diff options
Diffstat (limited to 'editor/scene_tree_editor.cpp')
-rw-r--r-- | editor/scene_tree_editor.cpp | 786 |
1 files changed, 354 insertions, 432 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index fb21747ebb..3310405ae9 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -28,22 +28,21 @@ /*************************************************************************/ #include "scene_tree_editor.h" -#include "scene/gui/label.h" +#include "editor/plugins/canvas_item_editor_plugin.h" #include "editor_node.h" -#include "print_string.h" #include "message_queue.h" +#include "print_string.h" +#include "scene/gui/label.h" #include "scene/main/viewport.h" -#include "editor/plugins/canvas_item_editor_plugin.h" #include "scene/resources/packed_scene.h" Node *SceneTreeEditor::get_scene_node() { - ERR_FAIL_COND_V(!is_inside_tree(),NULL); + ERR_FAIL_COND_V(!is_inside_tree(), NULL); return get_tree()->get_edited_scene_root(); } - void SceneTreeEditor::_subscene_option(int p_idx) { Object *obj = ObjectDB::get_instance(instance_node); @@ -53,7 +52,7 @@ void SceneTreeEditor::_subscene_option(int p_idx) { if (!node) return; - switch(p_idx) { + switch (p_idx) { case SCENE_MENU_EDITABLE_CHILDREN: { @@ -61,11 +60,11 @@ void SceneTreeEditor::_subscene_option(int p_idx) { editable = !editable; //node->set_instance_children_editable(editable); - EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node,editable); - instance_menu->set_item_checked(0,editable); + EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node, editable); + instance_menu->set_item_checked(0, editable); if (editable) { node->set_scene_instance_load_placeholder(false); - instance_menu->set_item_checked(1,false); + instance_menu->set_item_checked(1, false); } _update_tree(); @@ -78,48 +77,46 @@ void SceneTreeEditor::_subscene_option(int p_idx) { //node->set_instance_children_editable(editable); if (placeholder) { - EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node,false); + EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node, false); } node->set_scene_instance_load_placeholder(placeholder); - instance_menu->set_item_checked(0,false); - instance_menu->set_item_checked(1,placeholder); + instance_menu->set_item_checked(0, false); + instance_menu->set_item_checked(1, placeholder); _update_tree(); } break; case SCENE_MENU_OPEN: { - emit_signal("open",node->get_filename()); + emit_signal("open", node->get_filename()); } break; case SCENE_MENU_CLEAR_INHERITANCE: { clear_inherit_confirm->popup_centered_minsize(); } break; case SCENE_MENU_CLEAR_INSTANCING: { - Node*root=EditorNode::get_singleton()->get_edited_scene(); + Node *root = EditorNode::get_singleton()->get_edited_scene(); if (!root) break; - - ERR_FAIL_COND(node->get_filename()==String()); + ERR_FAIL_COND(node->get_filename() == String()); undo_redo->create_action("Discard Instancing"); - undo_redo->add_do_method(node,"set_filename",""); - undo_redo->add_undo_method(node,"set_filename",node->get_filename()); + undo_redo->add_do_method(node, "set_filename", ""); + undo_redo->add_undo_method(node, "set_filename", node->get_filename()); - _node_replace_owner(node,node,root); + _node_replace_owner(node, node, root); - undo_redo->add_do_method(this,"update_tree"); - undo_redo->add_undo_method(this,"update_tree"); + undo_redo->add_do_method(this, "update_tree"); + undo_redo->add_undo_method(this, "update_tree"); undo_redo->commit_action(); - } break; case SCENE_MENU_OPEN_INHERITED: { if (node && node->get_scene_inherited_state().is_valid()) { - emit_signal("open",node->get_scene_inherited_state()->get_path()); + emit_signal("open", node->get_scene_inherited_state()->get_path()); } } break; case SCENE_MENU_CLEAR_INHERITANCE_CONFIRM: { @@ -130,100 +127,94 @@ void SceneTreeEditor::_subscene_option(int p_idx) { } } break; - - } - } +void SceneTreeEditor::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root) { -void SceneTreeEditor::_node_replace_owner(Node* p_base,Node* p_node,Node* p_root) { + if (p_base != p_node) { - if (p_base!=p_node) { + if (p_node->get_owner() == p_base) { - if (p_node->get_owner()==p_base) { - - undo_redo->add_do_method(p_node,"set_owner",p_root); - undo_redo->add_undo_method(p_node,"set_owner",p_base); + undo_redo->add_do_method(p_node, "set_owner", p_root); + undo_redo->add_undo_method(p_node, "set_owner", p_base); } } - for(int i=0;i<p_node->get_child_count();i++) { + for (int i = 0; i < p_node->get_child_count(); i++) { - _node_replace_owner(p_base,p_node->get_child(i),p_root); + _node_replace_owner(p_base, p_node->get_child(i), p_root); } } +void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_id) { -void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id) { - - TreeItem *item=p_item->cast_to<TreeItem>(); + TreeItem *item = p_item->cast_to<TreeItem>(); ERR_FAIL_COND(!item); NodePath np = item->get_metadata(0); - Node *n=get_node(np); + Node *n = get_node(np); ERR_FAIL_COND(!n); - if (p_id==BUTTON_SUBSCENE) { + if (p_id == BUTTON_SUBSCENE) { //open scene request - Rect2 item_rect = tree->get_item_rect(item,0); - item_rect.pos.y-=tree->get_scroll().y; - item_rect.pos+=tree->get_global_pos(); + Rect2 item_rect = tree->get_item_rect(item, 0); + item_rect.pos.y -= tree->get_scroll().y; + item_rect.pos += tree->get_global_pos(); - if (n==get_scene_node()) { - inheritance_menu->set_pos(item_rect.pos+Vector2(0,item_rect.size.y)); - inheritance_menu->set_size(Vector2(item_rect.size.x,0)); + if (n == get_scene_node()) { + inheritance_menu->set_pos(item_rect.pos + Vector2(0, item_rect.size.y)); + inheritance_menu->set_size(Vector2(item_rect.size.x, 0)); inheritance_menu->popup(); - instance_node=n->get_instance_ID(); + instance_node = n->get_instance_ID(); } else { - instance_menu->set_pos(item_rect.pos+Vector2(0,item_rect.size.y)); - instance_menu->set_size(Vector2(item_rect.size.x,0)); + instance_menu->set_pos(item_rect.pos + Vector2(0, item_rect.size.y)); + instance_menu->set_size(Vector2(item_rect.size.x, 0)); if (EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(n)) - instance_menu->set_item_checked(0,true); + instance_menu->set_item_checked(0, true); else - instance_menu->set_item_checked(0,false); + instance_menu->set_item_checked(0, false); - if (n->get_owner()==get_scene_node()) { - instance_menu->set_item_checked(1,n->get_scene_instance_load_placeholder()); - instance_menu->set_item_disabled(1,false); + if (n->get_owner() == get_scene_node()) { + instance_menu->set_item_checked(1, n->get_scene_instance_load_placeholder()); + instance_menu->set_item_disabled(1, false); } else { - instance_menu->set_item_checked(1,false); - instance_menu->set_item_disabled(1,true); + instance_menu->set_item_checked(1, false); + instance_menu->set_item_disabled(1, true); } instance_menu->popup(); - instance_node=n->get_instance_ID(); + instance_node = n->get_instance_ID(); } //emit_signal("open",n->get_filename()); - } else if (p_id==BUTTON_SCRIPT) { - RefPtr script=n->get_script(); + } else if (p_id == BUTTON_SCRIPT) { + RefPtr script = n->get_script(); if (!script.is_null()) - emit_signal("open_script",script); - - } else if (p_id==BUTTON_VISIBILITY) { + emit_signal("open_script", script); + } else if (p_id == BUTTON_VISIBILITY) { if (n->is_class("Spatial")) { bool v = bool(n->call("is_visible")); undo_redo->create_action(TTR("Toggle Spatial Visible")); - undo_redo->add_do_method(n,"set_visible",!v); - undo_redo->add_undo_method(n,"set_visible",v); + undo_redo->add_do_method(n, "set_visible", !v); + undo_redo->add_undo_method(n, "set_visible", v); undo_redo->commit_action(); } else if (n->is_class("CanvasItem")) { bool v = bool(n->call("is_visible")); undo_redo->create_action(TTR("Toggle CanvasItem Visible")); - undo_redo->add_do_method(n,v?"hide":"show"); - undo_redo->add_undo_method(n,v?"show":"hide"); + undo_redo->add_do_method(n, v ? "hide" : "show"); + undo_redo->add_undo_method(n, v ? "show" : "hide"); undo_redo->commit_action(); } - } else if (p_id==BUTTON_LOCK) { + } else if (p_id == BUTTON_LOCK) { if (n->is_class("CanvasItem")) { n->set_meta("_edit_lock_", Variant()); @@ -231,44 +222,44 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id) emit_signal("node_changed"); } - } else if (p_id==BUTTON_GROUP) { + } else if (p_id == BUTTON_GROUP) { if (n->is_class("CanvasItem")) { n->set_meta("_edit_group_", Variant()); _update_tree(); emit_signal("node_changed"); } - } else if (p_id==BUTTON_WARNING) { + } else if (p_id == BUTTON_WARNING) { String config_err = n->get_configuration_warning(); - if (config_err==String()) + if (config_err == String()) return; - config_err=config_err.word_wrap(80); + config_err = config_err.word_wrap(80); warning->set_text(config_err); warning->popup_centered_minsize(); - } else if (p_id==BUTTON_SIGNALS) { + } else if (p_id == BUTTON_SIGNALS) { editor_selection->clear(); editor_selection->add_node(n); set_selected(n); - NodeDock::singleton->get_parent()->call("set_current_tab",NodeDock::singleton->get_index()); + NodeDock::singleton->get_parent()->call("set_current_tab", NodeDock::singleton->get_index()); NodeDock::singleton->show_connections(); - } else if (p_id==BUTTON_GROUPS) { + } else if (p_id == BUTTON_GROUPS) { editor_selection->clear(); editor_selection->add_node(n); set_selected(n); - NodeDock::singleton->get_parent()->call("set_current_tab",NodeDock::singleton->get_index()); + NodeDock::singleton->get_parent()->call("set_current_tab", NodeDock::singleton->get_index()); NodeDock::singleton->show_groups(); } } -bool SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) { +bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { if (!p_node) return false; @@ -276,34 +267,34 @@ bool SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) { // only owned nodes are editable, since nodes can create their own (manually owned) child nodes, // which the editor needs not to know about. - bool part_of_subscene=false; + bool part_of_subscene = false; - if (!display_foreign && p_node->get_owner()!=get_scene_node() && p_node!=get_scene_node()) { + if (!display_foreign && p_node->get_owner() != get_scene_node() && p_node != get_scene_node()) { if ((show_enabled_subscene || can_open_instance) && p_node->get_owner() && (get_scene_node()->is_editable_instance(p_node->get_owner()))) { - part_of_subscene=true; + part_of_subscene = true; //allow } else { return false; } } else { - part_of_subscene = p_node!=get_scene_node() && get_scene_node()->get_scene_inherited_state().is_valid() && get_scene_node()->get_scene_inherited_state()->find_node_by_path(get_scene_node()->get_path_to(p_node))>=0; + part_of_subscene = p_node != get_scene_node() && get_scene_node()->get_scene_inherited_state().is_valid() && get_scene_node()->get_scene_inherited_state()->find_node_by_path(get_scene_node()->get_path_to(p_node)) >= 0; } TreeItem *item = tree->create_item(p_parent); - item->set_text(0, p_node->get_name() ); + item->set_text(0, p_node->get_name()); if (can_rename && !part_of_subscene /*(p_node->get_owner() == get_scene_node() || p_node==get_scene_node())*/) item->set_editable(0, true); - item->set_selectable(0,true); + item->set_selectable(0, true); if (can_rename) { #ifdef ENABLE_DEPRECATED if (p_node->has_meta("_editor_collapsed")) { //remove previous way of storing folding, which did not get along with scene inheritance and instancing if ((bool)p_node->get_meta("_editor_collapsed")) p_node->set_display_folded(true); - p_node->set_meta("_editor_collapsed",Variant()); + p_node->set_meta("_editor_collapsed", Variant()); } #endif bool collapsed = p_node->is_displayed_folded(); @@ -313,111 +304,107 @@ bool SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) { Ref<Texture> icon; if (p_node->has_meta("_editor_icon")) - icon=p_node->get_meta("_editor_icon"); + icon = p_node->get_meta("_editor_icon"); else - icon=get_icon( (has_icon(p_node->get_class(),"EditorIcons")?p_node->get_class():String("Object")),"EditorIcons"); - item->set_icon(0, icon ); - item->set_metadata( 0,p_node->get_path() ); + icon = get_icon((has_icon(p_node->get_class(), "EditorIcons") ? p_node->get_class() : String("Object")), "EditorIcons"); + item->set_icon(0, icon); + item->set_metadata(0, p_node->get_path()); if (part_of_subscene) { //item->set_selectable(0,marked_selectable); - item->set_custom_color(0,Color(0.8,0.4,0.20)); + item->set_custom_color(0, Color(0.8, 0.4, 0.20)); } else if (marked.has(p_node)) { - item->set_selectable(0,marked_selectable); - item->set_custom_color(0,Color(0.8,0.1,0.10)); + item->set_selectable(0, marked_selectable); + item->set_custom_color(0, Color(0.8, 0.1, 0.10)); } else if (!marked_selectable && !marked_children_selectable) { - Node *node=p_node; - while(node) { + Node *node = p_node; + while (node) { if (marked.has(node)) { - item->set_selectable(0,false); - item->set_custom_color(0,Color(0.8,0.1,0.10)); + item->set_selectable(0, false); + item->set_custom_color(0, Color(0.8, 0.1, 0.10)); break; } - node=node->get_parent(); + node = node->get_parent(); } } - - if (can_rename) { //should be can edit.. String warning = p_node->get_configuration_warning(); - if (warning!