifier *notifier = Object::cast_to<VisibilityNotifier>(p_gizmo->get_spatial_node()); - clear(); + p_gizmo->clear(); Vector<Vector3> lines; AABB aabb = notifier->get_aabb(); @@ -2586,25 +2255,58 @@ void VisibilityNotifierGizmo::redraw() { Vector3 ax; ax[i] = aabb.position[i] + aabb.size[i]; + ax[(i + 1) % 3] = aabb.position[(i + 1) % 3] + aabb.size[(i + 1) % 3] * 0.5; + ax[(i + 2) % 3] = aabb.position[(i + 2) % 3] + aabb.size[(i + 2) % 3] * 0.5; handles.push_back(ax); } - add_lines(lines, material); - //add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05); - add_collision_segments(lines); - add_handles(handles); + Vector3 center = aabb.position + aabb.size * 0.5; + for (int i = 0; i < 3; i++) { + + Vector3 ax; + ax[i] = 1.0; + handles.push_back(center + ax); + lines.push_back(center); + lines.push_back(center + ax); + } + + Ref<Material> material = get_material("visibility_notifier_material", p_gizmo); + + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); + + if (p_gizmo->is_selected()) { + Ref<Material> solid_material = get_material("visibility_notifier_solid_material", p_gizmo); + p_gizmo->add_solid_box(solid_material, aabb.get_size(), aabb.get_position() + aabb.get_size() / 2.0); + } + + p_gizmo->add_handles(handles, get_material("handles")); } -VisibilityNotifierGizmo::VisibilityNotifierGizmo(VisibilityNotifier *p_notifier) { - notifier = p_notifier; - set_spatial_node(p_notifier); +//// + +ParticlesGizmoPlugin::ParticlesGizmoPlugin() { + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/particles", Color(0.8, 0.7, 0.4)); + create_material("particles_material", gizmo_color); + gizmo_color.a = 0.1; + create_material("particles_solid_material", gizmo_color); + create_icon_material("particles_icon", SpatialEditor::get_singleton()->get_icon("GizmoParticles", "EditorIcons")); + create_handle_material("handles"); } -//////// +bool ParticlesGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<Particles>(p_spatial) != NULL; +} -/// +String ParticlesGizmoPlugin::get_name() const { + return "Particles"; +} + +bool ParticlesGizmoPlugin::is_selectable_when_hidden() const { + return true; +} -String ParticlesGizmo::get_handle_name(int p_idx) const { +String ParticlesGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { switch (p_idx) { case 0: return "Size X"; @@ -2617,11 +2319,14 @@ String ParticlesGizmo::get_handle_name(int p_idx) const { return ""; } -Variant ParticlesGizmo::get_handle_value(int p_idx) const { +Variant ParticlesGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + Particles *particles = Object::cast_to<Particles>(p_gizmo->get_spatial_node()); return particles->get_visibility_aabb(); } -void ParticlesGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { +void ParticlesGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) { + + Particles *particles = Object::cast_to<Particles>(p_gizmo->get_spatial_node()); Transform gt = particles->get_global_transform(); //gt.orthonormalize(); @@ -2665,7 +2370,9 @@ void ParticlesGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_poi } } -void ParticlesGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { +void ParticlesGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + + Particles *particles = Object::cast_to<Particles>(p_gizmo->get_spatial_node()); if (p_cancel) { particles->set_visibility_aabb(p_restore); @@ -2679,9 +2386,11 @@ void ParticlesGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_c ur->commit_action(); } -void ParticlesGizmo::redraw() { +void ParticlesGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { - clear(); + Particles *particles = Object::cast_to<Particles>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); Vector<Vector3> lines; AABB aabb = particles->get_visibility_aabb(); @@ -2714,36 +2423,46 @@ void ParticlesGizmo::redraw() { lines.push_back(center + ax); } - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/particles"); - Ref<Material> material = create_material("particles_material", gizmo_color); - Ref<Material> icon = create_icon_material("particles_icon", SpatialEditor::get_singleton()->get_icon("GizmoParticles", "EditorIcons")); - - add_lines(lines, material); - add_collision_segments(lines); + Ref<Material> material = get_material("particles_material", p_gizmo); + Ref<Material> icon = get_material("particles_icon", p_gizmo); - if (is_selected()) { + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); - gizmo_color.a = 0.1; - Ref<Material> solid_material = create_material("particles_solid_material", gizmo_color); - add_solid_box(solid_material, aabb.get_size(), aabb.get_position() + aabb.get_size() / 2.0); + if (p_gizmo->is_selected()) { + Ref<Material> solid_material = get_material("particles_solid_material", p_gizmo); + p_gizmo->add_solid_box(solid_material, aabb.get_size(), aabb.get_position() + aabb.get_size() / 2.0); } - //add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05); - - add_handles(handles); - add_unscaled_billboard(icon, 0.05); + p_gizmo->add_handles(handles, get_material("handles")); + p_gizmo->add_unscaled_billboard(icon, 0.05); } -ParticlesGizmo::ParticlesGizmo(Particles *p_particles) { +//// + +ReflectionProbeGizmoPlugin::ReflectionProbeGizmoPlugin() { + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/reflection_probe", Color(0.6, 1, 0.5)); - particles = p_particles; - set_spatial_node(p_particles); + create_material("reflection_probe_material", gizmo_color); + + gizmo_color.a = 0.5; + create_material("reflection_internal_material", gizmo_color); + + gizmo_color.a = 0.1; + create_material("reflection_probe_solid_material", gizmo_color); + + create_icon_material("reflection_probe_icon", SpatialEditor::get_singleton()->get_icon("GizmoReflectionProbe", "EditorIcons")); + create_handle_material("handles"); } -//////// +bool ReflectionProbeGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<ReflectionProbe>(p_spatial) != NULL; +} -/// +String ReflectionProbeGizmoPlugin::get_name() const { + return "ReflectionProbe"; +} -String ReflectionProbeGizmo::get_handle_name(int p_idx) const { +String ReflectionProbeGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { switch (p_idx) { case 0: return "Extents X"; @@ -2756,14 +2475,16 @@ String ReflectionProbeGizmo::get_handle_name(int p_idx) const { return ""; } -Variant ReflectionProbeGizmo::get_handle_value(int p_idx) const { +Variant ReflectionProbeGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node()); return AABB(probe->get_extents(), probe->get_origin_offset()); } -void ReflectionProbeGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { +void ReflectionProbeGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) { + ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node()); Transform gt = probe->get_global_transform(); - //gt.orthonormalize(); + Transform gi = gt.affine_inverse(); if (p_idx < 3) { @@ -2810,7 +2531,9 @@ void ReflectionProbeGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 } } -void ReflectionProbeGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { +void ReflectionProbeGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + + ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node()); AABB restore = p_restore; @@ -2829,9 +2552,11 @@ void ReflectionProbeGizmo::commit_handle(int p_idx, const Variant &p_restore, bo ur->commit_action(); } -void ReflectionProbeGizmo::redraw() { +void ReflectionProbeGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { - clear(); + ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); Vector<Vector3> lines; Vector<Vector3> internal_lines; @@ -2874,40 +2599,47 @@ void ReflectionProbeGizmo::redraw() { lines.push_back(orig_handle); } - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/reflection_probe"); - Ref<Material> material = create_material("reflection_probe_material", gizmo_color); - Ref<Material> icon = create_icon_material("reflection_probe_icon", SpatialEditor::get_singleton()->get_icon("GizmoReflectionProbe", "EditorIcons")); - - Color gizmo_color_internal = gizmo_color; - gizmo_color_internal.a = 0.5; - Ref<Material> material_internal = create_material("reflection_internal_material", gizmo_color_internal); - - add_lines(lines, material); - add_lines(internal_lines, material_internal); + Ref<Material> material = get_material("reflection_probe_material", p_gizmo); + Ref<Material> material_internal = get_material("reflection_internal_material", p_gizmo); + Ref<Material> icon = get_material("reflection_probe_icon", p_gizmo); - if (is_selected()) { + p_gizmo->add_lines(lines, material); + p_gizmo->add_lines(internal_lines, material_internal); - gizmo_color.a = 0.1; - Ref<Material> solid_material = create_material("reflection_probe_solid_material", gizmo_color); - add_solid_box(solid_material, probe->get_extents() * 2.0); + if (p_gizmo->is_selected()) { + Ref<Material> solid_material = get_material("reflection_probe_solid_material", p_gizmo); + p_gizmo->add_solid_box(solid_material, probe->get_extents() * 