diff options
Diffstat (limited to 'editor/shader_globals_editor.cpp')
-rw-r--r-- | editor/shader_globals_editor.cpp | 111 |
1 files changed, 58 insertions, 53 deletions
diff --git a/editor/shader_globals_editor.cpp b/editor/shader_globals_editor.cpp index eef0f3eae1..800de431eb 100644 --- a/editor/shader_globals_editor.cpp +++ b/editor/shader_globals_editor.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* shader_globals_editor.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* shader_globals_editor.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "shader_globals_editor.h" @@ -69,28 +69,12 @@ static const char *global_var_type_names[RS::GLOBAL_VAR_TYPE_MAX] = { class ShaderGlobalsEditorInterface : public Object { GDCLASS(ShaderGlobalsEditorInterface, Object) - void _var_changed() { - emit_signal(SNAME("var_changed")); - } - -protected: - static void _bind_methods() { - ClassDB::bind_method("_var_changed", &ShaderGlobalsEditorInterface::_var_changed); - ADD_SIGNAL(MethodInfo("var_changed")); - } - - bool _set(const StringName &p_name, const Variant &p_value) { - Variant existing = RS::get_singleton()->global_shader_parameter_get(p_name); - - if (existing.get_type() == Variant::NIL) { - return false; - } - - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo(); + void _set_var(const StringName &p_name, const Variant &p_value, const Variant &p_prev_value) { + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Set Shader Global Variable")); undo_redo->add_do_method(RS::get_singleton(), "global_shader_parameter_set", p_name, p_value); - undo_redo->add_undo_method(RS::get_singleton(), "global_shader_parameter_set", p_name, existing); + undo_redo->add_undo_method(RS::get_singleton(), "global_shader_parameter_set", p_name, p_prev_value); RS::GlobalShaderParameterType type = RS::get_singleton()->global_shader_parameter_get_type(p_name); Dictionary gv; gv["type"] = global_var_type_names[type]; @@ -107,12 +91,33 @@ protected: String path = "shader_globals/" + String(p_name); undo_redo->add_do_property(ProjectSettings::get_singleton(), path, gv); - undo_redo->add_undo_property(ProjectSettings::get_singleton(), path, ProjectSettings::get_singleton()->get(path)); + undo_redo->add_undo_property(ProjectSettings::get_singleton(), path, GLOBAL_GET(path)); undo_redo->add_do_method(this, "_var_changed"); undo_redo->add_undo_method(this, "_var_changed"); block_update = true; undo_redo->commit_action(); block_update = false; + } + + void _var_changed() { + emit_signal(SNAME("var_changed")); + } + +protected: + static void _bind_methods() { + ClassDB::bind_method("_set_var", &ShaderGlobalsEditorInterface::_set_var); + ClassDB::bind_method("_var_changed", &ShaderGlobalsEditorInterface::_var_changed); + ADD_SIGNAL(MethodInfo("var_changed")); + } + + bool _set(const StringName &p_name, const Variant &p_value) { + Variant existing = RS::get_singleton()->global_shader_parameter_get(p_name); + + if (existing.get_type() == Variant::NIL) { + return false; + } + + call_deferred("_set_var", p_name, p_value, existing); return true; } @@ -394,7 +399,7 @@ void ShaderGlobalsEditor::_variable_added() { return; } - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); Variant value = create_var(RS::GlobalShaderParameterType(variable_type->get_selected())); @@ -413,14 +418,14 @@ void ShaderGlobalsEditor::_variable_added() { } void ShaderGlobalsEditor::_variable_deleted(const String &p_variable) { - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_singleton()->get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Shader Global Parameter")); undo_redo->add_do_method(RS::get_singleton(), "global_shader_parameter_remove", p_variable); undo_redo->add_undo_method(RS::get_singleton(), "global_shader_parameter_add", p_variable, RS::get_singleton()->global_shader_parameter_get_type(p_variable), RS::get_singleton()->global_shader_parameter_get(p_variable)); undo_redo->add_do_property(ProjectSettings::get_singleton(), "shader_globals/" + p_variable, Variant()); - undo_redo->add_undo_property(ProjectSettings::get_singleton(), "shader_globals/" + p_variable, ProjectSettings::get_singleton()->get("shader_globals/" + p_variable)); + undo_redo->add_undo_property(ProjectSettings::get_singleton(), "shader_globals/" + p_variable, GLOBAL_GET("shader_globals/" + p_variable)); undo_redo->add_do_method(this, "_changed"); undo_redo->add_undo_method(this, "_changed"); undo_redo->commit_action(); @@ -483,7 +488,7 @@ ShaderGlobalsEditor::ShaderGlobalsEditor() { inspector->connect("property_deleted", callable_mp(this, &ShaderGlobalsEditor::_variable_deleted), CONNECT_DEFERRED); interface = memnew(ShaderGlobalsEditorInterface); - interface->connect("var_changed", Callable(this, "_changed")); + interface->connect("var_changed", callable_mp(this, &ShaderGlobalsEditor::_changed)); } ShaderGlobalsEditor::~ShaderGlobalsEditor() { |