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-rw-r--r--editor/scene_tree_editor.cpp100
1 files changed, 86 insertions, 14 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index c120468ecb..137574640e 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -387,17 +387,18 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
Ref<Script> script = p_node->get_script();
if (!script.is_null()) {
String additional_notes;
+ Color button_color = Color(1, 1, 1);
// Can't set tooltip after adding button, need to do it before.
if (script->is_tool()) {
additional_notes += "\n" + TTR("This script is currently running in the editor.");
+ button_color = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
}
- item->add_button(0, get_theme_icon(SNAME("Script"), SNAME("EditorIcons")), BUTTON_SCRIPT, false, TTR("Open Script:") + " " + script->get_path() + additional_notes);
if (EditorNode::get_singleton()->get_object_custom_type_base(p_node) == script) {
- item->set_button_color(0, item->get_button_count(0) - 1, Color(1, 1, 1, 0.5));
- }
- if (script->is_tool()) {
- item->set_button_color(0, item->get_button_count(0) - 1, get_theme_color(SNAME("accent_color"), SNAME("Editor")));
+ additional_notes += "\n" + TTR("This script is a custom type.");
+ button_color.a = 0.5;
}
+ item->add_button(0, get_theme_icon(SNAME("Script"), SNAME("EditorIcons")), BUTTON_SCRIPT, false, TTR("Open Script:") + " " + script->get_path() + additional_notes);
+ item->set_button_color(0, item->get_button_count(0) - 1, button_color);
}
if (p_node->is_class("CanvasItem")) {
@@ -602,7 +603,7 @@ void SceneTreeEditor::_update_tree(bool p_scroll_to_selected) {
updating_tree = false;
tree_dirty = false;
- if (!filter.is_empty()) {
+ if (!filter.strip_edges().is_empty()) {
_update_filter(nullptr, p_scroll_to_selected);
}
}
@@ -617,18 +618,28 @@ bool SceneTreeEditor::_update_filter(TreeItem *p_parent, bool p_scroll_to_select
return false;
}
- bool keep = false;
+ bool keep_for_children = false;
for (TreeItem *child = p_parent->get_first_child(); child; child = child->get_next()) {
- keep = _update_filter(child, p_scroll_to_selected) || keep;
+ // Always keep if at least one of the children are kept.
+ keep_for_children = _update_filter(child, p_scroll_to_selected) || keep_for_children;
}
- if (!keep) {
- StringName node_type = get_node(p_parent->get_metadata(0))->get_class();
- bool is_kept_by_type = (filter.begins_with("type:") && filter.trim_prefix("type:").is_subsequence_ofn(node_type)) || (filter.begins_with("t:") && filter.trim_prefix("t:").is_subsequence_ofn(node_type));
- keep = (filter.is_subsequence_ofn(p_parent->get_text(0)) || is_kept_by_type);
+ // Now find other reasons to keep this Node, too.
+ PackedStringArray terms = filter.to_lower().split_spaces();
+ bool keep = _item_matches_all_terms(p_parent, terms);
+
+ p_parent->set_visible(keep_for_children || keep);
+ if (keep_for_children) {
+ if (keep) {
+ p_parent->clear_custom_color(0);
+ p_parent->set_selectable(0, true);
+ } else {
+ p_parent->set_custom_color(0, get_theme_color(SNAME("disabled_font_color"), SNAME("Editor")));
+ p_parent->set_selectable(0, false);
+ p_parent->deselect(0);
+ }
}
- p_parent->set_visible(keep);
if (editor_selection) {
Node *n = get_node(p_parent->get_metadata(0));
if (keep) {
@@ -643,7 +654,68 @@ bool SceneTreeEditor::_update_filter(TreeItem *p_parent, bool p_scroll_to_select
}
}
- return keep;
+ return keep || keep_for_children;
+}
+
+bool SceneTreeEditor::_item_matches_all_terms(TreeItem *p_item, PackedStringArray p_terms) {
+ if (p_terms.is_empty()) {
+ return true;
+ }
+
+ for (int i = 0; i < p_terms.size(); i++) {
+ String term = p_terms[i];
+
+ // Recognise special filter.
+ if (term.contains(":") && !term.get_slicec(':', 0).is_empty()) {
+ String parameter = term.get_slicec(':', 0);
+ String argument = term.get_slicec(':', 1);
+
+ if (parameter == "type" || parameter == "t") {
+ // Filter by Type.
+ String node_type = get_node(p_item->get_metadata(0))->get_class().to_lower();
+
+ if (!node_type.contains(argument)) {
+ return false;
+ }
+ } else if (parameter == "group" || parameter == "g") {
+ // Filter by Group.
+ Node *node = get_node(p_item->get_metadata(0));
+
+ List<Node::GroupInfo> group_info_list;
+ node->get_groups(&group_info_list);
+ if (group_info_list.is_empty()) {
+ return false;
+ }
+ // When argument is empty, match all Nodes belonging to any group.
+ if (!argument.is_empty()) {
+ bool term_in_groups = false;
+ for (int j = 0; j < group_info_list.size(); j++) {
+ // Ignore private groups.
+ if (String(group_info_list[j].name).begins_with("__")) {
+ continue;
+ }
+ if (String(group_info_list[j].name).to_lower().contains(argument)) {
+ term_in_groups = true;
+ break;
+ }
+ }
+ if (!term_in_groups) {
+ return false;
+ }
+ }
+ } else {
+ WARN_PRINT(vformat(TTR("Special Node filter \"%s\" is not recognised. Available filters include \"type\" and \"group\"."), parameter));
+ continue;
+ }
+ } else {
+ // Default.
+ if (!p_item->get_text(0).to_lower().contains(term)) {
+ return false;
+ }
+ }
+ }
+
+ return true;
}
void SceneTreeEditor::_compute_hash(Node *p_node, uint64_t &hash) {