diff options
Diffstat (limited to 'editor/spatial_editor_gizmos.cpp')
-rw-r--r-- | editor/spatial_editor_gizmos.cpp | 167 |
1 files changed, 34 insertions, 133 deletions
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp index fd9e44cd5f..c94b0eeab0 100644 --- a/editor/spatial_editor_gizmos.cpp +++ b/editor/spatial_editor_gizmos.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -44,11 +44,9 @@ #include "scene/3d/navigation_mesh.h" #include "scene/3d/particles.h" #include "scene/3d/physics_joint.h" -#include "scene/3d/portal.h" #include "scene/3d/position_3d.h" #include "scene/3d/ray_cast.h" #include "scene/3d/reflection_probe.h" -#include "scene/3d/room_instance.h" #include "scene/3d/soft_body.h" #include "scene/3d/spring_arm.h" #include "scene/3d/sprite_3d.h" @@ -201,7 +199,7 @@ void EditorSpatialGizmo::add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard instances.push_back(ins); } -void EditorSpatialGizmo::add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard) { +void EditorSpatialGizmo::add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard, const Color &p_modulate) { if (p_lines.empty()) { return; } @@ -221,9 +219,9 @@ void EditorSpatialGizmo::add_lines(const Vector<Vector3> &p_lines, const Ref<Mat PoolVector<Color>::Write w = color.write(); for (int i = 0; i < p_lines.size(); i++) { if (is_selected()) - w[i] = Color(1, 1, 1, 0.8); + w[i] = Color(1, 1, 1, 0.8) * p_modulate; else - w[i] = Color(1, 1, 1, 0.2); + w[i] = Color(1, 1, 1, 0.2) * p_modulate; } } @@ -253,13 +251,14 @@ void EditorSpatialGizmo::add_lines(const Vector<Vector3> &p_lines, const Ref<Mat instances.push_back(ins); } -void EditorSpatialGizmo::add_unscaled_billboard(const Ref<Material> &p_material, float p_scale) { +void EditorSpatialGizmo::add_unscaled_billboard(const Ref<Material> &p_material, float p_scale, const Color &p_modulate) { ERR_FAIL_COND(!spatial_node); Instance ins; Vector<Vector3> vs; Vector<Vector2> uv; + Vector<Color> colors; vs.push_back(Vector3(-p_scale, p_scale, 0)); vs.push_back(Vector3(p_scale, p_scale, 0)); @@ -271,11 +270,17 @@ void EditorSpatialGizmo::add_unscaled_billboard(const Ref<Material> &p_material, uv.push_back(Vector2(1, 1)); uv.push_back(Vector2(0, 1)); + colors.push_back(p_modulate); + colors.push_back(p_modulate); + colors.push_back(p_modulate); + colors.push_back(p_modulate); + Ref<ArrayMesh> mesh = memnew(ArrayMesh); Array a; a.resize(Mesh::ARRAY_MAX); a[Mesh::ARRAY_VERTEX] = vs; a[Mesh::ARRAY_TEX_UV] = uv; + a[Mesh::ARRAY_COLOR] = colors; mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLE_FAN, a); mesh->surface_set_material(0, p_material); @@ -729,11 +734,11 @@ void EditorSpatialGizmo::set_plugin(EditorSpatialGizmoPlugin *p_plugin) { void EditorSpatialGizmo::_bind_methods() { - ClassDB::bind_method(D_METHOD("add_lines", "lines", "material", "billboard"), &EditorSpatialGizmo::add_lines, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("add_lines", "lines", "material", "billboard", "modulate"), &EditorSpatialGizmo::add_lines, DEFVAL(false), DEFVAL(Color(1, 1, 1))); ClassDB::bind_method(D_METHOD("add_mesh", "mesh", "billboard", "skeleton", "material"), &EditorSpatialGizmo::add_mesh, DEFVAL(false), DEFVAL(Ref<SkinReference>()), DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("add_collision_segments", "segments"), &EditorSpatialGizmo::add_collision_segments); ClassDB::bind_method(D_METHOD("add_collision_triangles", "triangles"), &EditorSpatialGizmo::add_collision_triangles); - ClassDB::bind_method(D_METHOD("add_unscaled_billboard", "material", "default_scale"), &EditorSpatialGizmo::add_unscaled_billboard, DEFVAL(1)); + ClassDB::bind_method(D_METHOD("add_unscaled_billboard", "material", "default_scale", "modulate"), &EditorSpatialGizmo::add_unscaled_billboard, DEFVAL(1), DEFVAL(Color(1, 