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-rw-r--r--editor/scene_tree_editor.cpp786
1 files changed, 354 insertions, 432 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index fb21747ebb..3310405ae9 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -28,22 +28,21 @@
/*************************************************************************/
#include "scene_tree_editor.h"
-#include "scene/gui/label.h"
+#include "editor/plugins/canvas_item_editor_plugin.h"
#include "editor_node.h"
-#include "print_string.h"
#include "message_queue.h"
+#include "print_string.h"
+#include "scene/gui/label.h"
#include "scene/main/viewport.h"
-#include "editor/plugins/canvas_item_editor_plugin.h"
#include "scene/resources/packed_scene.h"
Node *SceneTreeEditor::get_scene_node() {
- ERR_FAIL_COND_V(!is_inside_tree(),NULL);
+ ERR_FAIL_COND_V(!is_inside_tree(), NULL);
return get_tree()->get_edited_scene_root();
}
-
void SceneTreeEditor::_subscene_option(int p_idx) {
Object *obj = ObjectDB::get_instance(instance_node);
@@ -53,7 +52,7 @@ void SceneTreeEditor::_subscene_option(int p_idx) {
if (!node)
return;
- switch(p_idx) {
+ switch (p_idx) {
case SCENE_MENU_EDITABLE_CHILDREN: {
@@ -61,11 +60,11 @@ void SceneTreeEditor::_subscene_option(int p_idx) {
editable = !editable;
//node->set_instance_children_editable(editable);
- EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node,editable);
- instance_menu->set_item_checked(0,editable);
+ EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node, editable);
+ instance_menu->set_item_checked(0, editable);
if (editable) {
node->set_scene_instance_load_placeholder(false);
- instance_menu->set_item_checked(1,false);
+ instance_menu->set_item_checked(1, false);
}
_update_tree();
@@ -78,48 +77,46 @@ void SceneTreeEditor::_subscene_option(int p_idx) {
//node->set_instance_children_editable(editable);
if (placeholder) {
- EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node,false);
+ EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node, false);
}
node->set_scene_instance_load_placeholder(placeholder);
- instance_menu->set_item_checked(0,false);
- instance_menu->set_item_checked(1,placeholder);
+ instance_menu->set_item_checked(0, false);
+ instance_menu->set_item_checked(1, placeholder);
_update_tree();
} break;
case SCENE_MENU_OPEN: {
- emit_signal("open",node->get_filename());
+ emit_signal("open", node->get_filename());
} break;
case SCENE_MENU_CLEAR_INHERITANCE: {
clear_inherit_confirm->popup_centered_minsize();
} break;
case SCENE_MENU_CLEAR_INSTANCING: {
- Node*root=EditorNode::get_singleton()->get_edited_scene();
+ Node *root = EditorNode::get_singleton()->get_edited_scene();
if (!root)
break;
-
- ERR_FAIL_COND(node->get_filename()==String());
+ ERR_FAIL_COND(node->get_filename() == String());
undo_redo->create_action("Discard Instancing");
- undo_redo->add_do_method(node,"set_filename","");
- undo_redo->add_undo_method(node,"set_filename",node->get_filename());
+ undo_redo->add_do_method(node, "set_filename", "");
+ undo_redo->add_undo_method(node, "set_filename", node->get_filename());
- _node_replace_owner(node,node,root);
+ _node_replace_owner(node, node, root);
- undo_redo->add_do_method(this,"update_tree");
- undo_redo->add_undo_method(this,"update_tree");
+ undo_redo->add_do_method(this, "update_tree");
+ undo_redo->add_undo_method(this, "update_tree");
undo_redo->commit_action();
-
} break;
case SCENE_MENU_OPEN_INHERITED: {
if (node && node->get_scene_inherited_state().is_valid()) {
- emit_signal("open",node->get_scene_inherited_state()->get_path());
+ emit_signal("open", node->get_scene_inherited_state()->get_path());
}
} break;
case SCENE_MENU_CLEAR_INHERITANCE_CONFIRM: {
@@ -130,100 +127,94 @@ void SceneTreeEditor::_subscene_option(int p_idx) {
}
} break;
-
-
}
-
}
+void SceneTreeEditor::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root) {
-void SceneTreeEditor::_node_replace_owner(Node* p_base,Node* p_node,Node* p_root) {
+ if (p_base != p_node) {
- if (p_base!=p_node) {
+ if (p_node->get_owner() == p_base) {
- if (p_node->get_owner()==p_base) {
-
- undo_redo->add_do_method(p_node,"set_owner",p_root);
- undo_redo->add_undo_method(p_node,"set_owner",p_base);
+ undo_redo->add_do_method(p_node, "set_owner", p_root);
+ undo_redo->add_undo_method(p_node, "set_owner", p_base);
}
}
- for(int i=0;i<p_node->get_child_count();i++) {
+ for (int i = 0; i < p_node->get_child_count(); i++) {
- _node_replace_owner(p_base,p_node->get_child(i),p_root);
+ _node_replace_owner(p_base, p_node->get_child(i), p_root);
}
}
+void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_id) {
-void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id) {
-
- TreeItem *item=p_item->cast_to<TreeItem>();
+ TreeItem *item = p_item->cast_to<TreeItem>();
ERR_FAIL_COND(!item);
NodePath np = item->get_metadata(0);
- Node *n=get_node(np);
+ Node *n = get_node(np);
ERR_FAIL_COND(!n);
- if (p_id==BUTTON_SUBSCENE) {
+ if (p_id == BUTTON_SUBSCENE) {
//open scene request
- Rect2 item_rect = tree->get_item_rect(item,0);
- item_rect.pos.y-=tree->get_scroll().y;
- item_rect.pos+=tree->get_global_pos();
+ Rect2 item_rect = tree->get_item_rect(item, 0);
+ item_rect.pos.y -= tree->get_scroll().y;
+ item_rect.pos += tree->get_global_pos();
- if (n==get_scene_node()) {
- inheritance_menu->set_pos(item_rect.pos+Vector2(0,item_rect.size.y));
- inheritance_menu->set_size(Vector2(item_rect.size.x,0));
+ if (n == get_scene_node()) {
+ inheritance_menu->set_pos(item_rect.pos + Vector2(0, item_rect.size.y));
+ inheritance_menu->set_size(Vector2(item_rect.size.x, 0));
inheritance_menu->popup();
- instance_node=n->get_instance_ID();
+ instance_node = n->get_instance_ID();
} else {
- instance_menu->set_pos(item_rect.pos+Vector2(0,item_rect.size.y));
- instance_menu->set_size(Vector2(item_rect.size.x,0));
+ instance_menu->set_pos(item_rect.pos + Vector2(0, item_rect.size.y));
+ instance_menu->set_size(Vector2(item_rect.size.x, 0));
if (EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(n))
- instance_menu->set_item_checked(0,true);
+ instance_menu->set_item_checked(0, true);
else
- instance_menu->set_item_checked(0,false);
+ instance_menu->set_item_checked(0, false);
- if (n->get_owner()==get_scene_node()) {
- instance_menu->set_item_checked(1,n->get_scene_instance_load_placeholder());
- instance_menu->set_item_disabled(1,false);
+ if (n->get_owner() == get_scene_node()) {
+ instance_menu->set_item_checked(1, n->get_scene_instance_load_placeholder());
