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-rw-r--r--editor/spatial_editor_gizmos.cpp132
1 files changed, 132 insertions, 0 deletions
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp
index 136490eb10..4781bb6a3b 100644
--- a/editor/spatial_editor_gizmos.cpp
+++ b/editor/spatial_editor_gizmos.cpp
@@ -2021,6 +2021,131 @@ VisibilityNotifierGizmo::VisibilityNotifierGizmo(VisibilityNotifier *p_notifier)
///
+String ParticlesGizmo::get_handle_name(int p_idx) const {
+
+ switch (p_idx) {
+ case 0: return "Size X";
+ case 1: return "Size Y";
+ case 2: return "Size Z";
+ case 3: return "Pos X";
+ case 4: return "Pos Y";
+ case 5: return "Pos Z";
+ }
+
+ return "";
+}
+Variant ParticlesGizmo::get_handle_value(int p_idx) const {
+
+ return particles->get_visibility_aabb();
+}
+void ParticlesGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) {
+
+ Transform gt = particles->get_global_transform();
+ //gt.orthonormalize();
+ Transform gi = gt.affine_inverse();
+
+ bool move = p_idx >= 3;
+ p_idx = p_idx % 3;
+
+ Rect3 aabb = particles->get_visibility_aabb();
+ Vector3 ray_from = p_camera->project_ray_origin(p_point);
+ Vector3 ray_dir = p_camera->project_ray_normal(p_point);
+
+ Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) };
+
+ Vector3 ofs = aabb.pos + aabb.size * 0.5;
+
+ Vector3 axis;
+ axis[p_idx] = 1.0;
+
+ if (move) {
+
+ Vector3 ra, rb;
+ Geometry::get_closest_points_between_segments(ofs - axis * 4096, ofs + axis * 4096, sg[0], sg[1], ra, rb);
+
+ float d = ra[p_idx];
+
+ aabb.pos[p_idx] = d - 1.0 - aabb.size[p_idx] * 0.5;
+ particles->set_visibility_aabb(aabb);
+
+ } else {
+ Vector3 ra, rb;
+ Geometry::get_closest_points_between_segments(ofs, ofs + axis * 4096, sg[0], sg[1], ra, rb);
+
+ float d = ra[p_idx] - ofs[p_idx];
+ if (d < 0.001)
+ d = 0.001;
+ //resize
+ aabb.pos[p_idx] = (aabb.pos[p_idx] + aabb.size[p_idx] * 0.5) - d;
+ aabb.size[p_idx] = d * 2;
+ particles->set_visibility_aabb(aabb);
+ }
+}
+
+void ParticlesGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
+
+ if (p_cancel) {
+ particles->set_visibility_aabb(p_restore);
+ return;
+ }
+
+ UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Change Particles AABB"));
+ ur->add_do_method(particles, "set_custom_aabb", particles->get_visibility_aabb());
+ ur->add_undo_method(particles, "set_custom_aabb", p_restore);
+ ur->commit_action();
+}
+
+void ParticlesGizmo::redraw() {
+
+ clear();
+
+ Vector<Vector3> lines;
+ Rect3 aabb = particles->get_visibility_aabb();
+
+ for (int i = 0; i < 12; i++) {
+ Vector3 a, b;
+ aabb.get_edge(i, a, b);
+ lines.push_back(a);
+ lines.push_back(b);
+ }
+
+ Vector<Vector3> handles;
+
+ for (int i = 0; i < 3; i++) {
+
+ Vector3 ax;
+ ax[i] = aabb.pos[i] + aabb.size[i];
+ ax[(i + 1) % 3] = aabb.pos[(i + 1) % 3] + aabb.size[(i + 1) % 3] * 0.5;
+ ax[(i + 2) % 3] = aabb.pos[(i + 2) % 3] + aabb.size[(i + 2) % 3] * 0.5;
+ handles.push_back(ax);
+ }
+
+ Vector3 center = aabb.pos + aabb.size * 0.5;
+ for (int i = 0; i < 3; i++) {
+
+ Vector3 ax;
+ ax[i] = 1.0;
+ handles.push_back(center + ax);
+ lines.push_back(center);
+ lines.push_back(center + ax);
+ }
+
+ add_lines(lines, SpatialEditorGizmos::singleton->particles_material);
+ add_collision_segments(lines);
+ //add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05);
+ add_handles(handles);
+}
+ParticlesGizmo::ParticlesGizmo(Particles *p_particles) {
+
+ particles = p_particles;
+ set_spatial_node(p_particles);
+}
+
+////////
+
+///
+
String ReflectionProbeGizmo::get_handle_name(int p_idx) const {
switch (p_idx) {
@@ -2938,6 +3063,12 @@ Ref<SpatialEditorGizmo> SpatialEditorGizmos::get_gizmo(Spatial *p_spatial) {
return misg;
}
+ if (p_spatial->cast_to<Particles>()) {
+
+ Ref<ParticlesGizmo> misg = memnew(ParticlesGizmo(p_spatial->cast_to<Particles>()));
+ return misg;
+ }
+
if (p_spatial->cast_to<ReflectionProbe>()) {
Ref<ReflectionProbeGizmo> misg = memnew(ReflectionProbeGizmo(p_spatial->cast_to<ReflectionProbe>()));
@@ -3152,6 +3283,7 @@ SpatialEditorGizmos::SpatialEditorGizmos() {
raycast_material = create_line_material(Color(1.0, 0.8, 0.6));
car_wheel_material = create_line_material(Color(0.6, 0.8, 1.0));
visibility_notifier_material = create_line_material(Color(1.0, 0.5, 1.0));
+ particles_material = create_line_material(Color(1.0, 1.0, 0.5));
reflection_probe_material = create_line_material(Color(0.5, 1.0, 0.7));
reflection_probe_material_internal = create_line_material(Color(0.3, 0.8, 0.5, 0.15));
gi_probe_material = create_line_material(Color(0.7, 1.0, 0.5));