=String()) { - item->add_button(0,get_icon("NodeWarning","EditorIcons"),BUTTON_WARNING); + if (warning != String()) { + item->add_button(0, get_icon("NodeWarning", "EditorIcons"), BUTTON_WARNING); } bool has_connections = p_node->has_persistent_signal_connections(); bool has_groups = p_node->has_persistent_groups(); if (has_connections && has_groups) { - item->add_button(0,get_icon("ConnectionAndGroups","EditorIcons"),BUTTON_SIGNALS); + item->add_button(0, get_icon("ConnectionAndGroups", "EditorIcons"), BUTTON_SIGNALS); } else if (has_connections) { - item->add_button(0,get_icon("Connect","EditorIcons"),BUTTON_SIGNALS); + item->add_button(0, get_icon("Connect", "EditorIcons"), BUTTON_SIGNALS); } else if (has_groups) { - item->add_button(0,get_icon("Groups","EditorIcons"),BUTTON_GROUPS); + item->add_button(0, get_icon("Groups", "EditorIcons"), BUTTON_GROUPS); } } - if (p_node==get_scene_node() && p_node->get_scene_inherited_state().is_valid()) { - item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE); - item->set_tooltip(0,TTR("Inherits:")+" "+p_node->get_scene_inherited_state()->get_path()+"\n"+TTR("Type:")+" "+p_node->get_class()); - } else if (p_node!=get_scene_node() && p_node->get_filename()!="" && can_open_instance) { + if (p_node == get_scene_node() && p_node->get_scene_inherited_state().is_valid()) { + item->add_button(0, get_icon("InstanceOptions", "EditorIcons"), BUTTON_SUBSCENE); + item->set_tooltip(0, TTR("Inherits:") + " " + p_node->get_scene_inherited_state()->get_path() + "\n" + TTR("Type:") + " " + p_node->get_class()); + } else if (p_node != get_scene_node() && p_node->get_filename() != "" && can_open_instance) { - item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE); - item->set_tooltip(0,TTR("Instance:")+" "+p_node->get_filename()+"\n"+TTR("Type:")+" "+p_node->get_class()); + item->add_button(0, get_icon("InstanceOptions", "EditorIcons"), BUTTON_SUBSCENE); + item->set_tooltip(0, TTR("Instance:") + " " + p_node->get_filename() + "\n" + TTR("Type:") + " " + p_node->get_class()); } else { - item->set_tooltip(0,String(p_node->get_name())+"\n"+TTR("Type:")+" "+p_node->get_class()); + item->set_tooltip(0, String(p_node->get_name()) + "\n" + TTR("Type:") + " " + p_node->get_class()); } if (can_open_instance) { - if (!p_node->is_connected("script_changed",this,"_node_script_changed")) - p_node->connect("script_changed",this,"_node_script_changed",varray(p_node)); - + if (!p_node->is_connected("script_changed", this, "_node_script_changed")) + p_node->connect("script_changed", this, "_node_script_changed", varray(p_node)); if (!p_node->get_script().is_null()) { - item->add_button(0,get_icon("Script","EditorIcons"),BUTTON_SCRIPT); + item->add_button(0, get_icon("Script", "EditorIcons"), BUTTON_SCRIPT); } if (p_node->is_class("CanvasItem")) { - bool is_locked = p_node->has_meta("_edit_lock_");//_edit_group_ + bool is_locked = p_node->has_meta("_edit_lock_"); //_edit_group_ if (is_locked) - item->add_button(0,get_icon("Lock", "EditorIcons"), BUTTON_LOCK); + item->add_button(0, get_icon("Lock", "EditorIcons"), BUTTON_LOCK); bool is_grouped = p_node->has_meta("_edit_group_"); if (is_grouped) - item->add_button(0,get_icon("Group", "EditorIcons"), BUTTON_GROUP); + item->add_button(0, get_icon("Group", "EditorIcons"), BUTTON_GROUP); bool v = p_node->call("is_visible"); if (v) - item->add_button(0,get_icon("Visible","EditorIcons"),BUTTON_VISIBILITY); + item->add_button(0, get_icon("Visible", "EditorIcons"), BUTTON_VISIBILITY); else - item->add_button(0,get_icon("Hidden","EditorIcons"),BUTTON_VISIBILITY); + item->add_button(0, get_icon("Hidden", "EditorIcons"), BUTTON_VISIBILITY); - if (!p_node->is_connected("visibility_changed",this,"_node_visibility_changed")) - p_node->connect("visibility_changed",this,"_node_visibility_changed",varray(p_node)); + if (!p_node->is_connected("visibility_changed", this, "_node_visibility_changed")) + p_node->connect("visibility_changed", this, "_node_visibility_changed", varray(p_node)); _update_visibility_color(p_node, item); } else if (p_node->is_class("Spatial")) { bool v = p_node->call("is_visible"); if (v) - item->add_button(0,get_icon("Visible","EditorIcons"),BUTTON_VISIBILITY); + item->add_button(0, get_icon("Visible", "EditorIcons"), BUTTON_VISIBILITY); else - item->add_button(0,get_icon("Hidden","EditorIcons"),BUTTON_VISIBILITY); + item->add_button(0, get_icon("Hidden", "EditorIcons"), BUTTON_VISIBILITY); - if (!p_node->is_connected("visibility_changed",this,"_node_visibility_changed")) - p_node->connect("visibility_changed",this,"_node_visibility_changed",varray(p_node)); + if (!p_node->is_connected("visibility_changed", this, "_node_visibility_changed")) + p_node->connect("visibility_changed", this, "_node_visibility_changed", varray(p_node)); _update_visibility_color(p_node, item); } - } if (editor_selection) { @@ -427,20 +414,19 @@ bool SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) { } } - if (selected==p_node) { + if (selected == p_node) { if (!editor_selection) item->select(0); item->set_as_cursor(0); } - bool keep= (filter.is_subsequence_ofi(String(p_node->get_name()))); + bool keep = (filter.is_subsequence_ofi(String(p_node->get_name()))); - for (int i=0;i<p_node->get_child_count();i++) { + for (int i = 0; i < p_node->get_child_count(); i++) { - bool child_keep = _add_nodes(p_node->get_child(i),item); + bool child_keep = _add_nodes(p_node->get_child(i), item); keep = keep || child_keep; - } if (!keep) { @@ -449,26 +435,23 @@ bool SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) { } else { return true; } - } - void SceneTreeEditor::_node_visibility_changed(Node *p_node) { - - if (p_node!=get_scene_node() && !p_node->get_owner()) { + if (p_node != get_scene_node() && !p_node->get_owner()) { return; } - TreeItem* item=p_node?