+ instance_menu->set_item_disabled(1, false);
} else {
- instance_menu->set_item_checked(1,false);
- instance_menu->set_item_disabled(1,true);
+ instance_menu->set_item_checked(1, false);
+ instance_menu->set_item_disabled(1, true);
}
instance_menu->popup();
- instance_node=n->get_instance_ID();
+ instance_node = n->get_instance_ID();
}
//emit_signal("open",n->get_filename());
- } else if (p_id==BUTTON_SCRIPT) {
- RefPtr script=n->get_script();
+ } else if (p_id == BUTTON_SCRIPT) {
+ RefPtr script = n->get_script();
if (!script.is_null())
- emit_signal("open_script",script);
-
- } else if (p_id==BUTTON_VISIBILITY) {
+ emit_signal("open_script", script);
+ } else if (p_id == BUTTON_VISIBILITY) {
if (n->is_class("Spatial")) {
bool v = bool(n->call("is_visible"));
undo_redo->create_action(TTR("Toggle Spatial Visible"));
- undo_redo->add_do_method(n,"set_visible",!v);
- undo_redo->add_undo_method(n,"set_visible",v);
+ undo_redo->add_do_method(n, "set_visible", !v);
+ undo_redo->add_undo_method(n, "set_visible", v);
undo_redo->commit_action();
} else if (n->is_class("CanvasItem")) {
bool v = bool(n->call("is_visible"));
undo_redo->create_action(TTR("Toggle CanvasItem Visible"));
- undo_redo->add_do_method(n,v?"hide":"show");
- undo_redo->add_undo_method(n,v?"show":"hide");
+ undo_redo->add_do_method(n, v ? "hide" : "show");
+ undo_redo->add_undo_method(n, v ? "show" : "hide");
undo_redo->commit_action();
}
- } else if (p_id==BUTTON_LOCK) {
+ } else if (p_id == BUTTON_LOCK) {
if (n->is_class("CanvasItem")) {
n->set_meta("_edit_lock_", Variant());
@@ -231,44 +222,44 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id)
emit_signal("node_changed");
}
- } else if (p_id==BUTTON_GROUP) {
+ } else if (p_id == BUTTON_GROUP) {
if (n->is_class("CanvasItem")) {
n->set_meta("_edit_group_", Variant());
_update_tree();
emit_signal("node_changed");
}
- } else if (p_id==BUTTON_WARNING) {
+ } else if (p_id == BUTTON_WARNING) {
String config_err = n->get_configuration_warning();
- if (config_err==String())
+ if (config_err == String())
return;
- config_err=config_err.word_wrap(80);
+ config_err = config_err.word_wrap(80);
warning->set_text(config_err);
warning->popup_centered_minsize();
- } else if (p_id==BUTTON_SIGNALS) {
+ } else if (p_id == BUTTON_SIGNALS) {
editor_selection->clear();
editor_selection->add_node(n);
set_selected(n);
- NodeDock::singleton->get_parent()->call("set_current_tab",NodeDock::singleton->get_index());
+ NodeDock::singleton->get_parent()->call("set_current_tab", NodeDock::singleton->get_index());
NodeDock::singleton->show_connections();
- } else if (p_id==BUTTON_GROUPS) {
+ } else if (p_id == BUTTON_GROUPS) {
editor_selection->clear();
editor_selection->add_node(n);
set_selected(n);
- NodeDock::singleton->get_parent()->call("set_current_tab",NodeDock::singleton->get_index());
+ NodeDock::singleton->get_parent()->call("set_current_tab", NodeDock::singleton->get_index());
NodeDock::singleton->show_groups();
}
}
-bool SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
+bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
if (!p_node)
return false;
@@ -276,34 +267,34 @@ bool SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
// only owned nodes are editable, since nodes can create their own (manually owned) child nodes,
// which the editor needs not to know about.
- bool part_of_subscene=false;
+ bool part_of_subscene = false;
- if (!display_foreign && p_node->get_owner()!=get_scene_node() && p_node!=get_scene_node()) {
+ if (!display_foreign && p_node->get_owner() != get_scene_node() && p_node != get_scene_node()) {
if ((show_enabled_subscene || can_open_instance) && p_node->get_owner() && (get_scene_node()->is_editable_instance(p_node->get_owner()))) {
- part_of_subscene=true;
+ part_of_subscene = true;
//allow
} else {
return false;
}
} else {
- part_of_subscene = p_node!=get_scene_node() && get_scene_node()->get_scene_inherited_state().is_valid() && get_scene_node()->get_scene_inherited_state()->find_node_by_path(get_scene_node()->get_path_to(p_node))>=0;
+ part_of_subscene = p_node != get_scene_node() && get_scene_node()->get_scene_inherited_state().is_valid() && get_scene_node()->get_scene_inherited_state()->find_node_by_path(get_scene_node()->get_path_to(p_node)) >= 0;
}
TreeItem *item = tree->create_item(p_parent);
- item->set_text(0, p_node->get_name() );
+ item->set_text(0, p_node->get_name());
if (can_rename && !part_of_subscene /*(p_node->get_owner() == get_scene_node() || p_node==get_scene_node())*/)
item->set_editable(0, true);
- item->set_selectable(0,true);
+ item->set_selectable(0, true);
if (can_rename) {
#ifdef ENABLE_DEPRECATED
if (p_node->has_meta("_editor_collapsed")) {
//remove previous way of storing folding, which did not get along with scene inheritance and instancing
if ((bool)p_node->get_meta("_editor_collapsed"))
p_node->set_display_folded(true);
- p_node->set_meta("_editor_collapsed",Variant());
+ p_node->set_meta("_editor_collapsed", Variant());
}
#endif
bool collapsed = p_node->is_displayed_folded();
@@ -313,111 +304,107 @@ bool SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
Ref<Texture> icon;
if (p_node->has_meta("_editor_icon"))
- icon=p_node->get_meta("_editor_icon");
+ icon = p_node->get_meta("_editor_icon");
else
- icon=get_icon( (has_icon(p_node->get_class(),"EditorIcons")?p_node->get_class():String("Object")),"EditorIcons");
- item->set_icon(0, icon );
- item->set_metadata( 0,p_node->get_path() );
+ icon = get_icon((has_icon(p_node->get_class(), "EditorIcons") ? p_node->get_class() : String("Object")), "EditorIcons");
+ item->set_icon(0, icon);
+ item->set_metadata(0, p_node->get_path());
if (part_of_subscene) {
//item->set_selectable(0,marked_selectable);
- item->set_custom_color(0,Color(0.8,0.4,0.20));
+ item->set_custom_color(0, Color(0.8, 0.4, 0.20));
} else if (marked.has(p_node)) {
- item->set_selectable(0,marked_selectable);
- item->set_custom_color(0,Color(0.8,0.1,0.10));
+ item->set_selectable(0, marked_selectable);
+ item->set_custom_color(0, Color(0.8, 0.1, 0.10));
} else if (!marked_selectable && !marked_children_selectable) {
- Node *node=p_node;
- while(node) {
+ Node *node = p_node;
+ while (node) {
if (marked.has(node)) {
- item->set_selectable(0,false);
- item->set_custom_color(0,Color(0.8,0.1,0.10));
+ item->set_selectable(0, false);
+ item->set_custom_color(0, Color(0.8, 0.1, 0.10));
break;
}
- node=node->get_parent();
+ node = node->get_parent();
}
}
-
-
if (can_rename) { //should be can edit..
