diff options
Diffstat (limited to 'editor/scene_tree_editor.cpp')
-rw-r--r-- | editor/scene_tree_editor.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 685833da55..f30ad02f5e 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -251,7 +251,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { if (can_rename) { //should be can edit.. String warning = p_node->get_configuration_warning(); - if (!warning.empty()) { + if (!warning.is_empty()) { item->add_button(0, get_theme_icon("NodeWarning", "EditorIcons"), BUTTON_WARNING, false, TTR("Node configuration warning:") + "\n" + p_node->get_configuration_warning()); } @@ -754,7 +754,7 @@ void SceneTreeEditor::_renamed() { ERR_FAIL_COND(!n); // Empty node names are not allowed, so resets it to previous text and show warning - if (which->get_text(0).strip_edges().empty()) { + if (which->get_text(0).strip_edges().is_empty()) { which->set_text(0, n->get_name()); EditorNode::get_singleton()->show_warning(TTR("No name provided.")); return; @@ -765,7 +765,7 @@ void SceneTreeEditor::_renamed() { error->set_text(TTR("Invalid node name, the following characters are not allowed:") + "\n" + Node::invalid_character); error->popup_centered(); - if (new_name.empty()) { + if (new_name.is_empty()) { which->set_text(0, n->get_name()); return; } @@ -931,7 +931,7 @@ Variant SceneTreeEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from next = tree->get_next_selected(next); } - if (selected.empty()) { + if (selected.is_empty()) { return Variant(); } @@ -1150,8 +1150,8 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope } tree = memnew(Tree); - tree->set_anchor(MARGIN_RIGHT, ANCHOR_END); - tree->set_anchor(MARGIN_BOTTOM, ANCHOR_END); + tree->set_anchor(SIDE_RIGHT, ANCHOR_END); + tree->set_anchor(SIDE_BOTTOM, ANCHOR_END); tree->set_begin(Point2(0, p_label ? 18 : 0)); tree->set_end(Point2(0, 0)); tree->add_theme_constant_override("button_margin", 0); |