_find(tree->get_root(),p_node->get_path()):NULL; + TreeItem *item = p_node ? _find(tree->get_root(), p_node->get_path()) : NULL; if (!item) { return; } - int idx=item->get_button_by_id(0,BUTTON_VISIBILITY); - ERR_FAIL_COND(idx==-1); + int idx = item->get_button_by_id(0, BUTTON_VISIBILITY); + ERR_FAIL_COND(idx == -1); - bool visible=false; + bool visible = false; if (p_node->is_class("CanvasItem")) { visible = p_node->call("is_visible"); @@ -478,22 +461,22 @@ void SceneTreeEditor::_node_visibility_changed(Node *p_node) { } if (visible) - item->set_button(0,idx,get_icon("Visible","EditorIcons")); + item->set_button(0, idx, get_icon("Visible", "EditorIcons")); else - item->set_button(0,idx,get_icon("Hidden","EditorIcons")); + item->set_button(0, idx, get_icon("Hidden", "EditorIcons")); _update_visibility_color(p_node, item); } void SceneTreeEditor::_update_visibility_color(Node *p_node, TreeItem *p_item) { if (p_node->is_class("CanvasItem") || p_node->is_class("Spatial")) { - Color color(1,1,1,1); + Color color(1, 1, 1, 1); bool visible_on_screen = p_node->call("is_visible"); if (!visible_on_screen) { - color = Color(0.6,0.6,0.6,1); + color = Color(0.6, 0.6, 0.6, 1); } - int idx=p_item->get_button_by_id(0,BUTTON_VISIBILITY); - p_item->set_button_color(0,idx,color); + int idx = p_item->get_button_by_id(0, BUTTON_VISIBILITY); + p_item->set_button_color(0, idx, color); } } @@ -515,7 +498,6 @@ void SceneTreeEditor::_node_script_changed(Node *p_node) { item->add_button(0,get_icon("Script","EditorIcons"),2); }*/ - } void SceneTreeEditor::_node_removed(Node *p_node) { @@ -523,75 +505,69 @@ void SceneTreeEditor::_node_removed(Node *p_node) { if (EditorNode::get_singleton()->is_exiting()) return; //speed up exit - if (p_node->is_connected("script_changed",this,"_node_script_changed")) - p_node->disconnect("script_changed",this,"_node_script_changed"); + if (p_node->is_connected("script_changed", this, "_node_script_changed")) + p_node->disconnect("script_changed", this, "_node_script_changed"); if (p_node->is_class("Spatial") || p_node->is_class("CanvasItem")) { - if (p_node->is_connected("visibility_changed",this,"_node_visibility_changed")) - p_node->disconnect("visibility_changed",this,"_node_visibility_changed"); + if (p_node->is_connected("visibility_changed", this, "_node_visibility_changed")) + p_node->disconnect("visibility_changed", this, "_node_visibility_changed"); } - if (p_node==selected) { - selected=NULL; + if (p_node == selected) { + selected = NULL; emit_signal("node_selected"); } - - } void SceneTreeEditor::_update_tree() { - if (!is_inside_tree()) { - tree_dirty=false; + tree_dirty = false; return; } - updating_tree=true; + updating_tree = true; tree->clear(); if (get_scene_node()) { - _add_nodes( get_scene_node(), NULL ); + _add_nodes(get_scene_node(), NULL); last_hash = hash_djb2_one_64(0); - _compute_hash(get_scene_node(),last_hash); - + _compute_hash(get_scene_node(), last_hash); } - updating_tree=false; - - tree_dirty=false; + updating_tree = false; + tree_dirty = false; } -void SceneTreeEditor::_compute_hash(Node *p_node,uint64_t &hash) { +void SceneTreeEditor::_compute_hash(Node *p_node, uint64_t &hash) { - hash=hash_djb2_one_64(p_node->get_instance_ID(),hash); + hash = hash_djb2_one_64(p_node->get_instance_ID(), hash); if (p_node->get_parent()) - hash=hash_djb2_one_64(p_node->get_parent()->get_instance_ID(),hash); //so a reparent still produces a different hash - + hash = hash_djb2_one_64(p_node->get_parent()->get_instance_ID(), hash); //so a reparent still produces a different hash - for(int i=0;i<p_node->get_child_count();i++) { + for (int i = 0; i < p_node->get_child_count(); i++) { - _compute_hash(p_node->get_child(i),hash); + _compute_hash(p_node->get_child(i), hash); } } void SceneTreeEditor::_test_update_tree() { - pending_test_update=false; + pending_test_update = false; if (!is_inside_tree()) return; - if(tree_dirty) + if (tree_dirty) return; // don't even bother uint64_t hash = hash_djb2_one_64(0); if (get_scene_node()) - _compute_hash(get_scene_node(),hash); + _compute_hash(get_scene_node(), hash); //test hash - if (hash==last_hash) + if (hash == last_hash) return; // did not change - MessageQueue::get_singleton()->push_call(this,"_update_tree"); - tree_dirty=true; + MessageQueue::get_singleton()->push_call(this, "_update_tree"); + tree_dirty = true; } void SceneTreeEditor::_tree_changed() { @@ -603,43 +579,36 @@ void SceneTreeEditor::_tree_changed() { if (tree_dirty) return; - MessageQueue::get_singleton()->push_call(this,"_test_update_tree"); - pending_test_update=true; - + MessageQueue::get_singleton()->push_call(this, "_test_update_tree"); + pending_test_update = true; } void SceneTreeEditor::_selected_changed() { - TreeItem *s = tree->get_selected(); ERR_FAIL_COND(!s); NodePath np = s->get_metadata(0); - Node *n=get_node(np); + Node *n = get_node(np); - - if (n==selected) + if (n == selected) return; - selected = get_node(np); blocked++; emit_signal("node_selected"); blocked--; - - } - -void SceneTreeEditor::_cell_multi_selected(Object *p_object,int p_cell,bool p_selected) { +void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_selected) { TreeItem *item = p_object->cast_to<TreeItem>(); ERR_FAIL_COND(!item); NodePath np = item->get_metadata(0); - Node *n=get_node(np); + Node *n = get_node(np); if (!n) return; @@ -652,187 +621,174 @@ void SceneTreeEditor::_cell_multi_selected(Object *p_object,int p_cell,bool p_se } else { editor_selection->remove_node(n); - } - } void SceneTreeEditor::_notification(int p_what) { - if (p_what==NOTIFICATION_ENTER_TREE) { - - get_tree()->connect("tree_changed",this,"_tree_changed"); - get_tree()->connect("node_removed",this,"_node_removed"); - get_tree()->connect("node_configuration_warning_changed",this,"_warning_changed"); + if (p_what == NOTIFICATION_ENTER_TREE) { - instance_menu->set_item_icon(5,get_icon("Load","EditorIcons")); - tree->connect("item_collapsed",this,"_cell_collapsed"); - inheritance_menu->set_item_icon(2,get_icon("Load","EditorIcons")); - clear_inherit_confirm->connect("confirmed",this,"_subscene_option",varray(SCENE_MENU_CLEAR_INHERITANCE_CONFIRM)); + get_tree()->connect("tree_changed", this, "_tree_changed"); + get_tree()->connect("node_removed", this, "_node_removed"); + get_tree()->connect("node_configuration_warning_changed", this, "_warning_changed"); - EditorSettings::get_singleton()->connect("settings_changed",this,"_editor_settings_changed"); + instance_menu->set_item_icon(5, get_icon("Load", "EditorIcons")); + tree->connect("item_collapsed", this, "_cell_collapsed"); + inheritance_menu->set_item_icon(2, get_icon("Load", "EditorIcons")); + clear_inherit_confirm->connect("confirmed", this, "_subscene_option", varray(SCENE_MENU_CLEAR_INHERITANCE_CONFIRM)); + EditorSettings::get_singleton()->connect("settings_changed", this, "_editor_settings_changed"); //get_scene()->connect("tree_changed",this,"_tree_changed",Vector<Variant>(),CONNECT_DEFERRED); //get_scene()->connect("node_removed",this,"_node_removed",Vector<Variant>(),CONNECT_DEFERRED); _update_tree(); } - if (p_what==NOTIFICATION_EXIT_TREE) { - - get_tree()->disconnect("tree_changed",this,"_tree_changed"); - get_tree()->disconnect("node_removed",this,"_node_removed"); - tree->disconnect("item_collapsed",this,"_cell_collapsed"); - clear_inherit_confirm->disconnect("confirmed",this,"_subscene_option"); - get_tree()->disconnect("node_configuration_warning_changed",this,"_warning_changed"); - EditorSettings::get_singleton()->disconnect("settings_changed",this,"_editor_settings_changed"); + if (p_what == NOTIFICATION_EXIT_TREE) { + + get_tree()->disconnect("tree_changed", this, "_tree_changed"); + get_tree()->disconnect("node_removed", this, "_node_removed"); + tree->disconnect("item_collapsed", this, "_cell_collapsed"); + clear_inherit_confirm->disconnect("confirmed", this, "_subscene_option"); + get_tree()->disconnect("node_configuration_warning_changed", this, "_warning_changed"); + EditorSettings::get_singleton()->disconnect("settings_changed", this, "_editor_settings_changed"); } - } - -TreeItem* SceneTreeEditor::_find(TreeItem *p_node,const NodePath& p_path) { +TreeItem *SceneTreeEditor::_find(TreeItem *p_node, const NodePath &p_path) { if (!p_node) return NULL; - NodePath np=p_node->get_metadata(0); - if (np==p_path) + NodePath np = p_node->get_metadata(0); + if (np == p_path) return p_node; - TreeItem *children=p_node->get_children(); - while(children) { + TreeItem *children = p_node->get_children(); + while (children) { - TreeItem *n=_find(children,p_path); + TreeItem *n = _find(children, p_path); if (n) return n; - children=children->get_next(); + children = children->get_next(); } return NULL; } -void SceneTreeEditor::set_selected(Node *p_node,bool p_emit_selected) { +void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) { - ERR_FAIL_COND(blocked>0); + ERR_FAIL_COND(blocked > 0); if (pending_test_update) _test_update_tree(); if (tree_dirty) _update_tree(); - if (selected==p_node) + if (selected == p_node) return; - - TreeItem* item=p_node?_find(tree->get_root(),p_node->get_path()):NULL; + TreeItem *item = p_node ? _find(tree->get_root(), p_node->get_path()) : NULL; if (item) { // make visible when it's collapsed - TreeItem* node=item->get_parent(); - while (node && node!=tree->get_root()) { + TreeItem *node = item->get_parent(); + while (node && node != tree->get_root()) { node->set_collapsed(false); - node=node->get_parent(); + node = node->get_parent(); } item->select(0); item->set_as_cursor(0); - selected=p_node; + selected = p_node; tree->ensure_cursor_is_visible(); } else { if (!p_node) - selected=NULL; + selected = NULL; _update_tree(); - selected=p_node; + selected = p_node; if (p_emit_selected) emit_signal("node_selected"); } - } -void SceneTreeEditor::_rename_node(ObjectID p_node,const String& p_name) { +void SceneTreeEditor::_rename_node(ObjectID p_node, const String &p_name) { Object *o = ObjectDB::get_instance(p_node); ERR_FAIL_COND(!o); Node *n = o->cast_to<Node>(); ERR_FAIL_COND(!n); - TreeItem* item=_find(tree->get_root(),n->get_path()); + TreeItem *item = _find(tree->get_root(), n->get_path()); ERR_FAIL_COND(!item); - n->set_name( p_name ); - item->set_metadata(0,n->get_path()); - item->set_text(0,p_name); + n->set_name(p_name); + item->set_metadata(0, n->get_path()); + item->set_text(0, p_name); emit_signal("node_renamed"); if (!tree_dirty) { - MessageQueue::get_singleton()->push_call(this,"_update_tree"); - tree_dirty=true; + MessageQueue::get_singleton()->push_call(this, "_update_tree"); + tree_dirty = true; } - - } - void SceneTreeEditor::_renamed() { - TreeItem *which=tree->get_edited(); + TreeItem *which = tree->get_edited(); ERR_FAIL_COND(!which); NodePath np = which->get_metadata(0); - Node *n=get_node(np); + Node *n = get_node(np); ERR_FAIL_COND(!n); - String new_name=which->get_text(0); + String new_name = which->get_text(0); if (new_name.find(".") != -1 || new_name.find("/") != -1) { - error->set_text(TTR("Invalid node name, the following characters are not allowed:")+"\n \".\", \"/\""); + error->set_text(TTR("Invalid node name, the following characters are not allowed:") + "\n \".\", \"/\""); error->popup_centered_minsize(); - new_name=n->get_name(); + new_name = n->get_name(); } - if (new_name==n->get_name()) + if (new_name == n->get_name()) return; if (!undo_redo) { - n->set_name( new_name ); - which->set_metadata(0,n->get_path()); + n->set_name(new_name); + which->set_metadata(0, n->get_path()); emit_signal("node_renamed"); } else { undo_redo->create_action(TTR("Rename Node")); - emit_signal("node_prerename",n,new_name); - undo_redo->add_do_method(this,"_rename_node",n->get_instance_ID(),new_name); - undo_redo->add_undo_method(this,"_rename_node",n->get_instance_ID(),n->get_name()); + emit_signal("node_prerename", n, new_name); + undo_redo->add_do_method(this, "_rename_node", n->get_instance_ID(), new_name); + undo_redo->add_undo_method(this, "_rename_node", n->get_instance_ID(), n->get_name()); undo_redo->commit_action(); } } - Node *SceneTreeEditor::get_selected() { return selected; } -void SceneTreeEditor::set_marked(const Set<Node*>& p_marked,bool p_selectable,bool p_children_selectable) { +void SceneTreeEditor::set_marked(const Set<Node *> &p_marked, bool p_selectable, bool p_children_selectable) { if (tree_dirty) _update_tree(); - marked=p_marked; - marked_selectable=p_selectable; - marked_children_selectable=p_children_selectable; + marked = p_marked; + marked_selectable = p_selectable; + marked_children_selectable = p_children_selectable; _update_tree(); } -void SceneTreeEditor::set_marked(Node *p_marked,bool p_selectable,bool p_children_selectable) { +void SceneTreeEditor::set_marked(Node *p_marked, bool p_selectable, bool p_children_selectable) { - Set<Node*> s; + Set<Node *> s; if (p_marked) s.insert(p_marked); - set_marked(s,p_selectable,p_children_selectable); - - + set_marked(s, p_selectable, p_children_selectable); } -void SceneTreeEditor::set_filter(const String& p_filter) { +void SceneTreeEditor::set_filter(const String &p_filter) { - filter=p_filter; + filter = p_filter; _update_tree(); } @@ -841,10 +797,9 @@ String