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-rw-r--r--editor/spatial_editor_gizmos.cpp127
1 files changed, 127 insertions, 0 deletions
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp
index 62fa93ac23..faf9dee5d0 100644
--- a/editor/spatial_editor_gizmos.cpp
+++ b/editor/spatial_editor_gizmos.cpp
@@ -867,6 +867,127 @@ LightSpatialGizmo::LightSpatialGizmo(Light *p_light) {
//////
+//// player gizmo
+
+String AudioStreamPlayer3DSpatialGizmo::get_handle_name(int p_idx) const {
+
+ return "Emission Radius";
+}
+
+Variant AudioStreamPlayer3DSpatialGizmo::get_handle_value(int p_idx) const {
+
+ return player->get_emission_angle();
+}
+
+void AudioStreamPlayer3DSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) {
+
+ Transform gt = player->get_global_transform();
+ gt.orthonormalize();
+ Transform gi = gt.affine_inverse();
+
+ Vector3 ray_from = p_camera->project_ray_origin(p_point);
+ Vector3 ray_dir = p_camera->project_ray_normal(p_point);
+ Vector3 ray_to = ray_from + ray_dir * 4096;
+
+ ray_from = gi.xform(ray_from);
+ ray_to = gi.xform(ray_to);
+
+ float closest_dist = 1e20;
+ float closest_angle = 1e20;
+
+ for (int i = 0; i < 180; i++) {
+
+ float a = i * Math_PI / 180.0;
+ float an = (i + 1) * Math_PI / 180.0;
+
+ Vector3 from(Math::sin(a), 0, -Math::cos(a));
+ Vector3 to(Math::sin(an), 0, -Math::cos(an));
+
+ Vector3 r1, r2;
+ Geometry::get_closest_points_between_segments(from, to, ray_from, ray_to, r1, r2);
+ float d = r1.distance_to(r2);
+ if (d < closest_dist) {
+ closest_dist = d;
+ closest_angle = i;
+ }
+ }
+
+ if (closest_angle < 91) {
+ player->set_emission_angle(closest_angle);
+ }
+}
+
+void AudioStreamPlayer3DSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
+
+ if (p_cancel) {
+
+ player->set_emission_angle(p_restore);
+
+ } else {
+
+ UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Change AudioStreamPlayer3D Emission Angle"));
+ ur->add_do_method(player, "set_emission_angle", player->get_emission_angle());
+ ur->add_undo_method(player, "set_emission_angle", p_restore);
+ ur->commit_action();
+ }
+}
+
+void AudioStreamPlayer3DSpatialGizmo::redraw() {
+
+ clear();
+
+ if (player->is_emission_angle_enabled()) {
+ float pc = player->get_emission_angle();
+
+ Vector<Vector3> points;
+ points.resize(208);
+
+ float ofs = -Math::cos(Math::deg2rad(pc));
+ float radius = Math::sin(Math::deg2rad(pc));
+
+ for (int i = 0; i < 100; i++) {
+
+ float a = i * 2.0 * Math_PI / 100.0;
+ float an = (i + 1) * 2.0 * Math_PI / 100.0;
+
+ Vector3 from(Math::sin(a) * radius, Math::cos(a) * radius, ofs);
+ Vector3 to(Math::sin(an) * radius, Math::cos(an) * radius, ofs);
+
+ points[i * 2 + 0] = from;
+ points[i * 2 + 1] = to;
+ }
+
+ for (int i = 0; i < 4; i++) {
+
+ float a = i * 2.0 * Math_PI / 4.0;
+
+ Vector3 from(Math::sin(a) * radius, Math::cos(a) * radius, ofs);
+
+ points[200 + i * 2 + 0] = from;
+ points[200 + i * 2 + 1] = Vector3();
+ }
+
+ add_lines(points, SpatialEditorGizmos::singleton->car_wheel_material);
+ add_collision_segments(points);
+
+ Vector<Vector3> handles;
+ float ha = Math::deg2rad(player->get_emission_angle());
+ handles.push_back(Vector3(Math::sin(ha), 0, -Math::cos(ha)));
+ add_handles(handles);
+ }
+
+ add_unscaled_billboard(SpatialEditorGizmos::singleton->sample_player_icon, 0.05);
+}
+
+AudioStreamPlayer3DSpatialGizmo::AudioStreamPlayer3DSpatialGizmo(AudioStreamPlayer3D *p_player) {
+
+ player = p_player;
+ set_spatial_node(p_player);
+}
+
+//////
+
String CameraSpatialGizmo::get_handle_name(int p_idx) const {
if (camera->get_projection() == Camera::PROJECTION_PERSPECTIVE) {
@@ -3101,6 +3222,12 @@ Ref<SpatialEditorGizmo> SpatialEditorGizmos::get_gizmo(Spatial *p_spatial) {
return misg;
}
+ if (p_spatial->cast_to<AudioStreamPlayer3D>()) {
+
+ Ref<AudioStreamPlayer3DSpatialGizmo> misg = memnew(AudioStreamPlayer3DSpatialGizmo(p_spatial->cast_to<AudioStreamPlayer3D>()));
+ return misg;
+ }
+
return Ref<SpatialEditorGizmo>();
}