String warning = p_node->get_configuration_warning();
- if (warning!=String()) {
- item->add_button(0,get_icon("NodeWarning","EditorIcons"),BUTTON_WARNING);
+ if (warning != String()) {
+ item->add_button(0, get_icon("NodeWarning", "EditorIcons"), BUTTON_WARNING);
}
bool has_connections = p_node->has_persistent_signal_connections();
bool has_groups = p_node->has_persistent_groups();
if (has_connections && has_groups) {
- item->add_button(0,get_icon("ConnectionAndGroups","EditorIcons"),BUTTON_SIGNALS);
+ item->add_button(0, get_icon("ConnectionAndGroups", "EditorIcons"), BUTTON_SIGNALS);
} else if (has_connections) {
- item->add_button(0,get_icon("Connect","EditorIcons"),BUTTON_SIGNALS);
+ item->add_button(0, get_icon("Connect", "EditorIcons"), BUTTON_SIGNALS);
} else if (has_groups) {
- item->add_button(0,get_icon("Groups","EditorIcons"),BUTTON_GROUPS);
+ item->add_button(0, get_icon("Groups", "EditorIcons"), BUTTON_GROUPS);
}
}
- if (p_node==get_scene_node() && p_node->get_scene_inherited_state().is_valid()) {
- item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE);
- item->set_tooltip(0,TTR("Inherits:")+" "+p_node->get_scene_inherited_state()->get_path()+"\n"+TTR("Type:")+" "+p_node->get_class());
- } else if (p_node!=get_scene_node() && p_node->get_filename()!="" && can_open_instance) {
+ if (p_node == get_scene_node() && p_node->get_scene_inherited_state().is_valid()) {
+ item->add_button(0, get_icon("InstanceOptions", "EditorIcons"), BUTTON_SUBSCENE);
+ item->set_tooltip(0, TTR("Inherits:") + " " + p_node->get_scene_inherited_state()->get_path() + "\n" + TTR("Type:") + " " + p_node->get_class());
+ } else if (p_node != get_scene_node() && p_node->get_filename() != "" && can_open_instance) {
- item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE);
- item->set_tooltip(0,TTR("Instance:")+" "+p_node->get_filename()+"\n"+TTR("Type:")+" "+p_node->get_class());
+ item->add_button(0, get_icon("InstanceOptions", "EditorIcons"), BUTTON_SUBSCENE);
+ item->set_tooltip(0, TTR("Instance:") + " " + p_node->get_filename() + "\n" + TTR("Type:") + " " + p_node->get_class());
} else {
- item->set_tooltip(0,String(p_node->get_name())+"\n"+TTR("Type:")+" "+p_node->get_class());
+ item->set_tooltip(0, String(p_node->get_name()) + "\n" + TTR("Type:") + " " + p_node->get_class());
}
if (can_open_instance) {
- if (!p_node->is_connected("script_changed",this,"_node_script_changed"))
- p_node->connect("script_changed",this,"_node_script_changed",varray(p_node));
-
+ if (!p_node->is_connected("script_changed", this, "_node_script_changed"))
+ p_node->connect("script_changed", this, "_node_script_changed", varray(p_node));
if (!p_node->get_script().is_null()) {
- item->add_button(0,get_icon("Script","EditorIcons"),BUTTON_SCRIPT);
+ item->add_button(0, get_icon("Script", "EditorIcons"), BUTTON_SCRIPT);
}
if (p_node->is_class("CanvasItem")) {
- bool is_locked = p_node->has_meta("_edit_lock_");//_edit_group_
+ bool is_locked = p_node->has_meta("_edit_lock_"); //_edit_group_
if (is_locked)
- item->add_button(0,get_icon("Lock", "EditorIcons"), BUTTON_LOCK);
+ item->add_button(0, get_icon("Lock", "EditorIcons"), BUTTON_LOCK);
bool is_grouped = p_node->has_meta("_edit_group_");
if (is_grouped)
- item->add_button(0,get_icon("Group", "EditorIcons"), BUTTON_GROUP);
+ item->add_button(0, get_icon("Group", "EditorIcons"), BUTTON_GROUP);
bool v = p_node->call("is_visible");
if (v)
- item->add_button(0,get_icon("Visible","EditorIcons"),BUTTON_VISIBILITY);
+ item->add_button(0, get_icon("Visible", "EditorIcons"), BUTTON_VISIBILITY);
else
- item->add_button(0,get_icon("Hidden","EditorIcons"),BUTTON_VISIBILITY);
+ item->add_button(0, get_icon("Hidden", "EditorIcons"), BUTTON_VISIBILITY);
- if (!p_node->is_connected("visibility_changed",this,"_node_visibility_changed"))
- p_node->connect("visibility_changed",this,"_node_visibility_changed",varray(p_node));
+ if (!p_node->is_connected("visibility_changed", this, "_node_visibility_changed"))
+ p_node->connect("visibility_changed", this, "_node_visibility_changed", varray(p_node));
_update_visibility_color(p_node, item);
} else if (p_node->is_class("Spatial")) {
bool v = p_node->call("is_visible");
if (v)
- item->add_button(0,get_icon("Visible","EditorIcons"),BUTTON_VISIBILITY);
+ item->add_button(0, get_icon("Visible", "EditorIcons"), BUTTON_VISIBILITY);
else
- item->add_button(0,get_icon("Hidden","EditorIcons"),BUTTON_VISIBILITY);
+ item->add_button(0, get_icon("Hidden", "EditorIcons"), BUTTON_VISIBILITY);
- if (!p_node->is_connected("visibility_changed",this,"_node_visibility_changed"))
- p_node->connect("visibility_changed",this,"_node_visibility_changed",varray(p_node));
+ if (!p_node->is_connected("visibility_changed", this, "_node_visibility_changed"))
+ p_node->connect("visibility_changed", this, "_node_visibility_changed", varray(p_node));
_update_visibility_color(p_node, item);
}
-
}
if (editor_selection) {
@@ -427,20 +414,19 @@ bool SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
}
}
- if (selected==p_node) {
+ if (selected == p_node) {
if (!editor_selection)
item->select(0);
item->set_as_cursor(0);
}
- bool keep= (filter.is_subsequence_ofi(String(p_node->get_name())));
+ bool keep = (filter.is_subsequence_ofi(String(p_node->get_name())));
- for (int i=0;i<p_node->get_child_count();i++) {
+ for (int i = 0; i < p_node->get_child_count(); i++) {
- bool child_keep = _add_nodes(p_node->get_child(i),item);
+ bool child_keep = _add_nodes(p_node->get_child(i), item);
keep = keep || child_keep;
-
}
if (!keep) {
@@ -449,26 +435,23 @@ bool SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
} else {
return true;
}
-
}
-
void SceneTreeEditor::_node_visibility_changed(Node *p_node) {
-
- if (p_node!=get_scene_node() && !p_node->get_owner()) {
+ if (p_node != get_scene_node() && !p_node->get_owner()) {
return;
}
- TreeItem* item=p_node?_find(tree->get_root(),p_node->get_path()):NULL;
+ TreeItem *item = p_node ? _find(tree->get_root(), p_node->get_path()) : NULL;
if (!item) {
return;
}
- int idx=item->get_button_by_id(0,BUTTON_VISIBILITY);
- ERR_FAIL_COND(idx==-1);
