diff options
Diffstat (limited to 'editor/scene_tree_editor.cpp')
-rw-r--r-- | editor/scene_tree_editor.cpp | 120 |
1 files changed, 87 insertions, 33 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index c023c41747..5ca3448693 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -48,6 +48,9 @@ Node *SceneTreeEditor::get_scene_node() { void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_id) { + if (connect_to_script_mode) { + return; //don't do anything in this mode + } TreeItem *item = Object::cast_to<TreeItem>(p_item); ERR_FAIL_COND(!item); @@ -85,12 +88,18 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i } undo_redo->commit_action(); } else if (p_id == BUTTON_LOCK) { + undo_redo->create_action(TTR("Unlock Node")); if (n->is_class("CanvasItem") || n->is_class("Spatial")) { - n->set_meta("_edit_lock_", Variant()); - _update_tree(); - emit_signal("node_changed"); + + undo_redo->add_do_method(n, "remove_meta", "_edit_lock_"); + undo_redo->add_undo_method(n, "set_meta", "_edit_lock_", true); + undo_redo->add_do_method(this, "_update_tree", Variant()); + undo_redo->add_undo_method(this, "_update_tree", Variant()); + undo_redo->add_do_method(this, "emit_signal", "node_changed"); + undo_redo->add_undo_method(this, "emit_signal", "node_changed"); } + undo_redo->commit_action(); } else if (p_id == BUTTON_PIN) { if (n->is_class("AnimationPlayer")) { @@ -99,11 +108,18 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i } } else if (p_id == BUTTON_GROUP) { - if (n->is_class("CanvasItem")) { - n->set_meta("_edit_group_", Variant()); - _update_tree(); - emit_signal("node_changed"); + undo_redo->create_action(TTR("Button Group")); + + if (n->is_class("CanvasItem") || n->is_class("Spatial")) { + + undo_redo->add_do_method(n, "remove_meta", "_edit_group_"); + undo_redo->add_undo_method(n, "set_meta", "_edit_group_", true); + undo_redo->add_do_method(this, "_update_tree", Variant()); + undo_redo->add_undo_method(this, "_update_tree", Variant()); + undo_redo->add_do_method(this, "emit_signal", "node_changed"); + undo_redo->add_undo_method(this, "emit_signal", "node_changed"); } + undo_redo->commit_action(); } else if (p_id == BUTTON_WARNING) { String config_err = n->get_configuration_warning(); @@ -190,7 +206,25 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { item->set_icon(0, icon); item->set_metadata(0, p_node->get_path()); - if (part_of_subscene) { + if (connect_to_script_mode) { + Color accent = get_color("accent_color", "Editor"); + + if (!p_node->get_script().is_null()) { + //has script + item->add_button(0, get_icon("Script", "EditorIcons"), BUTTON_SCRIPT); + } else { + //has no script + item->set_custom_color(0, get_color("disabled_font_color", "Editor")); + item->set_selectable(0, false); + accent.a *= 0.7; + } + + if (marked.has(p_node)) { + item->set_text(0, String(p_node->get_name()) + " " + TTR("(Connecting From)")); + + item->set_custom_color(0, accent); + } + } else if (part_of_subscene) { //item->set_selectable(0,marked_selectable); if (valid_types.size() == 0) { @@ -199,7 +233,9 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { } else if (marked.has(p_node)) { - item->set_selectable(0, marked_selectable); + if (!connect_to_script_mode) { + item->set_selectable(0, marked_selectable); + } item->set_custom_color(0, get_color("error_color", "Editor")); } else if (!marked_selectable && !marked_children_selectable) { @@ -280,6 +316,10 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { if (is_locked) item->add_button(0, get_icon("Lock", "EditorIcons"), BUTTON_LOCK, false, TTR("Node is locked.\nClick to unlock it.")); + bool is_grouped = p_node->has_meta("_edit_group_"); + if (is_grouped) + item->add_button(0, get_icon("Group", "EditorIcons"), BUTTON_GROUP, false, TTR("Children are not selectable.