SceneTreeEditor::get_filter() const { return filter; } - void SceneTreeEditor::set_display_foreign_nodes(bool p_display) { - display_foreign=p_display; + display_foreign = p_display; _update_tree(); } bool SceneTreeEditor::get_display_foreign_nodes() const { @@ -854,10 +809,10 @@ bool SceneTreeEditor::get_display_foreign_nodes() const { void SceneTreeEditor::set_editor_selection(EditorSelection *p_selection) { - editor_selection=p_selection; + editor_selection = p_selection; tree->set_select_mode(Tree::SELECT_MULTI); tree->set_cursor_can_exit_tree(false); - editor_selection->connect("selection_changed",this,"_selection_changed"); + editor_selection->connect("selection_changed", this, "_selection_changed"); } void SceneTreeEditor::_update_selection(TreeItem *item) { @@ -869,7 +824,7 @@ void SceneTreeEditor::_update_selection(TreeItem *item) { if (!has_node(np)) return; - Node *n=get_node(np); + Node *n = get_node(np); if (!n) return; @@ -879,13 +834,12 @@ void SceneTreeEditor::_update_selection(TreeItem *item) { else item->deselect(0); - TreeItem *c=item->get_children(); + TreeItem *c = item->get_children(); - - while(c) { + while (c) { _update_selection(c); - c=c->get_next(); + c = c->get_next(); } } @@ -894,7 +848,7 @@ void SceneTreeEditor::_selection_changed() { if (!editor_selection) return; - TreeItem *root=tree->get_root(); + TreeItem *root = tree->get_root(); if (!root) return; @@ -908,60 +862,59 @@ void SceneTreeEditor::_cell_collapsed(Object *p_obj) { if (!can_rename) return; - TreeItem *ti=p_obj->cast_to<TreeItem>(); + TreeItem *ti = p_obj->cast_to<TreeItem>(); if (!ti) return; - bool collapsed=ti->is_collapsed(); + bool collapsed = ti->is_collapsed(); NodePath np = ti->get_metadata(0); - Node *n=get_node(np); + Node *n = get_node(np); ERR_FAIL_COND(!n); n->set_display_folded(collapsed); - } -Variant SceneTreeEditor::get_drag_data_fw(const Point2& p_point,Control* p_from) { +Variant SceneTreeEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) { if (!can_rename) return Variant(); //not editable tree - Vector<Node*> selected; + Vector<Node *> selected; Vector<Ref<Texture> > icons; - TreeItem *next=tree->get_next_selected(NULL); + TreeItem *next = tree->get_next_selected(NULL); while (next) { NodePath np = next->get_metadata(0); - Node *n=get_node(np); + Node *n = get_node(np); if (n) { selected.push_back(n); icons.push_back(next->get_icon(0)); } - next=tree->get_next_selected(next); + next = tree->get_next_selected(next); } if (selected.empty()) return Variant(); - VBoxContainer *vb = memnew( VBoxContainer ); + VBoxContainer *vb = memnew(VBoxContainer); Array objs; int list_max = 10; float opacity_step = 1.0f / list_max; float opacity_item = 1.0f; - for(int i=0;i<selected.size();i++) { + for (int i = 0; i < selected.size(); i++) { - if (i<list_max){ - HBoxContainer *hb = memnew( HBoxContainer ); + if (i < list_max) { + HBoxContainer *hb = memnew(HBoxContainer); TextureRect *tf = memnew(TextureRect); tf->set_texture(icons[i]); hb->add_child(tf); - Label *label = memnew( Label( selected[i]->get_name() ) ); + Label *label = memnew(Label(selected[i]->get_name())); hb->add_child(label); vb->add_child(hb); - hb->set_modulate(Color(1,1,1,opacity_item)); + hb->set_modulate(Color(1, 1, 1, opacity_item)); opacity_item -= opacity_step; } NodePath p = selected[i]->get_path(); @@ -970,10 +923,10 @@ Variant SceneTreeEditor::get_drag_data_fw(const Point2& p_point,Control* p_from) set_drag_preview(vb); Dictionary drag_data; - drag_data["type"]="nodes"; - drag_data["nodes"]=objs; + drag_data["type"] = "nodes"; + drag_data["nodes"] = objs; - tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN|Tree::DROP_MODE_ON_ITEM); + tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN | Tree::DROP_MODE_ON_ITEM); emit_signal("nodes_dragged"); return drag_data; @@ -983,15 +936,14 @@ bool SceneTreeEditor::_is_script_type(const StringName &p_type) const { return (script_types->find(p_type)); } -bool SceneTreeEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const { +bool SceneTreeEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const { if (!can_rename) return false; //not editable tree - if (filter!=String()) + if (filter != String()) return false; //can't rearrange tree with filter turned on - - Dictionary d=p_data; + Dictionary d = p_data; if (!d.has("type")) return false; @@ -1000,14 +952,14 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_da return false; int section = tree->get_drop_section_at_pos(p_point); - if (section<-1 || (section==-1 && !item->get_parent())) + if (section < -1 || (section == -1 && !item->get_parent())) return false; - if (String(d["type"])=="files") { + if (String(d["type"]) == "files") { Vector<String> files = d["files"]; - if (files.size()==0) + if (files.size() == 0) return false; //weird if (_is_script_type(EditorFileSystem::get_singleton()->get_file_type(files[0]))) { @@ -1015,112 +967,103 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_da return true; } - for(int i=0;i<files.size();i++) { + for (int i = 0; i < files.size(); i++) { String file = files[i]; String ftype = EditorFileSystem::get_singleton()->get_file_type(file); - if (ftype!="PackedScene") + if (ftype != "PackedScene") return false; } - tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN|Tree::DROP_MODE_ON_ITEM); //so it works.. + tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN | Tree::DROP_MODE_ON_ITEM); //so it works.. return true; } - - if (String(d["type"])=="nodes") { + if (String(d["type"]) == "nodes") { return true; } return false; } -void SceneTreeEditor::drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) { +void SceneTreeEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) { - if (!can_drop_data_fw(p_point,p_data,p_from)) + if (!can_drop_data_fw(p_point, p_data, p_from)) return; TreeItem *item = tree->get_item_at_pos(p_point); if (!item) return; int section = tree->get_drop_section_at_pos(p_point); - if (section<-1) + if (section < -1) return; NodePath np = item->get_metadata(0); - Node *n=get_node(np); + Node *n = get_node(np); if (!n) return; - Dictionary d=p_data; + Dictionary d = p_data; - if (String(d["type"])=="nodes") { - Array nodes=d["nodes"]; - emit_signal("nodes_rearranged",nodes,np,section); + if (String(d["type"]) == "nodes") { + Array nodes = d["nodes"]; + emit_signal("nodes_rearranged", nodes, np, section); } - if (String(d["type"])=="files") { + if (String(d["type"]) == "files") { Vector<String> files = d["files"]; - String ftype = EditorFileSystem::get_singleton()->get_file_type(files[0]); if (_is_script_type(ftype)) { - emit_signal("script_dropped", files[0],np); + emit_signal("script_dropped", files[0], np); } else { - emit_signal("files_dropped",files,np,section); + emit_signal("files_dropped", files, np, section); } } - } -void SceneTreeEditor::_rmb_select(const Vector2& p_pos) { +void SceneTreeEditor::_rmb_select(const Vector2 &p_pos) { - emit_signal("rmb_pressed",tree->get_global_transform().xform(p_pos)); + emit_signal("rmb_pressed", tree->get_global_transform().xform(p_pos)); } - -void SceneTreeEditor::_warning_changed(Node* p_for_node) { +void SceneTreeEditor::_warning_changed(Node *p_for_node) { //should use a timer update_timer->start(); //print_line("WARNING CHANGED "+String(p_for_node->get_name())); - } - void SceneTreeEditor::_editor_settings_changed() { bool enable_rl = EditorSettings::get_singleton()->get("docks/scene_tree/draw_relationship_lines"); Color rl_color = EditorSettings::get_singleton()->get("docks/scene_tree/relationship_line_color"); if (enable_rl) { - tree->add_constant_override("draw_relationship_lines",1); + tree->add_constant_override("draw_relationship_lines", 1); tree->add_color_override("relationship_line_color", rl_color); - } - else - tree->add_constant_override("draw_relationship_lines",0); - + } else + tree->add_constant_override("draw_relationship_lines", 0); } - void SceneTreeEditor::_bind_methods() { - ClassDB::bind_method("_tree_changed",&SceneTreeEditor::_tree_changed); - ClassDB::bind_method("_update_tree",&SceneTreeEditor::_update_tree); - ClassDB::bind_method("_node_removed",&SceneTreeEditor::_node_removed); - ClassDB::bind_method("_selected_changed",&SceneTreeEditor::_selected_changed); - ClassDB::bind_method("_renamed",&SceneTreeEditor::_renamed); - ClassDB::bind_method("_rename_node",&SceneTreeEditor::_rename_node); - ClassDB::bind_method("_test_update_tree",&SceneTreeEditor::_test_update_tree); - ClassDB::bind_method("_cell_multi_selected",&SceneTreeEditor::_cell_multi_selected); - ClassDB::bind_method("_selection_changed",&SceneTreeEditor::_selection_changed); - ClassDB::bind_method("_cell_button_pressed",&SceneTreeEditor::_cell_button_pressed); - ClassDB::bind_method("_cell_collapsed",&SceneTreeEditor::_cell_collapsed); - ClassDB::bind_method("_subscene_option",&SceneTreeEditor::_subscene_option); - ClassDB::bind_method("_rmb_select",&SceneTreeEditor::_rmb_select); - ClassDB::bind_method("_warning_changed",&SceneTreeEditor::_warning_changed); - - ClassDB::bind_method("_node_script_changed",&SceneTreeEditor::_node_script_changed); - ClassDB::bind_method("_node_visibility_changed",&SceneTreeEditor::_node_visibility_changed); + ClassDB::bind_method("_tree_changed", &SceneTreeEditor::_tree_changed); + ClassDB::bind_method("_update_tree", &SceneTreeEditor::_update_tree); + ClassDB::bind_method("_node_removed", &SceneTreeEditor::_node_removed); + ClassDB::bind_method("_selected_changed", &SceneTreeEditor::_selected_changed); + ClassDB::bind_method("_renamed", &SceneTreeEditor::_renamed); + ClassDB::bind_method("_rename_node", &SceneTreeEditor::_rename_node); + ClassDB::bind_method("_test_update_tree", &SceneTreeEditor::_test_update_tree); + ClassDB::bind_method("_cell_multi_selected", &SceneTreeEditor::_cell_multi_selected); + ClassDB::bind_method("_selection_changed", &SceneTreeEditor::_selection_changed); + ClassDB::bind_method("_cell_button_pressed", &SceneTreeEditor::_cell_button_pressed); + ClassDB::bind_method("_cell_collapsed", &SceneTreeEditor::_cell_collapsed); + ClassDB::bind_method("_subscene_option", &SceneTreeEditor::_subscene_option); + ClassDB::bind_method("_rmb_select", &SceneTreeEditor::_rmb_select); + ClassDB::bind_method("_warning_changed", &SceneTreeEditor::_warning_changed); + + ClassDB::bind_method("_node_script_changed", &SceneTreeEditor::_node_script_changed); + ClassDB::bind_method("_node_visibility_changed", &SceneTreeEditor::_node_visibility_changed); ClassDB::bind_method("_editor_settings_changed", &SceneTreeEditor::_editor_settings_changed); @@ -1130,187 +1073,166 @@ void SceneTreeEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("update_tree"), &SceneTreeEditor::update_tree); - ADD_SIGNAL( MethodInfo("node_selected") ); - ADD_SIGNAL( MethodInfo("node_renamed") ); - ADD_SIGNAL( MethodInfo("node_prerename") ); - ADD_SIGNAL( MethodInfo("node_changed") ); - ADD_SIGNAL( MethodInfo("nodes_dragged") ); - ADD_SIGNAL( MethodInfo("nodes_rearranged",PropertyInfo(Variant::ARRAY,"paths"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) ); - ADD_SIGNAL( MethodInfo("files_dropped",PropertyInfo(Variant::POOL_STRING_ARRAY,"files"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) ); - ADD_SIGNAL( MethodInfo("script_dropped",PropertyInfo(Variant::STRING,"file"),PropertyInfo(Variant::NODE_PATH,"to_path"))); - ADD_SIGNAL( MethodInfo("rmb_pressed",PropertyInfo(Variant::VECTOR2,"pos")) ) ; - - ADD_SIGNAL( MethodInfo("open") ); - ADD_SIGNAL( MethodInfo("open_script") ); - - + ADD_SIGNAL(MethodInfo("node_selected")); + ADD_SIGNAL(MethodInfo("node_renamed")); + ADD_SIGNAL(MethodInfo("node_prerename")); + ADD_SIGNAL(MethodInfo("node_changed")); + ADD_SIGNAL(MethodInfo("nodes_dragged")); + ADD_SIGNAL(MethodInfo("nodes_rearranged", PropertyInfo(Variant::ARRAY, "paths"), PropertyInfo(Variant::NODE_PATH, "to_path"), PropertyInfo(Variant::INT, "type"))); + ADD_SIGNAL(MethodInfo("files_dropped", PropertyInfo(Variant::POOL_STRING_ARRAY, "files"), PropertyInfo(Variant::NODE_PATH, "to_path"), PropertyInfo(Variant::INT, "type"))); + ADD_SIGNAL(MethodInfo("script_dropped", PropertyInfo(Variant::STRING, "file"), PropertyInfo(Variant::NODE_PATH, "to_path"))); + ADD_SIGNAL(MethodInfo("rmb_pressed", PropertyInfo(Variant::VECTOR2, "pos"))); + + ADD_SIGNAL(MethodInfo("open")); + ADD_SIGNAL(MethodInfo("open_script")); } +SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_open_instance) { -SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open_instance) { + undo_redo = NULL; + tree_dirty = true; + selected = NULL; - - undo_redo=NULL; - tree_dirty=true; - selected=NULL; - - marked_selectable=false; - marked_children_selectable=false; - can_rename=p_can_rename; - can_open_instance=p_can_open_instance; - display_foreign=false; - editor_selection=NULL; + marked_selectable = false; + marked_children_selectable = false; + can_rename = p_can_rename; + can_open_instance = p_can_open_instance; + display_foreign = false; + editor_selection = NULL; if (p_label) { - Label *label = memnew( Label ); - label->set_pos( Point2(10, 0)); + Label *label = memnew(Label); + label->set_pos(Point2(10, 0)); label->set_text(TTR("Scene Tree (Nodes):")); add_child(label); } - tree = memnew( Tree ); - tree->set_anchor( MARGIN_RIGHT, ANCHOR_END ); - tree->set_anchor( MARGIN_BOTTOM, ANCHOR_END ); - tree->set_begin( Point2(0,p_label?18:0 )); - tree->set_end( Point2(0,0 )); + tree = memnew(Tree); + tree->set_anchor(MARGIN_RIGHT, ANCHOR_END); + tree->set_anchor(MARGIN_BOTTOM, ANCHOR_END); + tree->set_begin(Point2(0, p_label ? 