+ int idx = item->get_button_by_id(0, BUTTON_VISIBILITY);
+ ERR_FAIL_COND(idx == -1);
- bool visible=false;
+ bool visible = false;
if (p_node->is_class("CanvasItem")) {
visible = p_node->call("is_visible");
@@ -478,22 +461,22 @@ void SceneTreeEditor::_node_visibility_changed(Node *p_node) {
}
if (visible)
- item->set_button(0,idx,get_icon("Visible","EditorIcons"));
+ item->set_button(0, idx, get_icon("Visible", "EditorIcons"));
else
- item->set_button(0,idx,get_icon("Hidden","EditorIcons"));
+ item->set_button(0, idx, get_icon("Hidden", "EditorIcons"));
_update_visibility_color(p_node, item);
}
void SceneTreeEditor::_update_visibility_color(Node *p_node, TreeItem *p_item) {
if (p_node->is_class("CanvasItem") || p_node->is_class("Spatial")) {
- Color color(1,1,1,1);
+ Color color(1, 1, 1, 1);
bool visible_on_screen = p_node->call("is_visible");
if (!visible_on_screen) {
- color = Color(0.6,0.6,0.6,1);
+ color = Color(0.6, 0.6, 0.6, 1);
}
- int idx=p_item->get_button_by_id(0,BUTTON_VISIBILITY);
- p_item->set_button_color(0,idx,color);
+ int idx = p_item->get_button_by_id(0, BUTTON_VISIBILITY);
+ p_item->set_button_color(0, idx, color);
}
}
@@ -515,7 +498,6 @@ void SceneTreeEditor::_node_script_changed(Node *p_node) {
item->add_button(0,get_icon("Script","EditorIcons"),2);
}*/
-
}
void SceneTreeEditor::_node_removed(Node *p_node) {
@@ -523,75 +505,69 @@ void SceneTreeEditor::_node_removed(Node *p_node) {
if (EditorNode::get_singleton()->is_exiting())
return; //speed up exit
- if (p_node->is_connected("script_changed",this,"_node_script_changed"))
- p_node->disconnect("script_changed",this,"_node_script_changed");
+ if (p_node->is_connected("script_changed", this, "_node_script_changed"))
+ p_node->disconnect("script_changed", this, "_node_script_changed");
if (p_node->is_class("Spatial") || p_node->is_class("CanvasItem")) {
- if (p_node->is_connected("visibility_changed",this,"_node_visibility_changed"))
- p_node->disconnect("visibility_changed",this,"_node_visibility_changed");
+ if (p_node->is_connected("visibility_changed", this, "_node_visibility_changed"))
+ p_node->disconnect("visibility_changed", this, "_node_visibility_changed");
}
- if (p_node==selected) {
- selected=NULL;
+ if (p_node == selected) {
+ selected = NULL;
emit_signal("node_selected");
}
-
-
}
void SceneTreeEditor::_update_tree() {
-
if (!is_inside_tree()) {
- tree_dirty=false;
+ tree_dirty = false;
return;
}
- updating_tree=true;
+ updating_tree = true;
tree->clear();
if (get_scene_node()) {
- _add_nodes( get_scene_node(), NULL );
+ _add_nodes(get_scene_node(), NULL);
last_hash = hash_djb2_one_64(0);
- _compute_hash(get_scene_node(),last_hash);
-
+ _compute_hash(get_scene_node(), last_hash);
}
- updating_tree=false;
-
- tree_dirty=false;
+ updating_tree = false;
+ tree_dirty = false;
}
-void SceneTreeEditor::_compute_hash(Node *p_node,uint64_t &hash) {
+void SceneTreeEditor::_compute_hash(Node *p_node, uint64_t &hash) {
- hash=hash_djb2_one_64(p_node->get_instance_ID(),hash);
+ hash = hash_djb2_one_64(p_node->get_instance_ID(), hash);
if (p_node->get_parent())
- hash=hash_djb2_one_64(p_node->get_parent()->get_instance_ID(),hash); //so a reparent still produces a different hash
-
+ hash = hash_djb2_one_64(p_node->get_parent()->get_instance_ID(), hash); //so a reparent still produces a different hash
- for(int i=0;i<p_node->get_child_count();i++) {
+ for (int i = 0; i < p_node->get_child_count(); i++) {
- _compute_hash(p_node->get_child(i),hash);
+ _compute_hash(p_node->get_child(i), hash);
}
}
void SceneTreeEditor::_test_update_tree() {
- pending_test_update=false;
+ pending_test_update = false;
if (!is_inside_tree())
return;
- if(tree_dirty)
+ if (tree_dirty)
return; // don't even bother
uint64_t hash = hash_djb2_one_64(0);
if (get_scene_node())
- _compute_hash(get_scene_node(),hash);
+ _compute_hash(get_scene_node(), hash);
//test hash
- if (hash==last_hash)
+ if (hash == last_hash)
return; // did not change
- MessageQueue::get_singleton()->push_call(this,"_update_tree");
- tree_dirty=true;
+ MessageQueue::get_singleton()->push_call(this, "_update_tree");
+ tree_dirty = true;
}
void SceneTreeEditor::_tree_changed() {
@@ -603,43 +579,36 @@ void SceneTreeEditor::_tree_changed() {
if (tree_dirty)
return;
- MessageQueue::get_singleton()->push_call(this,"_test_update_tree");
- pending_test_update=true;
-
+ MessageQueue::get_singleton()->push_call(this, "_test_update_tree");
+ pending_test_update = true;
}
void SceneTreeEditor::_selected_changed() {
-
TreeItem *s = tree->get_selected();
ERR_FAIL_COND(!s);
NodePath np = s->get_metadata(0);
- Node *n=get_node(np);
+ Node *n = get_node(np);
-
- if (n==selected)
+ if (n == selected)
return;
-
selected = get_node(np);
blocked++;
emit_signal("node_selected");
blocked--;
-
-
}
-
-void SceneTreeEditor::_cell_multi_selected(Object *p_object,int p_cell,bool p_selected) {
+void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_selected) {
TreeItem *item = p_object->cast_to<TreeItem>();
ERR_FAIL_COND(!item);
NodePath np = item->get_metadata(0);
- Node *n=get_node(np);
+ Node *n = get_node(np);
if (!n)
return;
@@ -652,187 +621,174 @@ void SceneTreeEditor::_cell_multi_selected(Object *p_object,int p_cell,bool p_se
} else {
editor_selection->remove_node(n);
-
}
-
}
void SceneTreeEditor::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_TREE) {
-
- get_tree()->connect("tree_changed",this,"_tree_changed");
- get_tree()->connect("node_removed",this,"_node_removed");
- get_tree()->connect("node_configuration_warning_changed",this,"_warning_changed");
+ if (p_what == NOTIFICATION_ENTER_TREE) {
- instance_menu->set_item_icon(5,get_icon("Load","EditorIcons"));
- tree->connect("item_collapsed",this,"_cell_collapsed");
- inheritance_menu->set_item_icon(2,get_icon("Load","EditorIcons"));
- clear_inherit_confirm->connect("confirmed",this,"_subscene_option",varray(SCENE_MENU_CLEAR_INHERITANCE_CONFIRM));
+ get_tree()->connect("tree_changed", this, "_tree_changed");
+ get_tree()->connect("node_removed", this, "_node_removed");
+ get_tree()->connect("node_configuration_warning_changed", this, "_warning_changed");
