diff options
Diffstat (limited to 'editor/scene_tree_editor.cpp')
-rw-r--r-- | editor/scene_tree_editor.cpp | 111 |
1 files changed, 70 insertions, 41 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index afb42efa76..5536e09da7 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -49,7 +49,11 @@ Node *SceneTreeEditor::get_scene_node() { return get_tree()->get_edited_scene_root(); } -void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_id) { +void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button) { + if (p_button != MouseButton::LEFT) { + return; + } + if (connect_to_script_mode) { return; //don't do anything in this mode } @@ -166,9 +170,9 @@ void SceneTreeEditor::_toggle_visible(Node *p_node) { } } -bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll_to_selected) { +void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { if (!p_node) { - return false; + return; } // only owned nodes are editable, since nodes can create their own (manually owned) child nodes, @@ -181,7 +185,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll part_of_subscene = true; //allow } else { - return false; + return; } } else { part_of_subscene = p_node != get_scene_node() && get_scene_node()->get_scene_inherited_state().is_valid() && get_scene_node()->get_scene_inherited_state()->find_node_by_path(get_scene_node()->get_path_to(p_node)) >= 0; @@ -427,29 +431,21 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll } } - bool scroll = false; - if (editor_selection) { if (editor_selection->is_selected(p_node)) { item->select(0); - scroll = p_scroll_to_selected; } } if (selected == p_node) { if (!editor_selection) { item->select(0); - scroll = p_scroll_to_selected; } item->set_as_cursor(0); } - bool keep = (filter.is_subsequence_ofn(String(p_node->get_name()))); - for (int i = 0; i < p_node->get_child_count(); i++) { - bool child_keep = _add_nodes(p_node->get_child(i), item, p_scroll_to_selected); - - keep = keep || child_keep; + _add_nodes(p_node->get_child(i), item); } if (valid_types.size()) { @@ -462,27 +458,10 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll } if (!valid) { - //item->set_selectable(0,marked_selectable); item->set_custom_color(0, get_theme_color(SNAME("disabled_font_color"), SNAME("Editor"))); item->set_selectable(0, false); } } - - if (!keep) { - if (editor_selection) { - Node *n = get_node(item->get_metadata(0)); - if (n) { - editor_selection->remove_node(n); - } - } - memdelete(item); - return false; - } else { - if (scroll) { - tree->scroll_to_item(item); - } - return true; - } } void SceneTreeEditor::_node_visibility_changed(Node *p_node) { @@ -588,13 +567,53 @@ void SceneTreeEditor::_update_tree(bool p_scroll_to_selected) { updating_tree = true; tree->clear(); if (get_scene_node()) { - _add_nodes(get_scene_node(), nullptr, p_scroll_to_selected); + _add_nodes(get_scene_node(), nullptr); last_hash = hash_djb2_one_64(0); _compute_hash(get_scene_node(), last_hash); } updating_tree = false; - tree_dirty = false; + + if (!filter.is_empty()) { + _update_filter(nullptr, p_scroll_to_selected); + } +} + +bool SceneTreeEditor::_update_filter(TreeItem *p_parent, bool p_scroll_to_selected) { + if (!p_parent) { + p_parent = tree->get_root(); + } + + if (!p_parent) { + // Tree is empty, nothing to do here. + return false; + } + + bool keep = false; + for (TreeItem *child = p_parent->get_first_child(); child; child = child->get_next()) { + keep = _update_filter(child, p_scroll_to_selected) || keep; + } + + if (!keep) { + keep = filter.is_subsequence_ofn(p_parent->get_text(0)); + } + + p_parent->set_visible(keep); + if (editor_selection) { + Node *n = get_node(p_parent->get_metadata(0)); + if (keep) { + if (p_scroll_to_selected && n && editor_selection->is_selected(n)) { + tree->scroll_to_item(p_parent); + } + } else { + if (n && p_parent->is_selected(0)) { + editor_selection->remove_node(n); + p_parent->deselect(0); + } + } + } + + return keep; } void SceneTreeEditor::_compute_hash(Node *p_node, uint64_t &hash) { @@ -874,7 +893,7 @@ Node *SceneTreeEditor::get_selected() { return selected; } -void SceneTreeEditor::set_marked(const RBSet<Node *> &p_marked, bool p_selectable, bool p_children_selectable) { +void SceneTreeEditor::set_marked(const HashSet<Node *> &p_marked, bool p_selectable, bool p_children_selectable) { if (tree_dirty) { _update_tree(); } @@ -885,7 +904,7 @@ void SceneTreeEditor::set_marked(const RBSet<Node *> &p_marked, bool p_selectabl } void SceneTreeEditor::set_marked(Node *p_marked, bool p_selectable, bool p_children_selectable) { - RBSet<Node *> s; + HashSet<Node *> s; if (p_marked) { s.insert(p_marked); } @@ -894,7 +913,7 @@ void SceneTreeEditor::set_marked(Node *p_marked, bool p_selectable, bool p_child void SceneTreeEditor::set_filter(const String &p_filter) { filter = p_filter; - _update_tree(true); + _update_filter(nullptr, true); } String SceneTreeEditor::get_filter() const { @@ -1166,7 +1185,17 @@ void SceneTreeEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, } } -void SceneTreeEditor::_rmb_select(const Vector2 &p_pos) { +void SceneTreeEditor::_empty_clicked(const Vector2 &p_pos, MouseButton p_button) { + if (p_button != MouseButton::RIGHT) { + return; + } + _rmb_select(p_pos); +} + +void SceneTreeEditor::_rmb_select(const Vector2 &p_pos, MouseButton p_button) { + if (p_button != MouseButton::RIGHT) { + return; + } emit_signal(SNAME("rmb_pressed"), tree->get_screen_position() + p_pos); } @@ -1197,7 +1226,7 @@ void SceneTreeEditor::set_connecting_signal(bool p_enable) { } void SceneTreeEditor::_bind_methods() { - ClassDB::bind_method(D_METHOD("_update_tree", "scroll_to_selected"), &SceneTreeEditor::_update_tree, DEFVAL(false)); // Still used by some connect_compat. + ClassDB::bind_method(D_METHOD("_update_tree"), &SceneTreeEditor::_update_tree, DEFVAL(false)); // Still used by some connect_compat. ClassDB::bind_method("_rename_node", &SceneTreeEditor::_rename_node); ClassDB::bind_method("_test_update_tree", &SceneTreeEditor::_test_update_tree); @@ -1251,14 +1280,14 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope tree->set_drag_forwarding(this); if (p_can_rename) { tree->set_allow_rmb_select(true); - tree->connect("item_rmb_selected", callable_mp(this, &SceneTreeEditor::_rmb_select)); - tree->connect("empty_tree_rmb_selected", callable_mp(this, &SceneTreeEditor::_rmb_select)); + tree->connect("item_mouse_selected", callable_mp(this, &SceneTreeEditor::_rmb_select)); + tree->connect("empty_clicked", callable_mp(this, &SceneTreeEditor::_empty_clicked)); } tree->connect("cell_selected", callable_mp(this, &SceneTreeEditor::_selected_changed)); tree->connect("item_edited", callable_mp(this, &SceneTreeEditor::_renamed)); tree->connect("multi_selected", callable_mp(this, &SceneTreeEditor::_cell_multi_selected)); - tree->connect("button_pressed", callable_mp(this, &SceneTreeEditor::_cell_button_pressed)); + tree->connect("button_clicked", callable_mp(this, &SceneTreeEditor::_cell_button_pressed)); tree->connect("nothing_selected", callable_mp(this, &SceneTreeEditor::_deselect_items)); error = memnew(AcceptDialog); @@ -1346,7 +1375,7 @@ SceneTreeDialog::SceneTreeDialog() { filter = memnew(LineEdit); filter->set_h_size_flags(Control::SIZE_EXPAND_FILL); - filter->set_placeholder(TTR("Filter nodes")); + filter->set_placeholder(TTR("Filter Nodes")); filter->set_clear_button_enabled(true); filter->add_theme_constant_override("minimum_character_width", 0); filter->connect("text_changed", callable_mp(this, &SceneTreeDialog::_filter_changed)); |