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Diffstat (limited to 'editor/spatial_editor_gizmos.cpp')
-rw-r--r--editor/spatial_editor_gizmos.cpp108
1 files changed, 0 insertions, 108 deletions
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp
index 418ff1d2a3..c94b0eeab0 100644
--- a/editor/spatial_editor_gizmos.cpp
+++ b/editor/spatial_editor_gizmos.cpp
@@ -44,11 +44,9 @@
#include "scene/3d/navigation_mesh.h"
#include "scene/3d/particles.h"
#include "scene/3d/physics_joint.h"
-#include "scene/3d/portal.h"
#include "scene/3d/position_3d.h"
#include "scene/3d/ray_cast.h"
#include "scene/3d/reflection_probe.h"
-#include "scene/3d/room_instance.h"
#include "scene/3d/soft_body.h"
#include "scene/3d/spring_arm.h"
#include "scene/3d/sprite_3d.h"
@@ -1951,112 +1949,6 @@ void PhysicalBoneSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
p_gizmo->add_lines(points, material);
}
-// FIXME: Kept as reference for reimplementation in 3.1+
-#if 0
-
-void RoomSpatialGizmo::redraw() {
-
- clear();
- Ref<RoomBounds> roomie = room->get_room();
- if (roomie.is_null())
- return;
- PoolVector<Face3> faces = roomie->get_geometry_hint();
-
- Vector<Vector3> lines;
- int fc = faces.size();
- PoolVector<Face3>::Read r = faces.read();
-
- Map<_EdgeKey, Vector3> edge_map;
-
- for (int i = 0; i < fc; i++) {
-
- Vector3 fn = r[i].get_plane().normal;
-
- for (int j = 0; j < 3; j++) {
-
- _EdgeKey ek;
- ek.from = r[i].vertex[j].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON));
- ek.to = r[i].vertex[(j + 1) % 3].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON));
- if (ek.from < ek.to)
- SWAP(ek.from, ek.to);
-
- Map<_EdgeKey, Vector3>::Element *E = edge_map.find(ek);
-
- if (E) {
-
- if (E->get().dot(fn) > 0.9) {
-
- E->get() = Vector3();
- }
-
- } else {
-
- edge_map[ek] = fn;
- }
- }
- }
-
- for (Map<_EdgeKey, Vector3>::Element *E = edge_map.front(); E; E = E->next()) {
-
- if (E->get() != Vector3()) {
- lines.push_back(E->key().from);
- lines.push_back(E->key().to);
- }
- }
-
- add_lines(lines, EditorSpatialGizmos::singleton->room_material);
- add_collision_segments(lines);
-}
-
-RoomSpatialGizmo::RoomSpatialGizmo(Room *p_room) {
-
- set_spatial_node(p_room);
- room = p_room;
-}
-
-/////
-
-void PortalSpatialGizmo::redraw() {
-
- clear();
-
- Vector<Point2> points = portal->get_shape();
- if (points.size() == 0) {
- return;
- }
-
- Vector<Vector3> lines;
-
- Vector3 center;
- for (int i = 0; i < points.size(); i++) {
-
- Vector3 f;
- f.x = points[i].x;
- f.y = points[i].y;
- Vector3 fn;
- fn.x = points[(i + 1) % points.size()].x;
- fn.y = points[(i + 1) % points.size()].y;
- center += f;
-
- lines.push_back(f);
- lines.push_back(fn);
- }
-
- center /= points.size();
- lines.push_back(center);
- lines.push_back(center + Vector3(0, 0, 1));
-
- add_lines(lines, EditorSpatialGizmos::singleton->portal_material);
- add_collision_segments(lines);
-}
-
-PortalSpatialGizmo::PortalSpatialGizmo(Portal *p_portal) {
-
- set_spatial_node(p_portal);
- portal = p_portal;
-}
-
-#endif
/////
RayCastSpatialGizmoPlugin::RayCastSpatialGizmoPlugin() {