- EditorSettings::get_singleton()->connect("settings_changed",this,"_editor_settings_changed");
+ instance_menu->set_item_icon(5, get_icon("Load", "EditorIcons"));
+ tree->connect("item_collapsed", this, "_cell_collapsed");
+ inheritance_menu->set_item_icon(2, get_icon("Load", "EditorIcons"));
+ clear_inherit_confirm->connect("confirmed", this, "_subscene_option", varray(SCENE_MENU_CLEAR_INHERITANCE_CONFIRM));
+ EditorSettings::get_singleton()->connect("settings_changed", this, "_editor_settings_changed");
//get_scene()->connect("tree_changed",this,"_tree_changed",Vector<Variant>(),CONNECT_DEFERRED);
//get_scene()->connect("node_removed",this,"_node_removed",Vector<Variant>(),CONNECT_DEFERRED);
_update_tree();
}
- if (p_what==NOTIFICATION_EXIT_TREE) {
-
- get_tree()->disconnect("tree_changed",this,"_tree_changed");
- get_tree()->disconnect("node_removed",this,"_node_removed");
- tree->disconnect("item_collapsed",this,"_cell_collapsed");
- clear_inherit_confirm->disconnect("confirmed",this,"_subscene_option");
- get_tree()->disconnect("node_configuration_warning_changed",this,"_warning_changed");
- EditorSettings::get_singleton()->disconnect("settings_changed",this,"_editor_settings_changed");
+ if (p_what == NOTIFICATION_EXIT_TREE) {
+
+ get_tree()->disconnect("tree_changed", this, "_tree_changed");
+ get_tree()->disconnect("node_removed", this, "_node_removed");
+ tree->disconnect("item_collapsed", this, "_cell_collapsed");
+ clear_inherit_confirm->disconnect("confirmed", this, "_subscene_option");
+ get_tree()->disconnect("node_configuration_warning_changed", this, "_warning_changed");
+ EditorSettings::get_singleton()->disconnect("settings_changed", this, "_editor_settings_changed");
}
-
}
-
-TreeItem* SceneTreeEditor::_find(TreeItem *p_node,const NodePath& p_path) {
+TreeItem *SceneTreeEditor::_find(TreeItem *p_node, const NodePath &p_path) {
if (!p_node)
return NULL;
- NodePath np=p_node->get_metadata(0);
- if (np==p_path)
+ NodePath np = p_node->get_metadata(0);
+ if (np == p_path)
return p_node;
- TreeItem *children=p_node->get_children();
- while(children) {
+ TreeItem *children = p_node->get_children();
+ while (children) {
- TreeItem *n=_find(children,p_path);
+ TreeItem *n = _find(children, p_path);
if (n)
return n;
- children=children->get_next();
+ children = children->get_next();
}
return NULL;
}
-void SceneTreeEditor::set_selected(Node *p_node,bool p_emit_selected) {
+void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) {
- ERR_FAIL_COND(blocked>0);
+ ERR_FAIL_COND(blocked > 0);
if (pending_test_update)
_test_update_tree();
if (tree_dirty)
_update_tree();
- if (selected==p_node)
+ if (selected == p_node)
return;
-
- TreeItem* item=p_node?_find(tree->get_root(),p_node->get_path()):NULL;
+ TreeItem *item = p_node ? _find(tree->get_root(), p_node->get_path()) : NULL;
if (item) {
// make visible when it's collapsed
- TreeItem* node=item->get_parent();
- while (node && node!=tree->get_root()) {
+ TreeItem *node = item->get_parent();
+ while (node && node != tree->get_root()) {
node->set_collapsed(false);
- node=node->get_parent();
+ node = node->get_parent();
}
item->select(0);
item->set_as_cursor(0);
- selected=p_node;
+ selected = p_node;
tree->ensure_cursor_is_visible();
} else {
if (!p_node)
- selected=NULL;
+ selected = NULL;
_update_tree();
- selected=p_node;
+ selected = p_node;
if (p_emit_selected)
emit_signal("node_selected");
}
-
}
-void SceneTreeEditor::_rename_node(ObjectID p_node,const String& p_name) {
+void SceneTreeEditor::_rename_node(ObjectID p_node, const String &p_name) {
Object *o = ObjectDB::get_instance(p_node);
ERR_FAIL_COND(!o);
Node *n = o->cast_to<Node>();
ERR_FAIL_COND(!n);
- TreeItem* item=_find(tree->get_root(),n->get_path());
+ TreeItem *item = _find(tree->get_root(), n->get_path());
ERR_FAIL_COND(!item);
- n->set_name( p_name );
- item->set_metadata(0,n->get_path());
- item->set_text(0,p_name);
+ n->set_name(p_name);
+ item->set_metadata(0, n->get_path());
+ item->set_text(0, p_name);
emit_signal("node_renamed");
if (!tree_dirty) {
- MessageQueue::get_singleton()->push_call(this,"_update_tree");
- tree_dirty=true;
+ MessageQueue::get_singleton()->push_call(this, "_update_tree");
+ tree_dirty = true;
}
-
-
}
-
void SceneTreeEditor::_renamed() {
- TreeItem *which=tree->get_edited();
+ TreeItem *which = tree->get_edited();
ERR_FAIL_COND(!which);
NodePath np = which->get_metadata(0);
- Node *n=get_node(np);
+ Node *n = get_node(np);
ERR_FAIL_COND(!n);
- String new_name=which->get_text(0);
+ String new_name = which->get_text(0);
if (new_name.find(".") != -1 || new_name.find("/") != -1) {
- error->set_text(TTR("Invalid node name, the following characters are not allowed:")+"\n \".\", \"/\"");
+ error->set_text(TTR("Invalid node name, the following characters are not allowed:") + "\n \".\", \"/\"");
error->popup_centered_minsize();
- new_name=n->get_name();
+ new_name = n->get_name();
}
- if (new_name==n->get_name())
+ if (new_name == n->get_name())
return;
if (!undo_redo) {
- n->set_name( new_name );
- which->set_metadata(0,n->get_path());
+ n->set_name(new_name);
+ which->set_metadata(0, n->get_path());
emit_signal("node_renamed");
} else {
undo_redo->create_action(TTR("Rename Node"));
- emit_signal("node_prerename",n,new_name);
- undo_redo->add_do_method(this,"_rename_node",n->get_instance_ID(),new_name);
- undo_redo->add_undo_method(this,"_rename_node",n->get_instance_ID(),n->get_name());
+ emit_signal("node_prerename", n, new_name);
+ undo_redo->add_do_method(this, "_rename_node", n->get_instance_ID(), new_name);
+ undo_redo->add_undo_method(this, "_rename_node", n->get_instance_ID(), n->get_name());
undo_redo->commit_action();
}
}
-
Node *SceneTreeEditor::get_selected() {
return selected;
}
-void SceneTreeEditor::set_marked(const Set<Node*>& p_marked,bool p_selectable,bool p_children_selectable) {
+void SceneTreeEditor::set_marked(const Set<Node *> &p_marked, bool p_selectable, bool p_children_selectable) {
if (tree_dirty)
_update_tree();
- marked=p_marked;
- marked_selectable=p_selectable;
- marked_children_selectable=p_children_selectable;
