diff options
Diffstat (limited to 'editor/scene_tree_editor.cpp')
-rw-r--r-- | editor/scene_tree_editor.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 831b7b6775..251c911038 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -42,7 +42,7 @@ Node *SceneTreeEditor::get_scene_node() { - ERR_FAIL_COND_V(!is_inside_tree(), NULL); + ERR_FAIL_COND_V(!is_inside_tree(), nullptr); return get_tree()->get_edited_scene_root(); } @@ -78,7 +78,7 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i undo_redo->create_action(TTR("Toggle Visible")); _toggle_visible(n); List<Node *> selection = editor_selection->get_selected_node_list(); - if (selection.size() > 1 && selection.find(n) != NULL) { + if (selection.size() > 1 && selection.find(n) != nullptr) { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { Node *nv = E->get(); ERR_FAIL_COND(!nv); @@ -504,7 +504,7 @@ void SceneTreeEditor::_node_removed(Node *p_node) { } if (p_node == selected) { - selected = NULL; + selected = nullptr; emit_signal("node_selected"); } } @@ -529,7 +529,7 @@ void SceneTreeEditor::_update_tree() { updating_tree = true; tree->clear(); if (get_scene_node()) { - _add_nodes(get_scene_node(), NULL); + _add_nodes(get_scene_node(), nullptr); last_hash = hash_djb2_one_64(0); _compute_hash(get_scene_node(), last_hash); } @@ -667,7 +667,7 @@ void SceneTreeEditor::_notification(int p_what) { TreeItem *SceneTreeEditor::_find(TreeItem *p_node, const NodePath &p_path) { if (!p_node) - return NULL; + return nullptr; NodePath np = p_node->get_metadata(0); if (np == p_path) @@ -682,7 +682,7 @@ TreeItem *SceneTreeEditor::_find(TreeItem *p_node, const NodePath &p_path) { children = children->get_next(); } - return NULL; + return nullptr; } void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) { @@ -697,7 +697,7 @@ void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) { if (selected == p_node) return; - TreeItem *item = p_node ? _find(tree->get_root(), p_node->get_path()) : NULL; + TreeItem *item = p_node ? _find(tree->get_root(), p_node->get_path()) : nullptr; if (item) { // make visible when it's collapsed @@ -713,7 +713,7 @@ void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) { } else { if (!p_node) - selected = NULL; + selected = nullptr; _update_tree(); selected = p_node; } @@ -906,7 +906,7 @@ Variant SceneTreeEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from Vector<Node *> selected; Vector<Ref<Texture2D>> icons; - TreeItem *next = tree->get_next_selected(NULL); + TreeItem *next = tree->get_next_selected(nullptr); while (next) { NodePath np = next->get_metadata(0); @@ -1117,16 +1117,16 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope connect_to_script_mode = false; connecting_signal = false; - undo_redo = NULL; + undo_redo = nullptr; tree_dirty = true; - selected = NULL; + selected = nullptr; marked_selectable = false; marked_children_selectable = false; can_rename = p_can_rename; can_open_instance = p_can_open_instance; display_foreign = false; - editor_selection = NULL; + editor_selection = nullptr; if (p_label) { Label *label = memnew(Label); |