diff options
Diffstat (limited to 'editor/shader_globals_editor.cpp')
-rw-r--r-- | editor/shader_globals_editor.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/editor/shader_globals_editor.cpp b/editor/shader_globals_editor.cpp index 70a43d24ba..26bd3a5979 100644 --- a/editor/shader_globals_editor.cpp +++ b/editor/shader_globals_editor.cpp @@ -94,7 +94,7 @@ protected: Dictionary gv; gv["type"] = global_var_type_names[type]; if (type >= RS::GLOBAL_VAR_TYPE_SAMPLER2D) { - RES res = p_value; + Ref<Resource> res = p_value; if (res.is_valid()) { gv["value"] = res->get_path(); } else { @@ -156,7 +156,7 @@ protected: pinfo.type = Variant::VECTOR3I; } break; case RS::GLOBAL_VAR_TYPE_IVEC4: { - pinfo.type = Variant::PACKED_INT32_ARRAY; + pinfo.type = Variant::VECTOR4I; } break; case RS::GLOBAL_VAR_TYPE_RECT2I: { pinfo.type = Variant::RECT2I; @@ -171,7 +171,7 @@ protected: pinfo.type = Variant::VECTOR3I; } break; case RS::GLOBAL_VAR_TYPE_UVEC4: { - pinfo.type = Variant::PACKED_INT32_ARRAY; + pinfo.type = Variant::VECTOR4I; } break; case RS::GLOBAL_VAR_TYPE_FLOAT: { pinfo.type = Variant::FLOAT; @@ -183,7 +183,7 @@ protected: pinfo.type = Variant::VECTOR3; } break; case RS::GLOBAL_VAR_TYPE_VEC4: { - pinfo.type = Variant::PLANE; + pinfo.type = Variant::VECTOR4; } break; case RS::GLOBAL_VAR_TYPE_RECT2: { pinfo.type = Variant::RECT2; @@ -204,7 +204,7 @@ protected: pinfo.type = Variant::TRANSFORM3D; } break; case RS::GLOBAL_VAR_TYPE_MAT4: { - pinfo.type = Variant::PACKED_INT32_ARRAY; + pinfo.type = Variant::PROJECTION; } break; case RS::GLOBAL_VAR_TYPE_SAMPLER2D: { pinfo.type = Variant::OBJECT; @@ -304,7 +304,7 @@ static Variant create_var(RS::GlobalVariableType p_type) { return Vector3(); } case RS::GLOBAL_VAR_TYPE_VEC4: { - return Plane(); + return Quaternion(); } case RS::GLOBAL_VAR_TYPE_RECT2: { return Rect2(); @@ -477,7 +477,7 @@ ShaderGlobalsEditor::ShaderGlobalsEditor() { inspector->set_v_size_flags(SIZE_EXPAND_FILL); add_child(inspector); inspector->set_use_wide_editors(true); - inspector->set_enable_capitalize_paths(false); + inspector->set_property_name_style(EditorPropertyNameProcessor::STYLE_RAW); inspector->set_use_deletable_properties(true); inspector->connect("property_deleted", callable_mp(this, &ShaderGlobalsEditor::_variable_deleted), varray(), CONNECT_DEFERRED); |