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-rw-r--r--editor/scene_tree_editor.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h
index 1f79b48449..60387cea3e 100644
--- a/editor/scene_tree_editor.h
+++ b/editor/scene_tree_editor.h
@@ -107,7 +107,7 @@ class SceneTreeEditor : public Control {
bool pending_test_update = false;
static void _bind_methods();
- void _cell_button_pressed(Object *p_item, int p_column, int p_id);
+ void _cell_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button);
void _toggle_visible(Node *p_node);
void _cell_multi_selected(Object *p_object, int p_cell, bool p_selected);
void _update_selection(TreeItem *item);
@@ -122,7 +122,8 @@ class SceneTreeEditor : public Control {
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
- void _rmb_select(const Vector2 &p_pos);
+ void _empty_clicked(const Vector2 &p_pos, MouseButton p_button);
+ void _rmb_select(const Vector2 &p_pos, MouseButton p_button = MouseButton::RIGHT);
void _warning_changed(Node *p_for_node);