2.0); } - //add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05); - add_unscaled_billboard(icon, 0.05); - add_collision_segments(lines); - add_handles(handles); + p_gizmo->add_unscaled_billboard(icon, 0.05); + p_gizmo->add_collision_segments(lines); + p_gizmo->add_handles(handles, get_material("handles")); } -ReflectionProbeGizmo::ReflectionProbeGizmo(ReflectionProbe *p_probe) { - probe = p_probe; - set_spatial_node(p_probe); +GIProbeGizmoPlugin::GIProbeGizmoPlugin() { + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/gi_probe", Color(0.5, 1, 0.6)); + + create_material("gi_probe_material", gizmo_color); + + gizmo_color.a = 0.5; + create_material("gi_probe_internal_material", gizmo_color); + + gizmo_color.a = 0.1; + create_material("gi_probe_solid_material", gizmo_color); + + create_icon_material("gi_probe_icon", SpatialEditor::get_singleton()->get_icon("GizmoGIProbe", "EditorIcons")); + create_handle_material("handles"); } -//////// +bool GIProbeGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<GIProbe>(p_spatial) != NULL; +} -/// +String GIProbeGizmoPlugin::get_name() const { + return "GIProbe"; +} -String GIProbeGizmo::get_handle_name(int p_idx) const { +String GIProbeGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { switch (p_idx) { case 0: return "Extents X"; @@ -2917,11 +2649,14 @@ String GIProbeGizmo::get_handle_name(int p_idx) const { return ""; } -Variant GIProbeGizmo::get_handle_value(int p_idx) const { +Variant GIProbeGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + GIProbe *probe = Object::cast_to<GIProbe>(p_gizmo->get_spatial_node()); return probe->get_extents(); } -void GIProbeGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { +void GIProbeGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) { + + GIProbe *probe = Object::cast_to<GIProbe>(p_gizmo->get_spatial_node()); Transform gt = probe->get_global_transform(); //gt.orthonormalize(); @@ -2947,7 +2682,9 @@ void GIProbeGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point probe->set_extents(extents); } -void GIProbeGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { +void GIProbeGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + + GIProbe *probe = Object::cast_to<GIProbe>(p_gizmo->get_spatial_node()); Vector3 restore = p_restore; @@ -2963,16 +2700,15 @@ void GIProbeGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_can ur->commit_action(); } -void GIProbeGizmo::redraw() { +void GIProbeGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/gi_probe"); - Ref<Material> material = create_material("gi_probe_material", gizmo_color); - Ref<Material> icon = create_icon_material("gi_probe_icon", SpatialEditor::get_singleton()->get_icon("GizmoGIProbe", "EditorIcons")); - Color gizmo_color_internal = gizmo_color; - gizmo_color_internal.a = 0.1; - Ref<Material> material_internal = create_material("gi_probe_internal_material", gizmo_color_internal); + GIProbe *probe = Object::cast_to<GIProbe>(p_gizmo->get_spatial_node()); - clear(); + Ref<Material> material = get_material("gi_probe_material", p_gizmo); + Ref<Material> icon = get_material("gi_probe_icon", p_gizmo); + Ref<Material> material_internal = get_material("gi_probe_internal_material", p_gizmo); + + p_gizmo->clear(); Vector<Vector3> lines; Vector3 extents = probe->get_extents(); @@ -2990,8 +2726,8 @@ void GIProbeGizmo::redraw() { lines.push_back(b); } - add_lines(lines, material); - add_collision_segments(lines); + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); lines.clear(); @@ -3035,7 +2771,7 @@ void GIProbeGizmo::redraw() { } } - add_lines(lines, material_internal); + p_gizmo->add_lines(lines, material_internal); Vector<Vector3> handles; @@ -3046,28 +2782,30 @@ void GIProbeGizmo::redraw() { handles.push_back(ax); } - if (is_selected()) { - - gizmo_color.a = 0.1; - Ref<Material> solid_material = create_material("gi_probe_solid_material", gizmo_color); - add_solid_box(solid_material, aabb.get_size()); + if (p_gizmo->is_selected()) { + Ref<Material> solid_material = get_material("gi_probe_solid_material", p_gizmo); + p_gizmo->add_solid_box(solid_material, aabb.get_size()); } - add_unscaled_billboard(icon, 0.05); - add_handles(handles); + p_gizmo->add_unscaled_billboard(icon, 0.05); + p_gizmo->add_handles(handles, get_material("handles")); } -GIProbeGizmo::GIProbeGizmo(GIProbe *p_probe) { - probe = p_probe; - set_spatial_node(p_probe); -} +//// -//////// -//////// +BakedIndirectLightGizmoPlugin::BakedIndirectLightGizmoPlugin() { + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/baked_indirect_light", Color(0.5, 0.6, 1)); -/// + create_material("baked_indirect_light_material", gizmo_color); + + gizmo_color.a = 0.1; + create_material("baked_indirect_light_internal_material", gizmo_color); + + create_icon_material("baked_indirect_light_icon", SpatialEditor::get_singleton()->get_icon("GizmoBakedLightmap", "EditorIcons")); + create_handle_material("handles"); +} -String BakedIndirectLightGizmo::get_handle_name(int p_idx) const { +String BakedIndirectLightGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { switch (p_idx) { case 0: return "Extents X"; @@ -3077,11 +2815,14 @@ String BakedIndirectLightGizmo::get_handle_name(int p_idx) const { return ""; } -Variant BakedIndirectLightGizmo::get_handle_value(int p_idx) const { +Variant BakedIndirectLightGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + BakedLightmap *baker = Object::cast_to<BakedLightmap>(p_gizmo->get_spatial_node()); return baker->get_extents(); } -void BakedIndirectLightGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { +void BakedIndirectLightGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) { + + BakedLightmap *baker = Object::cast_to<BakedLightmap>(p_gizmo->get_spatial_node()); Transform gt = baker->get_global_transform(); //gt.orthonormalize(); @@ -3107,7 +2848,9 @@ void BakedIndirectLightGizmo::set_handle(int p_idx, Camera *p_camera, const Poin baker->set_extents(extents); } -void BakedIndirectLightGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { +void BakedIndirectLightGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + + BakedLightmap *baker = Object::cast_to<BakedLightmap>(p_gizmo->get_spatial_node()); Vector3 restore = p_restore; @@ -3123,16 +2866,23 @@ void BakedIndirectLightGizmo::commit_handle(int p_idx, const Variant &p_restore, ur->commit_action(); } -void BakedIndirectLightGizmo::redraw() { +bool BakedIndirectLightGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<BakedLightmap>(p_spatial) != NULL; +} - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/baked_indirect_light"); - Ref<Material> material = create_material("baked_indirect_light_material", gizmo_color); - Ref<Material> icon = create_icon_material("baked_indirect_light_icon", SpatialEditor::get_singleton()->get_icon("GizmoBakedLightmap", "EditorIcons")); - Color gizmo_color_internal = gizmo_color; - gizmo_color_internal.a = 0.1; - Ref<Material> material_internal = create_material("baked_indirect_light_internal_material", gizmo_color_internal); +String BakedIndirectLightGizmoPlugin::get_name() const { + return "BakedLightmap"; +} - clear(); +void BakedIndirectLightGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + BakedLightmap *baker = Object::cast_to<BakedLightmap>(p_gizmo->get_spatial_node()); + + Ref<Material> material = get_material("baked_indirect_light_material", p_gizmo); + Ref<Material> icon = get_material("baked_indirect_light_icon", p_gizmo); + Ref<Material> material_internal = get_material("baked_indirect_light_internal_material", p_gizmo); + + p_gizmo->clear(); Vector<Vector3> lines; Vector3 extents = baker->get_extents(); @@ -3146,8 +2896,8 @@ void BakedIndirectLightGizmo::redraw() { lines.push_back(b); } - add_lines(lines, material); - add_collision_segments(lines); + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); Vector<Vector3> handles; @@ -3158,31 +2908,670 @@ void BakedIndirectLightGizmo::redraw() { handles.push_back(ax); } - if (is_selected()) { + if (p_gizmo->is_selected()) { + p_gizmo->add_solid_box(material_internal, aabb.get_size()); + } + + p_gizmo->add_unscaled_billboard(icon, 0.05); + p_gizmo->add_handles(handles, get_material("handles")); +} + +//// + +CollisionShapeSpatialGizmoPlugin::CollisionShapeSpatialGizmoPlugin() { + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1)); + create_material("shape_material", gizmo_color); + create_handle_material("handles"); +} + +bool CollisionShapeSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<CollisionShape>(p_spatial) != NULL; +} + +String CollisionShapeSpatialGizmoPlugin::get_name() const { + return "CollisionShape"; +} + +String CollisionShapeSpatialGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { + + const CollisionShape *cs = Object::cast_to<CollisionShape>(p_gizmo->get_spatial_node()); + + Ref<Shape> s = cs->get_shape(); + if (s.is_null()) + return ""; - gizmo_color.a = 0.1; - Ref<Material> solid_material = create_material("baked_indirect_light_solid_material", gizmo_color); - add_solid_box(solid_material, aabb.get_size()); + if (Object::cast_to<SphereShape>(*s)) { + + return "Radius"; + } + + if (Object::cast_to<BoxShape>(*s)) { + + return "Extents"; + } + + if (Object::cast_to<CapsuleShape>(*s)) { + + return p_idx == 0 ? "Radius" : "Height"; } - add_unscaled_billboard(icon, 0.05); - add_handles(handles); + if (Object::cast_to<CylinderShape>(*s)) { + + return p_idx == 0 ? "Radius" : "Height"; + } + + if (Object::cast_to<RayShape>(*s)) { + + return "Length"; + } + + return ""; } -BakedIndirectLightGizmo::BakedIndirectLightGizmo(BakedLightmap *p_baker) { - baker = p_baker; - set_spatial_node(p_baker); +Variant CollisionShapeSpatialGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + + CollisionShape *cs = Object::cast_to<CollisionShape>(p_gizmo->get_spatial_node()); + + Ref<Shape> s = cs->get_shape(); + if (s.is_null()) + return Variant(); + + if (Object::cast_to<SphereShape>(*s)) { + + Ref<SphereShape> ss = s; + return ss->get_radius(); + } + + if (Object::cast_to<BoxShape>(*s)) { + + Ref<BoxShape> bs = s; + return bs->get_extents(); + } + + if (Object::cast_to<CapsuleShape>(*s)) { + + Ref<CapsuleShape> cs = s; + return p_idx == 0 ? cs->get_radius() : cs->get_height(); + } + + if (Object::cast_to<CylinderShape>(*s)) { + + Ref<CylinderShape> cs = s; + return p_idx == 0 ? cs->get_radius() : cs->get_height(); + } + + if (Object::cast_to<RayShape>(*s)) { + + Ref<RayShape> cs = s; + return cs->get_length(); + } + + return Variant(); } +void CollisionShapeSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) { -//////// -void NavigationMeshSpatialGizmo::redraw() { + CollisionShape *cs = Object::cast_to<CollisionShape>(p_gizmo->get_spatial_node()); - Ref<Material> edge_material = create_material("navigation_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/navigation_edge")); - Ref<Material> edge_material_disabled = create_material("navigation_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/navigation_edge_disabled")); - Ref<Material> solid_material = create_material("navigation_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/navigation_solid")); - Ref<Material> solid_material_disabled = create_material("navigation_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/navigation_solid_disabled")); + Ref<Shape> s = cs->get_shape(); + if (s.is_null()) + return; - clear(); + Transform gt = cs->get_global_transform(); + gt.orthonormalize(); + Transform gi = gt.affine_inverse(); + + Vector3 ray_from = p_camera->project_ray_origin(p_point); + Vector3 ray_dir = p_camera->project_ray_normal(p_point); + + Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) }; + + if (Object::cast_to<SphereShape>(*s)) { + + Ref<SphereShape> ss = s; + Vector3 ra, rb; + Geometry::get_closest_points_between_segments(Vector3(), Vector3(4096, 0, 0), sg[0], sg[1], ra, rb); + float d = ra.x; + if (d < 0.001) + d = 0.001; + + ss->set_radius(d); + } + + if (Object::cast_to<RayShape>(*s)) { + + Ref<RayShape> rs = s; + Vector3 ra, rb; + Geometry::get_closest_points_between_segments(Vector3(), Vector3(0, 0, 4096), sg[0], sg[1], ra, rb); + float d = ra.z; + if (d < 0.001) + d = 0.001; + + rs->set_length(d); + } + + if (Object::cast_to<BoxShape>(*s)) { + + Vector3 axis; + axis[p_idx] = 1.0; + Ref<BoxShape> bs = s; + Vector3 ra, rb; + Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); + float d = ra[p_idx]; + if (d < 0.001) + d = 0.001; + + Vector3 he = bs->get_extents(); + he[p_idx] = d; + bs->set_extents(he); + } + + if (Object::cast_to<CapsuleShape>(*s)) { + + Vector3 axis; + axis[p_idx == 0 ? 0 : 2] = 1.0; + Ref<CapsuleShape> cs = s; + Vector3 ra, rb; + Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); + float d = axis.dot(ra); + if (p_idx == 1) + d -= cs->get_radius(); + if (d < 0.001) + d = 0.001; + + if (p_idx == 0) + cs->set_radius(d); + else if (p_idx == 1) + cs->set_height(d * 2.0); + } + + if (Object::cast_to<CylinderShape>(*s)) { + + Vector3 axis; + axis[p_idx == 0 ? 0 : 1] = 1.0; + Ref<CylinderShape> cs = s; + Vector3 ra, rb; + Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); + float d = axis.dot(ra); + + if (d < 0.001) + d = 0.001; + + if (p_idx == 0) + cs->set_radius(d); + else if (p_idx == 1) + cs->set_height(d * 2.0); + } +} +void CollisionShapeSpatialGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + + CollisionShape *cs = Object::cast_to<CollisionShape>(p_gizmo->get_spatial_node()); + + Ref<Shape> s = cs->get_shape(); + if (s.is_null()) + return; + + if (Object::cast_to<SphereShape>(*s)) { + + Ref<SphereShape> ss = s; + if (p_cancel) { + ss->set_radius(p_restore); + return; + } + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Change Sphere Shape Radius")); + ur->add_do_method(ss.ptr(), "set_radius", ss->get_radius()); + ur->add_undo_method(ss.ptr(), "set_radius", p_restore); + ur->commit_action(); + } + + if (Object::cast_to<BoxShape>(*s)) { + + Ref<BoxShape> ss = s; + if (p_cancel) { + ss->set_extents(p_restore); + return; + } + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Change Box Shape Extents")); + ur->add_do_method(ss.ptr(), "set_extents", ss->get_extents()); + ur->add_undo_method(ss.ptr(), "set_extents", p_restore); + ur->commit_action(); + } + + if (Object::cast_to<CapsuleShape>(*s)) { + + Ref<CapsuleShape> ss = s; + if (p_cancel) { + if (p_idx == 0) + ss->set_radius(p_restore); + else + ss->set_height(p_restore); + return; + } + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + if (p_idx == 0) { + ur->create_action(TTR("Change Capsule Shape Radius")); + ur->add_do_method(ss.ptr(), "set_radius", ss->get_radius()); + ur->add_undo_method(ss.ptr(), "set_radius", p_restore); + } else { + ur->create_action(TTR("Change Capsule Shape Height")); + ur->add_do_method(ss.ptr(), "set_height", ss->get_height()); + ur->add_undo_method(ss.ptr(), "set_height", p_restore); + } + + ur->commit_action(); + } + + if (Object::cast_to<CylinderShape>(*s)) { + + Ref<CylinderShape> ss = s; + if (p_cancel) { + if (p_idx == 0) + ss->set_radius(p_restore); + else + ss->set_height(p_restore); + return; + } + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + if (p_idx == 0) { + ur->create_action(TTR("Change Cylinder Shape Radius")); + ur->add_do_method(ss.ptr(), "set_radius", ss->get_radius()); + ur->add_undo_method(ss.ptr(), "set_radius", p_restore); + } else { + ur->create_action( + /// + + //////// + TTR("Change Cylinder Shape Height")); + ur->add_do_method(ss.ptr(), "set_height", ss->get_height()); + ur->add_undo_method(ss.ptr(), "set_height", p_restore); + } + + ur->commit_action(); + } + + if (Object::cast_to<RayShape>(*s)) { + + Ref<RayShape> ss = s; + if (p_cancel) { + ss->set_length(p_restore); + return; + } + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Change Ray Shape Length")); + ur->add_do_method(ss.ptr(), "set_length", ss->get_length()); + ur->add_undo_method(ss.ptr(), "set_length", p_restore); + ur->commit_action(); + } +} +void CollisionShapeSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + CollisionShape *cs = Object::cast_to<CollisionShape>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); + + Ref<Shape> s = cs->get_shape(); + if (s.is_null()) + return; + + Ref<Material> material = get_material("shape_material", p_gizmo); + Ref<Material> handles_material = get_material("handles"); + + if (Object::cast_to<SphereShape>(*s)) { + + Ref<SphereShape> sp = s; + float r = sp->get_radius(); + + Vector<Vector3> points; + + for (int i = 0; i <= 360; i++) { + + float ra = Math::deg2rad((float)i); + float rb = Math::deg2rad((float)i + 1); + Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * r; + Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * r; + + points.push_back(Vector3(a.x, 0, a.y)); + points.push_back(Vector3(b.x, 0, b.y)); + points.push_back(Vector3(0, a.x, a.y)); + points.push_back(Vector3(0, b.x, b.y)); + points.push_back(Vector3(a.x, a.y, 0)); + points.push_back(Vector3(b.x, b.y, 0)); + } + + Vector<Vector3> collision_segments; + + for (int i = 0; i < 64; i++) { + + float ra = i * Math_PI * 2.0 / 64.0; + float rb = (i + 1) * Math_PI * 2.0 / 64.0; + Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * r; + Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * r; + + collision_segments.push_back(Vector3(a.x, 0, a.y)); + collision_segments.push_back(Vector3(b.x, 0, b.y)); + collision_segments.push_back(Vector3(0, a.x, a.y)); + collision_segments.push_back(Vector3(0, b.x, b.y)); + collision_segments.push_back(Vector3(a.x, a.y, 0)); + collision_segments.push_back(Vector3(b.x, b.y, 0)); + } + + p_gizmo->add_lines(points, material); + p_gizmo->add_collision_segments(collision_segments); + Vector<Vector3> handles; + handles.push_back(Vector3(r, 0, 0)); + p_gizmo->add_handles(handles, handles_material); + } + + if (Object::cast_to<BoxShape>(*s)) { + + Ref<BoxShape> bs = s; + Vector<Vector3> lines; + AABB aabb; + aabb.position = -bs->get_extents(); + aabb.size = aabb.position * -2; + + for (int i = 0; i < 12; i++) { + Vector3 