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-rw-r--r--editor/scene_tree_editor.cpp9
1 files changed, 8 insertions, 1 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 07670bb420..6614e24df7 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -73,7 +73,7 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
undo_redo->create_action(TTR("Toggle Visible"));
_toggle_visible(n);
List<Node *> selection = editor_selection->get_selected_node_list();
- if (selection.size() > 1) {
+ if (selection.size() > 1 && selection.find(n) != NULL) {
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
Node *nv = E->get();
ERR_FAIL_COND(!nv);
@@ -665,6 +665,13 @@ void SceneTreeEditor::_renamed() {
Node *n = get_node(np);
ERR_FAIL_COND(!n);
+ // Empty node names are not allowed, so resets it to previous text and show warning
+ if (which->get_text(0).strip_edges().empty()) {
+ which->set_text(0, n->get_name());
+ EditorNode::get_singleton()->show_warning(TTR("No name provided"));
+ return;
+ }
+
String new_name = which->get_text(0);
if (!Node::_validate_node_name(new_name)) {