summaryrefslogtreecommitdiff
path: root/editor/shader_globals_editor.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'editor/shader_globals_editor.cpp')
-rw-r--r--editor/shader_globals_editor.cpp452
1 files changed, 452 insertions, 0 deletions
diff --git a/editor/shader_globals_editor.cpp b/editor/shader_globals_editor.cpp
new file mode 100644
index 0000000000..566ac54612
--- /dev/null
+++ b/editor/shader_globals_editor.cpp
@@ -0,0 +1,452 @@
+#include "shader_globals_editor.h"
+#include "editor_node.h"
+
+static const char *global_var_type_names[RS::GLOBAL_VAR_TYPE_MAX] = {
+ "bool",
+ "bvec2",
+ "bvec3",
+ "bvec4",
+ "int",
+ "ivec2",
+ "ivec3",
+ "ivec4",
+ "rect2i",
+ "uint",
+ "uvec2",
+ "uvec3",
+ "uvec4",
+ "float",
+ "vec2",
+ "vec3",
+ "vec4",
+ "color",
+ "rect2",
+ "mat2",
+ "mat3",
+ "mat4",
+ "transform_2d",
+ "transform",
+ "sampler2D",
+ "sampler2DArray",
+ "sampler3D",
+ "samplerCube",
+};
+
+class ShaderGlobalsEditorInterface : public Object {
+ GDCLASS(ShaderGlobalsEditorInterface, Object)
+
+ void _var_changed() {
+ emit_signal("var_changed");
+ }
+
+protected:
+ static void _bind_methods() {
+ ClassDB::bind_method("_var_changed", &ShaderGlobalsEditorInterface::_var_changed);
+ ADD_SIGNAL(MethodInfo("var_changed"));
+ }
+
+ bool _set(const StringName &p_name, const Variant &p_value) {
+ Variant existing = RS::get_singleton()->global_variable_get(p_name);
+
+ if (existing.get_type() == Variant::NIL) {
+ return false;
+ }
+
+ UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
+
+ undo_redo->create_action("Set Shader Global Variable");
+ undo_redo->add_do_method(RS::get_singleton(), "global_variable_set", p_name, p_value);
+ undo_redo->add_undo_method(RS::get_singleton(), "global_variable_set", p_name, existing);
+ RS::GlobalVariableType type = RS::get_singleton()->global_variable_get_type(p_name);
+ Dictionary gv;
+ gv["type"] = global_var_type_names[type];
+ if (type >= RS::GLOBAL_VAR_TYPE_SAMPLER2D) {
+ RES res = p_value;
+ if (res.is_valid()) {
+ gv["value"] = res->get_path();
+ } else {
+ gv["value"] = "";
+ }
+ } else {
+ gv["value"] = p_value;
+ }
+
+ String path = "shader_globals/" + String(p_name);
+ undo_redo->add_do_property(ProjectSettings::get_singleton(), path, gv);
+ undo_redo->add_undo_property(ProjectSettings::get_singleton(), path, ProjectSettings::get_singleton()->get(path));
+ undo_redo->add_do_method(this, "_var_changed");
+ undo_redo->add_undo_method(this, "_var_changed");
+ block_update = true;
+ undo_redo->commit_action();
+ block_update = false;
+
+ print_line("all good?");
+ return true;
+ }
+
+ bool _get(const StringName &p_name, Variant &r_ret) const {
+ r_ret = RS::get_singleton()->global_variable_get(p_name);
+ return r_ret.get_type() != Variant::NIL;
+ }
+ void _get_property_list(List<PropertyInfo> *p_list) const {
+ Vector<StringName> variables;
+ variables = RS::get_singleton()->global_variable_get_list();
+ for (int i = 0; i < variables.size(); i++) {
+ PropertyInfo pinfo;
+ pinfo.name = variables[i];
+
+ switch (RS::get_singleton()->global_variable_get_type(variables[i])) {
+ case RS::GLOBAL_VAR_TYPE_BOOL: {
+ pinfo.type = Variant::BOOL;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_BVEC2: {
+ pinfo.type = Variant::INT;
+ pinfo.hint = PROPERTY_HINT_FLAGS;
+ pinfo.hint_string = "x,y";
+ } break;