a, b; + aabb.get_edge(i, a, b); + lines.push_back(a); + lines.push_back(b); + } + + Vector<Vector3> handles; + + for (int i = 0; i < 3; i++) { + + Vector3 ax; + ax[i] = bs->get_extents()[i]; + handles.push_back(ax); + } + + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); + p_gizmo->add_handles(handles, handles_material); + } + + if (Object::cast_to<CapsuleShape>(*s)) { + + Ref<CapsuleShape> cs = s; + float radius = cs->get_radius(); + float height = cs->get_height(); + + Vector<Vector3> points; + + Vector3 d(0, 0, height * 0.5); + for (int i = 0; i < 360; i++) { + + float ra = Math::deg2rad((float)i); + float rb = Math::deg2rad((float)i + 1); + Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * radius; + Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * radius; + + points.push_back(Vector3(a.x, a.y, 0) + d); + points.push_back(Vector3(b.x, b.y, 0) + d); + + points.push_back(Vector3(a.x, a.y, 0) - d); + points.push_back(Vector3(b.x, b.y, 0) - d); + + if (i % 90 == 0) { + + points.push_back(Vector3(a.x, a.y, 0) + d); + points.push_back(Vector3(a.x, a.y, 0) - d); + } + + Vector3 dud = i < 180 ? d : -d; + + points.push_back(Vector3(0, a.y, a.x) + dud); + points.push_back(Vector3(0, b.y, b.x) + dud); + points.push_back(Vector3(a.y, 0, a.x) + dud); + points.push_back(Vector3(b.y, 0, b.x) + dud); + } + + p_gizmo->add_lines(points, material); + + Vector<Vector3> collision_segments; + + for (int i = 0; i < 64; i++) { + + float ra = i * Math_PI * 2.0 / 64.0; + float rb = (i + 1) * Math_PI * 2.0 / 64.0; + Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * radius; + Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * radius; + + collision_segments.push_back(Vector3(a.x, a.y, 0) + d); + collision_segments.push_back(Vector3(b.x, b.y, 0) + d); + + collision_segments.push_back(Vector3(a.x, a.y, 0) - d); + collision_segments.push_back(Vector3(b.x, b.y, 0) - d); + + if (i % 16 == 0) { + + collision_segments.push_back(Vector3(a.x, a.y, 0) + d); + collision_segments.push_back(Vector3(a.x, a.y, 0) - d); + } + + Vector3 dud = i < 32 ? d : -d; + + collision_segments.push_back(Vector3(0, a.y, a.x) + dud); + collision_segments.push_back(Vector3(0, b.y, b.x) + dud); + collision_segments.push_back(Vector3(a.y, 0, a.x) + dud); + collision_segments.push_back(Vector3(b.y, 0, b.x) + dud); + } + + p_gizmo->add_collision_segments(collision_segments); + + Vector<Vector3> handles; + handles.push_back(Vector3(cs->get_radius(), 0, 0)); + handles.push_back(Vector3(0, 0, cs->get_height() * 0.5 + cs->get_radius())); + p_gizmo->add_handles(handles, handles_material); + } + + if (Object::cast_to<CylinderShape>(*s)) { + + Ref<CylinderShape> cs = s; + float radius = cs->get_radius(); + float height = cs->get_height(); + + Vector<Vector3> points; + + Vector3 d(0, height * 0.5, 0); + for (int i = 0; i < 360; i++) { + + float ra = Math::deg2rad((float)i); + float rb = Math::deg2rad((float)i + 1); + Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * radius; + Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * radius; + + points.push_back(Vector3(a.x, 0, a.y) + d); + points.push_back(Vector3(b.x, 0, b.y) + d); + + points.push_back(Vector3(a.x, 0, a.y) - d); + points.push_back(Vector3(b.x, 0, b.y) - d); + + if (i % 90 == 0) { + + points.push_back(Vector3(a.x, 0, a.y) + d); + points.push_back(Vector3(a.x, 0, a.y) - d); + } + } + + p_gizmo->add_lines(points, material); + + Vector<Vector3> collision_segments; + + for (int i = 0; i < 64; i++) { + + float ra = i * Math_PI * 2.0 / 64.0; + float rb = (i + 1) * Math_PI * 2.0 / 64.0; + Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * radius; + Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * radius; + + collision_segments.push_back(Vector3(a.x, 0, a.y) + d); + collision_segments.push_back(Vector3(b.x, 0, b.y) + d); + + collision_segments.push_back(Vector3(a.x, 0, a.y) - d); + collision_segments.push_back(Vector3(b.x, 0, b.y) - d); + + if (i % 16 == 0) { + + collision_segments.push_back(Vector3(a.x, 0, a.y) + d); + collision_segments.push_back(Vector3(a.x, 0, a.y) - d); + } + } + + p_gizmo->add_collision_segments(collision_segments); + + Vector<Vector3> handles; + handles.push_back(Vector3(cs->get_radius(), 0, 0)); + handles.push_back(Vector3(0, cs->get_height() * 0.5, 0)); + p_gizmo->add_handles(handles, handles_material); + } + + if (Object::cast_to<PlaneShape>(*s)) { + + Ref<PlaneShape> ps = s; + Plane p = ps->get_plane(); + Vector<Vector3> points; + + Vector3 n1 = p.get_any_perpendicular_normal(); + Vector3 n2 = p.normal.cross(n1).normalized(); + + Vector3 pface[4] = { + p.normal * p.d + n1 * 10.0 + n2 * 10.0, + p.normal * p.d + n1 * 10.0 + n2 * -10.0, + p.normal * p.d + n1 * -10.0 + n2 * -10.0, + p.normal * p.d + n1 * -10.0 + n2 * 10.0, + }; + + points.push_back(pface[0]); + points.push_back(pface[1]); + points.push_back(pface[1]); + points.push_back(pface[2]); + points.push_back(pface[2]); + points.push_back(pface[3]); + points.push_back(pface[3]); + points.push_back(pface[0]); + points.push_back(p.normal * p.d); + points.push_back(p.normal * p.d + p.normal * 3); + + p_gizmo->add_lines(points, material); + p_gizmo->add_collision_segments(points); + } + + if (Object::cast_to<ConvexPolygonShape>(*s)) { + + PoolVector<Vector3> points = Object::cast_to<ConvexPolygonShape>(*s)->get_points(); + + if (points.size() > 3) { + + QuickHull qh; + Vector<Vector3> varr = Variant(points); + Geometry::MeshData md; + Error err = qh.build(varr, md); + if (err == OK) { + Vector<Vector3> points; + points.resize(md.edges.size() * 2); + for (int i = 0; i < md.edges.size(); i++) { + points.write[i * 2 + 0] = md.vertices[md.edges[i].a]; + points.write[i * 2 + 1] = md.vertices[md.edges[i].b]; + } + + p_gizmo->add_lines(points, material); + p_gizmo->add_collision_segments(points); + } + } + } + + if (Object::cast_to<RayShape>(*s)) { + + Ref<RayShape> rs = s; + + Vector<Vector3> points; + points.push_back(Vector3()); + points.push_back(Vector3(0, 0, rs->get_length())); + p_gizmo->add_lines(points, material); + p_gizmo->add_collision_segments(points); + Vector<Vector3> handles; + handles.push_back(Vector3(0, 0, rs->get_length())); + p_gizmo->add_handles(handles, handles_material); + } +} + +///// + +CollisionPolygonSpatialGizmoPlugin::CollisionPolygonSpatialGizmoPlugin() { + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1)); + create_material("shape_material", gizmo_color); +} + +bool CollisionPolygonSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<CollisionPolygon>(p_spatial) != NULL; +} + +String CollisionPolygonSpatialGizmoPlugin::get_name() const { + return "CollisionPolygon"; +} + +void CollisionPolygonSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + CollisionPolygon *polygon = Object::cast_to<CollisionPolygon>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); + + Vector<Vector2> points = polygon->get_polygon(); + float depth = polygon->get_depth() * 0.5; + + Vector<Vector3> lines; + for (int i = 0; i < points.size(); i++) { + + int n = (i + 1) % points.size(); + lines.push_back(Vector3(points[i].x, points[i].y, depth)); + lines.push_back(Vector3(points[n].x, points[n].y, depth)); + lines.push_back(Vector3(points[i].x, points[i].y, -depth)); + lines.push_back(Vector3(points[n].x, points[n].y, -depth)); + lines.push_back(Vector3(points[i].x, points[i].y, depth)); + lines.push_back(Vector3(points[i].x, points[i].y, -depth)); + } + + Ref<Material> material = get_material("shape_material", p_gizmo); + + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); +} + +//// + +NavigationMeshSpatialGizmoPlugin::NavigationMeshSpatialGizmoPlugin() { + create_material("navigation_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_edge", Color(0.5, 1, 1))); + create_material("navigation_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_edge_disabled", Color(0.7, 0.7, 0.7))); + create_material("navigation_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_solid", Color(0.5, 1, 1, 0.4))); + create_material("navigation_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_solid_disabled", Color(0.7, 0.7, 0.7, 0.4))); +} + +bool NavigationMeshSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<NavigationMeshInstance>(p_spatial) != NULL; +} + +String NavigationMeshSpatialGizmoPlugin::get_name() const { + return "NavigationMeshInstance"; +} + +void NavigationMeshSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + NavigationMeshInstance *navmesh = Object::cast_to<NavigationMeshInstance>(p_gizmo->get_spatial_node()); + + Ref<Material> edge_material = get_material("navigation_material", p_gizmo); + Ref<Material> edge_material_disabled = get_material("navigation_material", p_gizmo); + Ref<Material> solid_material = get_material("navigation_material", p_gizmo); + Ref<Material> solid_material_disabled = get_material("navigation_material", p_gizmo); + + p_gizmo->clear(); Ref<NavigationMesh> navmeshie = navmesh->get_navigation_mesh(); if (navmeshie.is_null()) return; @@ -3254,28 +3643,19 @@ void