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Diffstat (limited to 'editor/script_editor_debugger.h')
-rw-r--r-- | editor/script_editor_debugger.h | 226 |
1 files changed, 226 insertions, 0 deletions
diff --git a/editor/script_editor_debugger.h b/editor/script_editor_debugger.h new file mode 100644 index 0000000000..a02934bbaf --- /dev/null +++ b/editor/script_editor_debugger.h @@ -0,0 +1,226 @@ +/*************************************************************************/ +/* script_editor_debugger.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef SCRIPT_EDITOR_DEBUGGER_H +#define SCRIPT_EDITOR_DEBUGGER_H + +#include "scene/gui/box_container.h" +#include "scene/gui/button.h" +#include "core/io/tcp_server.h" +#include "core/io/packet_peer.h" +#include "property_editor.h" + +class Tree; +class PropertyEditor; +class EditorNode; +class ScriptEditorDebuggerVariables; +class LineEdit; +class TabContainer; +class RichTextLabel; +class TextureButton; +class AcceptDialog; +class TreeItem; +class HSplitContainer; +class ItemList; +class EditorProfiler; + + + +class ScriptEditorDebuggerInspectedObject; + +class ScriptEditorDebugger : public Control { + + GDCLASS( ScriptEditorDebugger, Control ); + + AcceptDialog *msgdialog; + + + Button *debugger_button; + + LineEdit *clicked_ctrl; + LineEdit *clicked_ctrl_type; + LineEdit *live_edit_root; + Button *le_set; + Button *le_clear; + + + + Tree *inspect_scene_tree; + HSplitContainer *inspect_info; + PropertyEditor *inspect_properties; + float inspect_scene_tree_timeout; + float inspect_edited_object_timeout; + ObjectID inspected_object_id; + ScriptEditorDebuggerInspectedObject *inspected_object; + bool updating_scene_tree; + Set<ObjectID> unfold_cache; + + + + HSplitContainer *error_split; + ItemList *error_list; + ItemList *error_stack; + + int error_count; + int last_error_count; + + bool hide_on_stop; + + + + TabContainer *tabs; + + LineEdit *reason; + ScriptEditorDebuggerVariables *variables; + + Button *step; + Button *next; + Button *back; + Button *forward; + Button *dobreak; + Button *docontinue; + + List<Vector<float> > perf_history; + Vector<float> perf_max; + Vector<TreeItem*> perf_items; + + Map<int,String> profiler_signature; + + Tree *perf_monitors; + Control *perf_draw; + + Tree *vmem_tree; + Button *vmem_refresh; + LineEdit *vmem_total; + + Tree *stack_dump; + PropertyEditor *inspector; + + Ref<TCP_Server> server; + Ref<StreamPeerTCP> connection; + Ref<PacketPeerStream> ppeer; + + String message_type; + Array message; + int pending_in_queue; + + HashMap<NodePath,int> node_path_cache; + int last_path_id; + Map<String,int> res_path_cache; + + EditorProfiler *profiler; + + EditorNode *editor; + + bool breaked; + + bool live_debug; + + void _performance_draw(); + void _performance_select(Object *, int, bool); + void _stack_dump_frame_selected(); + void _output_clear(); + + + void _scene_tree_folded(Object* obj); + void _scene_tree_selected(); + void _scene_tree_request(); + void _parse_message(const String& p_msg,const Array& p_data); + void _scene_tree_property_select_object(ObjectID p_object); + void _scene_tree_property_value_edited(const String& p_prop,const Variant& p_value); + + void _video_mem_request(); + + int _get_node_path_cache(const NodePath& p_path); + + int _get_res_path_cache(const String& p_path); + + void _live_edit_set(); + void _live_edit_clear(); + + void _method_changed(Object*p_base,const StringName& p_name,VARIANT_ARG_DECLARE); + void _property_changed(Object*p_base,const StringName& p_property,const Variant& p_value); + + static void _method_changeds(void *p_ud,Object*p_base,const StringName& p_name,VARIANT_ARG_DECLARE); + static void _property_changeds(void *p_ud,Object*p_base,const StringName& p_property,const Variant& p_value); + + void _error_selected(int p_idx); + void _error_stack_selected(int p_idx); + + void _profiler_activate(bool p_enable); + void _profiler_seeked(); + + + + void _paused(); + +protected: + + void _notification(int p_what); + static void _bind_methods(); + +public: + + void start(); + void pause(); + void unpause(); + void stop(); + + void debug_next(); + void debug_step(); + void debug_break(); + void debug_continue(); + + String get_var_value(const String& p_var) const; + + void set_live_debugging(bool p_enable); + + void live_debug_create_node(const NodePath& p_parent,const String& p_type,const String& p_name); + void live_debug_instance_node(const NodePath& p_parent,const String& p_path,const String& p_name); + void live_debug_remove_node(const NodePath& p_at); + void live_debug_remove_and_keep_node(const NodePath& p_at,ObjectID p_keep_id); + void live_debug_restore_node(ObjectID p_id,const NodePath& p_at,int p_at_pos); + void live_debug_duplicate_node(const NodePath& p_at,const String& p_new_name); + void live_debug_reparent_node(const NodePath& p_at,const NodePath& p_new_place,const String& p_new_name,int p_at_pos); + + void set_breakpoint(const String& p_path,int p_line,bool p_enabled); + + void update_live_edit_root(); + + void set_hide_on_stop(bool p_hide); + + void set_tool_button(Button *p_tb) { debugger_button=p_tb; } + + void reload_scripts(); + + virtual Size2 get_minimum_size() const; + ScriptEditorDebugger(EditorNode *p_editor=NULL); + ~ScriptEditorDebugger(); +}; + +#endif // SCRIPT_EDITOR_DEBUGGER_H |