\nClick to make selectable.")); + bool v = p_node->call("is_visible"); if (v) item->add_button(0, get_icon("GuiVisibilityVisible", "EditorIcons"), BUTTON_VISIBILITY, false, TTR("Toggle Visibility")); @@ -339,6 +379,12 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { } if (!keep) { + if (editor_selection) { + Node *n = get_node(item->get_metadata(0)); + if (n) { + editor_selection->remove_node(n); + } + } memdelete(item); return false; } else { @@ -431,6 +477,17 @@ void SceneTreeEditor::_node_removed(Node *p_node) { emit_signal("node_selected"); } } + +void SceneTreeEditor::_node_renamed(Node *p_node) { + + emit_signal("node_renamed"); + + if (!tree_dirty) { + MessageQueue::get_singleton()->push_call(this, "_update_tree"); + tree_dirty = true; + } +} + void SceneTreeEditor::_update_tree() { if (!is_inside_tree()) { @@ -554,6 +611,7 @@ void SceneTreeEditor::_notification(int p_what) { get_tree()->connect("tree_changed", this, "_tree_changed"); get_tree()->connect("node_removed", this, "_node_removed"); + get_tree()->connect("node_renamed", this, "_node_renamed"); get_tree()->connect("node_configuration_warning_changed", this, "_warning_changed"); tree->connect("item_collapsed", this, "_cell_collapsed"); @@ -564,6 +622,7 @@ void SceneTreeEditor::_notification(int p_what) { get_tree()->disconnect("tree_changed", this, "_tree_changed"); get_tree()->disconnect("node_removed", this, "_node_removed"); + get_tree()->disconnect("node_renamed", this, "_node_renamed"); tree->disconnect("item_collapsed", this, "_cell_collapsed"); get_tree()->disconnect("node_configuration_warning_changed", this, "_warning_changed"); } break; @@ -620,6 +679,7 @@ void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) { item->set_as_cursor(0); selected = p_node; tree->ensure_cursor_is_visible(); + } else { if (!p_node) selected = NULL; @@ -644,12 +704,6 @@ void SceneTreeEditor::_rename_node(ObjectID p_node, const String &p_name) { n->set_name(p_name); item->set_metadata(0, n->get_path()); item->set_text(0, p_name); - emit_signal("node_renamed"); - - if (!tree_dirty) { - MessageQueue::get_singleton()->push_call(this, "_update_tree"); - tree_dirty = true; - } } void SceneTreeEditor::_renamed() { @@ -974,11 +1028,17 @@ void SceneTreeEditor::_warning_changed(Node *p_for_node) { update_timer->start(); } +void SceneTreeEditor::set_connect_to_script_mode(bool p_enable) { + connect_to_script_mode = p_enable; + update_tree(); +} + void SceneTreeEditor::_bind_methods() { ClassDB::bind_method("_tree_changed", &SceneTreeEditor::_tree_changed); ClassDB::bind_method("_update_tree", &SceneTreeEditor::_update_tree); ClassDB::bind_method("_node_removed", &SceneTreeEditor::_node_removed); + ClassDB::bind_method("_node_renamed", &SceneTreeEditor::_node_renamed); ClassDB::bind_method("_selected_changed", &SceneTreeEditor::_selected_changed); ClassDB::bind_method("_deselect_items", &SceneTreeEditor::_deselect_items); ClassDB::bind_method("_renamed", &SceneTreeEditor::_renamed); @@ -1016,6 +1076,7 @@ void SceneTreeEditor::_bind_methods() { SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_open_instance) { + connect_to_script_mode = false; undo_redo = NULL; tree_dirty = true; selected = NULL; @@ -1091,22 +1152,17 @@ SceneTreeEditor::~SceneTreeEditor() { void SceneTreeDialog::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE) { - connect("confirmed", this, "_select"); - } - - if (p_what == NOTIFICATION_EXIT_TREE) { - disconnect("confirmed", this, "_select"); - } - if (p_what == NOTIFICATION_DRAW) { - - RID ci = get_canvas_item(); - get_stylebox("panel", "PopupMenu")->draw(ci, Rect2(Point2(), get_size())); - } - - if (p_what == NOTIFICATION_VISIBILITY_CHANGED && is_visible_in_tree()) { - - tree->update_tree(); + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + connect("confirmed", this, "_select"); + } break; + case NOTIFICATION_EXIT_TREE: { + disconnect("confirmed", this, "_select"); + } break; + case NOTIFICATION_VISIBILITY_CHANGED: { + if (is_visible_in_tree()) + tree->update_tree(); + } break; } } @@ -1135,8 +1191,6 @@ SceneTreeDialog::SceneTreeDialog() { tree = memnew(SceneTreeEditor(false, false, true)); add_child(tree); - //set_child_rect(tree); - tree->get_scene_tree()->connect("item_activated", this, "_select"); } |