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path: root/editor/scene_tree_editor.cpp
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Diffstat (limited to 'editor/scene_tree_editor.cpp')
-rw-r--r--editor/scene_tree_editor.cpp18
1 files changed, 13 insertions, 5 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 00fd0c3aac..c120468ecb 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -354,7 +354,7 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
tooltip += "\n\n" + p_node->get_editor_description();
}
- item->set_tooltip(0, tooltip);
+ item->set_tooltip_text(0, tooltip);
} else if (p_node != get_scene_node() && !p_node->get_scene_file_path().is_empty() && can_open_instance) {
item->add_button(0, get_theme_icon(SNAME("InstanceOptions"), SNAME("EditorIcons")), BUTTON_SUBSCENE, false, TTR("Open in Editor"));
@@ -363,7 +363,7 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
tooltip += "\n\n" + p_node->get_editor_description();
}
- item->set_tooltip(0, tooltip);
+ item->set_tooltip_text(0, tooltip);
} else {
StringName type = EditorNode::get_singleton()->get_object_custom_type_name(p_node);
if (type == StringName()) {
@@ -375,7 +375,7 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
tooltip += "\n\n" + p_node->get_editor_description();
}
- item->set_tooltip(0, tooltip);
+ item->set_tooltip_text(0, tooltip);
}
if (can_open_instance && undo_redo.is_valid()) { //Show buttons only when necessary(SceneTreeDock) to avoid crashes
@@ -386,10 +386,18 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
Ref<Script> script = p_node->get_script();
if (!script.is_null()) {
- item->add_button(0, get_theme_icon(SNAME("Script"), SNAME("EditorIcons")), BUTTON_SCRIPT, false, TTR("Open Script:") + " " + script->get_path());
+ String additional_notes;
+ // Can't set tooltip after adding button, need to do it before.
+ if (script->is_tool()) {
+ additional_notes += "\n" + TTR("This script is currently running in the editor.");
+ }
+ item->add_button(0, get_theme_icon(SNAME("Script"), SNAME("EditorIcons")), BUTTON_SCRIPT, false, TTR("Open Script:") + " " + script->get_path() + additional_notes);
if (EditorNode::get_singleton()->get_object_custom_type_base(p_node) == script) {
item->set_button_color(0, item->get_button_count(0) - 1, Color(1, 1, 1, 0.5));
}
+ if (script->is_tool()) {
+ item->set_button_color(0, item->get_button_count(0) - 1, get_theme_color(SNAME("accent_color"), SNAME("Editor")));
+ }
}
if (p_node->is_class("CanvasItem")) {
@@ -505,7 +513,7 @@ void SceneTreeEditor::_node_visibility_changed(Node *p_node) {
if (p_node->is_class("CanvasItem") || p_node->is_class("CanvasLayer") || p_node->is_class("Window")) {
visible = p_node->call("is_visible");
- CanvasItemEditor::get_singleton()->get_viewport_control()->update();
+ CanvasItemEditor::get_singleton()->get_viewport_control()->queue_redraw();
} else if (p_node->is_class("Node3D")) {
visible = p_node->call("is_visible");
}