diff options
Diffstat (limited to 'editor/scene_tree_editor.cpp')
| -rw-r--r-- | editor/scene_tree_editor.cpp | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 148dcd862a..42801cdaf1 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -677,7 +677,7 @@ bool SceneTreeEditor::_item_matches_all_terms(TreeItem *p_item, PackedStringArra for (int i = 0; i < p_terms.size(); i++) { String term = p_terms[i]; - // Recognise special filter. + // Recognize special filter. if (term.contains(":") && !term.get_slicec(':', 0).is_empty()) { String parameter = term.get_slicec(':', 0); String argument = term.get_slicec(':', 1); @@ -971,7 +971,7 @@ void SceneTreeEditor::_renamed() { String raw_new_name = which->get_text(0); if (raw_new_name.strip_edges().is_empty()) { // If name is empty, fallback to class name. - if (GLOBAL_GET("editor/node_naming/name_casing").operator int() != NAME_CASING_PASCAL_CASE) { + if (GLOBAL_GET("editor/naming/node_name_casing").operator int() != NAME_CASING_PASCAL_CASE) { raw_new_name = Node::adjust_name_casing(n->get_class()); } else { raw_new_name = n->get_class(); @@ -1373,10 +1373,6 @@ void SceneTreeEditor::_bind_methods() { ClassDB::bind_method("_rename_node", &SceneTreeEditor::_rename_node); ClassDB::bind_method("_test_update_tree", &SceneTreeEditor::_test_update_tree); - ClassDB::bind_method(D_METHOD("_get_drag_data_fw"), &SceneTreeEditor::get_drag_data_fw); - ClassDB::bind_method(D_METHOD("_can_drop_data_fw"), &SceneTreeEditor::can_drop_data_fw); - ClassDB::bind_method(D_METHOD("_drop_data_fw"), &SceneTreeEditor::drop_data_fw); - ClassDB::bind_method(D_METHOD("update_tree"), &SceneTreeEditor::update_tree); ADD_SIGNAL(MethodInfo("node_selected")); @@ -1419,7 +1415,7 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope add_child(tree); - tree->set_drag_forwarding_compat(this); + SET_DRAG_FORWARDING_GCD(tree, SceneTreeEditor); if (p_can_rename) { tree->set_allow_rmb_select(true); tree->connect("item_mouse_selected", callable_mp(this, &SceneTreeEditor::_rmb_select)); |