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Diffstat (limited to 'editor/scene_tree_editor.cpp')
-rw-r--r--editor/scene_tree_editor.cpp96
1 files changed, 68 insertions, 28 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 8cfc6d4e8e..62845bfb9b 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -48,6 +48,9 @@ Node *SceneTreeEditor::get_scene_node() {
void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_id) {
+ if (connect_to_script_mode) {
+ return; //dont do anything in this mode
+ }
TreeItem *item = Object::cast_to<TreeItem>(p_item);
ERR_FAIL_COND(!item);
@@ -85,12 +88,18 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
}
undo_redo->commit_action();
} else if (p_id == BUTTON_LOCK) {
+ undo_redo->create_action(TTR("Unlock Node"));
if (n->is_class("CanvasItem") || n->is_class("Spatial")) {
- n->set_meta("_edit_lock_", Variant());
- _update_tree();
- emit_signal("node_changed");
+
+ undo_redo->add_do_method(n, "remove_meta", "_edit_lock_");
+ undo_redo->add_undo_method(n, "set_meta", "_edit_lock_", true);
+ undo_redo->add_do_method(this, "_update_tree", Variant());
+ undo_redo->add_undo_method(this, "_update_tree", Variant());
+ undo_redo->add_do_method(this, "emit_signal", "node_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "node_changed");
}
+ undo_redo->commit_action();
} else if (p_id == BUTTON_PIN) {
if (n->is_class("AnimationPlayer")) {
@@ -99,11 +108,18 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
}
} else if (p_id == BUTTON_GROUP) {
- if (n->is_class("CanvasItem")) {
- n->set_meta("_edit_group_", Variant());
- _update_tree();
- emit_signal("node_changed");
+ undo_redo->create_action(TTR("Button Group"));
+
+ if (n->is_class("CanvasItem") || n->is_class("Spatial")) {
+
+ undo_redo->add_do_method(n, "remove_meta", "_edit_group_");
+ undo_redo->add_undo_method(n, "set_meta", "_edit_group_", true);
+ undo_redo->add_do_method(this, "_update_tree", Variant());
+ undo_redo->add_undo_method(this, "_update_tree", Variant());
+ undo_redo->add_do_method(this, "emit_signal", "node_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "node_changed");
}
+ undo_redo->commit_action();
} else if (p_id == BUTTON_WARNING) {
String config_err = n->get_configuration_warning();
@@ -190,7 +206,25 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
item->set_icon(0, icon);
item->set_metadata(0, p_node->get_path());
- if (part_of_subscene) {
+ if (connect_to_script_mode) {
+ Color accent = get_color("accent_color", "Editor");
+
+ if (!p_node->get_script().is_null()) {
+ //has script
+ item->add_button(0, get_icon("Script", "EditorIcons"), BUTTON_SCRIPT);
+ } else {
+ //has no script
+ item->set_custom_color(0, get_color("disabled_font_color", "Editor"));
+ item->set_selectable(0, false);
+ accent.a *= 0.7;
+ }
+
+ if (marked.has(p_node)) {
+ item->set_text(0, String(p_node->get_name()) + " " + TTR("(Connecting From)"));
+
+ item->set_custom_color(0, accent);
+ }
+ } else if (part_of_subscene) {
//item->set_selectable(0,marked_selectable);
if (valid_types.size() == 0) {
@@ -199,7 +233,9 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
} else if (marked.has(p_node)) {
- item->set_selectable(0, marked_selectable);
+ if (!connect_to_script_mode) {
+ item->set_selectable(0, marked_selectable);
+ }
item->set_custom_color(0, get_color("error_color", "Editor"));
} else if (!marked_selectable && !marked_children_selectable) {
@@ -244,7 +280,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
item->set_tooltip(0, String(p_node->get_name()) + "\n" + TTR("Type:") + " " + p_node->get_class());
}
- if (can_open_instance) {
+ if (can_open_instance && undo_redo) { //Show buttons only when necessary(SceneTreeDock) to avoid crashes
if (!p_node->is_connected("script_changed", this, "_node_script_changed"))
p_node->connect("script_changed", this, "_node_script_changed", varray(p_node));
@@ -280,6 +316,10 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
if (is_locked)
item->add_button(0, get_icon("Lock", "EditorIcons"), BUTTON_LOCK, false, TTR("Node is locked.\nClick to unlock it."));
+ bool is_grouped = p_node->has_meta("_edit_group_");
+ if (is_grouped)
+ item->add_button(0, get_icon("Group", "EditorIcons"), BUTTON_GROUP, false, TTR("Children are not selectable.\nClick to make selectable."));
+
bool v = p_node->call("is_visible");
if (v)
item->add_button(0, get_icon("GuiVisibilityVisible", "EditorIcons"), BUTTON_VISIBILITY, false, TTR("Toggle Visibility"));
@@ -620,6 +660,7 @@ void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) {
item->set_as_cursor(0);
selected = p_node;
tree->ensure_cursor_is_visible();
+
} else {
if (!p_node)
selected = NULL;
@@ -974,6 +1015,11 @@ void SceneTreeEditor::_warning_changed(Node *p_for_node) {
update_timer->start();
}
+void SceneTreeEditor::set_connect_to_script_mode(bool p_enable) {
+ connect_to_script_mode = p_enable;
+ update_tree();
+}
+
void SceneTreeEditor::_bind_methods() {
ClassDB::bind_method("_tree_changed", &SceneTreeEditor::_tree_changed);
@@ -1016,6 +1062,7 @@ void SceneTreeEditor::_bind_methods() {
SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_open_instance) {
+ connect_to_script_mode = false;
undo_redo = NULL;
tree_dirty = true;
selected = NULL;
@@ -1091,22 +1138,17 @@ SceneTreeEditor::~SceneTreeEditor() {
void SceneTreeDialog::_notification(int p_what) {
- if (p_what == NOTIFICATION_ENTER_TREE) {
- connect("confirmed", this, "_select");
- }
-
- if (p_what == NOTIFICATION_EXIT_TREE) {
- disconnect("confirmed", this, "_select");
- }
- if (p_what == NOTIFICATION_DRAW) {
-
- RID ci = get_canvas_item();
- get_stylebox("panel", "PopupMenu")->draw(ci, Rect2(Point2(), get_size()));
- }
-
- if (p_what == NOTIFICATION_VISIBILITY_CHANGED && is_visible_in_tree()) {
-
- tree->update_tree();
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ connect("confirmed", this, "_select");
+ } break;
+ case NOTIFICATION_EXIT_TREE: {
+ disconnect("confirmed", this, "_select");
+ } break;
+ case NOTIFICATION_VISIBILITY_CHANGED: {
+ if (is_visible_in_tree())
+ tree->update_tree();
+ } break;
}
}
@@ -1135,8 +1177,6 @@ SceneTreeDialog::SceneTreeDialog() {
tree = memnew(SceneTreeEditor(false, false, true));
add_child(tree);
- //set_child_rect(tree);
-
tree->get_scene_tree()->connect("item_activated", this, "_select");
}