diff options
Diffstat (limited to 'editor/scene_tree_editor.cpp')
| -rw-r--r-- | editor/scene_tree_editor.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 95f0c4870e..7e4baa1533 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -668,7 +668,7 @@ void SceneTreeEditor::_renamed() { // Empty node names are not allowed, so resets it to previous text and show warning if (which->get_text(0).strip_edges().empty()) { which->set_text(0, n->get_name()); - EditorNode::get_singleton()->show_warning(TTR("No name provided")); + EditorNode::get_singleton()->show_warning(TTR("No name provided.")); return; } @@ -1148,7 +1148,7 @@ SceneTreeDialog::SceneTreeDialog() { set_title(TTR("Select a Node")); - tree = memnew(SceneTreeEditor(false, false)); + tree = memnew(SceneTreeEditor(false, false, true)); add_child(tree); //set_child_rect(tree); |