diff options
Diffstat (limited to 'editor/shader_globals_editor.cpp')
-rw-r--r-- | editor/shader_globals_editor.cpp | 452 |
1 files changed, 452 insertions, 0 deletions
diff --git a/editor/shader_globals_editor.cpp b/editor/shader_globals_editor.cpp new file mode 100644 index 0000000000..566ac54612 --- /dev/null +++ b/editor/shader_globals_editor.cpp @@ -0,0 +1,452 @@ +#include "shader_globals_editor.h" +#include "editor_node.h" + +static const char *global_var_type_names[RS::GLOBAL_VAR_TYPE_MAX] = { + "bool", + "bvec2", + "bvec3", + "bvec4", + "int", + "ivec2", + "ivec3", + "ivec4", + "rect2i", + "uint", + "uvec2", + "uvec3", + "uvec4", + "float", + "vec2", + "vec3", + "vec4", + "color", + "rect2", + "mat2", + "mat3", + "mat4", + "transform_2d", + "transform", + "sampler2D", + "sampler2DArray", + "sampler3D", + "samplerCube", +}; + +class ShaderGlobalsEditorInterface : public Object { + GDCLASS(ShaderGlobalsEditorInterface, Object) + + void _var_changed() { + emit_signal("var_changed"); + } + +protected: + static void _bind_methods() { + ClassDB::bind_method("_var_changed", &ShaderGlobalsEditorInterface::_var_changed); + ADD_SIGNAL(MethodInfo("var_changed")); + } + + bool _set(const StringName &p_name, const Variant &p_value) { + Variant existing = RS::get_singleton()->global_variable_get(p_name); + + if (existing.get_type() == Variant::NIL) { + return false; + } + + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + + undo_redo->create_action("Set Shader Global Variable"); + undo_redo->add_do_method(RS::get_singleton(), "global_variable_set", p_name, p_value); + undo_redo->add_undo_method(RS::get_singleton(), "global_variable_set", p_name, existing); + RS::GlobalVariableType type = RS::get_singleton()->global_variable_get_type(p_name); + Dictionary gv; + gv["type"] = global_var_type_names[type]; + if (type >= RS::GLOBAL_VAR_TYPE_SAMPLER2D) { + RES res = p_value; + if (res.is_valid()) { + gv["value"] = res->get_path(); + } else { + gv["value"] = ""; + } + } else { + gv["value"] = p_value; + } + + String path = "shader_globals/" + String(p_name); + undo_redo->add_do_property(ProjectSettings::get_singleton(), path, gv); + undo_redo->add_undo_property(ProjectSettings::get_singleton(), path, ProjectSettings::get_singleton()->get(path)); + undo_redo->add_do_method(this, "_var_changed"); + undo_redo->add_undo_method(this, "_var_changed"); + block_update = true; + undo_redo->commit_action(); + block_update = false; + + print_line("all good?"); + return true; + } + + bool _get(const StringName &p_name, Variant &r_ret) const { + r_ret = RS::get_singleton()->global_variable_get(p_name); + return r_ret.get_type() != Variant::NIL; + } + void _get_property_list(List<PropertyInfo> *p_list) const { + Vector<StringName> variables; + variables = RS::get_singleton()->global_variable_get_list(); + for (int i = 0; i < variables.size(); i++) { + PropertyInfo pinfo; + pinfo.name = variables[i]; + + switch (RS::get_singleton()->global_variable_get_type(variables[i])) { + case RS::GLOBAL_VAR_TYPE_BOOL: { + pinfo.type = Variant::BOOL; + } break; + case RS::GLOBAL_VAR_TYPE_BVEC2: { + pinfo.type = Variant::INT; + pinfo.hint = PROPERTY_HINT_FLAGS; + pinfo.hint_string = "x,y"; + } break; + case