NavigationMeshSpatialGizmo::redraw() { tmesh->create(tmeshfaces); if (lines.size()) - add_lines(lines, navmesh->is_enabled() ? edge_material : edge_material_disabled); - add_collision_triangles(tmesh); + p_gizmo->add_lines(lines, navmesh->is_enabled() ? edge_material : edge_material_disabled); + p_gizmo->add_collision_triangles(tmesh); Ref<ArrayMesh> m = memnew(ArrayMesh); Array a; a.resize(Mesh::ARRAY_MAX); a[0] = tmeshfaces; m->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a); m->surface_set_material(0, navmesh->is_enabled() ? solid_material : solid_material_disabled); - add_mesh(m); - add_collision_segments(lines); -} - -NavigationMeshSpatialGizmo::NavigationMeshSpatialGizmo(NavigationMeshInstance *p_navmesh) { - - set_spatial_node(p_navmesh); - navmesh = p_navmesh; + p_gizmo->add_mesh(m); + p_gizmo->add_collision_segments(lines); } - ////// - /// - /// - /// +////// #define BODY_A_RADIUS 0.25 #define BODY_B_RADIUS 0.27 @@ -3526,38 +3906,169 @@ void JointGizmosDrawer::draw_cone(const Transform &p_offset, const Basis &p_base } } -void PinJointSpatialGizmo::CreateGizmo(const Transform &p_offset, Vector<Vector3> &r_cursor_points) { - float cs = 0.25; +//// - r_cursor_points.push_back(p_offset.translated(Vector3(+cs, 0, 0)).origin); - r_cursor_points.push_back(p_offset.translated(Vector3(-cs, 0, 0)).origin); - r_cursor_points.push_back(p_offset.translated(Vector3(0, +cs, 0)).origin); - r_cursor_points.push_back(p_offset.translated(Vector3(0, -cs, 0)).origin); - r_cursor_points.push_back(p_offset.translated(Vector3(0, 0, +cs)).origin); - r_cursor_points.push_back(p_offset.translated(Vector3(0, 0, -cs)).origin); +JointSpatialGizmoPlugin::JointSpatialGizmoPlugin() { + create_material("joint_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint", Color(0.5, 0.8, 1))); + create_material("joint_body_a_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint_body_a", Color(0.6, 0.8, 1))); + create_material("joint_body_b_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint_body_b", Color(0.6, 0.9, 1))); } -void PinJointSpatialGizmo::redraw() { +bool JointSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<Joint>(p_spatial) != NULL; +} - clear(); - Vector<Vector3> cursor_points; - CreateGizmo(Transform(), cursor_points); - add_collision_segments(cursor_points); +String JointSpatialGizmoPlugin::get_name() const { + return "Joints"; +} - Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint")); +void JointSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + Joint *joint = Object::cast_to<Joint>(p_gizmo->get_spatial_node()); - add_lines(cursor_points, material); -} + p_gizmo->clear(); -PinJointSpatialGizmo::PinJointSpatialGizmo(PinJoint *p_p3d) { + const Spatial *node_body_a = Object::cast_to<Spatial>(joint->get_node(joint->get_node_a())); + const Spatial *node_body_b = Object::cast_to<Spatial>(joint->get_node(joint->get_node_b())); - p3d = p_p3d; - set_spatial_node(p3d); + Ref<Material> common_material = get_material("joint_material", p_gizmo); + Ref<Material> body_a_material = get_material("joint_body_a_material", p_gizmo); + Ref<Material> body_b_material = get_material("joint_body_b_material", p_gizmo); + + Vector<Vector3> points; + Vector<Vector3> body_a_points; + Vector<Vector3> body_b_points; + + if (Object::cast_to<PinJoint>(joint)) { + CreatePinJointGizmo(Transform(), points); + p_gizmo->add_collision_segments(points); + p_gizmo->add_lines(points, common_material); + } + + HingeJoint *hinge = Object::cast_to<HingeJoint>(joint); + if (hinge) { + + CreateHingeJointGizmo( + Transform(), + hinge->get_global_transform(), + node_body_a ? node_body_a->get_global_transform() : Transform(), + node_body_b ? node_body_b->get_global_transform() : Transform(), + hinge->get_param(HingeJoint::PARAM_LIMIT_LOWER), + hinge->get_param(HingeJoint::PARAM_LIMIT_UPPER), + hinge->get_flag(HingeJoint::FLAG_USE_LIMIT), + points, + node_body_a ? &body_a_points : NULL, + node_body_b ? &body_b_points : NULL); + + p_gizmo->add_collision_segments(points); + p_gizmo->add_collision_segments(body_a_points); + p_gizmo->add_collision_segments(body_b_points); + + p_gizmo->add_lines(points, common_material); + p_gizmo->add_lines(body_a_points, body_a_material); + p_gizmo->add_lines(body_b_points, body_b_material); + } + + SliderJoint *slider = Object::cast_to<SliderJoint>(joint); + if (slider) { + + CreateSliderJointGizmo( + Transform(), + slider->get_global_transform(), + node_body_a ? node_body_a->get_global_transform() : Transform(), + node_body_b ? node_body_b->get_global_transform() : Transform(), + slider->get_param(SliderJoint::PARAM_ANGULAR_LIMIT_LOWER), + slider->get_param(SliderJoint::PARAM_ANGULAR_LIMIT_UPPER), + slider->get_param(SliderJoint::PARAM_LINEAR_LIMIT_LOWER), + slider->get_param(SliderJoint::PARAM_LINEAR_LIMIT_UPPER), + points, + node_body_a ? &body_a_points : NULL, + node_body_b ? &body_b_points : NULL); + + p_gizmo->add_collision_segments(points); + p_gizmo->add_collision_segments(body_a_points); + p_gizmo->add_collision_segments(body_b_points); + + p_gizmo->add_lines(points, common_material); + p_gizmo->add_lines(body_a_points, body_a_material); + p_gizmo->add_lines(body_b_points, body_b_material); + } + + ConeTwistJoint *cone = Object::cast_to<ConeTwistJoint>(joint); + if (cone) { + + CreateConeTwistJointGizmo( + Transform(), + cone->get_global_transform(), + node_body_a ? node_body_a->get_global_transform() : Transform(), + node_body_b ? node_body_b->get_global_transform() : Transform(), + cone->get_param(ConeTwistJoint::PARAM_SWING_SPAN), + cone->get_param(ConeTwistJoint::PARAM_TWIST_SPAN), + node_body_a ? &body_a_points : NULL, + node_body_b ? &body_b_points : NULL); + + p_gizmo->add_collision_segments(body_a_points); + p_gizmo->add_collision_segments(body_b_points); + + p_gizmo->add_lines(body_a_points, body_a_material); + p_gizmo->add_lines(body_b_points, body_b_material); + } + + Generic6DOFJoint *gen = Object::cast_to<Generic6DOFJoint>(joint); + if (gen) { + + CreateGeneric6DOFJointGizmo( + Transform(), + gen->get_global_transform(), + node_body_a ? node_body_a->get_global_transform() : Transform(), + node_body_b ? node_body_b->get_global_transform() : Transform(), + + gen->get_param_x(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT), + gen->get_param_x(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT), + gen->get_param_x(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT), + gen->get_param_x(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT), + gen->get_flag_x(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT), + gen->get_flag_x(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT), + + gen->get_param_y(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT), + gen->get_param_y(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT), + gen->get_param_y(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT), + gen->get_param_y(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT), + gen->get_flag_y(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT), + gen->get_flag_y(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT), + + gen->get_param_z(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT), + gen->get_param_z(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT), + gen->get_param_z(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT), + gen->get_param_z(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT), + gen->get_flag_z(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT), + gen->get_flag_z(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT), + + points, + node_body_a ? &body_a_points : NULL, + node_body_a ? &body_b_points : NULL); + + p_gizmo->add_collision_segments(points); + p_gizmo->add_collision_segments(body_a_points); + p_gizmo->add_collision_segments(body_b_points); + + p_gizmo->add_lines(points, common_material); + p_gizmo->add_lines(body_a_points, body_a_material); + p_gizmo->add_lines(body_b_points, body_b_material); + } } -//// +void JointSpatialGizmoPlugin::CreatePinJointGizmo(const Transform &p_offset, Vector<Vector3> &r_cursor_points) { + float cs = 0.25; + + r_cursor_points.push_back(p_offset.translated(Vector3(+cs, 0, 0)).origin); + r_cursor_points.push_back(p_offset.translated(Vector3(-cs, 0, 0)).origin); + r_cursor_points.push_back(p_offset.translated(Vector3(0, +cs, 0)).origin); + r_cursor_points.push_back(p_offset.translated(Vector3(0, -cs, 0)).origin); + r_cursor_points.push_back(p_offset.translated(Vector3(0, 0, +cs)).origin); + r_cursor_points.push_back(p_offset.translated(Vector3(0, 0, -cs)).origin); +} -void HingeJointSpatialGizmo::CreateGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_limit_lower, real_t p_limit_upper, bool p_use_limit, Vector<Vector3> &r_common_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) { +void JointSpatialGizmoPlugin::CreateHingeJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_limit_lower, real_t p_limit_upper, bool p_use_limit, Vector<Vector3> &r_common_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) { r_common_points.push_back(p_offset.translated(Vector3(0, 