+ marked = p_marked;
+ marked_selectable = p_selectable;
+ marked_children_selectable = p_children_selectable;
_update_tree();
}
-void SceneTreeEditor::set_marked(Node *p_marked,bool p_selectable,bool p_children_selectable) {
+void SceneTreeEditor::set_marked(Node *p_marked, bool p_selectable, bool p_children_selectable) {
- Set<Node*> s;
+ Set<Node *> s;
if (p_marked)
s.insert(p_marked);
- set_marked(s,p_selectable,p_children_selectable);
-
-
+ set_marked(s, p_selectable, p_children_selectable);
}
-void SceneTreeEditor::set_filter(const String& p_filter) {
+void SceneTreeEditor::set_filter(const String &p_filter) {
- filter=p_filter;
+ filter = p_filter;
_update_tree();
}
@@ -841,10 +797,9 @@ String SceneTreeEditor::get_filter() const {
return filter;
}
-
void SceneTreeEditor::set_display_foreign_nodes(bool p_display) {
- display_foreign=p_display;
+ display_foreign = p_display;
_update_tree();
}
bool SceneTreeEditor::get_display_foreign_nodes() const {
@@ -854,10 +809,10 @@ bool SceneTreeEditor::get_display_foreign_nodes() const {
void SceneTreeEditor::set_editor_selection(EditorSelection *p_selection) {
- editor_selection=p_selection;
+ editor_selection = p_selection;
tree->set_select_mode(Tree::SELECT_MULTI);
tree->set_cursor_can_exit_tree(false);
- editor_selection->connect("selection_changed",this,"_selection_changed");
+ editor_selection->connect("selection_changed", this, "_selection_changed");
}
void SceneTreeEditor::_update_selection(TreeItem *item) {
@@ -869,7 +824,7 @@ void SceneTreeEditor::_update_selection(TreeItem *item) {
if (!has_node(np))
return;
- Node *n=get_node(np);
+ Node *n = get_node(np);
if (!n)
return;
@@ -879,13 +834,12 @@ void SceneTreeEditor::_update_selection(TreeItem *item) {
else
item->deselect(0);
- TreeItem *c=item->get_children();
+ TreeItem *c = item->get_children();
-
- while(c) {
+ while (c) {
_update_selection(c);
- c=c->get_next();
+ c = c->get_next();
}
}
@@ -894,7 +848,7 @@ void SceneTreeEditor::_selection_changed() {
if (!editor_selection)
return;
- TreeItem *root=tree->get_root();
+ TreeItem *root = tree->get_root();
if (!root)
return;
@@ -908,60 +862,59 @@ void SceneTreeEditor::_cell_collapsed(Object *p_obj) {
if (!can_rename)
return;
- TreeItem *ti=p_obj->cast_to<TreeItem>();
+ TreeItem *ti = p_obj->cast_to<TreeItem>();
if (!ti)
return;
- bool collapsed=ti->is_collapsed();
+ bool collapsed = ti->is_collapsed();
NodePath np = ti->get_metadata(0);
- Node *n=get_node(np);
+ Node *n = get_node(np);
ERR_FAIL_COND(!n);
n->set_display_folded(collapsed);
-
}
-Variant SceneTreeEditor::get_drag_data_fw(const Point2& p_point,Control* p_from) {
+Variant SceneTreeEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
if (!can_rename)
return Variant(); //not editable tree
- Vector<Node*> selected;
+ Vector<Node *> selected;
Vector<Ref<Texture> > icons;
- TreeItem *next=tree->get_next_selected(NULL);
+ TreeItem *next = tree->get_next_selected(NULL);
while (next) {
NodePath np = next->get_metadata(0);
- Node *n=get_node(np);
+ Node *n = get_node(np);
if (n) {
selected.push_back(n);
icons.push_back(next->get_icon(0));
}
- next=tree->get_next_selected(next);
+ next = tree->get_next_selected(next);
}
if (selected.empty())
return Variant();
- VBoxContainer *vb = memnew( VBoxContainer );
+ VBoxContainer *vb = memnew(VBoxContainer);
Array objs;
int list_max = 10;
float opacity_step = 1.0f / list_max;
float opacity_item = 1.0f;
- for(int i=0;i<selected.size();i++) {
+ for (int i = 0; i < selected.size(); i++) {
- if (i<list_max){
- HBoxContainer *hb = memnew( HBoxContainer );
+ if (i < list_max) {
+ HBoxContainer *hb = memnew(HBoxContainer);
TextureRect *tf = memnew(TextureRect);
tf->set_texture(icons[i]);
hb->add_child(tf);
- Label *label = memnew( Label( selected[i]->get_name() ) );
+ Label *label = memnew(Label(selected[i]->get_name()));
hb->add_child(label);
vb->add_child(hb);
- hb->set_modulate(Color(1,1,1,opacity_item));
+ hb->set_modulate(Color(1, 1, 1, opacity_item));
opacity_item -= opacity_step;
}
NodePath p = selected[i]->get_path();
@@ -970,10 +923,10 @@ Variant SceneTreeEditor::get_drag_data_fw(const Point2& p_point,Control* p_from)
set_drag_preview(vb);
Dictionary drag_data;
- drag_data["type"]="nodes";
- drag_data["nodes"]=objs;
+ drag_data["type"] = "nodes";
+ drag_data["nodes"] = objs;
- tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN|Tree::DROP_MODE_ON_ITEM);
+ tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN | Tree::DROP_MODE_ON_ITEM);
emit_signal("nodes_dragged");
return drag_data;
@@ -983,15 +936,14 @@ bool SceneTreeEditor::_is_script_type(const StringName &p_type) const {
return (script_types->find(p_type));
}
-bool SceneTreeEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const {
+bool SceneTreeEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
if (!can_rename)
return false; //not editable tree
- if (filter!=String())
+ if (filter != String())
return false; //can't rearrange tree with filter turned on
-
- Dictionary d=p_data;
+ Dictionary d = p_data;
if (!d.has("type"))
return false;
@@ -1000,14 +952,14 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_da
return false;
int section = tree->get_drop_section_at_pos(p_point);
- if (section<-1 || (section==-1 && !item->get_parent()))
+ if (section < -1 || (section == -1 && !item->get_parent()))
return false;
- if (String(d["type"])=="files") {
+ if (String(d["type"]) == "files") {
Vector<String> files = d["files"];
- if (files.size()==0)
+ if (files.size() == 0)
return false; //weird
if (_is_script_type(EditorFileSystem::get_singleton()->get_file_type(files[0]))) {
@@ -1015,112 +967,103 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_da
return true;
}
- for(int i=0;i<files.size();i++) {
+ for (int i = 0; i < files.size(); i++) {
String file = files[i];
String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
- if (ftype!="PackedScene")
+ if (ftype != "PackedScene")
return false;
}
- tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN|Tree::DROP_MODE_ON_ITEM); //so it works..
+ tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN | Tree::DROP_MODE_ON_ITEM); //so it works..