RS::GLOBAL_VAR_TYPE_BVEC3: { + pinfo.type = Variant::INT; + pinfo.hint = PROPERTY_HINT_FLAGS; + pinfo.hint_string = "x,y,z"; + } break; + case RS::GLOBAL_VAR_TYPE_BVEC4: { + pinfo.type = Variant::INT; + pinfo.hint = PROPERTY_HINT_FLAGS; + pinfo.hint_string = "x,y,z,w"; + } break; + case RS::GLOBAL_VAR_TYPE_INT: { + pinfo.type = Variant::INT; + } break; + case RS::GLOBAL_VAR_TYPE_IVEC2: { + pinfo.type = Variant::VECTOR2I; + } break; + case RS::GLOBAL_VAR_TYPE_IVEC3: { + pinfo.type = Variant::VECTOR3I; + } break; + case RS::GLOBAL_VAR_TYPE_IVEC4: { + pinfo.type = Variant::PACKED_INT32_ARRAY; + } break; + case RS::GLOBAL_VAR_TYPE_RECT2I: { + pinfo.type = Variant::RECT2I; + } break; + case RS::GLOBAL_VAR_TYPE_UINT: { + pinfo.type = Variant::INT; + } break; + case RS::GLOBAL_VAR_TYPE_UVEC2: { + pinfo.type = Variant::VECTOR2I; + } break; + case RS::GLOBAL_VAR_TYPE_UVEC3: { + pinfo.type = Variant::VECTOR3I; + } break; + case RS::GLOBAL_VAR_TYPE_UVEC4: { + pinfo.type = Variant::PACKED_INT32_ARRAY; + } break; + case RS::GLOBAL_VAR_TYPE_FLOAT: { + pinfo.type = Variant::FLOAT; + } break; + case RS::GLOBAL_VAR_TYPE_VEC2: { + pinfo.type = Variant::VECTOR2; + } break; + case RS::GLOBAL_VAR_TYPE_VEC3: { + pinfo.type = Variant::VECTOR3; + } break; + case RS::GLOBAL_VAR_TYPE_VEC4: { + pinfo.type = Variant::PLANE; + } break; + case RS::GLOBAL_VAR_TYPE_RECT2: { + pinfo.type = Variant::RECT2; + } break; + case RS::GLOBAL_VAR_TYPE_COLOR: { + pinfo.type = Variant::COLOR; + } break; + case RS::GLOBAL_VAR_TYPE_MAT2: { + pinfo.type = Variant::PACKED_INT32_ARRAY; + } break; + case RS::GLOBAL_VAR_TYPE_MAT3: { + pinfo.type = Variant::BASIS; + } break; + case RS::GLOBAL_VAR_TYPE_TRANSFORM_2D: { + pinfo.type = Variant::TRANSFORM2D; + } break; + case RS::GLOBAL_VAR_TYPE_TRANSFORM: { + pinfo.type = Variant::TRANSFORM; + } break; + case RS::GLOBAL_VAR_TYPE_MAT4: { + pinfo.type = Variant::PACKED_INT32_ARRAY; + } break; + case RS::GLOBAL_VAR_TYPE_SAMPLER2D: { + pinfo.type = Variant::OBJECT; + pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE; + pinfo.hint_string = "Texture2D"; + } break; + case RS::GLOBAL_VAR_TYPE_SAMPLER2DARRAY: { + pinfo.type = Variant::OBJECT; + pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE; + pinfo.hint_string = "Texture2DArray"; + } break; + case RS::GLOBAL_VAR_TYPE_SAMPLER3D: { + pinfo.type = Variant::OBJECT; + pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE; + pinfo.hint_string = "Texture3D"; + } break; + case RS::GLOBAL_VAR_TYPE_SAMPLERCUBE: { + pinfo.type = Variant::OBJECT; + pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE; + pinfo.hint_string = "Cubemap"; + } break; + default: { + + } break; + } + + p_list->push_back(pinfo); + } + } + +public: + bool block_update = false; + + ShaderGlobalsEditorInterface() { + } +}; + +static Variant create_var(RS::GlobalVariableType p_type) { + switch (p_type) { + case RS::GLOBAL_VAR_TYPE_BOOL: { + return false; + } + case RS::GLOBAL_VAR_TYPE_BVEC2: { + return 0; //bits + } + case RS::GLOBAL_VAR_TYPE_BVEC3: { + return 0; //bits + } + case RS::GLOBAL_VAR_TYPE_BVEC4: { + return 0; //bits + } + case RS::GLOBAL_VAR_TYPE_INT: { + return 0; //bits + } + case RS::GLOBAL_VAR_TYPE_IVEC2: { + return Vector2i(); + } + case