0, 0.5)).origin); r_common_points.push_back(p_offset.translated(Vector3(0, 0, -0.5)).origin); @@ -3589,52 +4100,7 @@ void HingeJointSpatialGizmo::CreateGizmo(const Transform &p_offset, const Transf } } -void HingeJointSpatialGizmo::redraw() { - - const Spatial *node_body_a = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_a())); - const Spatial *node_body_b = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_b())); - - Vector<Vector3> points; - Vector<Vector3> body_a_points; - Vector<Vector3> body_b_points; - CreateGizmo( - Transform(), - p3d->get_global_transform(), - node_body_a ? node_body_a->get_global_transform() : Transform(), - node_body_b ? node_body_b->get_global_transform() : Transform(), - p3d->get_param(HingeJoint::PARAM_LIMIT_LOWER), - p3d->get_param(HingeJoint::PARAM_LIMIT_UPPER), - p3d->get_flag(HingeJoint::FLAG_USE_LIMIT), - points, - node_body_a ? &body_a_points : NULL, - node_body_b ? &body_b_points : NULL); - - clear(); - - Ref<Material> common_material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint")); - Ref<Material> body_a_material = create_material("joint_body_a_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_a")); - Ref<Material> body_b_material = create_material("joint_body_b_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_b")); - - add_collision_segments(points); - add_collision_segments(body_a_points); - add_collision_segments(body_b_points); - - add_lines(points, common_material); - add_lines(body_a_points, body_a_material); - add_lines(body_b_points, body_b_material); -} - -HingeJointSpatialGizmo::HingeJointSpatialGizmo(HingeJoint *p_p3d) { - - p3d = p_p3d; - set_spatial_node(p3d); -} - -/////// -/// -//// - -void SliderJointSpatialGizmo::CreateGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_angular_limit_lower, real_t p_angular_limit_upper, real_t p_linear_limit_lower, real_t p_linear_limit_upper, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) { +void JointSpatialGizmoPlugin::CreateSliderJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_angular_limit_lower, real_t p_angular_limit_upper, real_t p_linear_limit_lower, real_t p_linear_limit_upper, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) { p_linear_limit_lower = -p_linear_limit_lower; p_linear_limit_upper = -p_linear_limit_upper; @@ -3694,53 +4160,7 @@ void SliderJointSpatialGizmo::CreateGizmo(const Transform &p_offset, const Trans true); } -void SliderJointSpatialGizmo::redraw() { - - const Spatial *node_body_a = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_a())); - const Spatial *node_body_b = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_b())); - - clear(); - Vector<Vector3> cursor_points; - Vector<Vector3> body_a_points; - Vector<Vector3> body_b_points; - - CreateGizmo( - Transform(), - p3d->get_global_transform(), - node_body_a ? node_body_a->get_global_transform() : Transform(), - node_body_b ? node_body_b->get_global_transform() : Transform(), - p3d->get_param(SliderJoint::PARAM_ANGULAR_LIMIT_LOWER), - p3d->get_param(SliderJoint::PARAM_ANGULAR_LIMIT_UPPER), - p3d->get_param(SliderJoint::PARAM_LINEAR_LIMIT_LOWER), - p3d->get_param(SliderJoint::PARAM_LINEAR_LIMIT_UPPER), - cursor_points, - node_body_a ? &body_a_points : NULL, - node_body_b ? &body_b_points : NULL); - - Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint")); - Ref<Material> body_a_material = create_material("joint_body_a_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_a")); - Ref<Material> body_b_material = create_material("joint_body_b_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_b")); - - add_collision_segments(cursor_points); - add_collision_segments(body_a_points); - add_collision_segments(body_b_points); - - add_lines(cursor_points, material); - add_lines(body_a_points, body_a_material); - add_lines(body_b_points, body_b_material); -} - -SliderJointSpatialGizmo::SliderJointSpatialGizmo(SliderJoint *p_p3d) { - - p3d = p_p3d; - set_spatial_node(p3d); -} - -/////// -/// -//// - -void ConeTwistJointSpatialGizmo::CreateGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_swing, real_t p_twist, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) { +void JointSpatialGizmoPlugin::CreateConeTwistJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_swing, real_t p_twist, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) { if (r_body_a_points) JointGizmosDrawer::draw_cone( @@ -3759,51 +4179,7 @@ void ConeTwistJointSpatialGizmo::CreateGizmo(const Transform &p_offset, const Tr *r_body_b_points); } -void ConeTwistJointSpatialGizmo::redraw() { - - const Spatial *node_body_a = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_a())); - const Spatial *node_body_b = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_b())); - - clear(); - Vector<Vector3> points; - Vector<Vector3> body_a_points; - Vector<Vector3> body_b_points; - - CreateGizmo( - Transform(), - p3d->get_global_transform(), - node_body_a ? node_body_a->get_global_transform() : Transform(), - node_body_b ? node_body_b->get_global_transform() : Transform(), - p3d->get_param(ConeTwistJoint::PARAM_SWING_SPAN), - p3d->get_param(ConeTwistJoint::PARAM_TWIST_SPAN), - points, - node_body_a ? &body_a_points : NULL, - node_body_b ? &body_b_points : NULL); - - Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint")); - Ref<Material> body_a_material = create_material("joint_body_a_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_a")); - Ref<Material> body_b_material = create_material("joint_body_b_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_b")); - - add_collision_segments(points); - add_collision_segments(body_a_points); - add_collision_segments(body_b_points); - - add_lines(points, material); - add_lines(body_a_points, body_a_material); - add_lines(body_b_points, body_b_material); -} - -ConeTwistJointSpatialGizmo::ConeTwistJointSpatialGizmo(ConeTwistJoint *p_p3d) { - - p3d = p_p3d; - set_spatial_node(p3d); -} - -/////// -/// -//// - -void Generic6DOFJointSpatialGizmo::CreateGizmo( +void JointSpatialGizmoPlugin::CreateGeneric6DOFJointGizmo( const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, @@ -3952,503 +4328,3 @@ void Generic6DOFJointSpatialGizmo::CreateGizmo( #undef ADD_VTX } - -void Generic6DOFJointSpatialGizmo::redraw() { - - const Spatial *node_body_a = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_a())); - const Spatial *node_body_b = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_b())); - - clear(); - Vector<Vector3> cursor_points; - Vector<Vector3> body_a_points; - Vector<Vector3> body_b_points; - - CreateGizmo( - Transform(), - p3d->get_global_transform(), - node_body_a ? node_body_a->get_global_transform() : Transform(), - node_body_b ? node_body_b->get_global_transform() : Transform(), - - p3d->get_param_x(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT), - p3d->get_param_x(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT), - p3d->get_param_x(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT), - p3d->get_param_x(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT), - p3d->get_flag_x(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT), - p3d->get_flag_x(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT), - - p3d->get_param_y(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT), - p3d->get_param_y(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT), - p3d->get_param_y(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT), - p3d->get_param_y(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT), - p3d->get_flag_y(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT), - p3d->get_flag_y(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT), - - p3d->get_param_z(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT), - p3d->get_param_z(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT), - p3d->get_param_z(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT), - p3d->get_param_z(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT), - p3d->get_flag_z(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT), - p3d->get_flag_z(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT), - - cursor_points, - node_body_a ? &body_a_points : NULL, - node_body_a ? &body_b_points : NULL); - - Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint")); - Ref<Material> body_a_material = create_material("joint_body_a_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_a")); - Ref<Material> body_b_material = create_material("joint_body_b_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_b")); - - add_collision_segments(cursor_points); - add_collision_segments(body_a_points); - add_collision_segments(body_b_points); - - add_lines(cursor_points, material); - add_lines(body_a_points, body_a_material); - add_lines(body_b_points, body_b_material); -} - -Generic6DOFJointSpatialGizmo::Generic6DOFJointSpatialGizmo(Generic6DOFJoint *p_p3d) { - - p3d = p_p3d; - set_spatial_node(p3d); -} - -/////// -/// -//// - -SpatialEditorGizmos *SpatialEditorGizmos::singleton = NULL; - -Ref<SpatialEditorGizmo> SpatialEditorGizmos::get_gizmo(Spatial *p_spatial) { - - if (Object::cast_to<Light>(p_spatial)) { - - Ref<LightSpatialGizmo> lsg = memnew(LightSpatialGizmo(Object::cast_to<Light>(p_spatial))); - return lsg; - } - - if (Object::cast_to<Camera>(p_spatial)) { - - Ref<CameraSpatialGizmo> lsg = memnew(CameraSpatialGizmo(Object::cast_to<Camera>(p_spatial))); - return lsg; - } - - if (Object::cast_to<Skeleton>(p_spatial)) { - - Ref<SkeletonSpatialGizmo> lsg = memnew(SkeletonSpatialGizmo(Object::cast_to<Skeleton>(p_spatial))); - return lsg; - } - - if (Object::cast_to<PhysicalBone>(p_spatial)) { - - Ref<PhysicalBoneSpatialGizmo> pbsg = memnew(PhysicalBoneSpatialGizmo(Object::cast_to<PhysicalBone>(p_spatial))); - return pbsg; - } - - if (Object::cast_to<Position3D>(p_spatial)) { - - Ref<Position3DSpatialGizmo> lsg = memnew(Position3DSpatialGizmo(Object::cast_to<Position3D>(p_spatial))); - return lsg; - } - - if (Object::cast_to<MeshInstance>(p_spatial)) { - - Ref<MeshInstanceSpatialGizmo> misg = memnew(MeshInstanceSpatialGizmo(Object::cast_to<MeshInstance>(p_spatial))); - return misg; - } - - /*if (Object::cast_to<Room>(p_spatial)) { - - Ref<RoomSpatialGizmo> misg = memnew(RoomSpatialGizmo(Object::cast_to<Room>(p_spatial))); - return misg; - }*/ - - if (Object::cast_to<NavigationMeshInstance>(p_spatial)) { - - Ref<NavigationMeshSpatialGizmo> misg = memnew(NavigationMeshSpatialGizmo(Object::cast_to<NavigationMeshInstance>(p_spatial))); - return misg; - } - - if (Object::cast_to<RayCast>(p_spatial)) { - - Ref<RayCastSpatialGizmo> misg = memnew(RayCastSpatialGizmo(Object::cast_to<RayCast>(p_spatial))); - return misg; - } - /* - if (Object::cast_to<Portal>(p_spatial)) { - - Ref<PortalSpatialGizmo> misg = memnew(PortalSpatialGizmo(Object::cast_to<Portal>(p_spatial))); - return misg; - } -*/ - if (Object::cast_to<CollisionShape>(p_spatial)) { - - Ref<CollisionShapeSpatialGizmo> misg = memnew(CollisionShapeSpatialGizmo(Object::cast_to<CollisionShape>(p_spatial))); - return misg; - } - - if (Object::cast_to<VisibilityNotifier>(p_spatial)) { - - Ref<VisibilityNotifierGizmo> misg = memnew(VisibilityNotifierGizmo(Object::cast_to<VisibilityNotifier>(p_spatial))); - return misg; - } - - if (Object::cast_to<Particles>(p_spatial)) { - - Ref<ParticlesGizmo> misg = memnew(ParticlesGizmo(Object::cast_to<Particles>(p_spatial))); - return misg; - } - - if (Object::cast_to<ReflectionProbe>(p_spatial)) { - - Ref<ReflectionProbeGizmo> misg = memnew(ReflectionProbeGizmo(Object::cast_to<ReflectionProbe>(p_spatial))); - return misg; - } - if (Object::cast_to<GIProbe>(p_spatial)) { - - Ref<GIProbeGizmo> misg = memnew(GIProbeGizmo(Object::cast_to<GIProbe>(p_spatial))); - return misg; - } - if (Object::cast_to<BakedLightmap>(p_spatial)) { - - Ref<BakedIndirectLightGizmo> misg = memnew(BakedIndirectLightGizmo(Object::cast_to<BakedLightmap>(p_spatial))); - return misg; - } - - if (Object::cast_to<VehicleWheel>(p_spatial)) { - - Ref<VehicleWheelSpatialGizmo> misg = memnew(VehicleWheelSpatialGizmo(Object::cast_to<VehicleWheel>(p_spatial))); - return misg; - } - if (Object::cast_to<PinJoint>(p_spatial)) { - - Ref<PinJointSpatialGizmo> misg = memnew(PinJointSpatialGizmo(Object::cast_to<PinJoint>(p_spatial))); - return misg; - } - - if (Object::cast_to<HingeJoint>(p_spatial)) { - - Ref<HingeJointSpatialGizmo> misg = memnew(HingeJointSpatialGizmo(Object::cast_to<HingeJoint>(p_spatial))); - return misg; - } - - if (Object::cast_to<SliderJoint>(p_spatial)) { - - Ref<SliderJointSpatialGizmo> misg = memnew(SliderJointSpatialGizmo(Object::cast_to<SliderJoint>(p_spatial))); - return misg; - } - - if (Object::cast_to<ConeTwistJoint>(p_spatial)) { - - Ref<ConeTwistJointSpatialGizmo> misg = memnew(ConeTwistJointSpatialGizmo(Object::cast_to<ConeTwistJoint>(p_spatial))); - return misg; - } - - if (Object::cast_to<Generic6DOFJoint>(p_spatial)) { - - Ref<Generic6DOFJointSpatialGizmo> misg = memnew(Generic6DOFJointSpatialGizmo(Object::cast_to<Generic6DOFJoint>(p_spatial))); - return misg; - } - - if (Object::cast_to<CollisionPolygon>(p_spatial)) { - - Ref<CollisionPolygonSpatialGizmo> misg = memnew(CollisionPolygonSpatialGizmo(Object::cast_to<CollisionPolygon>(p_spatial))); - return misg; - } - - if (Object::cast_to<AudioStreamPlayer3D>(p_spatial)) { - - Ref<AudioStreamPlayer3DSpatialGizmo> misg = memnew(AudioStreamPlayer3DSpatialGizmo(Object::cast_to<AudioStreamPlayer3D>(p_spatial))); - return misg; - } - - return Ref<SpatialEditorGizmo>(); -} - -SpatialEditorGizmos::SpatialEditorGizmos() { - - singleton = this; - - handle_material = Ref<SpatialMaterial>(memnew(SpatialMaterial)); - handle_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - handle_material->set_on_top_of_alpha(); - handle_material->set_albedo(Color(0.8, 0.8, 0.8)); - handle_material_billboard = handle_material->duplicate(); - handle_material_billboard->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); - - handle2_material = Ref<SpatialMaterial>(memnew(SpatialMaterial)); - handle2_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - handle2_material->set_flag(SpatialMaterial::FLAG_USE_POINT_SIZE, true); - handle_t = SpatialEditor::get_singleton()->get_icon("Editor3DHandle", "EditorIcons"); - handle2_material->set_point_size(handle_t->get_width()); - handle2_material->set_texture(SpatialMaterial::TEXTURE_ALBEDO, handle_t); - handle2_material->set_albedo(Color(1, 1, 1)); - handle2_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - handle2_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); - handle2_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); - handle2_material->set_on_top_of_alpha(); - handle2_material_billboard = handle2_material->duplicate(); - handle2_material_billboard->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); - handle2_material_billboard->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); - handle2_material_billboard->set_on_top_of_alpha(); - - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/light", Color(1, 1, 0.2)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/stream_player_3d", Color(0.4, 0.8, 1)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/camera", Color(0.8, 0.4, 0.8)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/skeleton", Color(1, 0.8, 0.4)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/visibility_notifier", Color(0.8, 0.5, 0.7)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/particles", Color(0.8, 0.7, 0.4)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/reflection_probe", Color(0.6, 1, 0.5)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/gi_probe", Color(0.5, 1, 0.6)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/baked_indirect_light", Color(0.5, 0.6, 1)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint", Color(0.5, 0.8, 1)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint_body_a", Color(0.6, 0.8, 1)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint_body_b", Color(0.6, 0.9, 1)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_edge", Color(0.5, 1, 1)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_edge_disabled", Color(0.7, 0.7, 0.7)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_solid", Color(0.5, 1, 1, 0.4)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_solid_disabled", Color(0.7, 0.7, 0.7, 0.4)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instanced", Color(0.7, 0.7, 0.7, 0.5)); - -#if 0 - light_material = create_line_material(Color(1, 1, 0.2)); - light_material_omni = create_line_material(Color(1, 1, 0.2)); - light_material_omni->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); - - light_material_omni_icon = Ref<SpatialMaterial>(memnew(SpatialMaterial)); - light_material_omni_icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - light_material_omni_icon->set_cull_mode(SpatialMaterial::CULL_DISABLED); - light_material_omni_icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED); - light_material_omni_icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - light_material_omni_icon->set_albedo(Color(1, 1, 1, 0.9)); - light_material_omni_icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, SpatialEditor::get_singleton()->get_icon("GizmoLight", "EditorIcons")); - light_material_omni_icon->set_flag(SpatialMaterial::FLAG_FIXED_SIZE, true); - light_material_omni_icon->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); - - light_material_directional_icon = Ref<SpatialMaterial>(memnew(SpatialMaterial)); - light_material_directional_icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - light_material_directional_icon->set_cull_mode(SpatialMaterial::CULL_DISABLED); - light_material_directional_icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED); - light_material_directional_icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - light_material_directional_icon->set_albedo(Color(1, 1, 1, 