diff options
Diffstat (limited to 'editor/spatial_editor_gizmos.cpp')
-rw-r--r-- | editor/spatial_editor_gizmos.cpp | 14 |
1 files changed, 3 insertions, 11 deletions
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp index 72c0f050d2..8c90d86b9e 100644 --- a/editor/spatial_editor_gizmos.cpp +++ b/editor/spatial_editor_gizmos.cpp @@ -308,15 +308,6 @@ void EditorSpatialGizmo::add_solid_box(Ref<Material> &p_material, Vector3 p_size m->add_surface_from_arrays(cubem.surface_get_primitive_type(0), cubem.surface_get_arrays(0)); m->surface_set_material(0, p_material); add_mesh(m); - - Instance ins; - ins.mesh = m; - if (valid) { - ins.create_instance(spatial_node); - VS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform()); - } - - instances.push_back(ins); } void EditorSpatialGizmo::set_spatial_node(Spatial *p_node) { @@ -1130,7 +1121,7 @@ void CameraSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p if (camera->get_projection() == Camera::PROJECTION_PERSPECTIVE) { Transform gt = camera->get_global_transform(); float a = _find_closest_angle_to_half_pi_arc(s[0], s[1], 1.0, gt); - camera->set("fov", a); + camera->set("fov", a * 2.0); } else { Vector3 ra, rb; @@ -1187,7 +1178,8 @@ void CameraSpatialGizmo::redraw() { case Camera::PROJECTION_PERSPECTIVE: { - float fov = camera->get_fov(); + // The real FOV is halved for accurate representation + float fov = camera->get_fov() / 2.0; Vector3 side = Vector3(Math::sin(Math::deg2rad(fov)), 0, -Math::cos(Math::deg2rad(fov))); Vector3 nside = side; |