return true;
}
-
- if (String(d["type"])=="nodes") {
+ if (String(d["type"]) == "nodes") {
return true;
}
return false;
}
-void SceneTreeEditor::drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) {
+void SceneTreeEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
- if (!can_drop_data_fw(p_point,p_data,p_from))
+ if (!can_drop_data_fw(p_point, p_data, p_from))
return;
TreeItem *item = tree->get_item_at_pos(p_point);
if (!item)
return;
int section = tree->get_drop_section_at_pos(p_point);
- if (section<-1)
+ if (section < -1)
return;
NodePath np = item->get_metadata(0);
- Node *n=get_node(np);
+ Node *n = get_node(np);
if (!n)
return;
- Dictionary d=p_data;
+ Dictionary d = p_data;
- if (String(d["type"])=="nodes") {
- Array nodes=d["nodes"];
- emit_signal("nodes_rearranged",nodes,np,section);
+ if (String(d["type"]) == "nodes") {
+ Array nodes = d["nodes"];
+ emit_signal("nodes_rearranged", nodes, np, section);
}
- if (String(d["type"])=="files") {
+ if (String(d["type"]) == "files") {
Vector<String> files = d["files"];
-
String ftype = EditorFileSystem::get_singleton()->get_file_type(files[0]);
if (_is_script_type(ftype)) {
- emit_signal("script_dropped", files[0],np);
+ emit_signal("script_dropped", files[0], np);
} else {
- emit_signal("files_dropped",files,np,section);
+ emit_signal("files_dropped", files, np, section);
}
}
-
}
-void SceneTreeEditor::_rmb_select(const Vector2& p_pos) {
+void SceneTreeEditor::_rmb_select(const Vector2 &p_pos) {
- emit_signal("rmb_pressed",tree->get_global_transform().xform(p_pos));
+ emit_signal("rmb_pressed", tree->get_global_transform().xform(p_pos));
}
-
-void SceneTreeEditor::_warning_changed(Node* p_for_node) {
+void SceneTreeEditor::_warning_changed(Node *p_for_node) {
//should use a timer
update_timer->start();
//print_line("WARNING CHANGED "+String(p_for_node->get_name()));
-
}
-
void SceneTreeEditor::_editor_settings_changed() {
bool enable_rl = EditorSettings::get_singleton()->get("docks/scene_tree/draw_relationship_lines");
Color rl_color = EditorSettings::get_singleton()->get("docks/scene_tree/relationship_line_color");
if (enable_rl) {
- tree->add_constant_override("draw_relationship_lines",1);
+ tree->add_constant_override("draw_relationship_lines", 1);
tree->add_color_override("relationship_line_color", rl_color);
- }
- else
- tree->add_constant_override("draw_relationship_lines",0);
-
+ } else
+ tree->add_constant_override("draw_relationship_lines", 0);
}
-
void SceneTreeEditor::_bind_methods() {
- ClassDB::bind_method("_tree_changed",&SceneTreeEditor::_tree_changed);
- ClassDB::bind_method("_update_tree",&SceneTreeEditor::_update_tree);
- ClassDB::bind_method("_node_removed",&SceneTreeEditor::_node_removed);
- ClassDB::bind_method("_selected_changed",&SceneTreeEditor::_selected_changed);
- ClassDB::bind_method("_renamed",&SceneTreeEditor::_renamed);
- ClassDB::bind_method("_rename_node",&SceneTreeEditor::_rename_node);
- ClassDB::bind_method("_test_update_tree",&SceneTreeEditor::_test_update_tree);
- ClassDB::bind_method("_cell_multi_selected",&SceneTreeEditor::_cell_multi_selected);
- ClassDB::bind_method("_selection_changed",&SceneTreeEditor::_selection_changed);
- ClassDB::bind_method("_cell_button_pressed",&SceneTreeEditor::_cell_button_pressed);
- ClassDB::bind_method("_cell_collapsed",&SceneTreeEditor::_cell_collapsed);
- ClassDB::bind_method("_subscene_option",&SceneTreeEditor::_subscene_option);
- ClassDB::bind_method("_rmb_select",&SceneTreeEditor::_rmb_select);
- ClassDB::bind_method("_warning_changed",&SceneTreeEditor::_warning_changed);
-
- ClassDB::bind_method("_node_script_changed",&SceneTreeEditor::_node_script_changed);
- ClassDB::bind_method("_node_visibility_changed",&SceneTreeEditor::_node_visibility_changed);
+ ClassDB::bind_method("_tree_changed", &SceneTreeEditor::_tree_changed);
+ ClassDB::bind_method("_update_tree", &SceneTreeEditor::_update_tree);
+ ClassDB::bind_method("_node_removed", &SceneTreeEditor::_node_removed);
+ ClassDB::bind_method("_selected_changed", &SceneTreeEditor::_selected_changed);
+ ClassDB::bind_method("_renamed", &SceneTreeEditor::_renamed);
+ ClassDB::bind_method("_rename_node", &SceneTreeEditor::_rename_node);
+ ClassDB::bind_method("_test_update_tree", &SceneTreeEditor::_test_update_tree);
+ ClassDB::bind_method("_cell_multi_selected", &SceneTreeEditor::_cell_multi_selected);
+ ClassDB::bind_method("_selection_changed", &SceneTreeEditor::_selection_changed);
+ ClassDB::bind_method("_cell_button_pressed", &SceneTreeEditor::_cell_button_pressed);
+ ClassDB::bind_method("_cell_collapsed", &SceneTreeEditor::_cell_collapsed);
+ ClassDB::bind_method("_subscene_option", &SceneTreeEditor::_subscene_option);
+ ClassDB::bind_method("_rmb_select", &SceneTreeEditor::_rmb_select);
+ ClassDB::bind_method("_warning_changed", &SceneTreeEditor::_warning_changed);
+
+ ClassDB::bind_method("_node_script_changed", &SceneTreeEditor::_node_script_changed);
+ ClassDB::bind_method("_node_visibility_changed", &SceneTreeEditor::_node_visibility_changed);
ClassDB::bind_method("_editor_settings_changed", &SceneTreeEditor::_editor_settings_changed);
@@ -1130,187 +1073,166 @@ void SceneTreeEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("update_tree"), &SceneTreeEditor::update_tree);
- ADD_SIGNAL( MethodInfo("node_selected") );
- ADD_SIGNAL( MethodInfo("node_renamed") );
- ADD_SIGNAL( MethodInfo("node_prerename") );
- ADD_SIGNAL( MethodInfo("node_changed") );
- ADD_SIGNAL( MethodInfo("nodes_dragged") );
- ADD_SIGNAL( MethodInfo("nodes_rearranged",PropertyInfo(Variant::ARRAY,"paths"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) );
- ADD_SIGNAL( MethodInfo("files_dropped",PropertyInfo(Variant::POOL_STRING_ARRAY,"files"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) );
- ADD_SIGNAL( MethodInfo("script_dropped",PropertyInfo(Variant::STRING,"file"),PropertyInfo(Variant::NODE_PATH,"to_path")));
- ADD_SIGNAL( MethodInfo("rmb_pressed",PropertyInfo(Variant::VECTOR2,"pos")) ) ;
-
- ADD_SIGNAL( MethodInfo("open") );
- ADD_SIGNAL( MethodInfo("open_script") );
-
-
+ ADD_SIGNAL(MethodInfo("node_selected"));
+ ADD_SIGNAL(MethodInfo("node_renamed"));
+ ADD_SIGNAL(MethodInfo("node_prerename"));
+ ADD_SIGNAL(MethodInfo("node_changed"));
+ ADD_SIGNAL(MethodInfo("nodes_dragged"));
+ ADD_SIGNAL(MethodInfo("nodes_rearranged", PropertyInfo(Variant::ARRAY, "paths"), PropertyInfo(Variant::NODE_PATH, "to_path"), PropertyInfo(Variant::INT, "type")));
+ ADD_SIGNAL(MethodInfo("files_dropped", PropertyInfo(Variant::POOL_STRING_ARRAY, "files"), PropertyInfo(Variant::NODE_PATH, "to_path"), PropertyInfo(Variant::INT, "type")));
+ ADD_SIGNAL(MethodInfo("script_dropped", PropertyInfo(Variant::STRING, "file"), PropertyInfo(Variant::NODE_PATH, "to_path")));
+ ADD_SIGNAL(MethodInfo("rmb_pressed", PropertyInfo(Variant::VECTOR2, "pos")));
+
+ ADD_SIGNAL(MethodInfo("open"));
+ ADD_SIGNAL(MethodInfo("open_script"));