0.9)); - light_material_directional_icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, SpatialEditor::get_singleton()->get_icon("GizmoDirectionalLight", "EditorIcons")); - light_material_directional_icon->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); - light_material_directional_icon->set_depth_scale(1); - - camera_material = create_line_material(Color(1.0, 0.5, 1.0)); - - navmesh_edge_material = create_line_material(Color(0.1, 0.8, 1.0)); - navmesh_solid_material = create_solid_material(Color(0.1, 0.8, 1.0, 0.4)); - navmesh_edge_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, false); - navmesh_edge_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, false); - navmesh_solid_material->set_cull_mode(SpatialMaterial::CULL_DISABLED); - - navmesh_edge_material_disabled = create_line_material(Color(1.0, 0.8, 0.1)); - navmesh_solid_material_disabled = create_solid_material(Color(1.0, 0.8, 0.1, 0.4)); - navmesh_edge_material_disabled->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, false); - navmesh_edge_material_disabled->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, false); - navmesh_solid_material_disabled->set_cull_mode(SpatialMaterial::CULL_DISABLED); - - skeleton_material = create_line_material(Color(0.6, 1.0, 0.3)); - skeleton_material->set_cull_mode(SpatialMaterial::CULL_DISABLED); - skeleton_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - skeleton_material->set_on_top_of_alpha(); - skeleton_material->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED); - - //position 3D Shared mesh - - pos3d_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); - { - - PoolVector<Vector3> cursor_points; - PoolVector<Color> cursor_colors; - float cs = 0.25; - cursor_points.push_back(Vector3(+cs, 0, 0)); - cursor_points.push_back(Vector3(-cs, 0, 0)); - cursor_points.push_back(Vector3(0, +cs, 0)); - cursor_points.push_back(Vector3(0, -cs, 0)); - cursor_points.push_back(Vector3(0, 0, +cs)); - cursor_points.push_back(Vector3(0, 0, -cs)); - cursor_colors.push_back(Color(1, 0.5, 0.5, 0.7)); - cursor_colors.push_back(Color(1, 0.5, 0.5, 0.7)); - cursor_colors.push_back(Color(0.5, 1, 0.5, 0.7)); - cursor_colors.push_back(Color(0.5, 1, 0.5, 0.7)); - cursor_colors.push_back(Color(0.5, 0.5, 1, 0.7)); - cursor_colors.push_back(Color(0.5, 0.5, 1, 0.7)); - - Ref<SpatialMaterial> mat = memnew(SpatialMaterial); - mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); - mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); - mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - mat->set_line_width(3); - Array d; - d.resize(VS::ARRAY_MAX); - d[Mesh::ARRAY_VERTEX] = cursor_points; - d[Mesh::ARRAY_COLOR] = cursor_colors; - pos3d_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, d); - pos3d_mesh->surface_set_material(0, mat); - } - - listener_line_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); - { - - PoolVector<Vector3> cursor_points; - PoolVector<Color> cursor_colors; - cursor_points.push_back(Vector3(0, 0, 0)); - cursor_points.push_back(Vector3(0, 0, -1.0)); - cursor_colors.push_back(Color(0.5, 0.5, 0.5, 0.7)); - cursor_colors.push_back(Color(0.5, 0.5, 0.5, 0.7)); - - Ref<SpatialMaterial> mat = memnew(SpatialMaterial); - mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); - mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); - mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - mat->set_line_width(3); - Array d; - d.resize(VS::ARRAY_MAX); - d[Mesh::ARRAY_VERTEX] = cursor_points; - d[Mesh::ARRAY_COLOR] = cursor_colors; - listener_line_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, d); - listener_line_mesh->surface_set_material(0, mat); - } - - room_material = create_line_material(Color(1.0, 0.6, 0.9)); - portal_material = create_line_material(Color(1.0, 0.8, 0.6)); - raycast_material = create_line_material(Color(1.0, 0.8, 0.6)); - car_wheel_material = create_line_material(Color(0.6, 0.8, 1.0)); - visibility_notifier_material = create_line_material(Color(1.0, 0.5, 1.0)); - particles_material = create_line_material(Color(1.0, 1.0, 0.5)); - reflection_probe_material = create_line_material(Color(0.5, 1.0, 0.7)); - reflection_probe_material_internal = create_line_material(Color(0.3, 0.8, 0.5, 0.15)); - gi_probe_material = create_line_material(Color(0.7, 1.0, 0.5)); - gi_probe_material_internal = create_line_material(Color(0.5, 0.8, 0.3, 0.1)); - joint_material = create_line_material(Color(0.6, 0.8, 1.0)); - - stream_player_icon = Ref<SpatialMaterial>(memnew(SpatialMaterial)); - stream_player_icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - stream_player_icon->set_cull_mode(SpatialMaterial::CULL_DISABLED); - stream_player_icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED); - stream_player_icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - stream_player_icon->set_albedo(Color(1, 1, 1, 0.9)); - stream_player_icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, SpatialEditor::get_singleton()->get_icon("GizmoSpatialStreamPlayer", "EditorIcons")); - - visibility_notifier_icon = Ref<SpatialMaterial>(memnew(SpatialMaterial)); - visibility_notifier_icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - visibility_notifier_icon->set_cull_mode(SpatialMaterial::CULL_DISABLED); - visibility_notifier_icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED); - visibility_notifier_icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - visibility_notifier_icon->set_albedo(Color(1, 1, 1, 0.9)); - visibility_notifier_icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, SpatialEditor::get_singleton()->get_icon("Visible", "EditorIcons")); - - listener_icon = Ref<SpatialMaterial>(memnew(SpatialMaterial)); - listener_icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - listener_icon->set_cull_mode(SpatialMaterial::CULL_DISABLED); - listener_icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED); - listener_icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - listener_icon->set_albedo(Color(1, 1, 1, 0.9)); - listener_icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, SpatialEditor::get_singleton()->get_icon("GizmoListener", "EditorIcons")); - - { - - PoolVector<Vector3> vertices; - -#undef ADD_VTX -#define ADD_VTX(m_idx) \ - vertices.push_back(face_points[m_idx]); - - for (int i = 0; i < 6; i++) { - - Vector3 face_points[4]; - - for (int j = 0; j < 4; j++) { - - float v[3]; - v[0] = 1.0; - v[1] = 1 - 2 * ((j >> 1) & 1); - v[2] = v[1] * (1 - 2 * (j & 1)); - - for (int k = 0; k < 3; k++) { - - if (i < 3) - face_points[j][(i + k) % 3] = v[k]; - else - face_points[3 - j][(i + k) % 3] = -v[k]; - } - } - //tri 1 - ADD_VTX(0); - ADD_VTX(1); - ADD_VTX(2); - //tri 2 - ADD_VTX(2); - ADD_VTX(3); - ADD_VTX(0); - } - - test_cube_tm = Ref<TriangleMesh>(memnew(TriangleMesh)); - test_cube_tm->create(vertices); - } - - shape_material = create_line_material(Color(0.2, 1, 1.0)); -#endif - - pos3d_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); - { - - PoolVector<Vector3> cursor_points; - PoolVector<Color> cursor_colors; - float cs = 0.25; - cursor_points.push_back(Vector3(+cs, 0, 0)); - cursor_points.push_back(Vector3(-cs, 0, 0)); - cursor_points.push_back(Vector3(0, +cs, 0)); - cursor_points.push_back(Vector3(0, -cs, 0)); - cursor_points.push_back(Vector3(0, 0, +cs)); - cursor_points.push_back(Vector3(0, 0, -cs)); - cursor_colors.push_back(Color(1, 0.5, 0.5, 0.7)); - cursor_colors.push_back(Color(1, 0.5, 0.5, 0.7)); - cursor_colors.push_back(Color(0.5, 1, 0.5, 0.7)); - cursor_colors.push_back(Color(0.5, 1, 0.5, 0.7)); - cursor_colors.push_back(Color(0.5, 0.5, 1, 0.7)); - cursor_colors.push_back(Color(0.5, 0.5, 1, 0.7)); - - Ref<SpatialMaterial> mat = memnew(SpatialMaterial); - mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); - mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); - mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - mat->set_line_width(3); - Array d; - d.resize(VS::ARRAY_MAX); - d[Mesh::ARRAY_VERTEX] = cursor_points; - d[Mesh::ARRAY_COLOR] = cursor_colors; - pos3d_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, d); - pos3d_mesh->surface_set_material(0, mat); - } - - listener_line_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); - { - - PoolVector<Vector3> cursor_points; - PoolVector<Color> cursor_colors; - cursor_points.push_back(Vector3(0, 0, 0)); - cursor_points.push_back(Vector3(0, 0, -1.0)); - cursor_colors.push_back(Color(0.5, 0.5, 0.5, 0.7)); - cursor_colors.push_back(Color(0.5, 0.5, 0.5, 0.7)); - - Ref<SpatialMaterial> mat = memnew(SpatialMaterial); - mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); - mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); - mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - mat->set_line_width(3); - Array d; - d.resize(VS::ARRAY_MAX); - d[Mesh::ARRAY_VERTEX] = cursor_points; - d[Mesh::ARRAY_COLOR] = cursor_colors; - listener_line_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, d); - listener_line_mesh->surface_set_material(0, mat); - } -} |