diff options
Diffstat (limited to 'editor/scene_tree_editor.cpp')
-rw-r--r-- | editor/scene_tree_editor.cpp | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 4569841af6..dc95b73569 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1256,6 +1256,10 @@ void SceneTreeDialog::popup_scenetree_dialog() { popup_centered_clamped(Size2(350, 700) * EDSCALE); } +void SceneTreeDialog::_update_theme() { + filter->set_right_icon(tree->get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); +} + void SceneTreeDialog::_notification(int p_what) { switch (p_what) { case NOTIFICATION_VISIBILITY_CHANGED: { @@ -1265,8 +1269,10 @@ void SceneTreeDialog::_notification(int p_what) { } break; case NOTIFICATION_ENTER_TREE: { connect("confirmed", callable_mp(this, &SceneTreeDialog::_select)); - filter->set_right_icon(tree->get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); - filter->set_clear_button_enabled(true); + _update_theme(); + } break; + case NOTIFICATION_THEME_CHANGED: { + _update_theme(); } break; case NOTIFICATION_EXIT_TREE: { disconnect("confirmed", callable_mp(this, &SceneTreeDialog::_select)); @@ -1303,6 +1309,7 @@ SceneTreeDialog::SceneTreeDialog() { filter = memnew(LineEdit); filter->set_h_size_flags(Control::SIZE_EXPAND_FILL); filter->set_placeholder(TTR("Filter nodes")); + filter->set_clear_button_enabled(true); filter->add_theme_constant_override("minimum_character_width", 0); filter->connect("text_changed", callable_mp(this, &SceneTreeDialog::_filter_changed)); vbc->add_child(filter); |