1, 1))); ClassDB::bind_method(D_METHOD("add_handles", "handles", "material", "billboard", "secondary"), &EditorSpatialGizmo::add_handles, DEFVAL(false), DEFVAL(false)); ClassDB::bind_method(D_METHOD("set_spatial_node", "node"), &EditorSpatialGizmo::_set_spatial_node); ClassDB::bind_method(D_METHOD("get_spatial_node"), &EditorSpatialGizmo::get_spatial_node); @@ -784,11 +789,10 @@ Vector3 EditorSpatialGizmo::get_handle_pos(int p_idx) const { LightSpatialGizmoPlugin::LightSpatialGizmoPlugin() { - Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/light", Color(1, 1, 0.7)); - - create_material("lines_primary", gizmo_color); - create_material("lines_secondary", gizmo_color * Color(1, 1, 1, 0.35)); - create_material("lines_billboard", gizmo_color, true); + // Enable vertex colors for the materials below as the gizmo color depends on the light color. + create_material("lines_primary", Color(1, 1, 1), false, false, true); + create_material("lines_secondary", Color(1, 1, 1, 0.35), false, false, true); + create_material("lines_billboard", Color(1, 1, 1), true, false, true); create_icon_material("light_directional_icon", SpatialEditor::get_singleton()->get_icon("GizmoDirectionalLight", "EditorIcons")); create_icon_material("light_omni_icon", SpatialEditor::get_singleton()->get_icon("GizmoLight", "EditorIcons")); @@ -879,7 +883,7 @@ void LightSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, d = Math::stepify(d, SpatialEditor::get_singleton()->get_translate_snap()); } - if (d < 0) + if (d <= 0) // Equal is here for negative zero. d = 0; light->set_param(Light::PARAM_RANGE, d); @@ -934,6 +938,10 @@ void LightSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { Light *light = Object::cast_to<Light>(p_gizmo->get_spatial_node()); + Color color = light->get_color(); + // Make the gizmo color as bright as possible for better visibility + color.set_hsv(color.get_h(), color.get_s(), 1); + p_gizmo->clear(); if (Object::cast_to<DirectionalLight>(light)) { @@ -970,8 +978,8 @@ void LightSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { } } - p_gizmo->add_lines(lines, material); - p_gizmo->add_unscaled_billboard(icon, 0.05); + p_gizmo->add_lines(lines, material, false, color); + p_gizmo->add_unscaled_billboard(icon, 0.05, color); } if (Object::cast_to<OmniLight>(light)) { @@ -1007,9 +1015,9 @@ void LightSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { points_billboard.push_back(Vector3(b.x, b.y, 0)); } - p_gizmo->add_lines(points, lines_material, true); - p_gizmo->add_lines(points_billboard, lines_billboard_material, true); - p_gizmo->add_unscaled_billboard(icon, 0.05); + p_gizmo->add_lines(points, lines_material, true, color); + p_gizmo->add_lines(points_billboard, lines_billboard_material, true, color); + p_gizmo->add_unscaled_billboard(icon, 0.05, color); Vector<Vector3> handles; handles.push_back(Vector3(r, 0, 0)); @@ -1051,8 +1059,8 @@ void LightSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { points_primary.push_back(Vector3(0, 0, -r)); points_primary.push_back(Vector3()); - p_gizmo->add_lines(points_primary, material_primary); - p_gizmo->add_lines(points_secondary, material_secondary); + p_gizmo->add_lines(points_primary, material_primary, false, color); + p_gizmo->add_lines(points_secondary, material_secondary, false, color); const