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Diffstat (limited to 'editor/scene_tree_editor.cpp')
-rw-r--r--editor/scene_tree_editor.cpp49
1 files changed, 43 insertions, 6 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index dd79ae63d6..88d614ab89 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -30,6 +30,7 @@
#include "scene_tree_editor.h"
+#include "editor/plugins/animation_player_editor_plugin.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "editor_node.h"
#include "message_queue.h"
@@ -90,6 +91,12 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
_update_tree();
emit_signal("node_changed");
}
+ } else if (p_id == BUTTON_PIN) {
+
+ if (n->is_class("AnimationPlayer")) {
+ AnimationPlayerEditor::singleton->unpin();
+ _update_tree();
+ }
} else if (p_id == BUTTON_GROUP) {
if (n->is_class("CanvasItem")) {
@@ -159,6 +166,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
}
TreeItem *item = tree->create_item(p_parent);
+
item->set_text(0, p_node->get_name());
if (can_rename && !part_of_subscene /*(p_node->get_owner() == get_scene_node() || p_node==get_scene_node())*/)
item->set_editable(0, true);
@@ -189,7 +197,9 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
if (part_of_subscene) {
//item->set_selectable(0,marked_selectable);
- item->set_custom_color(0, get_color("disabled_font_color", "Editor"));
+ if (valid_types.size() == 0) {
+ item->set_custom_color(0, get_color("disabled_font_color", "Editor"));
+ }
} else if (marked.has(p_node)) {
@@ -219,7 +229,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
bool has_groups = p_node->has_persistent_groups();
if (has_connections && has_groups) {
- item->add_button(0, get_icon("SignalsAndGroups", "EditorIcons"), BUTTON_SIGNALS, false, TTR("Node has connection(s) and group(s)\nClick to show signals dock."));
+ item->add_button(0, get_icon("SignalsAndGroups", "EditorIcons"), BUTTON_SIGNALS, false, TTR("Node has connection(s) and group(s).\nClick to show signals dock."));
} else if (has_connections) {
item->add_button(0, get_icon("Signals", "EditorIcons"), BUTTON_SIGNALS, false, TTR("Node has connections.\nClick to show signals dock."));
} else if (has_groups) {
@@ -245,18 +255,18 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
if (!p_node->get_script().is_null()) {
- item->add_button(0, get_icon("Script", "EditorIcons"), BUTTON_SCRIPT, false, TTR("Open script"));
+ item->add_button(0, get_icon("Script", "EditorIcons"), BUTTON_SCRIPT, false, TTR("Open Script"));
}
if (p_node->is_class("CanvasItem")) {
bool is_locked = p_node->has_meta("_edit_lock_"); //_edit_group_
if (is_locked)
- item->add_button(0, get_icon("Lock", "EditorIcons"), BUTTON_LOCK, false, TTR("Node is locked.\nClick to unlock"));
+ item->add_button(0, get_icon("Lock", "EditorIcons"), BUTTON_LOCK, false, TTR("Node is locked.\nClick to unlock it."));
bool is_grouped = p_node->has_meta("_edit_group_");
if (is_grouped)
- item->add_button(0, get_icon("Group", "EditorIcons"), BUTTON_GROUP, false, TTR("Children are not selectable.\nClick to make selectable"));
+ item->add_button(0, get_icon("Group", "EditorIcons"), BUTTON_GROUP, false, TTR("Children are not selectable.\nClick to make selectable."));
bool v = p_node->call("is_visible");
if (v)
@@ -272,7 +282,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
bool is_locked = p_node->has_meta("_edit_lock_");
if (is_locked)
- item->add_button(0, get_icon("Lock", "EditorIcons"), BUTTON_LOCK, false, TTR("Node is locked.\nClick to unlock"));
+ item->add_button(0, get_icon("Lock", "EditorIcons"), BUTTON_LOCK, false, TTR("Node is locked.\nClick to unlock it."));
bool v = p_node->call("is_visible");
if (v)
@@ -284,6 +294,13 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
p_node->connect("visibility_changed", this, "_node_visibility_changed", varray(p_node));
_update_visibility_color(p_node, item);
+ } else if (p_node->is_class("AnimationPlayer")) {
+
+ bool is_pinned = AnimationPlayerEditor::singleton->get_player() == p_node && AnimationPlayerEditor::singleton->is_pinned();
+
+ if (is_pinned) {
+ item->add_button(0, get_icon("Pin", "EditorIcons"), BUTTON_PIN, false, TTR("AnimationPlayer is pinned.\nClick to unpin."));
+ }
}
}
@@ -309,6 +326,22 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
keep = keep || child_keep;
}
+ if (valid_types.size()) {
+ bool valid = false;
+ for (int i = 0; i < valid_types.size(); i++) {
+ if (p_node->is_class(valid_types[i])) {
+ valid = true;
+ break;
+ }
+ }
+
+ if (!valid) {
+ //item->set_selectable(0,marked_selectable);
+ item->set_custom_color(0, get_color("disabled_font_color", "Editor"));
+ item->set_selectable(0, false);
+ }
+ }
+
if (!keep) {
memdelete(item);
return false;
@@ -702,6 +735,10 @@ bool SceneTreeEditor::get_display_foreign_nodes() const {
return display_foreign;
}
+void SceneTreeEditor::set_valid_types(const Vector<StringName> &p_valid) {
+ valid_types = p_valid;
+}
+
void SceneTreeEditor::set_editor_selection(EditorSelection *p_selection) {
editor_selection = p_selection;