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Diffstat (limited to 'editor/settings_config_dialog.cpp')
-rw-r--r--editor/settings_config_dialog.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp
index 864e5976b2..1dad3c091d 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/settings_config_dialog.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -275,8 +275,8 @@ void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column
last_wait_for_key = Ref<InputEventKey>();
press_a_key->popup_centered(Size2(250, 80) * EDSCALE);
//press_a_key->grab_focus();
- press_a_key->get_ok()->set_focus_mode(Control::FOCUS_NONE);
- press_a_key->get_cancel()->set_focus_mode(Control::FOCUS_NONE);
+ press_a_key->get_ok_button()->set_focus_mode(Control::FOCUS_NONE);
+ press_a_key->get_cancel_button()->set_focus_mode(Control::FOCUS_NONE);
shortcut_configured = item;
} else if (p_idx == 1) { //erase
@@ -471,10 +471,10 @@ EditorSettingsDialog::EditorSettingsDialog() {
Label *l = memnew(Label);
l->set_text(TTR("Press a Key..."));
- l->set_anchors_and_margins_preset(Control::PRESET_WIDE);
+ l->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
l->set_align(Label::ALIGN_CENTER);
- l->set_margin(MARGIN_TOP, 20);
- l->set_anchor_and_margin(MARGIN_BOTTOM, Control::ANCHOR_BEGIN, 30);
+ l->set_offset(SIDE_TOP, 20);
+ l->set_anchor_and_offset(SIDE_BOTTOM, Control::ANCHOR_BEGIN, 30);
press_a_key_label = l;
press_a_key->add_child(l);
press_a_key->connect("window_input", callable_mp(this, &EditorSettingsDialog::_wait_for_key));
@@ -488,7 +488,7 @@ EditorSettingsDialog::EditorSettingsDialog() {
timer->set_one_shot(true);
add_child(timer);
EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &EditorSettingsDialog::_settings_changed));
- get_ok()->set_text(TTR("Close"));
+ get_ok_button()->set_text(TTR("Close"));
updating = false;
}