+ case RS::GLOBAL_VAR_TYPE_BVEC3: {
+ pinfo.type = Variant::INT;
+ pinfo.hint = PROPERTY_HINT_FLAGS;
+ pinfo.hint_string = "x,y,z";
+ } break;
+ case RS::GLOBAL_VAR_TYPE_BVEC4: {
+ pinfo.type = Variant::INT;
+ pinfo.hint = PROPERTY_HINT_FLAGS;
+ pinfo.hint_string = "x,y,z,w";
+ } break;
+ case RS::GLOBAL_VAR_TYPE_INT: {
+ pinfo.type = Variant::INT;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_IVEC2: {
+ pinfo.type = Variant::VECTOR2I;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_IVEC3: {
+ pinfo.type = Variant::VECTOR3I;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_IVEC4: {
+ pinfo.type = Variant::PACKED_INT32_ARRAY;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_RECT2I: {
+ pinfo.type = Variant::RECT2I;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_UINT: {
+ pinfo.type = Variant::INT;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_UVEC2: {
+ pinfo.type = Variant::VECTOR2I;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_UVEC3: {
+ pinfo.type = Variant::VECTOR3I;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_UVEC4: {
+ pinfo.type = Variant::PACKED_INT32_ARRAY;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_FLOAT: {
+ pinfo.type = Variant::FLOAT;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_VEC2: {
+ pinfo.type = Variant::VECTOR2;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_VEC3: {
+ pinfo.type = Variant::VECTOR3;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_VEC4: {
+ pinfo.type = Variant::PLANE;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_RECT2: {
+ pinfo.type = Variant::RECT2;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_COLOR: {
+ pinfo.type = Variant::COLOR;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_MAT2: {
+ pinfo.type = Variant::PACKED_INT32_ARRAY;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_MAT3: {
+ pinfo.type = Variant::BASIS;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_TRANSFORM_2D: {
+ pinfo.type = Variant::TRANSFORM2D;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_TRANSFORM: {
+ pinfo.type = Variant::TRANSFORM;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_MAT4: {
+ pinfo.type = Variant::PACKED_INT32_ARRAY;
+ } break;
+ case RS::GLOBAL_VAR_TYPE_SAMPLER2D: {
+ pinfo.type = Variant::OBJECT;
+ pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE;
+ pinfo.hint_string = "Texture2D";
+ } break;
+ case RS::GLOBAL_VAR_TYPE_SAMPLER2DARRAY: {
+ pinfo.type = Variant::OBJECT;
+ pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE;
+ pinfo.hint_string = "Texture2DArray";
+ } break;
+ case RS::GLOBAL_VAR_TYPE_SAMPLER3D: {
+ pinfo.type = Variant::OBJECT;
+ pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE;
+ pinfo.hint_string = "Texture3D";
+ } break;
+ case RS::GLOBAL_VAR_TYPE_SAMPLERCUBE: {
+ pinfo.type = Variant::OBJECT;
+ pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE;
+ pinfo.hint_string = "Cubemap";
+ } break;
+ default: {
+
+ } break;
+ }
+
+ p_list->push_back(pinfo);
+ }
+ }
+
+public:
+ bool block_update = false;
+
+ ShaderGlobalsEditorInterface() {
+ }
+};
+
+static Variant create_var(RS::GlobalVariableType p_type) {
+ switch (p_type) {
+ case RS::GLOBAL_VAR_TYPE_BOOL: {
+ return false;
+ }
+ case RS::GLOBAL_VAR_TYPE_BVEC2: {
+ return 0; //bits
+ }
+ case RS::GLOBAL_VAR_TYPE_BVEC3: {
+ return 0; //bits