RS::GLOBAL_VAR_TYPE_IVEC3: { + return Vector3i(); + } + case RS::GLOBAL_VAR_TYPE_IVEC4: { + Vector<int> v4; + v4.resize(4); + v4.write[0] = 0; + v4.write[1] = 0; + v4.write[2] = 0; + v4.write[3] = 0; + return v4; + } + case RS::GLOBAL_VAR_TYPE_RECT2I: { + return Rect2i(); + } + case RS::GLOBAL_VAR_TYPE_UINT: { + return 0; + } + case RS::GLOBAL_VAR_TYPE_UVEC2: { + return Vector2i(); + } + case RS::GLOBAL_VAR_TYPE_UVEC3: { + return Vector3i(); + } + case RS::GLOBAL_VAR_TYPE_UVEC4: { + return Rect2i(); + } + case RS::GLOBAL_VAR_TYPE_FLOAT: { + return 0.0; + } + case RS::GLOBAL_VAR_TYPE_VEC2: { + return Vector2(); + } + case RS::GLOBAL_VAR_TYPE_VEC3: { + return Vector3(); + } + case RS::GLOBAL_VAR_TYPE_VEC4: { + return Plane(); + } + case RS::GLOBAL_VAR_TYPE_RECT2: { + return Rect2(); + } + case RS::GLOBAL_VAR_TYPE_COLOR: { + return Color(); + } + case RS::GLOBAL_VAR_TYPE_MAT2: { + Vector<real_t> xform; + xform.resize(4); + xform.write[0] = 1; + xform.write[1] = 0; + xform.write[2] = 0; + xform.write[3] = 1; + return xform; + } + case RS::GLOBAL_VAR_TYPE_MAT3: { + return Basis(); + } + case RS::GLOBAL_VAR_TYPE_TRANSFORM_2D: { + return Transform2D(); + } + case RS::GLOBAL_VAR_TYPE_TRANSFORM: { + return Transform(); + } + case RS::GLOBAL_VAR_TYPE_MAT4: { + Vector<real_t> xform; + xform.resize(4); + xform.write[0] = 1; + xform.write[1] = 0; + xform.write[2] = 0; + xform.write[3] = 0; + + xform.write[4] = 0; + xform.write[5] = 1; + xform.write[6] = 0; + xform.write[7] = 0; + + xform.write[8] = 0; + xform.write[9] = 0; + xform.write[10] = 1; + xform.write[11] = 0; + + xform.write[12] = 0; + xform.write[13] = 0; + xform.write[14] = 0; + xform.write[15] = 1; + + return xform; + } + case RS::GLOBAL_VAR_TYPE_SAMPLER2D: { + return ""; + } + case RS::GLOBAL_VAR_TYPE_SAMPLER2DARRAY: { + return ""; + } + case RS::GLOBAL_VAR_TYPE_SAMPLER3D: { + return ""; + } + case RS::GLOBAL_VAR_TYPE_SAMPLERCUBE: { + return ""; + } + default: { + return Variant(); + } + } +} + +void ShaderGlobalsEditor::_variable_added() { + + String var = variable_name->get_text().strip_edges(); + if (var == "" || !var.is_valid_identifier()) { + EditorNode::get_singleton()->show_warning(TTR("Please specify a valid variable identifier name.")); + return; + } + + if (RenderingServer::get_singleton()->global_variable_get(var).get_type() != Variant::NIL) { + EditorNode::get_singleton()->show_warning(vformat(TTR("Global variable '%s' already exists'"), var)); + return; + } + + List<String> keywords; + ShaderLanguage::get_keyword_list(&keywords); + + if (keywords.find(var) != nullptr || var == "script") { + EditorNode::get_singleton()->show_warning(vformat(TTR("Name '%s' is a reserved shader language keyword."), var)); + return; + } + + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + + Variant value = create_var(RS::GlobalVariableType(variable_type->get_selected())); + + undo_redo->create_action("Add Shader Global Variable"); + undo_redo->add_do_method(RS::get_singleton(), "global_variable_add", var, RS::GlobalVariableType(variable_type->get_selected()), value); + undo_redo->add_undo_method(RS::get_singleton(), "global_variable_remove", var); + Dictionary