}
+SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_open_instance) {
-SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open_instance) {
+ undo_redo = NULL;
+ tree_dirty = true;
+ selected = NULL;
-
- undo_redo=NULL;
- tree_dirty=true;
- selected=NULL;
-
- marked_selectable=false;
- marked_children_selectable=false;
- can_rename=p_can_rename;
- can_open_instance=p_can_open_instance;
- display_foreign=false;
- editor_selection=NULL;
+ marked_selectable = false;
+ marked_children_selectable = false;
+ can_rename = p_can_rename;
+ can_open_instance = p_can_open_instance;
+ display_foreign = false;
+ editor_selection = NULL;
if (p_label) {
- Label *label = memnew( Label );
- label->set_pos( Point2(10, 0));
+ Label *label = memnew(Label);
+ label->set_pos(Point2(10, 0));
label->set_text(TTR("Scene Tree (Nodes):"));
add_child(label);
}
- tree = memnew( Tree );
- tree->set_anchor( MARGIN_RIGHT, ANCHOR_END );
- tree->set_anchor( MARGIN_BOTTOM, ANCHOR_END );
- tree->set_begin( Point2(0,p_label?18:0 ));
- tree->set_end( Point2(0,0 ));
+ tree = memnew(Tree);
+ tree->set_anchor(MARGIN_RIGHT, ANCHOR_END);
+ tree->set_anchor(MARGIN_BOTTOM, ANCHOR_END);
+ tree->set_begin(Point2(0, p_label ? 18 : 0));
+ tree->set_end(Point2(0, 0));
- add_child( tree );
+ add_child(tree);
tree->set_drag_forwarding(this);
if (p_can_rename) {
tree->set_allow_rmb_select(true);
- tree->connect("item_rmb_selected",this,"_rmb_select");
- tree->connect("empty_tree_rmb_selected",this,"_rmb_select");
+ tree->connect("item_rmb_selected", this, "_rmb_select");
+ tree->connect("empty_tree_rmb_selected", this, "_rmb_select");
}
- tree->connect("cell_selected", this,"_selected_changed");
- tree->connect("item_edited", this,"_renamed",varray(),CONNECT_DEFERRED);
- tree->connect("multi_selected",this,"_cell_multi_selected");
- tree->connect("button_pressed",this,"_cell_button_pressed");
+ tree->connect("cell_selected", this, "_selected_changed");
+ tree->connect("item_edited", this, "_renamed", varray(), CONNECT_DEFERRED);
+ tree->connect("multi_selected", this, "_cell_multi_selected");
+ tree->connect("button_pressed", this, "_cell_button_pressed");
//tree->connect("item_edited", this,"_renamed",Vector<Variant>(),true);
- error = memnew( AcceptDialog );
+ error = memnew(AcceptDialog);
add_child(error);
- warning = memnew( AcceptDialog );
+ warning = memnew(AcceptDialog);
add_child(warning);
warning->set_title("Node Configuration Warning!");
+ show_enabled_subscene = false;
- show_enabled_subscene=false;
+ last_hash = 0;
+ pending_test_update = false;
+ updating_tree = false;
+ blocked = 0;
- last_hash=0;
- pending_test_update=false;
- updating_tree=false;
- blocked=0;
-
- instance_menu = memnew( PopupMenu );
- instance_menu->add_check_item(TTR("Editable Children"),SCENE_MENU_EDITABLE_CHILDREN);
- instance_menu->add_check_item(TTR("Load As Placeholder"),SCENE_MENU_USE_PLACEHOLDER);
+ instance_menu = memnew(PopupMenu);
+ instance_menu->add_check_item(TTR("Editable Children"), SCENE_MENU_EDITABLE_CHILDREN);
+ instance_menu->add_check_item(TTR("Load As Placeholder"), SCENE_MENU_USE_PLACEHOLDER);
instance_menu->add_separator();
- instance_menu->add_item(TTR("Discard Instancing"),SCENE_MENU_CLEAR_INSTANCING);
+ instance_menu->add_item(TTR("Discard Instancing"), SCENE_MENU_CLEAR_INSTANCING);
instance_menu->add_separator();
- instance_menu->add_item(TTR("Open in Editor"),SCENE_MENU_OPEN);
- instance_menu->connect("id_pressed",this,"_subscene_option");
+ instance_menu->add_item(TTR("Open in Editor"), SCENE_MENU_OPEN);
+ instance_menu->connect("id_pressed", this, "_subscene_option");
add_child(instance_menu);
- inheritance_menu = memnew( PopupMenu );
- inheritance_menu->add_item(TTR("Clear Inheritance"),SCENE_MENU_CLEAR_INHERITANCE);
+ inheritance_menu = memnew(PopupMenu);
+ inheritance_menu->add_item(TTR("Clear Inheritance"), SCENE_MENU_CLEAR_INHERITANCE);
inheritance_menu->add_separator();
- inheritance_menu->add_item(TTR("Open in Editor"),SCENE_MENU_OPEN_INHERITED);
- inheritance_menu->connect("id_pressed",this,"_subscene_option");
+ inheritance_menu->add_item(TTR("Open in Editor"), SCENE_MENU_OPEN_INHERITED);
+ inheritance_menu->connect("id_pressed", this, "_subscene_option");
add_child(inheritance_menu);
- clear_inherit_confirm = memnew( ConfirmationDialog );
+ clear_inherit_confirm = memnew(ConfirmationDialog);
clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)"));
clear_inherit_confirm->get_ok()->set_text(TTR("Clear!"));
add_child(clear_inherit_confirm);
update_timer = memnew(Timer);
- update_timer->connect("timeout",this,"_update_tree");
+ update_timer->connect("timeout", this, "_update_tree");
update_timer->set_one_shot(true);
update_timer->set_wait_time(0.5);
add_child(update_timer);
script_types = memnew(List<StringName>);
ClassDB::get_inheriters_from_class("Script", script_types);
-
}
-
-
SceneTreeEditor::~SceneTreeEditor() {
memdelete(script_types);
}
-
/******** DIALOG *********/
void SceneTreeDialog::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_TREE) {
- connect("confirmed", this,"_select");
-
+ if (p_what == NOTIFICATION_ENTER_TREE) {
+ connect("confirmed", this, "_select");
}
- if (p_what==NOTIFICATION_EXIT_TREE) {
- disconnect("confirmed", this,"_select");
-
+ if (p_what == NOTIFICATION_EXIT_TREE) {
+ disconnect("confirmed", this, "_select");
}
- if (p_what==NOTIFICATION_DRAW) {
+ if (p_what == NOTIFICATION_DRAW) {
RID ci = get_canvas_item();
- get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size()));
+ get_stylebox("panel", "PopupMenu")->draw(ci, Rect2(Point2(), get_size()));
}
- if (p_what==NOTIFICATION_VISIBILITY_CHANGED && is_visible_in_tree()) {
+ if (p_what == NOTIFICATION_VISIBILITY_CHANGED && is_visible_in_tree()) {
tree->update_tree();
}
-
-
}
void SceneTreeDialog::_cancel() {
hide();
-
-
-
}
void SceneTreeDialog::_select() {
if (tree->get_selected()) {
- emit_signal("selected",tree->get_selected()->get_path());
+ emit_signal("selected", tree->get_selected()->get_path());
hide();
}
}
void SceneTreeDialog::_bind_methods() {
- ClassDB::bind_method("_select",&SceneTreeDialog::_select);
- ClassDB::bind_method("_cancel",&SceneTreeDialog::_cancel);
- ADD_SIGNAL( MethodInfo("selected",PropertyInfo(Variant::NODE_PATH,"path")));
-
+ ClassDB::bind_method("_select", &SceneTreeDialog::_select);
+ ClassDB::bind_method("_cancel", &SceneTreeDialog::_cancel);
+ ADD_SIGNAL(MethodInfo("selected", PropertyInfo(Variant::NODE_PATH, "path")));
}
-
SceneTreeDialog::SceneTreeDialog() {
set_title(TTR("Select a Node"));
- tree = memnew( SceneTreeEditor(false,false) );
+ tree = memnew(SceneTreeEditor(false, false));
add_child(tree);
//set_child_rect(tree);
- tree->get_scene_tree()->connect("item_activated",this,"_select");
-
+ tree->get_scene_tree()->connect("item_activated", this, "_select");
}
-
-SceneTreeDialog::~SceneTreeDialog()
-{
+SceneTreeDialog::~SceneTreeDialog() {
}