diff options
Diffstat (limited to 'editor/shader_create_dialog.cpp')
-rw-r--r-- | editor/shader_create_dialog.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/editor/shader_create_dialog.cpp b/editor/shader_create_dialog.cpp index dbc78e846c..3a2c4fb17b 100644 --- a/editor/shader_create_dialog.cpp +++ b/editor/shader_create_dialog.cpp @@ -135,7 +135,7 @@ void ShaderCreateDialog::ok_pressed() { } void ShaderCreateDialog::_create_new() { - RES shader; + Ref<Resource> shader; if (language_menu->get_selected() == int(SHADER_TYPE_TEXT)) { Ref<Shader> text_shader; @@ -205,7 +205,7 @@ void ShaderCreateDialog::_create_new() { void ShaderCreateDialog::_load_exist() { String path = file_path->get_text(); - RES p_shader = ResourceLoader::load(path, "Shader"); + Ref<Resource> p_shader = ResourceLoader::load(path, "Shader"); if (p_shader.is_null()) { alert->set_text(vformat(TTR("Error loading shader from %s"), path)); alert->popup_centered(); @@ -313,7 +313,7 @@ void ShaderCreateDialog::_path_changed(const String &p_path) { return; } - DirAccessRef f = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Ref<DirAccess> f = DirAccess::create(DirAccess::ACCESS_RESOURCES); String p = ProjectSettings::get_singleton()->localize_path(p_path.strip_edges()); if (f->file_exists(p)) { is_new_shader_created = false; @@ -371,12 +371,12 @@ String ShaderCreateDialog::_validate_path(const String &p_path) { return TTR("Path is not local."); } - DirAccessRef d = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Ref<DirAccess> d = DirAccess::create(DirAccess::ACCESS_RESOURCES); if (d->change_dir(p.get_base_dir()) != OK) { return TTR("Invalid base path."); } - DirAccessRef f = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Ref<DirAccess> f = DirAccess::create(DirAccess::ACCESS_RESOURCES); if (f->dir_exists(p)) { return TTR("A directory with the same name exists."); } |