+ }
+ case RS::GLOBAL_VAR_TYPE_BVEC4: {
+ return 0; //bits
+ }
+ case RS::GLOBAL_VAR_TYPE_INT: {
+ return 0; //bits
+ }
+ case RS::GLOBAL_VAR_TYPE_IVEC2: {
+ return Vector2i();
+ }
+ case RS::GLOBAL_VAR_TYPE_IVEC3: {
+ return Vector3i();
+ }
+ case RS::GLOBAL_VAR_TYPE_IVEC4: {
+ Vector<int> v4;
+ v4.resize(4);
+ v4.write[0] = 0;
+ v4.write[1] = 0;
+ v4.write[2] = 0;
+ v4.write[3] = 0;
+ return v4;
+ }
+ case RS::GLOBAL_VAR_TYPE_RECT2I: {
+ return Rect2i();
+ }
+ case RS::GLOBAL_VAR_TYPE_UINT: {
+ return 0;
+ }
+ case RS::GLOBAL_VAR_TYPE_UVEC2: {
+ return Vector2i();
+ }
+ case RS::GLOBAL_VAR_TYPE_UVEC3: {
+ return Vector3i();
+ }
+ case RS::GLOBAL_VAR_TYPE_UVEC4: {
+ return Rect2i();
+ }
+ case RS::GLOBAL_VAR_TYPE_FLOAT: {
+ return 0.0;
+ }
+ case RS::GLOBAL_VAR_TYPE_VEC2: {
+ return Vector2();
+ }
+ case RS::GLOBAL_VAR_TYPE_VEC3: {
+ return Vector3();
+ }
+ case RS::GLOBAL_VAR_TYPE_VEC4: {
+ return Plane();
+ }
+ case RS::GLOBAL_VAR_TYPE_RECT2: {
+ return Rect2();
+ }
+ case RS::GLOBAL_VAR_TYPE_COLOR: {
+ return Color();
+ }
+ case RS::GLOBAL_VAR_TYPE_MAT2: {
+ Vector<real_t> xform;
+ xform.resize(4);
+ xform.write[0] = 1;
+ xform.write[1] = 0;
+ xform.write[2] = 0;
+ xform.write[3] = 1;
+ return xform;
+ }
+ case RS::GLOBAL_VAR_TYPE_MAT3: {
+ return Basis();
+ }
+ case RS::GLOBAL_VAR_TYPE_TRANSFORM_2D: {
+ return Transform2D();
+ }
+ case RS::GLOBAL_VAR_TYPE_TRANSFORM: {
+ return Transform();
+ }
+ case RS::GLOBAL_VAR_TYPE_MAT4: {
+ Vector<real_t> xform;
+ xform.resize(4);
+ xform.write[0] = 1;
+ xform.write[1] = 0;
+ xform.write[2] = 0;
+ xform.write[3] = 0;
+
+ xform.write[4] = 0;
+ xform.write[5] = 1;
+ xform.write[6] = 0;
+ xform.write[7] = 0;
+
+ xform.write[8] = 0;
+ xform.write[9] = 0;
+ xform.write[10] = 1;
+ xform.write[11] = 0;
+
+ xform.write[12] = 0;
+ xform.write[13] = 0;
+ xform.write[14] = 0;
+ xform.write[15] = 1;
+
+ return xform;
+ }
+ case RS::GLOBAL_VAR_TYPE_SAMPLER2D: {
+ return "";
+ }
+ case RS::GLOBAL_VAR_TYPE_SAMPLER2DARRAY: {
+ return "";
+ }
+ case RS::GLOBAL_VAR_TYPE_SAMPLER3D: {
+ return "";
+ }
+ case RS::GLOBAL_VAR_TYPE_SAMPLERCUBE: {
+ return "";
+ }
+ default: {
+ return Variant();
+ }
+ }
+}
+
+void ShaderGlobalsEditor::_variable_added() {
+
+ String var = variable_name->get_text().strip_edges();
+ if (var == "" || !var.is_valid_identifier()) {
+ EditorNode::get_singleton()->show_warning(TTR("Please specify a valid variable identifier name."));
+ return;
+ }
+
+ if (RenderingServer::get_singleton()->global_variable_get(var).get_type() != Variant::NIL) {
+ EditorNode::get_singleton()->show_warning(vformat(TTR("Global variable '%s' already exists'"), var));
+ return;
+ }
+
+ List<String> keywords;
+ ShaderLanguage::get_keyword_list(&keywords);
+
+ if (keywords.find(var) != nullptr || var == "script") {
+ EditorNode::get_singleton()->show_warning(vformat(TTR("Name '%s' is a reserved shader language keyword."), var));
+ return;
+ }
+
+ UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
+
+ Variant value = create_var(RS::GlobalVariableType(variable_type->get_selected()));
+
+ undo_redo->create_action("Add Shader Global Variable");
+ undo_redo->add_do_method(RS::get_singleton(), "global_variable_add", var, RS::GlobalVariableType(variable_type->get_selected()), value);
+ undo_redo->add_undo_method(RS::get_singleton(), "global_variable_remove", var);
