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Diffstat (limited to 'editor/scene_tree_editor.cpp')
-rw-r--r--editor/scene_tree_editor.cpp34
1 files changed, 32 insertions, 2 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index c023c41747..42272d0e6e 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -48,6 +48,9 @@ Node *SceneTreeEditor::get_scene_node() {
void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_id) {
+ if (connect_to_script_mode) {
+ return; //dont do anything in this mode
+ }
TreeItem *item = Object::cast_to<TreeItem>(p_item);
ERR_FAIL_COND(!item);
@@ -190,7 +193,25 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
item->set_icon(0, icon);
item->set_metadata(0, p_node->get_path());
- if (part_of_subscene) {
+ if (connect_to_script_mode) {
+ Color accent = get_color("accent_color", "Editor");
+
+ if (!p_node->get_script().is_null()) {
+ //has script
+ item->add_button(0, get_icon("Script", "EditorIcons"), BUTTON_SCRIPT);
+ } else {
+ //has no script
+ item->set_custom_color(0, get_color("disabled_font_color", "Editor"));
+ item->set_selectable(0, false);
+ accent.a *= 0.7;
+ }
+
+ if (marked.has(p_node)) {
+ item->set_text(0, String(p_node->get_name()) + " " + TTR("(Connecting From)"));
+
+ item->set_custom_color(0, accent);
+ }
+ } else if (part_of_subscene) {
//item->set_selectable(0,marked_selectable);
if (valid_types.size() == 0) {
@@ -199,7 +220,9 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
} else if (marked.has(p_node)) {
- item->set_selectable(0, marked_selectable);
+ if (!connect_to_script_mode) {
+ item->set_selectable(0, marked_selectable);
+ }
item->set_custom_color(0, get_color("error_color", "Editor"));
} else if (!marked_selectable && !marked_children_selectable) {
@@ -620,6 +643,7 @@ void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) {
item->set_as_cursor(0);
selected = p_node;
tree->ensure_cursor_is_visible();
+
} else {
if (!p_node)
selected = NULL;
@@ -974,6 +998,11 @@ void SceneTreeEditor::_warning_changed(Node *p_for_node) {
update_timer->start();
}
+void SceneTreeEditor::set_connect_to_script_mode(bool p_enable) {
+ connect_to_script_mode = p_enable;
+ update_tree();
+}
+
void SceneTreeEditor::_bind_methods() {
ClassDB::bind_method("_tree_changed", &SceneTreeEditor::_tree_changed);
@@ -1016,6 +1045,7 @@ void SceneTreeEditor::_bind_methods() {
SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_open_instance) {
+ connect_to_script_mode = false;
undo_redo = NULL;
tree_dirty = true;
selected = NULL;