18 : 0)); + tree->set_end(Point2(0, 0)); - add_child( tree ); + add_child(tree); tree->set_drag_forwarding(this); if (p_can_rename) { tree->set_allow_rmb_select(true); - tree->connect("item_rmb_selected",this,"_rmb_select"); - tree->connect("empty_tree_rmb_selected",this,"_rmb_select"); + tree->connect("item_rmb_selected", this, "_rmb_select"); + tree->connect("empty_tree_rmb_selected", this, "_rmb_select"); } - tree->connect("cell_selected", this,"_selected_changed"); - tree->connect("item_edited", this,"_renamed",varray(),CONNECT_DEFERRED); - tree->connect("multi_selected",this,"_cell_multi_selected"); - tree->connect("button_pressed",this,"_cell_button_pressed"); + tree->connect("cell_selected", this, "_selected_changed"); + tree->connect("item_edited", this, "_renamed", varray(), CONNECT_DEFERRED); + tree->connect("multi_selected", this, "_cell_multi_selected"); + tree->connect("button_pressed", this, "_cell_button_pressed"); //tree->connect("item_edited", this,"_renamed",Vector<Variant>(),true); - error = memnew( AcceptDialog ); + error = memnew(AcceptDialog); add_child(error); - warning = memnew( AcceptDialog ); + warning = memnew(AcceptDialog); add_child(warning); warning->set_title("Node Configuration Warning!"); + show_enabled_subscene = false; - show_enabled_subscene=false; + last_hash = 0; + pending_test_update = false; + updating_tree = false; + blocked = 0; - last_hash=0; - pending_test_update=false; - updating_tree=false; - blocked=0; - - instance_menu = memnew( PopupMenu ); - instance_menu->add_check_item(TTR("Editable Children"),SCENE_MENU_EDITABLE_CHILDREN); - instance_menu->add_check_item(TTR("Load As Placeholder"),SCENE_MENU_USE_PLACEHOLDER); + instance_menu = memnew(PopupMenu); + instance_menu->add_check_item(TTR("Editable Children"), SCENE_MENU_EDITABLE_CHILDREN); + instance_menu->add_check_item(TTR("Load As Placeholder"), SCENE_MENU_USE_PLACEHOLDER); instance_menu->add_separator(); - instance_menu->add_item(TTR("Discard Instancing"),SCENE_MENU_CLEAR_INSTANCING); + instance_menu->add_item(TTR("Discard Instancing"), SCENE_MENU_CLEAR_INSTANCING); instance_menu->add_separator(); - instance_menu->add_item(TTR("Open in Editor"),SCENE_MENU_OPEN); - instance_menu->connect("id_pressed",this,"_subscene_option"); + instance_menu->add_item(TTR("Open in Editor"), SCENE_MENU_OPEN); + instance_menu->connect("id_pressed", this, "_subscene_option"); add_child(instance_menu); - inheritance_menu = memnew( PopupMenu ); - inheritance_menu->add_item(TTR("Clear Inheritance"),SCENE_MENU_CLEAR_INHERITANCE); + inheritance_menu = memnew(PopupMenu); + inheritance_menu->add_item(TTR("Clear Inheritance"), SCENE_MENU_CLEAR_INHERITANCE); inheritance_menu->add_separator(); - inheritance_menu->add_item(TTR("Open in Editor"),SCENE_MENU_OPEN_INHERITED); - inheritance_menu->connect("id_pressed",this,"_subscene_option"); + inheritance_menu->add_item(TTR("Open in Editor"), SCENE_MENU_OPEN_INHERITED); + inheritance_menu->connect("id_pressed", this, "_subscene_option"); add_child(inheritance_menu); - clear_inherit_confirm = memnew( ConfirmationDialog ); + clear_inherit_confirm = memnew(ConfirmationDialog); clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)")); clear_inherit_confirm->get_ok()->set_text(TTR("Clear!")); add_child(clear_inherit_confirm); update_timer = memnew(Timer); - update_timer->connect("timeout",this,"_update_tree"); + update_timer->connect("timeout", this, "_update_tree"); update_timer->set_one_shot(true); update_timer->set_wait_time(0.5); add_child(update_timer); script_types = memnew(List<StringName>); ClassDB::get_inheriters_from_class("Script", script_types); - } - - SceneTreeEditor::~SceneTreeEditor() { memdelete(script_types); } - /******** DIALOG *********/ void SceneTreeDialog::_notification(int p_what) { - if (p_what==NOTIFICATION_ENTER_TREE) { - connect("confirmed", this,"_select"); - + if (p_what == NOTIFICATION_ENTER_TREE) { + connect("confirmed", this, "_select"); } - if (p_what==NOTIFICATION_EXIT_TREE) { - disconnect("confirmed", this,"_select"); - + if (p_what == NOTIFICATION_EXIT_TREE) { + disconnect("confirmed", this, "_select"); } - if (p_what==NOTIFICATION_DRAW) { + if (p_what == NOTIFICATION_DRAW) { RID ci = get_canvas_item(); - get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size())); + get_stylebox("panel", "PopupMenu")->draw(ci, Rect2(Point2(), get_size())); } - if (p_what==NOTIFICATION_VISIBILITY_CHANGED && is_visible_in_tree()) { + if (p_what == NOTIFICATION_VISIBILITY_CHANGED && is_visible_in_tree()) { tree->update_tree(); } - - } void SceneTreeDialog::_cancel() { hide(); - - - } void SceneTreeDialog::_select() { if (tree->get_selected()) { - emit_signal("selected",tree->get_selected()->get_path()); + emit_signal("selected", tree->get_selected()->get_path()); hide(); } } void SceneTreeDialog::_bind_methods() { - ClassDB::bind_method("_select",&SceneTreeDialog::_select); - ClassDB::bind_method("_cancel",&SceneTreeDialog::_cancel); - ADD_SIGNAL( MethodInfo("selected",PropertyInfo(Variant::NODE_PATH,"path"))); - + ClassDB::bind_method("_select", &SceneTreeDialog::_select); + ClassDB::bind_method("_cancel", &SceneTreeDialog::_cancel); + ADD_SIGNAL(MethodInfo("selected", PropertyInfo(Variant::NODE_PATH, "path"))); } - SceneTreeDialog::SceneTreeDialog() { set_title(TTR("Select a Node")); - tree = memnew( SceneTreeEditor(false,false) ); + tree = memnew(SceneTreeEditor(false, false)); add_child(tree); //set_child_rect(tree); - tree->get_scene_tree()->connect("item_activated",this,"_select"); - + tree->get_scene_tree()->connect("item_activated", this, "_select"); } - -SceneTreeDialog::~SceneTreeDialog() -{ +SceneTreeDialog::~SceneTreeDialog() { } |