+ Dictionary gv;
+ gv["type"] = global_var_type_names[variable_type->get_selected()];
+ gv["value"] = value;
+
+ undo_redo->add_do_property(ProjectSettings::get_singleton(), "shader_globals/" + var, gv);
+ undo_redo->add_undo_property(ProjectSettings::get_singleton(), "shader_globals/" + var, Variant());
+ undo_redo->add_do_method(this, "_changed");
+ undo_redo->add_undo_method(this, "_changed");
+ undo_redo->commit_action();
+}
+
+void ShaderGlobalsEditor::_variable_deleted(const String &p_variable) {
+
+ print_line("deleted " + p_variable);
+ UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
+
+ undo_redo->create_action("Add Shader Global Variable");
+ undo_redo->add_do_method(RS::get_singleton(), "global_variable_remove", p_variable);
+ undo_redo->add_undo_method(RS::get_singleton(), "global_variable_add", p_variable, RS::get_singleton()->global_variable_get_type(p_variable), RS::get_singleton()->global_variable_get(p_variable));
+
+ undo_redo->add_do_property(ProjectSettings::get_singleton(), "shader_globals/" + p_variable, Variant());
+ undo_redo->add_undo_property(ProjectSettings::get_singleton(), "shader_globals/" + p_variable, ProjectSettings::get_singleton()->get("shader_globals/" + p_variable));
+ undo_redo->add_do_method(this, "_changed");
+ undo_redo->add_undo_method(this, "_changed");
+ undo_redo->commit_action();
+}
+
+void ShaderGlobalsEditor::_changed() {
+ emit_signal("globals_changed");
+ if (!interface->block_update) {
+ interface->_change_notify();
+ }
+}
+
+void ShaderGlobalsEditor::_bind_methods() {
+ ClassDB::bind_method("_changed", &ShaderGlobalsEditor::_changed);
+ ADD_SIGNAL(MethodInfo("globals_changed"));
+}
+
+void ShaderGlobalsEditor::_notification(int p_what) {
+ if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
+ if (is_visible_in_tree()) {
+ print_line("OK load settings in globalseditor");
+ inspector->edit(interface);
+ }
+ }
+}
+
+ShaderGlobalsEditor::ShaderGlobalsEditor() {
+
+ HBoxContainer *add_menu_hb = memnew(HBoxContainer);
+ add_child(add_menu_hb);
+
+ add_menu_hb->add_child(memnew(Label(TTR("Name:"))));
+ variable_name = memnew(LineEdit);
+ variable_name->set_h_size_flags(SIZE_EXPAND_FILL);
+ add_menu_hb->add_child(variable_name);
+
+ add_menu_hb->add_child(memnew(Label(TTR("Type:"))));
+ variable_type = memnew(OptionButton);
+ variable_type->set_h_size_flags(SIZE_EXPAND_FILL);
+ add_menu_hb->add_child(variable_type);
+
+ for (int i = 0; i < RS::GLOBAL_VAR_TYPE_MAX; i++) {
+ variable_type->add_item(global_var_type_names[i]);
+ }
+
+ variable_add = memnew(Button(TTR("Add")));
+ add_menu_hb->add_child(variable_add);
+ variable_add->connect("pressed", callable_mp(this, &ShaderGlobalsEditor::_variable_added));
+
+ inspector = memnew(EditorInspector);
+ inspector->set_v_size_flags(SIZE_EXPAND_FILL);
+ add_child(inspector);
+ inspector->set_use_wide_editors(true);
+ inspector->set_enable_capitalize_paths(false);
+ inspector->set_use_deletable_properties(true);
+ inspector->connect("property_deleted", callable_mp(this, &ShaderGlobalsEditor::_variable_deleted), varray(), CONNECT_DEFERRED);
+
+ interface = memnew(ShaderGlobalsEditorInterface);
+ interface->connect("var_changed", Callable(this, "_changed"));
+}
+ShaderGlobalsEditor::~ShaderGlobalsEditor() {
+ inspector->edit(NULL);
+ memdelete(interface);
+}