float ra = 16 * Math_PI * 2.0 / 64.0; const Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * w; @@ -1062,7 +1070,7 @@ void LightSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { handles.push_back(Vector3(a.x, a.y, -d)); p_gizmo->add_handles(handles, get_material("handles")); - p_gizmo->add_unscaled_billboard(icon, 0.05); + p_gizmo->add_unscaled_billboard(icon, 0.05, color); } } @@ -1275,7 +1283,7 @@ void CameraSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx if (camera->get_projection() == Camera::PROJECTION_PERSPECTIVE) { Transform gt2 = camera->get_global_transform(); float a = _find_closest_angle_to_half_pi_arc(s[0], s[1], 1.0, gt2); - camera->set("fov", a * 2.0); + camera->set("fov", CLAMP(a * 2.0, 1, 179)); } else { Vector3 ra, rb; @@ -1285,8 +1293,7 @@ void CameraSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx d = Math::stepify(d, SpatialEditor::get_singleton()->get_translate_snap()); } - if (d < 0) - d = 0; + d = CLAMP(d, 0.1, 16384); camera->set("size", d); } @@ -1942,112 +1949,6 @@ void PhysicalBoneSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { p_gizmo->add_lines(points, material); } -// FIXME: Kept as reference for reimplementation in 3.1+ -#if 0 - -void RoomSpatialGizmo::redraw() { - - clear(); - Ref<RoomBounds> roomie = room->get_room(); - if (roomie.is_null()) - return; - PoolVector<Face3> faces = roomie->get_geometry_hint(); - - Vector<Vector3> lines; - int fc = faces.size(); - PoolVector<Face3>::Read r = faces.read(); - - Map<_EdgeKey, Vector3> edge_map; - - for (int i = 0; i < fc; i++) { - - Vector3 fn = r[i].get_plane().normal; - - for (int j = 0; j < 3; j++) { - - _EdgeKey ek; - ek.from = r[i].vertex[j].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON)); - ek.to = r[i].vertex[(j + 1) % 3].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON)); - if (ek.from < ek.to) - SWAP(ek.from, ek.to); - - Map<_EdgeKey, Vector3>::Element *E = edge_map.find(ek); - - if (E) { - - if (E->get().dot(fn) > 0.9) { - - E->get() = Vector3(); - } - - } else { - - edge_map[ek] = fn; - } - } - } - - for (Map<_EdgeKey, Vector3>::Element *E = edge_map.front(); E; E = E->next()) { - - if (E->get() != Vector3()) { - lines.push_back(E->key().from); - lines.push_back(E->key().to); - } - } - - add_lines(lines, EditorSpatialGizmos::singleton->room_material); - add_collision_segments(lines); -} - -RoomSpatialGizmo::RoomSpatialGizmo(Room *p_room) { - - set_spatial_node(p_room); - room = p_room; -} - -///// - -void PortalSpatialGizmo::redraw() { - - clear(); - - Vector<Point2> points = portal->get_shape(); - if (points.size() == 0) { - return; - } - - Vector<Vector3> lines; - - Vector3 center; - for (int i = 0; i < points.size(); i++) { - - Vector3 f; - f.x = points[i].x; - f.y = points[i].y; - Vector3 fn; - fn.x = points[(i + 1) % points.size()].x; - fn.y = points[(i + 1) % points.size()].y; - center += f; - - lines.push_back(f); - lines.push_back(fn); - } - - center /= points.size(); - lines.push_back(center); - lines.push_back(center + Vector3(0, 0, 1)); - - add_lines(lines, EditorSpatialGizmos::singleton->portal_material); - add_collision_segments(lines); -} - -PortalSpatialGizmo::PortalSpatialGizmo(Portal *p_portal) { - - set_spatial_node(p_portal); - portal = p_portal; -} - -#endif ///// RayCastSpatialGizmoPlugin::RayCastSpatialGizmoPlugin() { |