diff options
Diffstat (limited to 'editor/settings_config_dialog.cpp')
-rw-r--r-- | editor/settings_config_dialog.cpp | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp index 537c9ac6b8..d6756b2bb3 100644 --- a/editor/settings_config_dialog.cpp +++ b/editor/settings_config_dialog.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -94,8 +94,9 @@ void EditorSettingsDialog::popup_edit_settings() { set_process_unhandled_input(true); // Restore valid window bounds or pop up at default size. - if (EditorSettings::get_singleton()->has_setting("interface/dialogs/editor_settings_bounds")) { - popup(EditorSettings::get_singleton()->get("interface/dialogs/editor_settings_bounds")); + Rect2 saved_size = EditorSettings::get_singleton()->get_project_metadata("dialog_bounds", "editor_settings", Rect2()); + if (saved_size != Rect2()) { + popup(saved_size); } else { Size2 popup_size = Size2(900, 700) * editor_get_scale(); @@ -132,7 +133,7 @@ void EditorSettingsDialog::_notification(int p_what) { _update_icons(); } break; case NOTIFICATION_POPUP_HIDE: { - EditorSettings::get_singleton()->set("interface/dialogs/editor_settings_bounds", get_rect()); + EditorSettings::get_singleton()->set_project_metadata("dialog_bounds", "editor_settings", get_rect()); set_process_unhandled_input(false); } break; case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { @@ -186,7 +187,7 @@ void EditorSettingsDialog::_update_icons() { restart_close_button->set_icon(get_icon("Close", "EditorIcons")); restart_container->add_style_override("panel", get_stylebox("bg", "Tree")); restart_icon->set_texture(get_icon("StatusWarning", "EditorIcons")); - restart_label->add_color_override("font_color", get_color("error_color", "Editor")); + restart_label->add_color_override("font_color", get_color("warning_color", "Editor")); } void EditorSettingsDialog::_update_shortcuts() { @@ -281,7 +282,7 @@ void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column if (!sc.is_valid()) return; //pointless, there is nothing - undo_redo->create_action("Erase Shortcut"); + undo_redo->create_action(TTR("Erase Shortcut")); undo_redo->add_do_method(sc.ptr(), "set_shortcut", Ref<InputEvent>()); undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut()); undo_redo->add_do_method(this, "_update_shortcuts"); @@ -295,7 +296,7 @@ void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column Ref<InputEvent> original = sc->get_meta("original"); - undo_redo->create_action("Restore Shortcut"); + undo_redo->create_action(TTR("Restore Shortcut")); undo_redo->add_do_method(sc.ptr(), "set_shortcut", original); undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut()); undo_redo->add_do_method(this, "_update_shortcuts"); @@ -343,7 +344,7 @@ void EditorSettingsDialog::_press_a_key_confirm() { Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(shortcut_configured); - undo_redo->create_action("Change Shortcut '" + shortcut_configured + "'"); + undo_redo->create_action(TTR("Change Shortcut") + " '" + shortcut_configured + "'"); undo_redo->add_do_method(sc.ptr(), "set_shortcut", ie); undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut()); undo_redo->add_do_method(this, "_update_shortcuts"); @@ -374,7 +375,8 @@ void EditorSettingsDialog::_focus_current_search_box() { } void EditorSettingsDialog::_editor_restart() { - EditorNode::get_singleton()->save_all_scenes_and_restart(); + EditorNode::get_singleton()->save_all_scenes(); + EditorNode::get_singleton()->restart_editor(); } void EditorSettingsDialog::_editor_restart_request() { |