gv; + gv["type"] = global_var_type_names[variable_type->get_selected()]; + gv["value"] = value; + + undo_redo->add_do_property(ProjectSettings::get_singleton(), "shader_globals/" + var, gv); + undo_redo->add_undo_property(ProjectSettings::get_singleton(), "shader_globals/" + var, Variant()); + undo_redo->add_do_method(this, "_changed"); + undo_redo->add_undo_method(this, "_changed"); + undo_redo->commit_action(); +} + +void ShaderGlobalsEditor::_variable_deleted(const String &p_variable) { + + print_line("deleted " + p_variable); + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + + undo_redo->create_action("Add Shader Global Variable"); + undo_redo->add_do_method(RS::get_singleton(), "global_variable_remove", p_variable); + undo_redo->add_undo_method(RS::get_singleton(), "global_variable_add", p_variable, RS::get_singleton()->global_variable_get_type(p_variable), RS::get_singleton()->global_variable_get(p_variable)); + + undo_redo->add_do_property(ProjectSettings::get_singleton(), "shader_globals/" + p_variable, Variant()); + undo_redo->add_undo_property(ProjectSettings::get_singleton(), "shader_globals/" + p_variable, ProjectSettings::get_singleton()->get("shader_globals/" + p_variable)); + undo_redo->add_do_method(this, "_changed"); + undo_redo->add_undo_method(this, "_changed"); + undo_redo->commit_action(); +} + +void ShaderGlobalsEditor::_changed() { + emit_signal("globals_changed"); + if (!interface->block_update) { + interface->_change_notify(); + } +} + +void ShaderGlobalsEditor::_bind_methods() { + ClassDB::bind_method("_changed", &ShaderGlobalsEditor::_changed); + ADD_SIGNAL(MethodInfo("globals_changed")); +} + +void ShaderGlobalsEditor::_notification(int p_what) { + if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { + if (is_visible_in_tree()) { + print_line("OK load settings in globalseditor"); + inspector->edit(interface); + } + } +} + +ShaderGlobalsEditor::ShaderGlobalsEditor() { + + HBoxContainer *add_menu_hb = memnew(HBoxContainer); + add_child(add_menu_hb); + + add_menu_hb->add_child(memnew(Label(TTR("Name:")))); + variable_name = memnew(LineEdit); + variable_name->set_h_size_flags(SIZE_EXPAND_FILL); + add_menu_hb->add_child(variable_name); + + add_menu_hb->add_child(memnew(Label(TTR("Type:")))); + variable_type = memnew(OptionButton); + variable_type->set_h_size_flags(SIZE_EXPAND_FILL); + add_menu_hb->add_child(variable_type); + + for (int i = 0; i < RS::GLOBAL_VAR_TYPE_MAX; i++) { + variable_type->add_item(global_var_type_names[i]); + } + + variable_add = memnew(Button(TTR("Add"))); + add_menu_hb->add_child(variable_add); + variable_add->connect("pressed", callable_mp(this, &ShaderGlobalsEditor::_variable_added)); + + inspector = memnew(EditorInspector); + inspector->set_v_size_flags(SIZE_EXPAND_FILL); + add_child(inspector); + inspector->set_use_wide_editors(true); + inspector->set_enable_capitalize_paths(false); + inspector->set_use_deletable_properties(true); + inspector->connect("property_deleted", callable_mp(this, &ShaderGlobalsEditor::_variable_deleted), varray(), CONNECT_DEFERRED); + + interface = memnew(ShaderGlobalsEditorInterface); + interface->connect("var_changed", Callable(this, "_changed")); +} +ShaderGlobalsEditor::~ShaderGlobalsEditor() { + inspector->edit(NULL); + memdelete(interface); +} |